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	<title>Comments on: Korean Times claims Tabula Rasa Blanks Out</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/02/19/korean-times-claims-tabula-rasa-blanks-out/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/02/19/korean-times-claims-tabula-rasa-blanks-out/</link>
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		<title>By: Wickedashtray</title>
		<link>http://www.rockpapershotgun.com/2008/02/19/korean-times-claims-tabula-rasa-blanks-out/comment-page-1/#comment-26349</link>
		<dc:creator>Wickedashtray</dc:creator>
		<pubDate>Thu, 21 Feb 2008 01:17:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1153#comment-26349</guid>
		<description>I had lots of fun in the beta. I don&#039;t quite get all the animosity towards the game simply because it didn&#039;t end up as the second coming.

Not every MMOG starts strong. EVE is a perfect example.</description>
		<content:encoded><![CDATA[<p>I had lots of fun in the beta. I don&#8217;t quite get all the animosity towards the game simply because it didn&#8217;t end up as the second coming.</p>
<p>Not every MMOG starts strong. EVE is a perfect example.</p>
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		<title>By: oper</title>
		<link>http://www.rockpapershotgun.com/2008/02/19/korean-times-claims-tabula-rasa-blanks-out/comment-page-1/#comment-26339</link>
		<dc:creator>oper</dc:creator>
		<pubDate>Wed, 20 Feb 2008 23:56:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1153#comment-26339</guid>
		<description>all aboard the fail boat. wonder if age of conan is next</description>
		<content:encoded><![CDATA[<p>all aboard the fail boat. wonder if age of conan is next</p>
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		<title>By: Stromko</title>
		<link>http://www.rockpapershotgun.com/2008/02/19/korean-times-claims-tabula-rasa-blanks-out/comment-page-1/#comment-26118</link>
		<dc:creator>Stromko</dc:creator>
		<pubDate>Wed, 20 Feb 2008 11:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1153#comment-26118</guid>
		<description>You get a ridiculous pink helmet upon leaving the tutorial. That&#039;s pretty much the only notable loot I picked up in my first ten hours or so. Hi-larious! I only played for about 20 hours solid I think, at least, it /felt/ that long, too long.

The class system was atrocious in my opinion, yes they have that interesting option to &#039;clone&#039; a backup and try a different path later, trouble is you only have one class to start with, and then a branching into one of two other classes, and so on. Sounds complex, but here&#039;s how it boils down : the game has two classes, and you unlock about 3 abilities every (lots of levels) by further specializing in a given arc. 

It&#039;s necessary to make a clone at each branch so you don&#039;t have to replay the same goddamn class with the same grind later to try another branch. It&#039;s a decent workaround for bad design but it still feels minimal.

The spawn system was interesting, seeing enemies beamed down by (hostile) dropships instead of just appearing. Taking out enemy concentrations was kind of fun, but I thought AutoAssault did it better. Tabula Rasa isn&#039;t anymore of a shooter than AA was, aiming and reflexes are pretty minimal. They can&#039;t really be blamed for that, there&#039;s only so much a full-scale MMO can do without latency becoming a problem when it&#039;s handling potentially hundreds of players. WAY less variety when it comes to weapons and all that, however.

To put it shortly, I think TR is what happens when you mesh RPG-lite with FPS-lite and millions of dollars-worth of anemic content. A bunch of pretty fluff.</description>
		<content:encoded><![CDATA[<p>You get a ridiculous pink helmet upon leaving the tutorial. That&#8217;s pretty much the only notable loot I picked up in my first ten hours or so. Hi-larious! I only played for about 20 hours solid I think, at least, it /felt/ that long, too long.</p>
<p>The class system was atrocious in my opinion, yes they have that interesting option to &#8216;clone&#8217; a backup and try a different path later, trouble is you only have one class to start with, and then a branching into one of two other classes, and so on. Sounds complex, but here&#8217;s how it boils down : the game has two classes, and you unlock about 3 abilities every (lots of levels) by further specializing in a given arc. </p>
<p>It&#8217;s necessary to make a clone at each branch so you don&#8217;t have to replay the same goddamn class with the same grind later to try another branch. It&#8217;s a decent workaround for bad design but it still feels minimal.</p>
<p>The spawn system was interesting, seeing enemies beamed down by (hostile) dropships instead of just appearing. Taking out enemy concentrations was kind of fun, but I thought AutoAssault did it better. Tabula Rasa isn&#8217;t anymore of a shooter than AA was, aiming and reflexes are pretty minimal. They can&#8217;t really be blamed for that, there&#8217;s only so much a full-scale MMO can do without latency becoming a problem when it&#8217;s handling potentially hundreds of players. WAY less variety when it comes to weapons and all that, however.</p>
<p>To put it shortly, I think TR is what happens when you mesh RPG-lite with FPS-lite and millions of dollars-worth of anemic content. A bunch of pretty fluff.</p>
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		<title>By: malkav11</title>
		<link>http://www.rockpapershotgun.com/2008/02/19/korean-times-claims-tabula-rasa-blanks-out/comment-page-1/#comment-26027</link>
		<dc:creator>malkav11</dc:creator>
		<pubDate>Wed, 20 Feb 2008 02:13:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1153#comment-26027</guid>
		<description>Ohhh, 5 and 100 *million*, not billion. I was about to say that it seemed very unlikely that any game ever had received even a billion dollars in funding.

