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	<title>Comments on: In Soviet Russia, Tiberium Harvests You</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/02/13/alert-red-alert-3/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/02/13/alert-red-alert-3/</link>
	<description></description>
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		<title>By: Garth</title>
		<link>http://www.rockpapershotgun.com/2008/02/13/alert-red-alert-3/comment-page-1/#comment-24819</link>
		<dc:creator>Garth</dc:creator>
		<pubDate>Fri, 15 Feb 2008 02:04:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1110#comment-24819</guid>
		<description>Those screenshots don&#039;t look so bad to me - as long as it plays well who cares, eh?</description>
		<content:encoded><![CDATA[<p>Those screenshots don&#8217;t look so bad to me &#8211; as long as it plays well who cares, eh?</p>
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	<item>
		<title>By: Man Raised By Puffins</title>
		<link>http://www.rockpapershotgun.com/2008/02/13/alert-red-alert-3/comment-page-1/#comment-24608</link>
		<dc:creator>Man Raised By Puffins</dc:creator>
		<pubDate>Thu, 14 Feb 2008 13:25:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1110#comment-24608</guid>
		<description>&lt;blockquote&gt;Hopefully they get rid of the Generals-engine once and for all now. It has tainted too many EALA RTS’s.&lt;/blockquote&gt;
I don&#039;t think you&#039;re going to be impressed with the &lt;a href=&quot;http://www.eurogamer.net/article.php?article_id=92711&quot; rel=&quot;nofollow&quot;&gt;first screenshots&lt;/a&gt; then. Thus far it&#039;s looking like Red Alert 2 filtered through Generals.</description>
		<content:encoded><![CDATA[<blockquote><p>Hopefully they get rid of the Generals-engine once and for all now. It has tainted too many EALA RTS’s.</p></blockquote>
<p>I don&#8217;t think you&#8217;re going to be impressed with the <a href="http://www.eurogamer.net/article.php?article_id=92711" rel="nofollow">first screenshots</a> then. Thus far it&#8217;s looking like Red Alert 2 filtered through Generals.</p>
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	<item>
		<title>By: Chris R</title>
		<link>http://www.rockpapershotgun.com/2008/02/13/alert-red-alert-3/comment-page-1/#comment-24504</link>
		<dc:creator>Chris R</dc:creator>
		<pubDate>Thu, 14 Feb 2008 08:25:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1110#comment-24504</guid>
		<description>Woooooo!!!!! Rubber boots in motion!</description>
		<content:encoded><![CDATA[<p>Woooooo!!!!! Rubber boots in motion!</p>
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		<title>By: Andy Johnson</title>
		<link>http://www.rockpapershotgun.com/2008/02/13/alert-red-alert-3/comment-page-1/#comment-24395</link>
		<dc:creator>Andy Johnson</dc:creator>
		<pubDate>Wed, 13 Feb 2008 22:21:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1110#comment-24395</guid>
		<description>Brilliant! The best news this year so far.</description>
		<content:encoded><![CDATA[<p>Brilliant! The best news this year so far.</p>
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	<item>
		<title>By: SwiftRanger</title>
		<link>http://www.rockpapershotgun.com/2008/02/13/alert-red-alert-3/comment-page-1/#comment-24295</link>
		<dc:creator>SwiftRanger</dc:creator>
		<pubDate>Wed, 13 Feb 2008 18:04:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1110#comment-24295</guid>
		<description>Hopefully they get rid of the Generals-engine once and for all now. It has tainted too many EALA RTS&#039;s.</description>
		<content:encoded><![CDATA[<p>Hopefully they get rid of the Generals-engine once and for all now. It has tainted too many EALA RTS&#8217;s.</p>
]]></content:encoded>
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	<item>
		<title>By: Chris Evans</title>
		<link>http://www.rockpapershotgun.com/2008/02/13/alert-red-alert-3/comment-page-1/#comment-24233</link>
		<dc:creator>Chris Evans</dc:creator>
		<pubDate>Wed, 13 Feb 2008 16:47:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1110#comment-24233</guid>
		<description>...I feel like a right fool for not actually seeing this...it seemed to appear between two other stories when I wasn&#039;t looking!

/facepalm

Anyway....great news :D

I knew this was it the other week, unfortunately nobody could confirm anything for me :(

Hope Frank comes back :D</description>
		<content:encoded><![CDATA[<p>&#8230;I feel like a right fool for not actually seeing this&#8230;it seemed to appear between two other stories when I wasn&#8217;t looking!</p>
<p>/facepalm</p>
<p>Anyway&#8230;.great news :D</p>
<p>I knew this was it the other week, unfortunately nobody could confirm anything for me :(</p>
<p>Hope Frank comes back :D</p>
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	<item>
		<title>By: Mark-P</title>
		<link>http://www.rockpapershotgun.com/2008/02/13/alert-red-alert-3/comment-page-1/#comment-24220</link>
		<dc:creator>Mark-P</dc:creator>
		<pubDate>Wed, 13 Feb 2008 16:08:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1110#comment-24220</guid>
		<description>EA had better roll the money truck round to Frank Klepacki and do what it takes to get him on the soundtrack. C&amp;C 3 was entertaining, but musically utterly forgettable.

