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	<title>Comments on: LOTRO To Open The Mines Of Moria</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/03/14/lotro-to-open-the-mines-of-moria/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/03/14/lotro-to-open-the-mines-of-moria/</link>
	<description></description>
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		<item>
		<title>By: pierre</title>
		<link>http://www.rockpapershotgun.com/2008/03/14/lotro-to-open-the-mines-of-moria/comment-page-1/#comment-141532</link>
		<dc:creator>pierre</dc:creator>
		<pubDate>Tue, 03 Feb 2009 12:43:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1328#comment-141532</guid>
		<description>i have a problem when i play the mines of moria i cant enter the door like visible block dont leet me in what to do please can some body help ?</description>
		<content:encoded><![CDATA[<p>i have a problem when i play the mines of moria i cant enter the door like visible block dont leet me in what to do please can some body help ?</p>
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	<item>
		<title>By: Grill</title>
		<link>http://www.rockpapershotgun.com/2008/03/14/lotro-to-open-the-mines-of-moria/comment-page-1/#comment-31761</link>
		<dc:creator>Grill</dc:creator>
		<pubDate>Mon, 17 Mar 2008 11:18:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1328#comment-31761</guid>
		<description>Just to say, I *am* still playing this so if anyone fancies hooking up for some grinding... I&#039;m on Snowbourn and my name&#039;s Warslow Wobbleguts. Add me!</description>
		<content:encoded><![CDATA[<p>Just to say, I *am* still playing this so if anyone fancies hooking up for some grinding&#8230; I&#8217;m on Snowbourn and my name&#8217;s Warslow Wobbleguts. Add me!</p>
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	<item>
		<title>By: Talorc</title>
		<link>http://www.rockpapershotgun.com/2008/03/14/lotro-to-open-the-mines-of-moria/comment-page-1/#comment-31125</link>
		<dc:creator>Talorc</dc:creator>
		<pubDate>Sat, 15 Mar 2008 04:56:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1328#comment-31125</guid>
		<description>To put you out of your misery Scandalon, they are all making jokes about Dwarf Fortress :-)</description>
		<content:encoded><![CDATA[<p>To put you out of your misery Scandalon, they are all making jokes about Dwarf Fortress :-)</p>
]]></content:encoded>
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	<item>
		<title>By: Scandalon</title>
		<link>http://www.rockpapershotgun.com/2008/03/14/lotro-to-open-the-mines-of-moria/comment-page-1/#comment-31095</link>
		<dc:creator>Scandalon</dc:creator>
		<pubDate>Sat, 15 Mar 2008 03:16:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1328#comment-31095</guid>
		<description>I get the feeling about half the comments have jokes in them that are beyond my ken.

Y&#039;all are way too geeky.</description>
		<content:encoded><![CDATA[<p>I get the feeling about half the comments have jokes in them that are beyond my ken.</p>
<p>Y&#8217;all are way too geeky.</p>
]]></content:encoded>
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		<title>By: Janek</title>
		<link>http://www.rockpapershotgun.com/2008/03/14/lotro-to-open-the-mines-of-moria/comment-page-1/#comment-31020</link>
		<dc:creator>Janek</dc:creator>
		<pubDate>Fri, 14 Mar 2008 19:57:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1328#comment-31020</guid>
		<description>They have a cave troll.

In a cage.

Linked to a lever. Outside the locked door.</description>
		<content:encoded><![CDATA[<p>They have a cave troll.</p>
<p>In a cage.</p>
<p>Linked to a lever. Outside the locked door.</p>
]]></content:encoded>
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	<item>
		<title>By: Yargh</title>
		<link>http://www.rockpapershotgun.com/2008/03/14/lotro-to-open-the-mines-of-moria/comment-page-1/#comment-31019</link>
		<dc:creator>Yargh</dc:creator>
		<pubDate>Fri, 14 Mar 2008 19:37:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1328#comment-31019</guid>
		<description>I thought they had Crystal Glass windows, watertight/lockable doors and suspiciously large shower heads?</description>
		<content:encoded><![CDATA[<p>I thought they had Crystal Glass windows, watertight/lockable doors and suspiciously large shower heads?</p>
]]></content:encoded>
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	<item>
		<title>By: PleasingFungus</title>
		<link>http://www.rockpapershotgun.com/2008/03/14/lotro-to-open-the-mines-of-moria/comment-page-1/#comment-31011</link>
		<dc:creator>PleasingFungus</dc:creator>
		<pubDate>Fri, 14 Mar 2008 18:14:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1328#comment-31011</guid>
		<description>But how to deal with the mûmakil?

