“Time For Madness”

By Jim Rossignol on February 7th, 2008 at 10:51 am.

Some madness, yesterday.
GI.biz reports that Pirates Of The Caribbean director Gore Verbinski has told developers at the DICE summit in Las Vegas that “This is the time for madness.” The wealthier-than-thou mastermind behind the Pirates series has decided that games aren’t being crazy enough with the creative juices. (Tell that to ACE…)

“I understand why companies are making sequels. But if a developer is making a game from scratch, why are they making another Halo? There are so many other places to go,” said Verbinski. (“Well duh,” said half the gaming world.)

“In order to be fiscally responsible, you must operate outside of the data. You must possess some madness.”

The problem with videogames, you see, is that most of the time they’re made by the people who want to make videogames. And mad they are not.

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27 Comments »

  1. Alec Meer says:

    Coming from the director of those leaden Pirates sequels, this seems a little like Thom Yorke telling other musicians to cheer up.

  2. Kast says:

    “This is madness!”
    “Madness!? THIS! IS! PIRATES!”
    Alternatively:
    “This is madness!”
    “Good thing I am or this would probably never work.”

    Anyhooo… if he feels so strongly about it, Verbinski should but his money where his mouth is and support mad developers making mad games.

  3. John Walker says:

    “And people should stop making things involving pirates. And they should stop casting Mackenzie Crook. I don’t know, what’s wrong with people?”

  4. Average Joe Gamer says:

    Nah, the problem with videogames is they are funded by people who want money, not games.

  5. Okami says:

    @Alec: Damn, beat me to it…

  6. Nick says:

    It was a shame the sequels were such cack, I really enjoyed the first one and am not ashamed to admit it.

    But yes, it is a bit of the old pot kettle black (my kettle is silver actually.. and I don’t have a pot, but anyway). Still, it would be nice if he did give a large cash donation to.. say.. Ron Gilbert.

  7. Phil says:

    Mainstream mass market gaming is lazy and dull, pretty much like mainstream everything.

  8. Joe says:

    Some people do try making exciting, original videogames, but hoping to capture the mass market.
    It ain’t easy to punt $20 – $30 million on what is basically a 1 in 20 gamble. Just FYI.

  9. Meat Circus says:

    PROLEFEED.

    It exists in gaming and fillums and music and cheese and everything else. The little people aren’t very smart and don’t have much taste. And so will it always be until we find a cure for genetic stupidity and rubbishness.

  10. Piratepete says:

    @John.

    Oh. Having a go at Pirates now are ye…………

  11. Meat Circus says:

    @Piratepete:

    You do know that PotCIII is one of most turgid buckets of cinematic guts ever to be dumped onto the screens of an unsuspecting viewing proletariat, don’t you?

  12. Andrew Farrell says:

    So, if there’s some kind of login in effect for the avatars, can we get a killfile anytime soon?

  13. Meat Circus says:

    @Andrew Farrell:

    I think that would be a bad idea. It encourages the site not to bother to ensure the conduct of their comments thread by leaving it to the reader.

    Down this route lies every sorry Eurogamer comment thread troll war.

  14. Zeno, Internetographer says:

    Verbinski’s hypocrisy aside, maybe this will at least lead to something new. Hell, I think it’s time we got a new genre, someone make it happen.

  15. Meat Circus says:

    Let’s invent a few genres.

    The second person inaction-misadventure.
    The footwear sim.
    The free-roaming disease-em-up.
    Turn-based stupidity.
    A run-and-pun game.
    7X (Explore, Expand, Exhume, Explain, Exclude, Exegesis, Extinct)
    The guilt-em-up.
    Mathematically-impossible puzzle game-cum-pet-simulator with interactive swearing.
    Genital Age on the DS.

  16. Schadenfreude says:

    The guilt-em-up.

    Pheonix Wright surely? :D

  17. Piratepete says:

    Anyhoo I was a Pirate long before PotC so thrrrrrp

    and I actually liked PotC3 so double thrrrp.

    I also want to play a guilt-em-up and a run and pun game. Hang on tho RPS is run and pun isn’t it?

  18. Novack says:

    Still, it would be nice if he did give a large cash donation to.. say.. Ron Gilbert.

    Absolutely, this movies good or bad, came from a game universe, and this moron is telling game developers to be more creative?

    Hollywood dont get a new idea since about 20 years, thats why when they did Pirates of… they finishing up makin THREE movies. Madness… pfff!

  19. Dracko says:

    Gore should play more games.

  20. Tikey says:

    The developers aren’t the ones that need to get craaaaazy. Publishers are. I think most developers (or at least a great bunch of them) have great innovative ideas but those can’t get published. Or should I have to remind you of what happened to Elixir Studios or the problems Ron Gilbert went through to find a publisher to his game?

  21. malkav11 says:

    *shrugs* Crazy ideas are all very well and good, but translating them into a game that a) isn’t buggy, b) is playable, and c) is actually enjoyable….

    Well, that’s a bit tricky, and not often managed. I can think of more than a few quirky oddball games on PC and/or from Japan that have great concepts but didn’t do well because, well, they’re not much fun.

  22. j says:

    this seems a little like Thom Yorke telling other musicians to cheer up.

    Yorke has said in interviews he’s a bit tired of being typecast as a depressed musician. You could say it’s his fault for writing too many songs which involve depressed characters, and would probably be partially right. I think media typecasting is also at fault there though.

    With regard to Pirates they did try to mix it up with the middle of the road surrealism (or however you want to put it) in the third one. Terrible film.

    I think we need to blame the audience too (to an extent) for the lack of ‘out there’ games.

  23. Will Tomas says:

    I think there are ‘out there’ games occasionally made, but they have a tendancy not to sell which doesn’t help. See: Psychonauts, Beyond Good and Evil, etc. Darwinia shows there is an out there outside the mainstream but I guess that’s the problem when the annual recycling juggernauts (EA et al) make the money.

    I actually wouldn’t be too strong on Gore’s apparent hypocrisy. The guy was asked to address a games summit, so at least he had something to say that seems like it was intended to be encouraging to creativity, rather than saying something more mundane.

  24. Jay says:

    Not crazy enough

    Never played Psychonauts then?