Tabula Rasa&#039;s on Target store shelves new for $12.50 already. The last MMO I bought that went into the $10 range before an expansion was Auto Assault. We all remember how that turned out, right?

Not that I care especially. I&#039;ll play my free month and maybe another month on top of that, then I&#039;ll do something else, because that&#039;s how I interact with MMOs that aren&#039;t WoW. (WoW got about four months, and would have claimed more with Burning Crusade if my account hadn&#039;t been hacked and subsequently banned.)</description>
		<content:encoded><![CDATA[<p>Ohhh, 5 and 100 *million*, not billion. I was about to say that it seemed very unlikely that any game ever had received even a billion dollars in funding.</p>
<p>Tabula Rasa&#8217;s on Target store shelves new for $12.50 already. The last MMO I bought that went into the $10 range before an expansion was Auto Assault. We all remember how that turned out, right?</p>
<p>Not that I care especially. I&#8217;ll play my free month and maybe another month on top of that, then I&#8217;ll do something else, because that&#8217;s how I interact with MMOs that aren&#8217;t WoW. (WoW got about four months, and would have claimed more with Burning Crusade if my account hadn&#8217;t been hacked and subsequently banned.)</p>
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		<title>By: Xander</title>
		<link>http://www.rockpapershotgun.com/2008/02/19/korean-times-claims-tabula-rasa-blanks-out/comment-page-1/#comment-26019</link>
		<dc:creator>Xander</dc:creator>
		<pubDate>Wed, 20 Feb 2008 01:30:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1153#comment-26019</guid>
		<description>What&#039;s with all the slavering in these comments?

This article has an interview with NCSoft where they say that, no, it didn&#039;t cost 100mil, and it wasn&#039;t &#039;restarted 2-3 times&#039;: http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=9184&amp;Itemid=2

And for the guy a few posts up -- the most populated unofficial forums for the game are actually here: http://www.planettr.com/forums/index.php

I still maintain it&#039;s a great game and sufficiently different from WoW. The latest patch was huge, game-changing and mostly successful, and the devs are highly-involved with the community.

Some people here need to find a better punching bag...</description>
		<content:encoded><![CDATA[<p>What&#8217;s with all the slavering in these comments?</p>
<p>This article has an interview with NCSoft where they say that, no, it didn&#8217;t cost 100mil, and it wasn&#8217;t &#8216;restarted 2-3 times&#8217;: <a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=9184&amp;Itemid=2" rel="nofollow">http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=9184&amp;Itemid=2</a></p>
<p>And for the guy a few posts up &#8212; the most populated unofficial forums for the game are actually here: <a href="http://www.planettr.com/forums/index.php" rel="nofollow">http://www.planettr.com/forums/index.php</a></p>
<p>I still maintain it&#8217;s a great game and sufficiently different from WoW. The latest patch was huge, game-changing and mostly successful, and the devs are highly-involved with the community.</p>
<p>Some people here need to find a better punching bag&#8230;</p>
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		<title>By: Nick</title>
		<link>http://www.rockpapershotgun.com/2008/02/19/korean-times-claims-tabula-rasa-blanks-out/comment-page-1/#comment-25930</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Tue, 19 Feb 2008 18:51:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1153#comment-25930</guid>
		<description>Or..

&quot;I hate grinding, I hate grinding, I hate grinding and I hate to grind&quot;</description>
		<content:encoded><![CDATA[<p>Or..</p>
<p>&#8220;I hate grinding, I hate grinding, I hate grinding and I hate to grind&#8221;</p>
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		<title>By: Richard</title>
		<link>http://www.rockpapershotgun.com/2008/02/19/korean-times-claims-tabula-rasa-blanks-out/comment-page-1/#comment-25906</link>
		<dc:creator>Richard</dc:creator>
		<pubDate>Tue, 19 Feb 2008 16:37:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1153#comment-25906</guid>
		<description>To paraphrase Not The Nine O&#039;Clock News:

&quot;Nice combat system. Shame about the bland world, slow levelling and lack of character customisation and endgame.&quot;</description>
		<content:encoded><![CDATA[<p>To paraphrase Not The Nine O&#8217;Clock News:</p>
<p>&#8220;Nice combat system. Shame about the bland world, slow levelling and lack of character customisation and endgame.&#8221;</p>
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		<title>By: Dave</title>
		<link>http://www.rockpapershotgun.com/2008/02/19/korean-times-claims-tabula-rasa-blanks-out/comment-page-1/#comment-25901</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Tue, 19 Feb 2008 16:16:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1153#comment-25901</guid>
		<description>Y&#039;all are discounting lower budget MMOs.  You don&#039;t have to swim in the ocean with WoW when you can inhabit a nice lake instead.

