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	<title>Comments on: Radical Redesign: Tim Bennison on Prototype</title>
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	<link>http://www.rockpapershotgun.com/2008/02/12/radical-redesign-tim-bennison-on-prototype/</link>
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		<title>By: malkav11</title>
		<link>http://www.rockpapershotgun.com/2008/02/12/radical-redesign-tim-bennison-on-prototype/#comment-227290</link>
		<dc:creator>malkav11</dc:creator>
		<pubDate>Sun, 26 Jul 2009 02:56:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1096#comment-227290</guid>
		<description>Interesting to look back at all the stuff that didn&#039;t make it into Prototype as it actually launched. Foremost among them, that whole online co-op thing.

I knew they&#039;d done Hulk, which is why I was most originally excited about Prototype (and it proves to capture the great bits about that game without question), but I&#039;d somehow missed that they&#039;d also done Scarface. Which is another surprisingly brilliant open-world game that I wouldn&#039;t have expected to be.</description>
		<content:encoded><![CDATA[<p>Interesting to look back at all the stuff that didn&#8217;t make it into Prototype as it actually launched. Foremost among them, that whole online co-op thing.</p>
<p>I knew they&#8217;d done Hulk, which is why I was most originally excited about Prototype (and it proves to capture the great bits about that game without question), but I&#8217;d somehow missed that they&#8217;d also done Scarface. Which is another surprisingly brilliant open-world game that I wouldn&#8217;t have expected to be.
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		<title>By: alex mercs</title>
		<link>http://www.rockpapershotgun.com/2008/02/12/radical-redesign-tim-bennison-on-prototype/#comment-155072</link>
		<dc:creator>alex mercs</dc:creator>
		<pubDate>Fri, 06 Mar 2009 18:45:16 +0000</pubDate>
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		<description>this game will be amazing no matter what anyone says it will be the future of gaming</description>
		<content:encoded><![CDATA[<p>this game will be amazing no matter what anyone says it will be the future of gaming
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		<title>By: Chris R</title>
		<link>http://www.rockpapershotgun.com/2008/02/12/radical-redesign-tim-bennison-on-prototype/#comment-25258</link>
		<dc:creator>Chris R</dc:creator>
		<pubDate>Sat, 16 Feb 2008 07:46:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1096#comment-25258</guid>
		<description>Oh man.... sounds so amazing. Prototype, PLEASE do not suck!  My heart wouldn&#039;t be able to take it.</description>
		<content:encoded><![CDATA[<p>Oh man&#8230;. sounds so amazing. Prototype, PLEASE do not suck!  My heart wouldn&#8217;t be able to take it.
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		<title>By: Jim Rossignol</title>
		<link>http://www.rockpapershotgun.com/2008/02/12/radical-redesign-tim-bennison-on-prototype/#comment-24058</link>
		<dc:creator>Jim Rossignol</dc:creator>
		<pubDate>Wed, 13 Feb 2008 00:46:58 +0000</pubDate>
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		<description>Yep.</description>
		<content:encoded><![CDATA[<p>Yep.
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		<title>By: Winterborn</title>
		<link>http://www.rockpapershotgun.com/2008/02/12/radical-redesign-tim-bennison-on-prototype/#comment-24056</link>
		<dc:creator>Winterborn</dc:creator>
		<pubDate>Wed, 13 Feb 2008 00:42:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1096#comment-24056</guid>
		<description>So is this confirmed for PC?</description>
		<content:encoded><![CDATA[<p>So is this confirmed for PC?
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		<title>By: Destroyer of fish</title>
		<link>http://www.rockpapershotgun.com/2008/02/12/radical-redesign-tim-bennison-on-prototype/#comment-24016</link>
		<dc:creator>Destroyer of fish</dc:creator>
		<pubDate>Tue, 12 Feb 2008 22:39:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1096#comment-24016</guid>
		<description>@Alec Meer: I was not aware of that article (since I haven&#039;t read much here until recently). But I was merely commenting on the hype of the game in particular, it was not aim just at you.</description>
		<content:encoded><![CDATA[<p>@Alec Meer: I was not aware of that article (since I haven&#8217;t read much here until recently). But I was merely commenting on the hype of the game in particular, it was not aim just at you.
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		<title>By: Alec Meer</title>
		<link>http://www.rockpapershotgun.com/2008/02/12/radical-redesign-tim-bennison-on-prototype/#comment-23856</link>
		<dc:creator>Alec Meer</dc:creator>
		<pubDate>Tue, 12 Feb 2008 17:31:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1096#comment-23856</guid>
		<description>Also worth noting we&#039;ve &lt;a href=&quot;http://www.rockpapershotgun.com/?p=963#more-963&quot; rel=&quot;nofollow&quot;&gt;already expressed&lt;/a&gt; a healthy amount of cynicism about Prototype.

