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	<title>Comments on: Protoss, Jim&#8217;s Hands-On With SC2</title>
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	<link>http://www.rockpapershotgun.com/2008/03/14/protoss-jims-hands-on-with-sc2/</link>
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		<title>By: NegativeZero</title>
		<link>http://www.rockpapershotgun.com/2008/03/14/protoss-jims-hands-on-with-sc2/#comment-31648</link>
		<dc:creator>NegativeZero</dc:creator>
		<pubDate>Mon, 17 Mar 2008 00:20:28 +0000</pubDate>
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		<description>Am I the only one that thinks the Thor has an eerie resemblance to the VB-6 König Monster from Macross / Robotech?</description>
		<content:encoded><![CDATA[<p>Am I the only one that thinks the Thor has an eerie resemblance to the VB-6 König Monster from Macross / Robotech?
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		<title>By: sinister agent</title>
		<link>http://www.rockpapershotgun.com/2008/03/14/protoss-jims-hands-on-with-sc2/#comment-31321</link>
		<dc:creator>sinister agent</dc:creator>
		<pubDate>Sat, 15 Mar 2008 17:36:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1326#comment-31321</guid>
		<description>&quot;gg&quot;?  Ew, nerd humour.

It does look rather promising, but I worry about two things - the vastly powerful mega-weapons will turn it into a tedious rebuild-&#039;em-up if they don&#039;t give them significant weaknesses (C&amp;C Tiberian Sun, anyone?), for one thing.  

The other is that while they show off the tactical possibilities and countering attacks in skirmishes, when it comes to a large battle all you can do is throw a mixed army at the enemy and hope for the best.  

The greatest improvements they could make over the original are both in AI - pathfinding and decision making.  It&#039;s useless having all the units be good against a particular enemy if you have to direct each one to target the right enemy manually, or watch them all fire randomly and get slaughtered because the Korean guy at the other end clicked faster than you.  And I won&#039;t be amused if I still have to spend half the game babysitting expensive soldiers who run off into a minefield every time I turn my back for two minutes.

That said, what they&#039;ve done so far looks impressive indeed.  I&#039;m sure I will be scowling at my inferior pc for being unable to run it.</description>
		<content:encoded><![CDATA[<p>&#8220;gg&#8221;?  Ew, nerd humour.</p>
<p>It does look rather promising, but I worry about two things &#8211; the vastly powerful mega-weapons will turn it into a tedious rebuild-&#8217;em-up if they don&#8217;t give them significant weaknesses (C&amp;C Tiberian Sun, anyone?), for one thing.  </p>
<p>The other is that while they show off the tactical possibilities and countering attacks in skirmishes, when it comes to a large battle all you can do is throw a mixed army at the enemy and hope for the best.  </p>
<p>The greatest improvements they could make over the original are both in AI &#8211; pathfinding and decision making.  It&#8217;s useless having all the units be good against a particular enemy if you have to direct each one to target the right enemy manually, or watch them all fire randomly and get slaughtered because the Korean guy at the other end clicked faster than you.  And I won&#8217;t be amused if I still have to spend half the game babysitting expensive soldiers who run off into a minefield every time I turn my back for two minutes.</p>
<p>That said, what they&#8217;ve done so far looks impressive indeed.  I&#8217;m sure I will be scowling at my inferior pc for being unable to run it.
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		<title>By: Dorian Cornelius Jasper</title>
		<link>http://www.rockpapershotgun.com/2008/03/14/protoss-jims-hands-on-with-sc2/#comment-31032</link>
		<dc:creator>Dorian Cornelius Jasper</dc:creator>
		<pubDate>Fri, 14 Mar 2008 22:39:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1326#comment-31032</guid>
		<description>I just noticed you spelled it &quot;ork.&quot;  Well done, Jim.  Row row.  Fight the power.</description>
		<content:encoded><![CDATA[<p>I just noticed you spelled it &#8220;ork.&#8221;  Well done, Jim.  Row row.  Fight the power.
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		<title>By: Larington</title>
		<link>http://www.rockpapershotgun.com/2008/03/14/protoss-jims-hands-on-with-sc2/#comment-31031</link>
		<dc:creator>Larington</dc:creator>
		<pubDate>Fri, 14 Mar 2008 22:31:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1326#comment-31031</guid>
		<description>I just love the fact that Blizzard is a company that is so concerned about its reputation (IE Brand image) that they refuse to put out a product the *developers* aren&#039;t happy with, that scores them all sorts of kudos even if the reason is based in business (But business sense in this case rather than business risk paranoia).

