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	<title>Comments on: StormWinds</title>
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	<link>http://www.rockpapershotgun.com/2008/02/07/stormwinds/</link>
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		<title>By: netstorm</title>
		<link>http://www.rockpapershotgun.com/2008/02/07/stormwinds/#comment-423185</link>
		<dc:creator>netstorm</dc:creator>
		<pubDate>Tue, 30 Mar 2010 12:47:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1066#comment-423185</guid>
		<description>[...] 0:26 ... NetStorm foi o nico jogo com que alguma vez sonhei e provavelmente vai continuar assim. ...StormWinds &#124; Rock, Paper, ShotgunHmm, you look like you&#039;d rather be playing a base-defence type flash shoot &#039;em up than anything [...]</description>
		<content:encoded><![CDATA[<p>[...] 0:26 &#8230; NetStorm foi o nico jogo com que alguma vez sonhei e provavelmente vai continuar assim. &#8230;StormWinds | Rock, Paper, ShotgunHmm, you look like you&#39;d rather be playing a base-defence type flash shoot &#39;em up than anything [...]
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		<title>By: sinisteragent</title>
		<link>http://www.rockpapershotgun.com/2008/02/07/stormwinds/#comment-42984</link>
		<dc:creator>sinisteragent</dc:creator>
		<pubDate>Mon, 28 Apr 2008 06:30:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1066#comment-42984</guid>
		<description>I was caning that, until the swarm of about eight bullet bill firing megabombers ate me alive.  That was totally uncalled for - it took all my best shooting just to shoot their bullets down, let alone injure them.  Swines!</description>
		<content:encoded><![CDATA[<p>I was caning that, until the swarm of about eight bullet bill firing megabombers ate me alive.  That was totally uncalled for &#8211; it took all my best shooting just to shoot their bullets down, let alone injure them.  Swines!
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		<title>By: Crispy</title>
		<link>http://www.rockpapershotgun.com/2008/02/07/stormwinds/#comment-23316</link>
		<dc:creator>Crispy</dc:creator>
		<pubDate>Sun, 10 Feb 2008 15:59:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1066#comment-23316</guid>
		<description>RockPaperShotgun! How sweet the text
That saved a wretch like me!
I once was bored, but now am vexed; (in a good way)
Was yawning, but now smiley!</description>
		<content:encoded><![CDATA[<p>RockPaperShotgun! How sweet the text<br />
That saved a wretch like me!<br />
I once was bored, but now am vexed; (in a good way)<br />
Was yawning, but now smiley!
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		<title>By: Rock, Paper, Shotgun: Still Hoping For That Post-Apocalyptic Robot Versus Monkey Immersive Sim &#187; Blog Archive &#187; RPS Omnibus: Feb 3rd-8th</title>
		<link>http://www.rockpapershotgun.com/2008/02/07/stormwinds/#comment-23252</link>
		<dc:creator>Rock, Paper, Shotgun: Still Hoping For That Post-Apocalyptic Robot Versus Monkey Immersive Sim &#187; Blog Archive &#187; RPS Omnibus: Feb 3rd-8th</dc:creator>
		<pubDate>Sat, 09 Feb 2008 16:06:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1066#comment-23252</guid>
		<description>[...] Stormwinds [...]</description>
		<content:encoded><![CDATA[<p>[...] Stormwinds [...]
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		<title>By: roBurky</title>
		<link>http://www.rockpapershotgun.com/2008/02/07/stormwinds/#comment-23107</link>
		<dc:creator>roBurky</dc:creator>
		<pubDate>Fri, 08 Feb 2008 19:19:25 +0000</pubDate>
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		<description>I enjoyed that. I ended up donating the requested £2.50. It got very easy toward the end, though, when I&#039;d figured out the winning combinations.</description>
		<content:encoded><![CDATA[<p>I enjoyed that. I ended up donating the requested £2.50. It got very easy toward the end, though, when I&#8217;d figured out the winning combinations.
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		<title>By: Mattt Enss</title>
		<link>http://www.rockpapershotgun.com/2008/02/07/stormwinds/#comment-23043</link>
		<dc:creator>Mattt Enss</dc:creator>
		<pubDate>Fri, 08 Feb 2008 14:19:53 +0000</pubDate>
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		<description>A few things I&#039;ve picked up after beating the first two campaigns fairly easily:
-The double machine gun is my default weapon.
-I find the Heavy Cannon useless as a weapon.  But it works great as something for the enemies to shoot at instead of my Machine Gun.  So I put one in the front and put all of its upgrades into more health.
-The sniper gun is a nice alternate weapon.  Because of the long load times, you don&#039;t need to interrupt your machine gunning too often to use it.  It&#039;s nice for hitting the larger enemies.</description>
		<content:encoded><![CDATA[<p>A few things I&#8217;ve picked up after beating the first two campaigns fairly easily:<br />
-The double machine gun is my default weapon.<br />
-I find the Heavy Cannon useless as a weapon.  But it works great as something for the enemies to shoot at instead of my Machine Gun.  So I put one in the front and put all of its upgrades into more health.<br />
-The sniper gun is a nice alternate weapon.  Because of the long load times, you don&#8217;t need to interrupt your machine gunning too often to use it.  It&#8217;s nice for hitting the larger enemies.
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		<title>By: TychoCelchuuu</title>
		<link>http://www.rockpapershotgun.com/2008/02/07/stormwinds/#comment-22940</link>
		<dc:creator>TychoCelchuuu</dc:creator>
		<pubDate>Thu, 07 Feb 2008 22:43:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1066#comment-22940</guid>
		<description>I saw this a while ago on &lt;a&gt;Brass Goggles&lt;/a&gt; and remember being frustrated about what I felt were accurately fired shots not hitting the target. I like the design though.</description>
		<content:encoded><![CDATA[<p>I saw this a while ago on <a>Brass Goggles</a> and remember being frustrated about what I felt were accurately fired shots not hitting the target. I like the design though.
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		<title>By: ninjasuperspy</title>
		<link>http://www.rockpapershotgun.com/2008/02/07/stormwinds/#comment-22881</link>
		<dc:creator>ninjasuperspy</dc:creator>
		<pubDate>Thu, 07 Feb 2008 20:56:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1066#comment-22881</guid>
		<description>Something that made the game much easier for me (and I didn&#039;t notice because I am a spaz).  The turrets are hotkeyed 1-4.  After a few rounds of efficient turret switching I got my head wrapped around the trajectory for the bog standard cannon.  After that I&#039;ve won the first and second campaigns with one cannon upgraded for power, a drone launcher with guns upgraded for quantity, the health tank and the power tank.  My drones take care of the little gnat things (and sometimes the bigger threats) and my cannon is a one hit kill most of the time.  Fun game once I got the hang of it.</description>
		<content:encoded><![CDATA[<p>Something that made the game much easier for me (and I didn&#8217;t notice because I am a spaz).  The turrets are hotkeyed 1-4.  After a few rounds of efficient turret switching I got my head wrapped around the trajectory for the bog standard cannon.  After that I&#8217;ve won the first and second campaigns with one cannon upgraded for power, a drone launcher with guns upgraded for quantity, the health tank and the power tank.  My drones take care of the little gnat things (and sometimes the bigger threats) and my cannon is a one hit kill most of the time.  Fun game once I got the hang of it.
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		<title>By: sh33333p</title>
		<link>http://www.rockpapershotgun.com/2008/02/07/stormwinds/#comment-22837</link>
		<dc:creator>sh33333p</dc:creator>
		<pubDate>Thu, 07 Feb 2008 18:56:56 +0000</pubDate>
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		<description>OMG, I used to draw stuff like this when I was bored in high school! Awesome game. I love the combination of twitch and planning, and the art direction.