RPS: Some Kind of Perfect Balance.</description>
		<content:encoded><![CDATA[<p>Also worth noting we&#8217;ve <a href="http://www.rockpapershotgun.com/?p=963#more-963" rel="nofollow">already expressed</a> a healthy amount of cynicism about Prototype.</p>
<p>RPS: Some Kind of Perfect Balance.
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		<title>By: Ging</title>
		<link>http://www.rockpapershotgun.com/2008/02/12/radical-redesign-tim-bennison-on-prototype/#comment-23850</link>
		<dc:creator>Ging</dc:creator>
		<pubDate>Tue, 12 Feb 2008 17:15:03 +0000</pubDate>
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		<description>If the co-op is anything like the fun that could be had in Crackdown, than I&#039;m all for it. There&#039;s just something amusing about throwing cars at a mate.</description>
		<content:encoded><![CDATA[<p>If the co-op is anything like the fun that could be had in Crackdown, than I&#8217;m all for it. There&#8217;s just something amusing about throwing cars at a mate.
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		<title>By: Jim Rossignol</title>
		<link>http://www.rockpapershotgun.com/2008/02/12/radical-redesign-tim-bennison-on-prototype/#comment-23849</link>
		<dc:creator>Jim Rossignol</dc:creator>
		<pubDate>Tue, 12 Feb 2008 17:12:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1096#comment-23849</guid>
		<description>It&#039;s true that games journalism routinely reiterates hype, and that it can be utterly noxious and useless as a result, but there are also times when we have to give people the benefit of the doubt. 

What if you&#039;ve not a played a game and it looks good? Should you be sceptical just for the sake of it? I haven&#039;t had a chance to play Prototype yet, and from what I&#039;ve seen it looks good. I loved Hulk, and love what has been said about Prototype so far. Should I *still* be sceptical? Should I have assumed Radical&#039;s failure so that we&#039;re all pleasantly surprised when it turned out to be a fun time?

The jaded, pissed-off preview helps no one.</description>
		<content:encoded><![CDATA[<p>It&#8217;s true that games journalism routinely reiterates hype, and that it can be utterly noxious and useless as a result, but there are also times when we have to give people the benefit of the doubt. </p>
<p>What if you&#8217;ve not a played a game and it looks good? Should you be sceptical just for the sake of it? I haven&#8217;t had a chance to play Prototype yet, and from what I&#8217;ve seen it looks good. I loved Hulk, and love what has been said about Prototype so far. Should I *still* be sceptical? Should I have assumed Radical&#8217;s failure so that we&#8217;re all pleasantly surprised when it turned out to be a fun time?</p>
<p>The jaded, pissed-off preview helps no one.
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		<title>By: Jonathan</title>
		<link>http://www.rockpapershotgun.com/2008/02/12/radical-redesign-tim-bennison-on-prototype/#comment-23836</link>
		<dc:creator>Jonathan</dc:creator>
		<pubDate>Tue, 12 Feb 2008 16:16:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1096#comment-23836</guid>
		<description>I&#039;m glad to hear Hulk: Ultimate Destruction getting some love. A great action game which managed to rope in one the source&#039;s best  writers though it was overshadowed by not being Spider Man.

It&#039;s kind of what I hoped Crysis would be like with your suited guy snatching helicopters out of the air and then using it to smash down a hut before punting a jeep into the sea. Stupid realism, I want to supplex robots into oil tankers and punch rockets away damnit.</description>
		<content:encoded><![CDATA[<p>I&#8217;m glad to hear Hulk: Ultimate Destruction getting some love. A great action game which managed to rope in one the source&#8217;s best  writers though it was overshadowed by not being Spider Man.</p>
<p>It&#8217;s kind of what I hoped Crysis would be like with your suited guy snatching helicopters out of the air and then using it to smash down a hut before punting a jeep into the sea. Stupid realism, I want to supplex robots into oil tankers and punch rockets away damnit.
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		<title>By: Awesome-O</title>
		<link>http://www.rockpapershotgun.com/2008/02/12/radical-redesign-tim-bennison-on-prototype/#comment-23835</link>
		<dc:creator>Awesome-O</dc:creator>
		<pubDate>Tue, 12 Feb 2008 16:12:33 +0000</pubDate>
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		<description>EGM is a skeptical and fair publication, Dan Hsu tries to ensure a look at the other angle instead of just reiterating press release hype. Although, I don&#039;t agree with their reviews it just show there is some skepticism out there. Is it enough? Perhaps not. I would like to see more previews that if the release is only a month away to come down harsher on major problems or robust flaws. Everyone knows it&#039;s not going to get a major overhaul so close to gold. Dish out that detail. Otherwise you&#039;re setting us all back, like when you play the Turok demo and &quot;feel&quot; how the guy moves compared to Halo 3 or Call of Duty 4, its clunky for lack of a better word. Tell us. &#039;Nough said.</description>
		<content:encoded><![CDATA[<p>EGM is a skeptical and fair publication, Dan Hsu tries to ensure a look at the other angle instead of just reiterating press release hype. Although, I don&#8217;t agree with their reviews it just show there is some skepticism out there. Is it enough? Perhaps not. I would like to see more previews that if the release is only a month away to come down harsher on major problems or robust flaws. Everyone knows it&#8217;s not going to get a major overhaul so close to gold. Dish out that detail. Otherwise you&#8217;re setting us all back, like when you play the Turok demo and &#8220;feel&#8221; how the guy moves compared to Halo 3 or Call of Duty 4, its clunky for lack of a better word. Tell us. &#8216;Nough said.
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		<title>By: Jim Rossignol</title>
		<link>http://www.rockpapershotgun.com/2008/02/12/radical-redesign-tim-bennison-on-prototype/#comment-23776</link>
		<dc:creator>Jim Rossignol</dc:creator>
		<pubDate>Tue, 12 Feb 2008 15:22:45 +0000</pubDate>
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		<description>Yeah, the internet needs some more scepticism. Games are rubbish.</description>
		<content:encoded><![CDATA[<p>Yeah, the internet needs some more scepticism. Games are rubbish.
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