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	<title>Comments on: RPS Interview: Al Lowe</title>
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	<link>http://www.rockpapershotgun.com/2008/02/06/rps-interview-al-lowe/</link>
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		<title>By: leisure suit larry revival, female protagonists, sexy sexy! : Electronic Space Nintendo</title>
		<link>http://www.rockpapershotgun.com/2008/02/06/rps-interview-al-lowe/#comment-364894</link>
		<dc:creator>leisure suit larry revival, female protagonists, sexy sexy! : Electronic Space Nintendo</dc:creator>
		<pubDate>Thu, 26 Nov 2009 01:20:35 +0000</pubDate>
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		<description>[...] pointed me to this excellent interview with LSL series creator Al Lowe, which again directed me to this great summary of the series. Thank [...]</description>
		<content:encoded><![CDATA[<p>[...] pointed me to this excellent interview with LSL series creator Al Lowe, which again directed me to this great summary of the series. Thank [...]
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		<title>By: Rock, Paper, Birthday: We Are One &#124; Rock, Paper, Shotgun</title>
		<link>http://www.rockpapershotgun.com/2008/02/06/rps-interview-al-lowe/#comment-79773</link>
		<dc:creator>Rock, Paper, Birthday: We Are One &#124; Rock, Paper, Shotgun</dc:creator>
		<pubDate>Wed, 20 Aug 2008 07:12:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1059#comment-79773</guid>
		<description>[...] Davis, Armageddon Empires designer. Vince D Weller. He&#8217;s indie, and angry! Warren Spector. Al Lowe. Yes, the original Leisure Suit Larry guy. Valve&#8217;s Chet Faliszek. Positech&#8217;s Cliff [...]</description>
		<content:encoded><![CDATA[<p>[...] Davis, Armageddon Empires designer. Vince D Weller. He&#8217;s indie, and angry! Warren Spector. Al Lowe. Yes, the original Leisure Suit Larry guy. Valve&#8217;s Chet Faliszek. Positech&#8217;s Cliff [...]
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		<title>By: sir_carrot</title>
		<link>http://www.rockpapershotgun.com/2008/02/06/rps-interview-al-lowe/#comment-73037</link>
		<dc:creator>sir_carrot</dc:creator>
		<pubDate>Sun, 27 Jul 2008 22:01:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1059#comment-73037</guid>
		<description>I grew up on the Sierra games... buggy as they were, I miss the incredible talent and imagination of the developers - Lowe in particular.

It&#039;s hard to understand why no one in the industry has offered him a position in any capacity for far too long.  Even just for dialog...</description>
		<content:encoded><![CDATA[<p>I grew up on the Sierra games&#8230; buggy as they were, I miss the incredible talent and imagination of the developers &#8211; Lowe in particular.</p>
<p>It&#8217;s hard to understand why no one in the industry has offered him a position in any capacity for far too long.  Even just for dialog&#8230;
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		<title>By: RPS Exclusive: Mike Stemmle Interview &#124; Rock, Paper, Shotgun</title>
		<link>http://www.rockpapershotgun.com/2008/02/06/rps-interview-al-lowe/#comment-42699</link>
		<dc:creator>RPS Exclusive: Mike Stemmle Interview &#124; Rock, Paper, Shotgun</dc:creator>
		<pubDate>Sat, 26 Apr 2008 08:15:33 +0000</pubDate>
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		<description>[...] gone back to adventure development, you’ve returned, and we’re still trying to convince Al Lowe to take another shot. Is there a revolution around the corner? Are the old guard about to take [...]</description>
		<content:encoded><![CDATA[<p>[...] gone back to adventure development, you’ve returned, and we’re still trying to convince Al Lowe to take another shot. Is there a revolution around the corner? Are the old guard about to take [...]
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		<title>By: Joonas</title>
		<link>http://www.rockpapershotgun.com/2008/02/06/rps-interview-al-lowe/#comment-25527</link>
		<dc:creator>Joonas</dc:creator>
		<pubDate>Mon, 18 Feb 2008 11:01:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1059#comment-25527</guid>
		<description>Yeah, not appreciative of the screenshots.

Just last weekend I played through Larry 1-2 with my wife. We got the 2006 collection with titles 1-6 (1 being the VGA remake) and intend to go through them all.