I second what Optimaximal said though. Dammit. 

I agree that it is a bit frustrating only controlling one turret at a time, however the game is probably balanced with that in mind. Personally though, I wouldn&#039;t mind having the other turrets be AI-controlled in exchange for harder/greater numbers of enemies at a time.

I&#039;m totally loading this up tonight while I wait for my laundry.

This reminds me somewhat of a game called vectoid, although in that game, all the shooting was automatic, and you just focused on turret placement and resource management between rounds. I think that game was sponsored by Wrigley&#039;s or something. </description>
		<content:encoded><![CDATA[<p>OMG, I used to draw stuff like this when I was bored in high school! Awesome game. I love the combination of twitch and planning, and the art direction.</p>
<p>I second what Optimaximal said though. Dammit. </p>
<p>I agree that it is a bit frustrating only controlling one turret at a time, however the game is probably balanced with that in mind. Personally though, I wouldn&#8217;t mind having the other turrets be AI-controlled in exchange for harder/greater numbers of enemies at a time.</p>
<p>I&#8217;m totally loading this up tonight while I wait for my laundry.</p>
<p>This reminds me somewhat of a game called vectoid, although in that game, all the shooting was automatic, and you just focused on turret placement and resource management between rounds. I think that game was sponsored by Wrigley&#8217;s or something.
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		<title>By: Portman</title>
		<link>http://www.rockpapershotgun.com/2008/02/07/stormwinds/#comment-22731</link>
		<dc:creator>Portman</dc:creator>
		<pubDate>Thu, 07 Feb 2008 15:55:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1066#comment-22731</guid>
		<description>I agree on the annoyance of having to control your turret individually without any help from the others.  Otherwise it&#039;s great fun; although I too found myself wanting to play Netstorm after looking at all the available turrets.</description>
		<content:encoded><![CDATA[<p>I agree on the annoyance of having to control your turret individually without any help from the others.  Otherwise it&#8217;s great fun; although I too found myself wanting to play Netstorm after looking at all the available turrets.
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		<title>By: JJ</title>
		<link>http://www.rockpapershotgun.com/2008/02/07/stormwinds/#comment-22729</link>
		<dc:creator>JJ</dc:creator>
		<pubDate>Thu, 07 Feb 2008 15:40:57 +0000</pubDate>
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		<description>The fact that I can fire only one turret is what makes it frustrating to me.  I would gladly bring some of the guys repairing turrets up to fire them instead.   I got the lightning gun and it fires extremely slowly.  I guess the point is to get four of them. shrug</description>
		<content:encoded><![CDATA[<p>The fact that I can fire only one turret is what makes it frustrating to me.  I would gladly bring some of the guys repairing turrets up to fire them instead.   I got the lightning gun and it fires extremely slowly.  I guess the point is to get four of them. shrug
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		<title>By: davidAlpha</title>
		<link>http://www.rockpapershotgun.com/2008/02/07/stormwinds/#comment-22719</link>
		<dc:creator>davidAlpha</dc:creator>
		<pubDate>Thu, 07 Feb 2008 14:40:11 +0000</pubDate>
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		<description>I love steampunk, also this reminds me of netstorm somehow.</description>
		<content:encoded><![CDATA[<p>I love steampunk, also this reminds me of netstorm somehow.
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