<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Games For 2008 &#8211; Brothers In Arms 3</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/02/07/games-for-2008-brothers-in-arms-hells-highway/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/02/07/games-for-2008-brothers-in-arms-hells-highway/</link>
	<description></description>
	<lastBuildDate>Mon, 13 Feb 2012 20:29:23 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Gearbox Game Ads &#124; Rock, Paper, Shotgun: We Will Rise Again</title>
		<link>http://www.rockpapershotgun.com/2008/02/07/games-for-2008-brothers-in-arms-hells-highway/#comment-33415</link>
		<dc:creator>Gearbox Game Ads &#124; Rock, Paper, Shotgun: We Will Rise Again</dc:creator>
		<pubDate>Wed, 26 Mar 2008 11:21:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1074#comment-33415</guid>
		<description>[...] it turns out that Gearbox, who are currently developing Brothers In Arms 3, Borderlands, and Aliens: Colonial Marines have liscensed in-game advertising tech for use in [...]</description>
		<content:encoded><![CDATA[<p>[...] it turns out that Gearbox, who are currently developing Brothers In Arms 3, Borderlands, and Aliens: Colonial Marines have liscensed in-game advertising tech for use in [...]
<p class="report-comment">
				<span id="reportcomment_results_div_33415"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 33415 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_33415"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Piispa</title>
		<link>http://www.rockpapershotgun.com/2008/02/07/games-for-2008-brothers-in-arms-hells-highway/#comment-23312</link>
		<dc:creator>Piispa</dc:creator>
		<pubDate>Sun, 10 Feb 2008 14:21:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1074#comment-23312</guid>
		<description>Yeah, though the Eastern Front in WW1 was basicly the only main front with non-trench warfare of the war and that was due to the great lenght of the front.

Italian front developed quickly into trench warfare also, and African and Pacific fronts were basicly conquest of German colonies with little, if any, fighting.</description>
		<content:encoded><![CDATA[<p>Yeah, though the Eastern Front in WW1 was basicly the only main front with non-trench warfare of the war and that was due to the great lenght of the front.</p>
<p>Italian front developed quickly into trench warfare also, and African and Pacific fronts were basicly conquest of German colonies with little, if any, fighting.
<p class="report-comment">
				<span id="reportcomment_results_div_23312"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 23312 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_23312"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: John P (Katsumoto)</title>
		<link>http://www.rockpapershotgun.com/2008/02/07/games-for-2008-brothers-in-arms-hells-highway/#comment-23306</link>
		<dc:creator>John P (Katsumoto)</dc:creator>
		<pubDate>Sun, 10 Feb 2008 11:35:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1074#comment-23306</guid>
		<description>+1 to the &quot;WW2 started in 1944&quot; comments. Grrr. Also, WW1, despite the popular CONCEPTION, wasn&#039;t all sitting in trenches doing nothing. It was a WORLD war after all, not a &quot;West-Europe&quot; war, and there were plenty of places without the trench stalemate.</description>
		<content:encoded><![CDATA[<p>+1 to the &#8220;WW2 started in 1944&#8243; comments. Grrr. Also, WW1, despite the popular CONCEPTION, wasn&#8217;t all sitting in trenches doing nothing. It was a WORLD war after all, not a &#8220;West-Europe&#8221; war, and there were plenty of places without the trench stalemate.
<p class="report-comment">
				<span id="reportcomment_results_div_23306"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 23306 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_23306"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Josh</title>
		<link>http://www.rockpapershotgun.com/2008/02/07/games-for-2008-brothers-in-arms-hells-highway/#comment-23273</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Sat, 09 Feb 2008 21:13:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1074#comment-23273</guid>
		<description>IIs that supposed to be a BAR in one of those videos, the thing that sounds like a silenced pea-shooter?

&#039;Bro-Mo&#039; makes me rage. I&#039;m not buying a game with &#039;Bro-mo&#039;s in them.

This better be a seriously unfinished game.