I can&#039;t help but get excited about more RA. It was *the* multiplayer game of my childhood alongside Duke, and much time was spent fiddling with serial cables and network settings at weekends. In my mind it was also the only C&amp;C game to strike the perfect balance between seriousness and camp both in-game and in the fmvs. ( this could be the nostalgia talking )

It all got a bit too silly in RA2 and I fear that the trend will continue for 3. But hey, as long as they have attack dogs and tesla coils, I&#039;m probably not going to be able to resist it. :)</description>
		<content:encoded><![CDATA[<p>EA had better roll the money truck round to Frank Klepacki and do what it takes to get him on the soundtrack. C&amp;C 3 was entertaining, but musically utterly forgettable.</p>
<p>I can&#8217;t help but get excited about more RA. It was *the* multiplayer game of my childhood alongside Duke, and much time was spent fiddling with serial cables and network settings at weekends. In my mind it was also the only C&amp;C game to strike the perfect balance between seriousness and camp both in-game and in the fmvs. ( this could be the nostalgia talking )</p>
<p>It all got a bit too silly in RA2 and I fear that the trend will continue for 3. But hey, as long as they have attack dogs and tesla coils, I&#8217;m probably not going to be able to resist it. :)</p>
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	<item>
		<title>By: rupert</title>
		<link>http://www.rockpapershotgun.com/2008/02/13/alert-red-alert-3/comment-page-1/#comment-24217</link>
		<dc:creator>rupert</dc:creator>
		<pubDate>Wed, 13 Feb 2008 16:00:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1110#comment-24217</guid>
		<description>keriov reporting!!</description>
		<content:encoded><![CDATA[<p>keriov reporting!!</p>
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	<item>
		<title>By: matte_k</title>
		<link>http://www.rockpapershotgun.com/2008/02/13/alert-red-alert-3/comment-page-1/#comment-24169</link>
		<dc:creator>matte_k</dc:creator>
		<pubDate>Wed, 13 Feb 2008 15:00:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1110#comment-24169</guid>
		<description>@Jim: nice avatar, be seeing you...

Also, Hurray! More Tesla-inspired weaponry, always a good thing.</description>
		<content:encoded><![CDATA[<p>@Jim: nice avatar, be seeing you&#8230;</p>
<p>Also, Hurray! More Tesla-inspired weaponry, always a good thing.</p>
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	<item>
		<title>By: radomaj</title>
		<link>http://www.rockpapershotgun.com/2008/02/13/alert-red-alert-3/comment-page-1/#comment-24168</link>
		<dc:creator>radomaj</dc:creator>
		<pubDate>Wed, 13 Feb 2008 14:57:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1110#comment-24168</guid>
		<description>Make it even crazier than RA2!</description>
		<content:encoded><![CDATA[<p>Make it even crazier than RA2!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lucky</title>
		<link>http://www.rockpapershotgun.com/2008/02/13/alert-red-alert-3/comment-page-1/#comment-24163</link>
		<dc:creator>Lucky</dc:creator>
		<pubDate>Wed, 13 Feb 2008 14:41:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1110#comment-24163</guid>
		<description>I just shrieked out loud because I&#039;m so happy.</description>
		<content:encoded><![CDATA[<p>I just shrieked out loud because I&#8217;m so happy.</p>
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	</item>
	<item>
		<title>By: Taxman</title>
		<link>http://www.rockpapershotgun.com/2008/02/13/alert-red-alert-3/comment-page-1/#comment-24150</link>
		<dc:creator>Taxman</dc:creator>
		<pubDate>Wed, 13 Feb 2008 13:17:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1110#comment-24150</guid>
		<description>Awesome news, I wonder if RA3 will finally tie the Red Alert &amp; GDI-NOD universe together like it was hinted at in RA1 but they went off in a crazy (if very enjoyable) tangent with RA2 so who knows.

Anyway looking forward to more news!</description>
		<content:encoded><![CDATA[<p>Awesome news, I wonder if RA3 will finally tie the Red Alert &amp; GDI-NOD universe together like it was hinted at in RA1 but they went off in a crazy (if very enjoyable) tangent with RA2 so who knows.</p>
<p>Anyway looking forward to more news!</p>
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