No, not going to touch MCL.</description>
		<content:encoded><![CDATA[<p>Yeah, not appreciative of the screenshots.</p>
<p>Just last weekend I played through Larry 1-2 with my wife. We got the 2006 collection with titles 1-6 (1 being the VGA remake) and intend to go through them all.</p>
<p>No, not going to touch MCL.
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		<title>By: Rock, Paper, Shotgun: In Deutschland we bist Epicblog &#187; Blog Archive &#187; International Leisure</title>
		<link>http://www.rockpapershotgun.com/2008/02/06/rps-interview-al-lowe/#comment-25517</link>
		<dc:creator>Rock, Paper, Shotgun: In Deutschland we bist Epicblog &#187; Blog Archive &#187; International Leisure</dc:creator>
		<pubDate>Mon, 18 Feb 2008 09:41:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1059#comment-25517</guid>
		<description>[...] Al Lowe Interview [...]</description>
		<content:encoded><![CDATA[<p>[...] Al Lowe Interview [...]
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		<title>By: Kunikos</title>
		<link>http://www.rockpapershotgun.com/2008/02/06/rps-interview-al-lowe/#comment-25174</link>
		<dc:creator>Kunikos</dc:creator>
		<pubDate>Fri, 15 Feb 2008 21:46:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1059#comment-25174</guid>
		<description>Hey guys could you bear in mind that some people like to read either at work (lunch break) or in front of children, so perhaps some light censorship on the nudity would be in order (with a link to the original if the person desires to see it in the buff, so to speak).</description>
		<content:encoded><![CDATA[<p>Hey guys could you bear in mind that some people like to read either at work (lunch break) or in front of children, so perhaps some light censorship on the nudity would be in order (with a link to the original if the person desires to see it in the buff, so to speak).
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		<title>By: Leisure Suit Larry creator interested in Wii, not too keen on DS &#171; Gamer Nation - Back Where You Belong</title>
		<link>http://www.rockpapershotgun.com/2008/02/06/rps-interview-al-lowe/#comment-23295</link>
		<dc:creator>Leisure Suit Larry creator interested in Wii, not too keen on DS &#171; Gamer Nation - Back Where You Belong</dc:creator>
		<pubDate>Sun, 10 Feb 2008 03:31:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1059#comment-23295</guid>
		<description>[...] Link [...]</description>
		<content:encoded><![CDATA[<p>[...] Link [...]
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		<title>By: Rock, Paper, Shotgun: Still Hoping For That Post-Apocalyptic Robot Versus Monkey Immersive Sim &#187; Blog Archive &#187; RPS Omnibus: Feb 3rd-8th</title>
		<link>http://www.rockpapershotgun.com/2008/02/06/rps-interview-al-lowe/#comment-23238</link>
		<dc:creator>Rock, Paper, Shotgun: Still Hoping For That Post-Apocalyptic Robot Versus Monkey Immersive Sim &#187; Blog Archive &#187; RPS Omnibus: Feb 3rd-8th</dc:creator>
		<pubDate>Sat, 09 Feb 2008 15:21:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1059#comment-23238</guid>
		<description>[...] Interview: Al Lowe - the avuncular fellow behind Leisure Suit Larry talks adventure gaming, and his uncensored feelings about the hateful 21st century Larries. [...]</description>
		<content:encoded><![CDATA[<p>[...] Interview: Al Lowe &#8211; the avuncular fellow behind Leisure Suit Larry talks adventure gaming, and his uncensored feelings about the hateful 21st century Larries. [...]
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		<title>By: Filipe</title>
		<link>http://www.rockpapershotgun.com/2008/02/06/rps-interview-al-lowe/#comment-22971</link>
		<dc:creator>Filipe</dc:creator>
		<pubDate>Fri, 08 Feb 2008 02:10:38 +0000</pubDate>
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		<description>@ Alan:

Heh heh, was wondering when somebody would bring it up.</description>
		<content:encoded><![CDATA[<p>@ Alan:</p>
<p>Heh heh, was wondering when somebody would bring it up.
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		<title>By: inle</title>
		<link>http://www.rockpapershotgun.com/2008/02/06/rps-interview-al-lowe/#comment-22639</link>
		<dc:creator>inle</dc:creator>
		<pubDate>Thu, 07 Feb 2008 07:44:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1059#comment-22639</guid>
		<description>I&#039;m really interested in something Al Lowe said--that the mindset that you entered simply running programs on old PCs was inducive to puzzle solving, as well as informing the user interface.   I used to laboriously suffer through all that configuration bullshit like everyone else--I remember once taking a solid week of trial-and-error tinkering and collecting good and bad advice from a dozen different sources before I could get a game running (one that me and my friend had saved up for).  It was like an adventure game in itself!   Now, after nearly 20 years of GUIs and DLLs, I get exasperated when a game doesn&#039;t start immediately or I&#039;m forced to use DOSBox to run old games; conversely, I quickly lose patience with difficult or demanding games, certainly more than I used to.  It goes to show how much we&#039;re trained, in a way, to accept out of interactivity, and how much is asked of us in return.

I&#039;d like to thank you RPS guys for giving us these interviews of legends who the industry now views as dinosaurs.  It&#039;s very telling, and more than a little sad, but all the more valuable for it.  Fortunately, guys like Ron Gilbert are finally doing what they have to to get their ideas out--going indie.</description>
		<content:encoded><![CDATA[<p>I&#8217;m really interested in something Al Lowe said&#8211;that the mindset that you entered simply running programs on old PCs was inducive to puzzle solving, as well as informing the user interface.   I used to laboriously suffer through all that configuration bullshit like everyone else&#8211;I remember once taking a solid week of trial-and-error tinkering and collecting good and bad advice from a dozen different sources before I could get a game running (one that me and my friend had saved up for).  It was like an adventure game in itself!   Now, after nearly 20 years of GUIs and DLLs, I get exasperated when a game doesn&#8217;t start immediately or I&#8217;m forced to use DOSBox to run old games; conversely, I quickly lose patience with difficult or demanding games, certainly more than I used to.  It goes to show how much we&#8217;re trained, in a way, to accept out of interactivity, and how much is asked of us in return.</p>
<p>I&#8217;d like to thank you RPS guys for giving us these interviews of legends who the industry now views as dinosaurs.  It&#8217;s very telling, and more than a little sad, but all the more valuable for it.  Fortunately, guys like Ron Gilbert are finally doing what they have to to get their ideas out&#8211;going indie.
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		<title>By: Alan Au</title>
		<link>http://www.rockpapershotgun.com/2008/02/06/rps-interview-al-lowe/#comment-22536</link>
		<dc:creator>Alan Au</dc:creator>
		<pubDate>Wed, 06 Feb 2008 21:51:38 +0000</pubDate>
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		<description>&lt;i&gt;LSL4&lt;/i&gt; is where it&#039;s at.</description>
		<content:encoded><![CDATA[<p><i>LSL4</i> is where it&#8217;s at.
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