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	<title>Comments on: The Experiment: Demo, Intrigue</title>
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	<link>http://www.rockpapershotgun.com/2008/02/05/the-experiment-demo-intrigue/</link>
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		<title>By: Jimi Hendrix</title>
		<link>http://www.rockpapershotgun.com/2008/02/05/the-experiment-demo-intrigue/#comment-34434</link>
		<dc:creator>Jimi Hendrix</dc:creator>
		<pubDate>Fri, 28 Mar 2008 14:08:07 +0000</pubDate>
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		<description>roar when will it be getting a UK release :(</description>
		<content:encoded><![CDATA[<p>roar when will it be getting a UK release :(
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		<title>By: Kast</title>
		<link>http://www.rockpapershotgun.com/2008/02/05/the-experiment-demo-intrigue/#comment-23248</link>
		<dc:creator>Kast</dc:creator>
		<pubDate>Sat, 09 Feb 2008 15:47:23 +0000</pubDate>
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		<description>Hey, is there a torrent of this demo anywhere?</description>
		<content:encoded><![CDATA[<p>Hey, is there a torrent of this demo anywhere?
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		<title>By: Rock, Paper, Shotgun: Still Hoping For That Post-Apocalyptic Robot Versus Monkey Immersive Sim &#187; Blog Archive &#187; RPS Omnibus: Feb 3rd-8th</title>
		<link>http://www.rockpapershotgun.com/2008/02/05/the-experiment-demo-intrigue/#comment-23228</link>
		<dc:creator>Rock, Paper, Shotgun: Still Hoping For That Post-Apocalyptic Robot Versus Monkey Immersive Sim &#187; Blog Archive &#187; RPS Omnibus: Feb 3rd-8th</dc:creator>
		<pubDate>Sat, 09 Feb 2008 15:12:16 +0000</pubDate>
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		<description>[...] The Experiment Demo - Mad French adventure game [...]</description>
		<content:encoded><![CDATA[<p>[...] The Experiment Demo &#8211; Mad French adventure game [...]
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		<title>By: Dean</title>
		<link>http://www.rockpapershotgun.com/2008/02/05/the-experiment-demo-intrigue/#comment-22546</link>
		<dc:creator>Dean</dc:creator>
		<pubDate>Wed, 06 Feb 2008 23:09:15 +0000</pubDate>
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		<description>There was an expansion pack to In Memoriam too.</description>
		<content:encoded><![CDATA[<p>There was an expansion pack to In Memoriam too.
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		<title>By: Nuyan</title>
		<link>http://www.rockpapershotgun.com/2008/02/05/the-experiment-demo-intrigue/#comment-22461</link>
		<dc:creator>Nuyan</dc:creator>
		<pubDate>Wed, 06 Feb 2008 18:36:13 +0000</pubDate>
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		<description>Why did you put &lt;a href=&quot;http://www.rockpapershotgun.com/images/feb08/inmemoriam2.jpg&quot; rel=&quot;nofollow&quot;&gt; this&lt;/a&gt; image there? I seriously saw that clock a week ago when I was in Prague! It must be the same thing.</description>
		<content:encoded><![CDATA[<p>Why did you put <a href="http://www.rockpapershotgun.com/images/feb08/inmemoriam2.jpg" rel="nofollow"> this</a> image there? I seriously saw that clock a week ago when I was in Prague! It must be the same thing.
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		<title>By: Dinger</title>
		<link>http://www.rockpapershotgun.com/2008/02/05/the-experiment-demo-intrigue/#comment-22349</link>
		<dc:creator>Dinger</dc:creator>
		<pubDate>Wed, 06 Feb 2008 07:18:49 +0000</pubDate>
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		<description>Hey, the guy, the utilization of Babelfish for localisation, that made to ski.

A. The interface is a little inelegant. Managing windows is a pain.
B. The localisation is appalling. In a nutshell: I spent 15 minutes at one point looking for a password that Lea kept telling me was &quot;in Dr. X&#039;s Personal File&quot;. So I went through his personal file area three times, and didn&#039;t find the password. Then it dawns: she wants me to look in his &lt;i&gt;fichier de personnel&lt;/i&gt;, aka his &lt;b&gt;personnel file&lt;/b&gt;, indicated by the gallicism &quot;collaborators&quot;.


Still it looks like it could be fun. I wish she&#039;d be more nervous and fidget around more when the player read through her personal files.</description>
		<content:encoded><![CDATA[<p>Hey, the guy, the utilization of Babelfish for localisation, that made to ski.</p>
<p>A. The interface is a little inelegant. Managing windows is a pain.<br />
B. The localisation is appalling. In a nutshell: I spent 15 minutes at one point looking for a password that Lea kept telling me was &#8220;in Dr. X&#8217;s Personal File&#8221;. So I went through his personal file area three times, and didn&#8217;t find the password. Then it dawns: she wants me to look in his <i>fichier de personnel</i>, aka his <b>personnel file</b>, indicated by the gallicism &#8220;collaborators&#8221;.</p>
<p>Still it looks like it could be fun. I wish she&#8217;d be more nervous and fidget around more when the player read through her personal files.
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		<title>By: James T</title>
		<link>http://www.rockpapershotgun.com/2008/02/05/the-experiment-demo-intrigue/#comment-22346</link>
		<dc:creator>James T</dc:creator>
		<pubDate>Wed, 06 Feb 2008 04:08:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1054#comment-22346</guid>
		<description>UN SYSTEME DE SURVEILLANCE?  WHAT DOES THAT &lt;i&gt;MEAN?&lt;/i&gt;