Build something that turns a profit with 15,000 subscribers and is relatively inexpensive to scale, and while other people are scoffing at your 50,000 subscribers, you&#039;re laughing all the way to the bank.</description>
		<content:encoded><![CDATA[<p>Y&#8217;all are discounting lower budget MMOs.  You don&#8217;t have to swim in the ocean with WoW when you can inhabit a nice lake instead.</p>
<p>Build something that turns a profit with 15,000 subscribers and is relatively inexpensive to scale, and while other people are scoffing at your 50,000 subscribers, you&#8217;re laughing all the way to the bank.</p>
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		<title>By: heartless_</title>
		<link>http://www.rockpapershotgun.com/2008/02/19/korean-times-claims-tabula-rasa-blanks-out/comment-page-1/#comment-25872</link>
		<dc:creator>heartless_</dc:creator>
		<pubDate>Tue, 19 Feb 2008 14:55:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1153#comment-25872</guid>
		<description>I believe the report in essense.  TR did take a hell of a long time to develop, had a documented development restart, and has not really &quot;stormed the genre&quot;.  I can&#039;t even name a person playing it currently, and I have gaming friends that try almost anything in the MMO space.

Fact is, General British hasn&#039;t got a clue about these things we call &quot;MMOs&quot; and is merely riding the fact that he was part of the original Ultima Online, which has proved fatal for many of the former UO greats and the venture capitalists that have funded their products.</description>
		<content:encoded><![CDATA[<p>I believe the report in essense.  TR did take a hell of a long time to develop, had a documented development restart, and has not really &#8220;stormed the genre&#8221;.  I can&#8217;t even name a person playing it currently, and I have gaming friends that try almost anything in the MMO space.</p>
<p>Fact is, General British hasn&#8217;t got a clue about these things we call &#8220;MMOs&#8221; and is merely riding the fact that he was part of the original Ultima Online, which has proved fatal for many of the former UO greats and the venture capitalists that have funded their products.</p>
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		<title>By: Butler`</title>
		<link>http://www.rockpapershotgun.com/2008/02/19/korean-times-claims-tabula-rasa-blanks-out/comment-page-1/#comment-25859</link>
		<dc:creator>Butler`</dc:creator>
		<pubDate>Tue, 19 Feb 2008 14:13:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1153#comment-25859</guid>
		<description>I&#039;m with Meat Circus on this. There&#039;s two types of MMO players, WoW players and EVE players! (Discounting those freeloading Guild Wars types.)

It&#039;ll be nice to see how WAR/AOC do, though.</description>
		<content:encoded><![CDATA[<p>I&#8217;m with Meat Circus on this. There&#8217;s two types of MMO players, WoW players and EVE players! (Discounting those freeloading Guild Wars types.)</p>
<p>It&#8217;ll be nice to see how WAR/AOC do, though.</p>
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		<title>By: Oasx</title>
		<link>http://www.rockpapershotgun.com/2008/02/19/korean-times-claims-tabula-rasa-blanks-out/comment-page-1/#comment-25847</link>
		<dc:creator>Oasx</dc:creator>
		<pubDate>Tue, 19 Feb 2008 13:40:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1153#comment-25847</guid>
		<description>If killing creatures is the same as grinding then every MMO is a grind fest, if it werent for grind there wouldnt be 9 million WOW subscribers constantly running the same instance over and over. If you get past the beginner zone Tabula Rasa has much less grind than other MMO&#039;s</description>
		<content:encoded><![CDATA[<p>If killing creatures is the same as grinding then every MMO is a grind fest, if it werent for grind there wouldnt be 9 million WOW subscribers constantly running the same instance over and over. If you get past the beginner zone Tabula Rasa has much less grind than other MMO&#8217;s</p>
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		<title>By: Meat Circus</title>
		<link>http://www.rockpapershotgun.com/2008/02/19/korean-times-claims-tabula-rasa-blanks-out/comment-page-1/#comment-25843</link>
		<dc:creator>Meat Circus</dc:creator>
		<pubDate>Tue, 19 Feb 2008 13:21:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1153#comment-25843</guid>
		<description>TWO GARRIOTS ENTER

ONE GARRIOT LEAVES</description>
		<content:encoded><![CDATA[<p>TWO GARRIOTS ENTER</p>
<p>ONE GARRIOT LEAVES</p>
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