Rock, Paper, Shotgun

More Speed Need

By Jim Rossignol on February 12th, 2008 at 2:11 pm.


They should have added a few sound files to make this up to 911mb, because actually it’s just 569.6mb, which isn’t a Porsche reference at all. Anyway, the second demo for Need for Speed: ProStreet (this time with all Porsche content) is here with two shiny cars and the Leipzig test track. That’s where the speedy Germans make sure that their sporty yet surprisingly practical sports cars go ever-so-fast.

Get the EU version here and the one-megabyte fatter US version here. Why is the American version bigger? Must be something cultural.

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7 Comments »

  1. Ok, is this just a demo for NFS:ProStreet focusing exclusively on the Porche’s, or is it a demo for a NFS:PS:Porche game?

    To be blunt…i am confused.

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  2. It’s a second, Porsche-based, NFSPS demo.

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  3. Optimaximal says:

    Ahh, but is the game any good this time around?

    I know they tried to capture the ‘realism spark’ of the original game and Porsche Unleashed/Porsche 2000 (depending where you are) with ProStreet, but it was shit. It just wasn’t fun.

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  4. How many Peggles? I don’t understand MB.

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  5. Mustache says:

    Please tell me they got rid of the “catch up” system. I though we were supposed to be racing! not playing leapfrog

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  6. Bidermaier says:

    They still have not implemented xinput on their game, whickh means that the Z axis is plitted on both triggers , so
    if you press break and gas at same the car neither breaks or accelerates.

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  7. MeestaNob! says:

    Dont bother, its still a VERY poor racing game that is VERY pretty.

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