By Kieron Gillen on February 21st, 2008 at 3:55 pm.
A somewhat enigmatic press-release has just emerged from Electronic Art’s UK Chertsey base. It proudly exclaims that they and Starbreeze “Chronicles of Riddick/The Darkness” Studios have teamed up to reinvent an old EA franchise. So far so good. It’s coming to the two fancy non-hand-wavey consoles and the PC. Yes, goddit. Quotes from EA presidents about being pleased to had over the keys to an acclaimed franchise. Yes, yes, yes. The odd thing: they don’t say what the franchise is, just that it’s being developed under the codename “Project RedLime” and they’ll tell us about it later. Now, a press release saying that Starbreeze and EA had started working on something is kind of normal – it’s this little of extra information that’s just bizarre. It’s as if they’re trying to stir up speculation on the internet which… fuck. It worked.
No idea what it is. I’m betting Archon, because I like losing money. Is there any clues in the full press release?
Well, no, not that I can see, but you’re welcome to have a crack yourselves…
STARBREEZE STUDIOS TEAMS UP WITH EA PARTNERS TO REINVENT A CLASSIC EA FRANCHISE
EA Partners to Publish Upcoming Title for PLAYSTATION 3, Xbox 360 and PC
Chertsey, UK February 21, 2008 – EA Partners today announced that it has teamed up with Starbreeze Studios, the award-winning developers of The Darkness and The Chronicles of Riddick: Escape from Butcher Bay to reinvent one of EA’s most acclaimed classic franchises. The title, with the internal code name Project RedLime, is being developed for the PLAYSTATION®3 computer entertainment system, Xbox 360™ system from Microsoft and PC.
“EA Partners is thrilled to hand over the keys to one of EA’s most acclaimed franchises to Starbreeze Studios,” said David DeMartini, vice president and general manager of EA Partners. “Starbreeze’s pedigree is undisputed and we could not be happier to welcome them to the EA Partners family. The team is creating an incredibly innovative take on a classic property and EA Partners is poised to deliver a blockbuster launch on the global stage.”
“EA Partners gives independent developers like Starbreeze access to EA’s unrivaled global publishing infrastructure, letting us focus our energy on what we do best – making incredible games,” said Johan Kristiansson, CEO of Starbreeze Studios. “We’re already deep in development on Project RedLime and the team at EA is giving us the time we need to perfect our vision. We’re excited to bring a new perspective and gameplay innovation to this beloved fiction.”
Additional information about the Starbreeze project will follow in the coming months. For more information about other EA games, please visit www.electronicarts.co.uk.
Developers interested in working at Starbreeze can search available jobs at http://www.starbreeze.com
No real clues over on Starbreeze’s site either. Anyone have any decent guesses?