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	<title>Comments on: What Is Section 8?</title>
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	<link>http://www.rockpapershotgun.com/2008/03/03/what-is-section-8/</link>
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		<title>By: Not Garth Ennis</title>
		<link>http://www.rockpapershotgun.com/2008/03/03/what-is-section-8/#comment-29081</link>
		<dc:creator>Not Garth Ennis</dc:creator>
		<pubDate>Thu, 06 Mar 2008 12:07:34 +0000</pubDate>
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		<description>&quot;Charlie says:

So, am I the only Hitman reader whose heart soared at the thought I might get to play Dogwelder or, better still, Bueno Excelente?

What a disappointment.&quot;

No, You&#039;re not... :(

oh, and also - Screw Multiplayer!</description>
		<content:encoded><![CDATA[<p>&#8220;Charlie says:</p>
<p>So, am I the only Hitman reader whose heart soared at the thought I might get to play Dogwelder or, better still, Bueno Excelente?</p>
<p>What a disappointment.&#8221;</p>
<p>No, You&#8217;re not&#8230; :(</p>
<p>oh, and also &#8211; Screw Multiplayer!
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		<title>By: kuddles</title>
		<link>http://www.rockpapershotgun.com/2008/03/03/what-is-section-8/#comment-28575</link>
		<dc:creator>kuddles</dc:creator>
		<pubDate>Tue, 04 Mar 2008 18:00:36 +0000</pubDate>
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		<description>The atmosphere sounds pretty generic and well-tread on what we know about it so far.  Mind you the Kohan series also was pretty generic storywise but made up for it with some unique gameplay ideas not usually found in an RTS, so I&#039;ll give them the benefit of a doubt.  Yes, the FEAR expansions blew but they were probably done on a tiny budget, a quick turnaround time, and a requirement of using most of the same art assets.</description>
		<content:encoded><![CDATA[<p>The atmosphere sounds pretty generic and well-tread on what we know about it so far.  Mind you the Kohan series also was pretty generic storywise but made up for it with some unique gameplay ideas not usually found in an RTS, so I&#8217;ll give them the benefit of a doubt.  Yes, the FEAR expansions blew but they were probably done on a tiny budget, a quick turnaround time, and a requirement of using most of the same art assets.
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		<title>By: Surgeon</title>
		<link>http://www.rockpapershotgun.com/2008/03/03/what-is-section-8/#comment-28490</link>
		<dc:creator>Surgeon</dc:creator>
		<pubDate>Tue, 04 Mar 2008 12:51:25 +0000</pubDate>
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		<description>Hmm, if it is anything like Planetside with additional RTS features thrown in then I&#039;m sold.</description>
		<content:encoded><![CDATA[<p>Hmm, if it is anything like Planetside with additional RTS features thrown in then I&#8217;m sold.
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		<title>By: tcliu</title>
		<link>http://www.rockpapershotgun.com/2008/03/03/what-is-section-8/#comment-28482</link>
		<dc:creator>tcliu</dc:creator>
		<pubDate>Tue, 04 Mar 2008 12:07:29 +0000</pubDate>
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		<description>The Steroid Space Marines are back. I&#039;m not excited about this one.</description>
		<content:encoded><![CDATA[<p>The Steroid Space Marines are back. I&#8217;m not excited about this one.
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		<title>By: martin</title>
		<link>http://www.rockpapershotgun.com/2008/03/03/what-is-section-8/#comment-28468</link>
		<dc:creator>martin</dc:creator>
		<pubDate>Tue, 04 Mar 2008 11:34:37 +0000</pubDate>
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		<description>yet another team-multiplayer scifi shooter. i hope they realize that team-multiplayer sells best with real-time settings like bf2 or COD4. scifi needs a great single player to hook people.