Also, everyone knows that proper quarters for nobles involve a chasm and a spring-loaded bridge.</description>
		<content:encoded><![CDATA[<p>But how to deal with the mûmakil?</p>
<p>Also, everyone knows that proper quarters for nobles involve a chasm and a spring-loaded bridge.</p>
]]></content:encoded>
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	<item>
		<title>By: El Stevo</title>
		<link>http://www.rockpapershotgun.com/2008/03/14/lotro-to-open-the-mines-of-moria/comment-page-1/#comment-31000</link>
		<dc:creator>El Stevo</dc:creator>
		<pubDate>Fri, 14 Mar 2008 17:37:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1328#comment-31000</guid>
		<description>Well, there would be your mine area where the actual mining went on, but there&#039;d also be living quarters where the dwarves eat and sleep. They&#039;d probably subdivide those into areas for the peasants, and slightly more plush places for the nobles. And there&#039;d probably be a few recreational areas where the dwarves can congregate and party.

Raw materials from the mine wouldn&#039;t be much good as they are, so the dwarves would need workshop areas to create, refine, alter and decorate the materials into useful or tradable objects. I mean, what good is a nugget of adamantine on its own?

The mine would need defending both from outside intruders and creatures you unearthed in the depths, so you&#039;d need barracks areas for the military to train and sleep. Maybe a few ballistas here and there.

Presumably the dwarves want to eat and definitely they want to drink, so apart from trading, they&#039;d need farm areas to grow crops that thrive under ground, such as plump helmets.

Then there&#039;d be the ingenious magma doomsday device rigged up for emergencies, which would be pretty cool to look at in-game, particularly in action.

So there you are, six environments.</description>
		<content:encoded><![CDATA[<p>Well, there would be your mine area where the actual mining went on, but there&#8217;d also be living quarters where the dwarves eat and sleep. They&#8217;d probably subdivide those into areas for the peasants, and slightly more plush places for the nobles. And there&#8217;d probably be a few recreational areas where the dwarves can congregate and party.</p>
<p>Raw materials from the mine wouldn&#8217;t be much good as they are, so the dwarves would need workshop areas to create, refine, alter and decorate the materials into useful or tradable objects. I mean, what good is a nugget of adamantine on its own?</p>
<p>The mine would need defending both from outside intruders and creatures you unearthed in the depths, so you&#8217;d need barracks areas for the military to train and sleep. Maybe a few ballistas here and there.</p>
<p>Presumably the dwarves want to eat and definitely they want to drink, so apart from trading, they&#8217;d need farm areas to grow crops that thrive under ground, such as plump helmets.</p>
<p>Then there&#8217;d be the ingenious magma doomsday device rigged up for emergencies, which would be pretty cool to look at in-game, particularly in action.</p>
<p>So there you are, six environments.</p>
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	<item>
		<title>By: FringeRock</title>
		<link>http://www.rockpapershotgun.com/2008/03/14/lotro-to-open-the-mines-of-moria/comment-page-1/#comment-30997</link>
		<dc:creator>FringeRock</dc:creator>
		<pubDate>Fri, 14 Mar 2008 17:26:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1328#comment-30997</guid>
		<description>touché</description>
		<content:encoded><![CDATA[<p>touché</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Fugazi</title>
		<link>http://www.rockpapershotgun.com/2008/03/14/lotro-to-open-the-mines-of-moria/comment-page-1/#comment-30984</link>
		<dc:creator>Fugazi</dc:creator>
		<pubDate>Fri, 14 Mar 2008 16:28:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1328#comment-30984</guid>
		<description>Mines+light, Mines+no light, Mines+MITHRAL, Mines+Goblins, Mines+Balrog, Mines+Dwarf Corpses

6 thrilling environments!</description>
		<content:encoded><![CDATA[<p>Mines+light, Mines+no light, Mines+MITHRAL, Mines+Goblins, Mines+Balrog, Mines+Dwarf Corpses</p>
<p>6 thrilling environments!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Flint</title>
		<link>http://www.rockpapershotgun.com/2008/03/14/lotro-to-open-the-mines-of-moria/comment-page-1/#comment-30982</link>
		<dc:creator>Flint</dc:creator>
		<pubDate>Fri, 14 Mar 2008 16:26:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1328#comment-30982</guid>
		<description>Hopefully some LOTR-expert can enlighten me, but how exactly can a large underground mine complex have six different &quot;stunning&quot; environments? The films and book gave me the idea that the mines of Moria were, well, mines and that&#039;s that.</description>
		<content:encoded><![CDATA[<p>Hopefully some LOTR-expert can enlighten me, but how exactly can a large underground mine complex have six different &#8220;stunning&#8221; environments? The films and book gave me the idea that the mines of Moria were, well, mines and that&#8217;s that.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: heartless_</title>
		<link>http://www.rockpapershotgun.com/2008/03/14/lotro-to-open-the-mines-of-moria/comment-page-1/#comment-30981</link>
		<dc:creator>heartless_</dc:creator>
		<pubDate>Fri, 14 Mar 2008 16:23:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1328#comment-30981</guid>
		<description>Epic fail IMHO.</description>
		<content:encoded><![CDATA[<p>Epic fail IMHO.</p>
]]></content:encoded>
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