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	<title>Comments on: The Many Deaths Of Lord British</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/02/12/the-many-deaths-of-lord-british/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/02/12/the-many-deaths-of-lord-british/</link>
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		<item>
		<title>By: Serondal</title>
		<link>http://www.rockpapershotgun.com/2008/02/12/the-many-deaths-of-lord-british/comment-page-1/#comment-176107</link>
		<dc:creator>Serondal</dc:creator>
		<pubDate>Mon, 20 Apr 2009 22:03:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1099#comment-176107</guid>
		<description>Of course there were Devs in a special ending in Chrono Trigger as well but we all know that. That Magnus chanting music still haunts my nightmare and the Frog Theme song still makes me cry every time my phone rings. I need to see a shrink . .  .</description>
		<content:encoded><![CDATA[<p>Of course there were Devs in a special ending in Chrono Trigger as well but we all know that. That Magnus chanting music still haunts my nightmare and the Frog Theme song still makes me cry every time my phone rings. I need to see a shrink . .  .</p>
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		<title>By: Satsuz</title>
		<link>http://www.rockpapershotgun.com/2008/02/12/the-many-deaths-of-lord-british/comment-page-1/#comment-24622</link>
		<dc:creator>Satsuz</dc:creator>
		<pubDate>Thu, 14 Feb 2008 14:19:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1099#comment-24622</guid>
		<description>If you allow unrealistic representations, there&#039;s the hidden room with a bunch of developer NPCs in Final Fantasy IV (it was FFII in the US, mind you). The little conversations with them were odd. IIRC, they were in that dwarf castle somewhere. But that game has so many castles it&#039;s hard to keep them all straight.

Oh, and weren&#039;t there developer appearances in the original Pokemon games?</description>
		<content:encoded><![CDATA[<p>If you allow unrealistic representations, there&#8217;s the hidden room with a bunch of developer NPCs in Final Fantasy IV (it was FFII in the US, mind you). The little conversations with them were odd. IIRC, they were in that dwarf castle somewhere. But that game has so many castles it&#8217;s hard to keep them all straight.</p>
<p>Oh, and weren&#8217;t there developer appearances in the original Pokemon games?</p>
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		<title>By: lsnduck</title>
		<link>http://www.rockpapershotgun.com/2008/02/12/the-many-deaths-of-lord-british/comment-page-1/#comment-24122</link>
		<dc:creator>lsnduck</dc:creator>
		<pubDate>Wed, 13 Feb 2008 11:10:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1099#comment-24122</guid>
		<description>There were also the bizarre big headed developers in the Serious Sam games.  There were scary, especially the ones in the graveyard in SS:TSE.</description>
		<content:encoded><![CDATA[<p>There were also the bizarre big headed developers in the Serious Sam games.  There were scary, especially the ones in the graveyard in SS:TSE.</p>
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		<title>By: James T</title>
		<link>http://www.rockpapershotgun.com/2008/02/12/the-many-deaths-of-lord-british/comment-page-1/#comment-24075</link>
		<dc:creator>James T</dc:creator>
		<pubDate>Wed, 13 Feb 2008 03:25:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1099#comment-24075</guid>
		<description>You break Ford Schick (aka Warren Spector) out of an underground lab in Deus Ex, of course.

Shame you couldn&#039;t break him out of Ion Storm before IW happened.</description>
		<content:encoded><![CDATA[<p>You break Ford Schick (aka Warren Spector) out of an underground lab in Deus Ex, of course.</p>
<p>Shame you couldn&#8217;t break him out of Ion Storm before IW happened.</p>
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		<title>By: Phil</title>
		<link>http://www.rockpapershotgun.com/2008/02/12/the-many-deaths-of-lord-british/comment-page-1/#comment-23979</link>
		<dc:creator>Phil</dc:creator>
		<pubDate>Tue, 12 Feb 2008 20:38:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1099#comment-23979</guid>
		<description>I think Sid Meyer also acted as the model for the bartender in the Pirates remake.</description>
		<content:encoded><![CDATA[<p>I think Sid Meyer also acted as the model for the bartender in the Pirates remake.</p>
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		<title>By: KING</title>
		<link>http://www.rockpapershotgun.com/2008/02/12/the-many-deaths-of-lord-british/comment-page-1/#comment-23975</link>
		<dc:creator>KING</dc:creator>
		<pubDate>Tue, 12 Feb 2008 20:30:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1099#comment-23975</guid>
		<description>In Doom2 you had to kill John Romero.</description>
		<content:encoded><![CDATA[<p>In Doom2 you had to kill John Romero.</p>
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		<title>By: ryan in exile</title>
		<link>http://www.rockpapershotgun.com/2008/02/12/the-many-deaths-of-lord-british/comment-page-1/#comment-23921</link>
		<dc:creator>ryan in exile</dc:creator>
		<pubDate>Tue, 12 Feb 2008 19:15:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1099#comment-23921</guid>
		<description>just don&#039;t take his fork.</description>
		<content:encoded><![CDATA[<p>just don&#8217;t take his fork.</p>
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	<item>
		<title>By: Frans Coehoorn</title>
		<link>http://www.rockpapershotgun.com/2008/02/12/the-many-deaths-of-lord-british/comment-page-1/#comment-23914</link>
		<dc:creator>Frans Coehoorn</dc:creator>
		<pubDate>Tue, 12 Feb 2008 18:43:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1099#comment-23914</guid>
		<description>There wasn&#039;t a Lord British in Serpent Isle as well. ;-)</description>
		<content:encoded><![CDATA[<p>There wasn&#8217;t a Lord British in Serpent Isle as well. ;-)</p>
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		<title>By: Nuyan</title>
		<link>http://www.rockpapershotgun.com/2008/02/12/the-many-deaths-of-lord-british/comment-page-1/#comment-23884</link>
		<dc:creator>Nuyan</dc:creator>
		<pubDate>Tue, 12 Feb 2008 17:46:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1099#comment-23884</guid>
		<description>Oh, and Sid Meyer of course. In Civilization. Hmm.</description>
		<content:encoded><![CDATA[<p>Oh, and Sid Meyer of course. In Civilization. Hmm.</p>
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		<title>By: Jim Rossignol</title>
		<link>http://www.rockpapershotgun.com/2008/02/12/the-many-deaths-of-lord-british/comment-page-1/#comment-23878</link>
		<dc:creator>Jim Rossignol</dc:creator>
		<pubDate>Tue, 12 Feb 2008 17:44:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1099#comment-23878</guid>
		<description>The Id team turned up in a Quake 3 patch, I think. Then of course there&#039;s &lt;a href=&quot;http://www.rockpapershotgun.com/?p=688&quot; rel=&quot;nofollow&quot;&gt;this&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p>The Id team turned up in a Quake 3 patch, I think. Then of course there&#8217;s <a href="http://www.rockpapershotgun.com/?p=688" rel="nofollow">this</a>.</p>
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		<title>By: Nuyan</title>
		<link>http://www.rockpapershotgun.com/2008/02/12/the-many-deaths-of-lord-british/comment-page-1/#comment-23867</link>
		<dc:creator>Nuyan</dc:creator>
		<pubDate>Tue, 12 Feb 2008 17:41:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1099#comment-23867</guid>
		<description>Must be great to have your own character headline in 10+ games. How many examples of game-devs implementing personal avatars in games are there anyway? I actually can&#039;t think of others than Richard Garriot at the moment.</description>
		<content:encoded><![CDATA[<p>Must be great to have your own character headline in 10+ games. How many examples of game-devs implementing personal avatars in games are there anyway? I actually can&#8217;t think of others than Richard Garriot at the moment.</p>
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