And it means their games tend to be all sorts of polish - All the material I keep seeing for SC2 validates that this game will also be all sorts of polish.

And I can&#039;t wait to get the box, open the box, install the game, and not emerge from my room for a week.</description>
		<content:encoded><![CDATA[<p>I just love the fact that Blizzard is a company that is so concerned about its reputation (IE Brand image) that they refuse to put out a product the *developers* aren&#8217;t happy with, that scores them all sorts of kudos even if the reason is based in business (But business sense in this case rather than business risk paranoia).</p>
<p>And it means their games tend to be all sorts of polish &#8211; All the material I keep seeing for SC2 validates that this game will also be all sorts of polish.</p>
<p>And I can&#8217;t wait to get the box, open the box, install the game, and not emerge from my room for a week.
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		<title>By: sana</title>
		<link>http://www.rockpapershotgun.com/2008/03/14/protoss-jims-hands-on-with-sc2/#comment-31029</link>
		<dc:creator>sana</dc:creator>
		<pubDate>Fri, 14 Mar 2008 22:25:08 +0000</pubDate>
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		<description>I think I&#039;ve read it somewhere that many people of the old StarCraft team left Blizzard since then. Regarding this fact and the balancing problems they have at World of Warcraft, although I&#039;m not sure whether I should compare MMO balancing to the RTS kind, I fear that StarCraft 2 might turn out to be quite the disappointment and not live up to the classic&#039;s fame.

It looks great, though, yes it does.</description>
		<content:encoded><![CDATA[<p>I think I&#8217;ve read it somewhere that many people of the old StarCraft team left Blizzard since then. Regarding this fact and the balancing problems they have at World of Warcraft, although I&#8217;m not sure whether I should compare MMO balancing to the RTS kind, I fear that StarCraft 2 might turn out to be quite the disappointment and not live up to the classic&#8217;s fame.</p>
<p>It looks great, though, yes it does.
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		<title>By: sigma83</title>
		<link>http://www.rockpapershotgun.com/2008/03/14/protoss-jims-hands-on-with-sc2/#comment-30992</link>
		<dc:creator>sigma83</dc:creator>
		<pubDate>Fri, 14 Mar 2008 17:11:22 +0000</pubDate>
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		<description>Zerg tech trees? There&#039;s a sunken colony, what else is there?</description>
		<content:encoded><![CDATA[<p>Zerg tech trees? There&#8217;s a sunken colony, what else is there?
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		<title>By: neoanderthal</title>
		<link>http://www.rockpapershotgun.com/2008/03/14/protoss-jims-hands-on-with-sc2/#comment-30952</link>
		<dc:creator>neoanderthal</dc:creator>
		<pubDate>Fri, 14 Mar 2008 14:46:30 +0000</pubDate>
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		<description>@sigma83, I agree with your assessment of the marine. I&#039;ve always had good luck with squads of marines and supporting SCVs. Always had the best luck with the terrans, and the worst with the protoss.
I just found the zerg and protoss tech trees to be a bit too deep for me.</description>
		<content:encoded><![CDATA[<p>@sigma83, I agree with your assessment of the marine. I&#8217;ve always had good luck with squads of marines and supporting SCVs. Always had the best luck with the terrans, and the worst with the protoss.<br />
I just found the zerg and protoss tech trees to be a bit too deep for me.
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		<title>By: Cyren</title>
		<link>http://www.rockpapershotgun.com/2008/03/14/protoss-jims-hands-on-with-sc2/#comment-30926</link>
		<dc:creator>Cyren</dc:creator>
		<pubDate>Fri, 14 Mar 2008 13:31:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1326#comment-30926</guid>
		<description>&lt;blockquote&gt;Signaty revealed that Blizzard have “some really interesting plans for Battlenet, and plans for single player and Battlenet.” &lt;/blockquote&gt;

