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	<title>Comments on: Instant Instant Action</title>
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	<link>http://www.rockpapershotgun.com/2008/03/07/instant-instant-action/</link>
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		<title>By: Al3xand3r</title>
		<link>http://www.rockpapershotgun.com/2008/03/07/instant-instant-action/#comment-57621</link>
		<dc:creator>Al3xand3r</dc:creator>
		<pubDate>Sun, 15 Jun 2008 20:33:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1270#comment-57621</guid>
		<description>It does have it. Unless I somehow got in a closed beta. I can play it fine and it rocks already. Now waiting for more maps and the chance to purchase the thing once Instant Action goes out of beta and garners bigger audience to ensure I can always find matches. I still wish I could buy it and play it stand alone outside the browser (I know it can run fullscreen) but I guess they&#039;ve done a pretty good job of making a &quot;mere&quot; website act as something analogus to the Steam platform. No way to check server pings and such though... Hopefully a future feature.</description>
		<content:encoded><![CDATA[<p>It does have it. Unless I somehow got in a closed beta. I can play it fine and it rocks already. Now waiting for more maps and the chance to purchase the thing once Instant Action goes out of beta and garners bigger audience to ensure I can always find matches. I still wish I could buy it and play it stand alone outside the browser (I know it can run fullscreen) but I guess they&#8217;ve done a pretty good job of making a &#8220;mere&#8221; website act as something analogus to the Steam platform. No way to check server pings and such though&#8230; Hopefully a future feature.
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		<title>By: renter</title>
		<link>http://www.rockpapershotgun.com/2008/03/07/instant-instant-action/#comment-57620</link>
		<dc:creator>renter</dc:creator>
		<pubDate>Sun, 15 Jun 2008 20:28:15 +0000</pubDate>
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		<description>the stinken website dosent have fallen empire legiond</description>
		<content:encoded><![CDATA[<p>the stinken website dosent have fallen empire legiond
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		<title>By: Johnny Law</title>
		<link>http://www.rockpapershotgun.com/2008/03/07/instant-instant-action/#comment-29551</link>
		<dc:creator>Johnny Law</dc:creator>
		<pubDate>Sat, 08 Mar 2008 21:16:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1270#comment-29551</guid>
		<description>I think it&#039;s not as cynical as you are assuming.  The browser is an infrastructure for their games... actually analagous to the sort of service you get from Steam, come to think of it.  A common launch point, a common user-account system, community, updates, store, etc.</description>
		<content:encoded><![CDATA[<p>I think it&#8217;s not as cynical as you are assuming.  The browser is an infrastructure for their games&#8230; actually analagous to the sort of service you get from Steam, come to think of it.  A common launch point, a common user-account system, community, updates, store, etc.
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		<title>By: Meat Circus</title>
		<link>http://www.rockpapershotgun.com/2008/03/07/instant-instant-action/#comment-29530</link>
		<dc:creator>Meat Circus</dc:creator>
		<pubDate>Sat, 08 Mar 2008 16:43:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1270#comment-29530</guid>
		<description>There&#039;s no need for them to be &#039;in&#039; a browser though. They can run full screen, they&#039;ve just been nerfed so that they only run in browser windows.

So they can pretend to be browser games.

Which is utterly pathetic, since they&#039;re not actually running within the browser&#039;s process, they&#039;ve been deliberately crippled just so they can continue with this pretence that they&#039;re something they&#039;re not.

Compounding a lie with deceit, and a little bit of unnecessary crippling. THE FUTURE OF GAMES LOL!

