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	<title>Comments on: Kninja</title>
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	<link>http://www.rockpapershotgun.com/2008/02/11/kninja/</link>
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	<item>
		<title>By: hodge</title>
		<link>http://www.rockpapershotgun.com/2008/02/11/kninja/#comment-151380</link>
		<dc:creator>hodge</dc:creator>
		<pubDate>Thu, 26 Feb 2009 15:09:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1095#comment-151380</guid>
		<description>I care - thanks :-)</description>
		<content:encoded><![CDATA[<p>I care &#8211; thanks :-)
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		<title>By: Mark</title>
		<link>http://www.rockpapershotgun.com/2008/02/11/kninja/#comment-23710</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Tue, 12 Feb 2008 12:37:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1095#comment-23710</guid>
		<description>Runs fine through Wine under Ubuntu, should anyone care.</description>
		<content:encoded><![CDATA[<p>Runs fine through Wine under Ubuntu, should anyone care.
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		<title>By: raigan</title>
		<link>http://www.rockpapershotgun.com/2008/02/11/kninja/#comment-23498</link>
		<dc:creator>raigan</dc:creator>
		<pubDate>Mon, 11 Feb 2008 22:40:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1095#comment-23498</guid>
		<description>exiting when you hit &quot;ESC&quot; is industry standard for freeware ;)</description>
		<content:encoded><![CDATA[<p>exiting when you hit &#8220;ESC&#8221; is industry standard for freeware ;)
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		<title>By: espy</title>
		<link>http://www.rockpapershotgun.com/2008/02/11/kninja/#comment-23446</link>
		<dc:creator>espy</dc:creator>
		<pubDate>Mon, 11 Feb 2008 18:40:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1095#comment-23446</guid>
		<description>It looks great but slows down to a crawl as soon as an enemy shows up. I can play stalker fine, but this brings my pc to it&#039;s knees. Silly really, I&#039;d love to play it.</description>
		<content:encoded><![CDATA[<p>It looks great but slows down to a crawl as soon as an enemy shows up. I can play stalker fine, but this brings my pc to it&#8217;s knees. Silly really, I&#8217;d love to play it.
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		<title>By: UncleLou</title>
		<link>http://www.rockpapershotgun.com/2008/02/11/kninja/#comment-23444</link>
		<dc:creator>UncleLou</dc:creator>
		<pubDate>Mon, 11 Feb 2008 18:28:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1095#comment-23444</guid>
		<description>Having difficulties with the controls - the default setup is unplayable for me, and it only let&#039;s you reconfigure 4 functions when there are clearly more, so half of them got lost in the process.</description>
		<content:encoded><![CDATA[<p>Having difficulties with the controls &#8211; the default setup is unplayable for me, and it only let&#8217;s you reconfigure 4 functions when there are clearly more, so half of them got lost in the process.
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		<title>By: Mr Peckerston</title>
		<link>http://www.rockpapershotgun.com/2008/02/11/kninja/#comment-23437</link>
		<dc:creator>Mr Peckerston</dc:creator>
		<pubDate>Mon, 11 Feb 2008 17:51:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1095#comment-23437</guid>
		<description>&quot;It’s a very early demo, so forgive it a few foibles (exiting immediately to desktop when you press Escape, for instance)&quot;

That&#039;s what happens when you press escape in pretty much every Japanese indie game ever made, and seeing as Katakjin draws inspiration from various Japanese titles (Ninja Gaiden, Nikujin etc) I&#039;d be shocked if it was a bug.</description>
		<content:encoded><![CDATA[<p>&#8220;It’s a very early demo, so forgive it a few foibles (exiting immediately to desktop when you press Escape, for instance)&#8221;</p>
<p>That&#8217;s what happens when you press escape in pretty much every Japanese indie game ever made, and seeing as Katakjin draws inspiration from various Japanese titles (Ninja Gaiden, Nikujin etc) I&#8217;d be shocked if it was a bug.
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		<title>By: Alec Meer</title>
		<link>http://www.rockpapershotgun.com/2008/02/11/kninja/#comment-23435</link>
		<dc:creator>Alec Meer</dc:creator>
		<pubDate>Mon, 11 Feb 2008 17:15:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1095#comment-23435</guid>
		<description>That&#039;s for a different Escape bug, in fact.</description>
		<content:encoded><![CDATA[<p>That&#8217;s for a different Escape bug, in fact.
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		<title>By: Optimaximal</title>
		<link>http://www.rockpapershotgun.com/2008/02/11/kninja/#comment-23433</link>
		<dc:creator>Optimaximal</dc:creator>
		<pubDate>Mon, 11 Feb 2008 17:09:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1095#comment-23433</guid>
		<description>He just released an &#039;escape fix&#039; version at the very forum post you link too...</description>
		<content:encoded><![CDATA[<p>He just released an &#8216;escape fix&#8217; version at the very forum post you link too&#8230;
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		<title>By: Incognito_gbg</title>
		<link>http://www.rockpapershotgun.com/2008/02/11/kninja/#comment-23432</link>
		<dc:creator>Incognito_gbg</dc:creator>
		<pubDate>Mon, 11 Feb 2008 17:08:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1095#comment-23432</guid>
		<description>Buggiest game ever so far also. :)

But its promising. Not many developer manages tog 2D-characters move that nice. The art and sound are magnificent.</description>
		<content:encoded><![CDATA[<p>Buggiest game ever so far also. :)</p>
<p>But its promising. Not many developer manages tog 2D-characters move that nice. The art and sound are magnificent.
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		<title>By: Jim Rossignol</title>
		<link>http://www.rockpapershotgun.com/2008/02/11/kninja/#comment-23431</link>
		<dc:creator>Jim Rossignol</dc:creator>
		<pubDate>Mon, 11 Feb 2008 16:47:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1095#comment-23431</guid>
		<description>Woah, Best Game Ever!</description>
		<content:encoded><![CDATA[<p>Woah, Best Game Ever!
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