I guess he&#039;s referring to achievements here?  Or could he be alluding to a co-op &quot;single player&quot; Starcraft campaign that I keep dreaming about?</description>
		<content:encoded><![CDATA[<blockquote><p>Signaty revealed that Blizzard have “some really interesting plans for Battlenet, and plans for single player and Battlenet.” </p></blockquote>
<p>I guess he&#8217;s referring to achievements here?  Or could he be alluding to a co-op &#8220;single player&#8221; Starcraft campaign that I keep dreaming about?
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		<title>By: matt</title>
		<link>http://www.rockpapershotgun.com/2008/03/14/protoss-jims-hands-on-with-sc2/#comment-30906</link>
		<dc:creator>matt</dc:creator>
		<pubDate>Fri, 14 Mar 2008 12:36:11 +0000</pubDate>
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		<description>SC2 does look more and more promising every time i check back on it or it comes by in the news.. I was such a big fan for such a long time of the orignal Stracraft, i can&#039;t wait to get my hands on this one, and the everlasting fun it promises..</description>
		<content:encoded><![CDATA[<p>SC2 does look more and more promising every time i check back on it or it comes by in the news.. I was such a big fan for such a long time of the orignal Stracraft, i can&#8217;t wait to get my hands on this one, and the everlasting fun it promises..
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		<title>By: Anthony Damiani</title>
		<link>http://www.rockpapershotgun.com/2008/03/14/protoss-jims-hands-on-with-sc2/#comment-30892</link>
		<dc:creator>Anthony Damiani</dc:creator>
		<pubDate>Fri, 14 Mar 2008 11:26:38 +0000</pubDate>
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		<description>I could have sworn I saw this exact footage during the initial promo material, albeit in Korean.</description>
		<content:encoded><![CDATA[<p>I could have sworn I saw this exact footage during the initial promo material, albeit in Korean.
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		<title>By: Seniath</title>
		<link>http://www.rockpapershotgun.com/2008/03/14/protoss-jims-hands-on-with-sc2/#comment-30891</link>
		<dc:creator>Seniath</dc:creator>
		<pubDate>Fri, 14 Mar 2008 11:26:12 +0000</pubDate>
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		<description>After the sudden influx of SC2 related news the last few days, I decided to reinstall SC...only to discover to my horror that I don&#039;t have the CD Key with me here in Leeds. Luckily, I&#039;ll be able to nab it at the weekend when I go home, but still...

Also, we had a 9m Terran trailer on Wednesday, a 9m Protoss trailer yesterday...here&#039;s hoping for a 9m Zerg one today?

Edit: Oh, this is an old trailer :(.</description>
		<content:encoded><![CDATA[<p>After the sudden influx of SC2 related news the last few days, I decided to reinstall SC&#8230;only to discover to my horror that I don&#8217;t have the CD Key with me here in Leeds. Luckily, I&#8217;ll be able to nab it at the weekend when I go home, but still&#8230;</p>
<p>Also, we had a 9m Terran trailer on Wednesday, a 9m Protoss trailer yesterday&#8230;here&#8217;s hoping for a 9m Zerg one today?</p>
<p>Edit: Oh, this is an old trailer :(.
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		<title>By: Phil</title>
		<link>http://www.rockpapershotgun.com/2008/03/14/protoss-jims-hands-on-with-sc2/#comment-30889</link>
		<dc:creator>Phil</dc:creator>
		<pubDate>Fri, 14 Mar 2008 11:21:53 +0000</pubDate>
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		<description>I&#039;m willing to bet everyone who&#039;s posted here, in fact, anyone who has visited or even heard of this site could beat me at Starcraft - I just lazily turtle till the nukes show up. 

More relevantly, this game just keeps looking better and better.</description>
		<content:encoded><![CDATA[<p>I&#8217;m willing to bet everyone who&#8217;s posted here, in fact, anyone who has visited or even heard of this site could beat me at Starcraft &#8211; I just lazily turtle till the nukes show up. </p>
<p>More relevantly, this game just keeps looking better and better.
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