but hey what do i know. i hope they can deliver, i love scifi. but normally it is always the same cheap tv scifi stereotypes. why don&#039;t they make a game with nano disassembler weapons, minds uploaded into weapon systems, weapon systems the size of a fluff that poison an enemy...</description>
		<content:encoded><![CDATA[<p>yet another team-multiplayer scifi shooter. i hope they realize that team-multiplayer sells best with real-time settings like bf2 or COD4. scifi needs a great single player to hook people.</p>
<p>but hey what do i know. i hope they can deliver, i love scifi. but normally it is always the same cheap tv scifi stereotypes. why don&#8217;t they make a game with nano disassembler weapons, minds uploaded into weapon systems, weapon systems the size of a fluff that poison an enemy&#8230;
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		<title>By: sigma83</title>
		<link>http://www.rockpapershotgun.com/2008/03/03/what-is-section-8/#comment-28440</link>
		<dc:creator>sigma83</dc:creator>
		<pubDate>Tue, 04 Mar 2008 09:06:45 +0000</pubDate>
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		<description>I&#039;m with Kast. What&#039;s wrong with single player? Half Life, Portal, etc. Me wantsies.</description>
		<content:encoded><![CDATA[<p>I&#8217;m with Kast. What&#8217;s wrong with single player? Half Life, Portal, etc. Me wantsies.
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		<title>By: Charlie</title>
		<link>http://www.rockpapershotgun.com/2008/03/03/what-is-section-8/#comment-28438</link>
		<dc:creator>Charlie</dc:creator>
		<pubDate>Tue, 04 Mar 2008 08:47:12 +0000</pubDate>
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		<description>So, am I the only Hitman reader whose heart soared at the thought I might get to play Dogwelder or, better still, Bueno Excelente? 

What a disappointment.</description>
		<content:encoded><![CDATA[<p>So, am I the only Hitman reader whose heart soared at the thought I might get to play Dogwelder or, better still, Bueno Excelente? </p>
<p>What a disappointment.
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		<title>By: Kast</title>
		<link>http://www.rockpapershotgun.com/2008/03/03/what-is-section-8/#comment-28436</link>
		<dc:creator>Kast</dc:creator>
		<pubDate>Tue, 04 Mar 2008 08:39:10 +0000</pubDate>
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		<description>Yeah, what people said. Character design is uninspired. Somewhere between Iron Man and Space Marines. And multiplayer... no. Where are the single player FPS action games with riveting, roller coaster story-lines?

Other people ruin games.</description>
		<content:encoded><![CDATA[<p>Yeah, what people said. Character design is uninspired. Somewhere between Iron Man and Space Marines. And multiplayer&#8230; no. Where are the single player FPS action games with riveting, roller coaster story-lines?</p>
<p>Other people ruin games.
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		<title>By: Caiman</title>
		<link>http://www.rockpapershotgun.com/2008/03/03/what-is-section-8/#comment-28418</link>
		<dc:creator>Caiman</dc:creator>
		<pubDate>Tue, 04 Mar 2008 04:14:23 +0000</pubDate>
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		<description>One of these days, they need a press release that says &quot;We&#039;re not terribly excited by this game.  It&#039;s the same old crap as you&#039;ve seen before, but hell someone is paying us to write it so perhaps you&#039;ll buy it.&quot;</description>
		<content:encoded><![CDATA[<p>One of these days, they need a press release that says &#8220;We&#8217;re not terribly excited by this game.  It&#8217;s the same old crap as you&#8217;ve seen before, but hell someone is paying us to write it so perhaps you&#8217;ll buy it.&#8221;
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		<title>By: Flint</title>
		<link>http://www.rockpapershotgun.com/2008/03/03/what-is-section-8/#comment-28415</link>
		<dc:creator>Flint</dc:creator>
		<pubDate>Tue, 04 Mar 2008 03:30:47 +0000</pubDate>
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		<description>I was actually getting very interested when I saw the sci-fi themed screenshot and the letters FPS, but that &quot;multiplayer&quot; bit then shot down all my interests brutally and violently.</description>
		<content:encoded><![CDATA[<p>I was actually getting very interested when I saw the sci-fi themed screenshot and the letters FPS, but that &#8220;multiplayer&#8221; bit then shot down all my interests brutally and violently.
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		<title>By: Brokenbroll</title>
		<link>http://www.rockpapershotgun.com/2008/03/03/what-is-section-8/#comment-28413</link>
		<dc:creator>Brokenbroll</dc:creator>
		<pubDate>Tue, 04 Mar 2008 02:29:05 +0000</pubDate>
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		<description>&quot;Looks terribly generic character wise&quot;

I question your understanding of the word generic.</description>
		<content:encoded><![CDATA[<p>&#8220;Looks terribly generic character wise&#8221;</p>
<p>I question your understanding of the word generic.
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		<title>By: ReturnToNull</title>
		<link>http://www.rockpapershotgun.com/2008/03/03/what-is-section-8/#comment-28410</link>
		<dc:creator>ReturnToNull</dc:creator>
		<pubDate>Tue, 04 Mar 2008 01:22:14 +0000</pubDate>
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		<description>Alec said the magic word (Planetside) so my interest is pure, true, and hopeful. I would kill for it done well.</description>
		<content:encoded><![CDATA[<p>Alec said the magic word (Planetside) so my interest is pure, true, and hopeful. I would kill for it done well.
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