And wow that Randy is a complete dork, he got onto Star Wars comparisons and I fucking cringed.</description>
		<content:encoded><![CDATA[<p>IIs that supposed to be a BAR in one of those videos, the thing that sounds like a silenced pea-shooter?</p>
<p>&#8216;Bro-Mo&#8217; makes me rage. I&#8217;m not buying a game with &#8216;Bro-mo&#8217;s in them.</p>
<p>This better be a seriously unfinished game.</p>
<p>And wow that Randy is a complete dork, he got onto Star Wars comparisons and I fucking cringed.
<p class="report-comment">
				<span id="reportcomment_results_div_23273"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 23273 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_23273"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rock, Paper, Shotgun: Still Hoping For That Post-Apocalyptic Robot Versus Monkey Immersive Sim &#187; Blog Archive &#187; RPS Omnibus: Feb 3rd-8th</title>
		<link>http://www.rockpapershotgun.com/2008/02/07/games-for-2008-brothers-in-arms-hells-highway/#comment-23209</link>
		<dc:creator>Rock, Paper, Shotgun: Still Hoping For That Post-Apocalyptic Robot Versus Monkey Immersive Sim &#187; Blog Archive &#187; RPS Omnibus: Feb 3rd-8th</dc:creator>
		<pubDate>Sat, 09 Feb 2008 14:56:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1074#comment-23209</guid>
		<description>[...] Brothers In Arms 3 - part of our Games for 2008 preview series [...]</description>
		<content:encoded><![CDATA[<p>[...] Brothers In Arms 3 &#8211; part of our Games for 2008 preview series [...]
<p class="report-comment">
				<span id="reportcomment_results_div_23209"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 23209 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_23209"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The Leif</title>
		<link>http://www.rockpapershotgun.com/2008/02/07/games-for-2008-brothers-in-arms-hells-highway/#comment-23180</link>
		<dc:creator>The Leif</dc:creator>
		<pubDate>Sat, 09 Feb 2008 10:42:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1074#comment-23180</guid>
		<description>Piispa! You stole that comment from me! 
But, seriously, yes sometimes it seems that the war started in 44 and that it was a not a WW but a americo-german war over the rights to french wine distribution.</description>
		<content:encoded><![CDATA[<p>Piispa! You stole that comment from me!<br />
But, seriously, yes sometimes it seems that the war started in 44 and that it was a not a WW but a americo-german war over the rights to french wine distribution.
<p class="report-comment">
				<span id="reportcomment_results_div_23180"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 23180 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_23180"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Winterborn</title>
		<link>http://www.rockpapershotgun.com/2008/02/07/games-for-2008-brothers-in-arms-hells-highway/#comment-23174</link>
		<dc:creator>Winterborn</dc:creator>
		<pubDate>Sat, 09 Feb 2008 09:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1074#comment-23174</guid>
		<description>Simo Häyhä, the white death! I&#039;d read about him somewhere before but had either forgotten or never read his kill count. It&#039;s insane. Apparently he averaged a kill for every daylight hour he was active in. Which when you consider the short days of Finland is pretty scary. 

On the front note I no longer have any interest in WWII games set in the same western Europe theatre. I don&#039;t play them, don&#039;t care how good they are. It numbs my brain. The last I tried was CoH and even the change to RTS did nothing.. so very overdone. So yeah, give us Winter War or Eastern Front.. hell, give us the war in the Pacific, so much action over such a large area which is barely ever touched by games.</description>
		<content:encoded><![CDATA[<p>Simo Häyhä, the white death! I&#8217;d read about him somewhere before but had either forgotten or never read his kill count. It&#8217;s insane. Apparently he averaged a kill for every daylight hour he was active in. Which when you consider the short days of Finland is pretty scary. </p>
<p>On the front note I no longer have any interest in WWII games set in the same western Europe theatre. I don&#8217;t play them, don&#8217;t care how good they are. It numbs my brain. The last I tried was CoH and even the change to RTS did nothing.. so very overdone. So yeah, give us Winter War or Eastern Front.. hell, give us the war in the Pacific, so much action over such a large area which is barely ever touched by games.
<p class="report-comment">
				<span id="reportcomment_results_div_23174"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 23174 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_23174"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Devin</title>
		<link>http://www.rockpapershotgun.com/2008/02/07/games-for-2008-brothers-in-arms-hells-highway/#comment-23170</link>
		<dc:creator>Devin</dc:creator>
		<pubDate>Sat, 09 Feb 2008 08:59:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1074#comment-23170</guid>
		<description>You know what we really need?  A Winter War FPS.  Some of those Finns had FPS-like kill counts, there&#039;s one fellow in particular, Simo Hayha, who racked up 500 confirmed kills in 100 days over iron sights (!) and had around 200 more unconfirmed with a submachinegun.