Give me a break.</description>
		<content:encoded><![CDATA[<p>There&#8217;s no need for them to be &#8216;in&#8217; a browser though. They can run full screen, they&#8217;ve just been nerfed so that they only run in browser windows.</p>
<p>So they can pretend to be browser games.</p>
<p>Which is utterly pathetic, since they&#8217;re not actually running within the browser&#8217;s process, they&#8217;ve been deliberately crippled just so they can continue with this pretence that they&#8217;re something they&#8217;re not.</p>
<p>Compounding a lie with deceit, and a little bit of unnecessary crippling. THE FUTURE OF GAMES LOL!</p>
<p>Give me a break.
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		<title>By: Alec Meer</title>
		<link>http://www.rockpapershotgun.com/2008/03/07/instant-instant-action/#comment-29500</link>
		<dc:creator>Alec Meer</dc:creator>
		<pubDate>Sat, 08 Mar 2008 12:09:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1270#comment-29500</guid>
		<description>Because a) they&#039;re based in a browser and b) it&#039;s a beta version. I&#039;m sure platform support will be expanded in time if sufficient demand is perceived.</description>
		<content:encoded><![CDATA[<p>Because a) they&#8217;re based in a browser and b) it&#8217;s a beta version. I&#8217;m sure platform support will be expanded in time if sufficient demand is perceived.
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		<title>By: Meat Circus</title>
		<link>http://www.rockpapershotgun.com/2008/03/07/instant-instant-action/#comment-29498</link>
		<dc:creator>Meat Circus</dc:creator>
		<pubDate>Sat, 08 Mar 2008 11:55:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1270#comment-29498</guid>
		<description>Since these games only work on Windows, and through a small subset of browsers, how are these games &#039;browser based&#039;?
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		<content:encoded><![CDATA[<p>Since these games only work on Windows, and through a small subset of browsers, how are these games &#8216;browser based&#8217;?
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		<title>By: malkav11</title>
		<link>http://www.rockpapershotgun.com/2008/03/07/instant-instant-action/#comment-29486</link>
		<dc:creator>malkav11</dc:creator>
		<pubDate>Sat, 08 Mar 2008 10:15:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1270#comment-29486</guid>
		<description>Wait, Battlefield Heroes is going to be browser-based? I think I missed that part in the previews I&#039;ve been reading.</description>
		<content:encoded><![CDATA[<p>Wait, Battlefield Heroes is going to be browser-based? I think I missed that part in the previews I&#8217;ve been reading.
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		<title>By: Chris R</title>
		<link>http://www.rockpapershotgun.com/2008/03/07/instant-instant-action/#comment-29471</link>
		<dc:creator>Chris R</dc:creator>
		<pubDate>Sat, 08 Mar 2008 03:41:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1270#comment-29471</guid>
		<description>man, this is fun, lol. And the graphics are actually pretty decent looking, I&#039;m impressed. It runs extremely well, try it out. I&#039;m using Firefox btw.</description>
		<content:encoded><![CDATA[<p>man, this is fun, lol. And the graphics are actually pretty decent looking, I&#8217;m impressed. It runs extremely well, try it out. I&#8217;m using Firefox btw.
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		<title>By: Harold</title>
		<link>http://www.rockpapershotgun.com/2008/03/07/instant-instant-action/#comment-29440</link>
		<dc:creator>Harold</dc:creator>
		<pubDate>Fri, 07 Mar 2008 21:21:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1270#comment-29440</guid>
		<description>Facts:
Maxthon, 19 tabs (with heavy duty Digg Netvibes etc), InstantAction on a fluid Marble Madness session, 33 % CPU, 280 MB RAM on a 4 years old Pentium M Acer laptop.

Works like a charm and InstantAction is neat (community stuffs etc). It&#039;s great for gamers, it&#039;s really great for developers why bitching?</description>
		<content:encoded><![CDATA[<p>Facts:<br />
Maxthon, 19 tabs (with heavy duty Digg Netvibes etc), InstantAction on a fluid Marble Madness session, 33 % CPU, 280 MB RAM on a 4 years old Pentium M Acer laptop.</p>
<p>Works like a charm and InstantAction is neat (community stuffs etc). It&#8217;s great for gamers, it&#8217;s really great for developers why bitching?
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		<title>By: Curt</title>
		<link>http://www.rockpapershotgun.com/2008/03/07/instant-instant-action/#comment-29437</link>
		<dc:creator>Curt</dc:creator>
		<pubDate>Fri, 07 Mar 2008 20:57:39 +0000</pubDate>
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		<description>hey, thanks for the review. as to the compulsion, all i can say is level up on marbleblast a few times and the compulsion will eat away all your spare time. :)</description>
		<content:encoded><![CDATA[<p>hey, thanks for the review. as to the compulsion, all i can say is level up on marbleblast a few times and the compulsion will eat away all your spare time. :)
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		<title>By: Marcin</title>
		<link>http://www.rockpapershotgun.com/2008/03/07/instant-instant-action/#comment-29436</link>
		<dc:creator>Marcin</dc:creator>
		<pubDate>Fri, 07 Mar 2008 20:57:36 +0000</pubDate>
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		<description>It&#039;d be a great worktime+travel diversion if ... it worked on a Mac :P

At home I have a backlog already so casual gaming is out, but I&#039;m definitely going to take a look at Fallen Empires when it comes out.</description>
		<content:encoded><![CDATA[<p>It&#8217;d be a great worktime+travel diversion if &#8230; it worked on a Mac :P</p>
<p>At home I have a backlog already so casual gaming is out, but I&#8217;m definitely going to take a look at Fallen Empires when it comes out.
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		<title>By: Wozza</title>
		<link>http://www.rockpapershotgun.com/2008/03/07/instant-instant-action/#comment-29430</link>
		<dc:creator>Wozza</dc:creator>
		<pubDate>Fri, 07 Mar 2008 20:18:43 +0000</pubDate>
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		<description>I messed around with the Torque engine demo, to see how these bods make games, I lasted about 30 seconds.</description>
		<content:encoded><![CDATA[<p>I messed around with the Torque engine demo, to see how these bods make games, I lasted about 30 seconds.
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