&lt;a href=&quot;http://www.youtube.com/watch?v=c7ov41OGMec&quot; rel=&quot;nofollow&quot;&gt;I liked this game better when it had a theme song.&lt;/a&gt;

...Wait, no I didn&#039;t.</description>
		<content:encoded><![CDATA[<p>UN SYSTEME DE SURVEILLANCE?  WHAT DOES THAT <i>MEAN?</i></p>
<p><a href="http://www.youtube.com/watch?v=c7ov41OGMec" rel="nofollow">I liked this game better when it had a theme song.</a></p>
<p>&#8230;Wait, no I didn&#8217;t.
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		<title>By: Dinger</title>
		<link>http://www.rockpapershotgun.com/2008/02/05/the-experiment-demo-intrigue/#comment-22208</link>
		<dc:creator>Dinger</dc:creator>
		<pubDate>Tue, 05 Feb 2008 22:33:35 +0000</pubDate>
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		<description>I have to say, that trailer is good-n-creepy: take the third-person perspective and make explicit the unease/voyeurism required. I may have to drop down to the local FNAC and see if  they have it lying around. (if localisation sucks, get it in the intended language, I always say).</description>
		<content:encoded><![CDATA[<p>I have to say, that trailer is good-n-creepy: take the third-person perspective and make explicit the unease/voyeurism required. I may have to drop down to the local FNAC and see if  they have it lying around. (if localisation sucks, get it in the intended language, I always say).
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		<title>By: Kast</title>
		<link>http://www.rockpapershotgun.com/2008/02/05/the-experiment-demo-intrigue/#comment-22206</link>
		<dc:creator>Kast</dc:creator>
		<pubDate>Tue, 05 Feb 2008 22:25:27 +0000</pubDate>
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		<description>There was an In Memoriam 2!?! *Sobs for the loss of the game he never knew* I adored In Memoriam and I&#039;m so glad that it is remembered. I got seriously freaked out by it at first - that weird knotted feeling brought on by the sensation someone is watching you. Worse, that two peoples lives depend on your actions. And then I mentally slapped myself and remembered that it was just a game. Right?

The Experiment looks awfully interesting but given the comments of poor localisation, I think I&#039;ll leave it for a while. Something so dependant on atmosphere deserves coming to with it fresh and pure.</description>
		<content:encoded><![CDATA[<p>There was an In Memoriam 2!?! *Sobs for the loss of the game he never knew* I adored In Memoriam and I&#8217;m so glad that it is remembered. I got seriously freaked out by it at first &#8211; that weird knotted feeling brought on by the sensation someone is watching you. Worse, that two peoples lives depend on your actions. And then I mentally slapped myself and remembered that it was just a game. Right?</p>
<p>The Experiment looks awfully interesting but given the comments of poor localisation, I think I&#8217;ll leave it for a while. Something so dependant on atmosphere deserves coming to with it fresh and pure.
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		<title>By: John Walker</title>
		<link>http://www.rockpapershotgun.com/2008/02/05/the-experiment-demo-intrigue/#comment-22203</link>
		<dc:creator>John Walker</dc:creator>
		<pubDate>Tue, 05 Feb 2008 22:11:40 +0000</pubDate>
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		<description>If it&#039;s not working, try getting the one from the game&#039;s official site, linked above. The original version of the demo (in a zip) was broken. The one on their site works fine.</description>
		<content:encoded><![CDATA[<p>If it&#8217;s not working, try getting the one from the game&#8217;s official site, linked above. The original version of the demo (in a zip) was broken. The one on their site works fine.
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		<title>By: CrashT</title>
		<link>http://www.rockpapershotgun.com/2008/02/05/the-experiment-demo-intrigue/#comment-22200</link>
		<dc:creator>CrashT</dc:creator>
		<pubDate>Tue, 05 Feb 2008 21:54:28 +0000</pubDate>
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		<description>Second time I downloaded the demo and once again it wouldn&#039;t installed, crashed the moment I tried to run it. :(</description>
		<content:encoded><![CDATA[<p>Second time I downloaded the demo and once again it wouldn&#8217;t installed, crashed the moment I tried to run it. :(
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		<title>By: Theory</title>
		<link>http://www.rockpapershotgun.com/2008/02/05/the-experiment-demo-intrigue/#comment-22198</link>
		<dc:creator>Theory</dc:creator>
		<pubDate>Tue, 05 Feb 2008 21:48:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1054#comment-22198</guid>
		<description>I&#039;m a feeling a bit dampened too. ;-)


Separating the player from the player character is something I&#039;ve been looking into lately. This is certainly an interesting approach to solving the problem, but very limited in its application.</description>
		<content:encoded><![CDATA[<p>I&#8217;m a feeling a bit dampened too. ;-)</p>
<p>Separating the player from the player character is something I&#8217;ve been looking into lately. This is certainly an interesting approach to solving the problem, but very limited in its application.
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