It&#039;s all Finnish and Russian equipment, so it&#039;s not the same old guns from every other WWII game.  And since the Finns started with basically no anti-tank weapons and then gradually got access to captured Soviet and purchased German gear, you have a historical reason why you don&#039;t get a rocket launcher until halfway through the game (I think we&#039;re mostly past worrying about that today, but even so)</description>
		<content:encoded><![CDATA[<p>You know what we really need?  A Winter War FPS.  Some of those Finns had FPS-like kill counts, there&#8217;s one fellow in particular, Simo Hayha, who racked up 500 confirmed kills in 100 days over iron sights (!) and had around 200 more unconfirmed with a submachinegun.</p>
<p>It&#8217;s all Finnish and Russian equipment, so it&#8217;s not the same old guns from every other WWII game.  And since the Finns started with basically no anti-tank weapons and then gradually got access to captured Soviet and purchased German gear, you have a historical reason why you don&#8217;t get a rocket launcher until halfway through the game (I think we&#8217;re mostly past worrying about that today, but even so)
<p class="report-comment">
				<span id="reportcomment_results_div_23170"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 23170 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_23170"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dracko</title>
		<link>http://www.rockpapershotgun.com/2008/02/07/games-for-2008-brothers-in-arms-hells-highway/#comment-23151</link>
		<dc:creator>Dracko</dc:creator>
		<pubDate>Sat, 09 Feb 2008 02:43:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1074#comment-23151</guid>
		<description>When do I get to play as a Nazi in my shootung game?</description>
		<content:encoded><![CDATA[<p>When do I get to play as a Nazi in my shootung game?
<p class="report-comment">
				<span id="reportcomment_results_div_23151"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 23151 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_23151"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Piispa</title>
		<link>http://www.rockpapershotgun.com/2008/02/07/games-for-2008-brothers-in-arms-hells-highway/#comment-23149</link>
		<dc:creator>Piispa</dc:creator>
		<pubDate>Sat, 09 Feb 2008 02:19:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1074#comment-23149</guid>
		<description>The question isn&#039;t how many more WW2-games can they make, the question is how many more WW2-games can they make with American Paratrooper or Omaha beach-header crushing the Nazi regime...

You know, the war didn&#039;t start at &#039;44. And Overlord wasn&#039;t an American-only operation. How about a WW2-game with German Paratroopers on the lead throughout the whole war, for example? I&#039;m sure one could find a german paratrooper unit with combat experiences from all the fronts from Holland, Norway, France, Russia, Balkans, Africa.. Stuff for a dozen Band of Brothers spin-offs before even reaching &#039;44 and Normandy.

There are whole fronts, countries and over 5-year conflict to cover and they make the same game over and over again.</description>
		<content:encoded><![CDATA[<p>The question isn&#8217;t how many more WW2-games can they make, the question is how many more WW2-games can they make with American Paratrooper or Omaha beach-header crushing the Nazi regime&#8230;</p>
<p>You know, the war didn&#8217;t start at &#8217;44. And Overlord wasn&#8217;t an American-only operation. How about a WW2-game with German Paratroopers on the lead throughout the whole war, for example? I&#8217;m sure one could find a german paratrooper unit with combat experiences from all the fronts from Holland, Norway, France, Russia, Balkans, Africa.. Stuff for a dozen Band of Brothers spin-offs before even reaching &#8217;44 and Normandy.</p>
<p>There are whole fronts, countries and over 5-year conflict to cover and they make the same game over and over again.
<p class="report-comment">
				<span id="reportcomment_results_div_23149"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 23149 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_23149"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nekkid</title>
		<link>http://www.rockpapershotgun.com/2008/02/07/games-for-2008-brothers-in-arms-hells-highway/#comment-23130</link>
		<dc:creator>Nekkid</dc:creator>
		<pubDate>Fri, 08 Feb 2008 22:27:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1074#comment-23130</guid>
		<description>Pandemic is doing an open world French resistance Saboteur game called, um, Saboteur.</description>
		<content:encoded><![CDATA[<p>Pandemic is doing an open world French resistance Saboteur game called, um, Saboteur.
<p class="report-comment">
				<span id="reportcomment_results_div_23130"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 23130 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_23130"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Solario</title>
		<link>http://www.rockpapershotgun.com/2008/02/07/games-for-2008-brothers-in-arms-hells-highway/#comment-23129</link>
		<dc:creator>Solario</dc:creator>
		<pubDate>Fri, 08 Feb 2008 22:13:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1074#comment-23129</guid>
		<description>I&#039;d like to see a WWI game, where every single level is you, trapped in a Trench, lobing granades and just generally shoting what you see emerging through the fog. The game will be 48 hours long and you win, when you progress more than one foot.

Seriously though, how about some diversifying? Like others mentioned, the African campaign or prehaps play as a Russian or a decent Underground Rebellion/Saboteur game?</description>
		<content:encoded><![CDATA[<p>I&#8217;d like to see a WWI game, where every single level is you, trapped in a Trench, lobing granades and just generally shoting what you see emerging through the fog. The game will be 48 hours long and you win, when you progress more than one foot.</p>
<p>Seriously though, how about some diversifying? Like others mentioned, the African campaign or prehaps play as a Russian or a decent Underground Rebellion/Saboteur game?
<p class="report-comment">
				<span id="reportcomment_results_div_23129"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 23129 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_23129"></span>
			</p>
]]></content:encoded>
	</item>
</channel>
</rss>

