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	<title>Comments on: Thanks Gametrailers! Special: Starcraft 2</title>
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	<link>http://www.rockpapershotgun.com/2008/03/17/thanks-gametrailers-special-starcraft-2/</link>
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		<title>By: Omnibus: March 16th - 22nd &#124; Rock, Paper, Shotgun: Pretentious, moi?</title>
		<link>http://www.rockpapershotgun.com/2008/03/17/thanks-gametrailers-special-starcraft-2/#comment-32832</link>
		<dc:creator>Omnibus: March 16th - 22nd &#124; Rock, Paper, Shotgun: Pretentious, moi?</dc:creator>
		<pubDate>Sat, 22 Mar 2008 14:52:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1345#comment-32832</guid>
		<description>[...] Far Cry 2 looks interesting. Shakycam bollocks. Jim reposts Batman trailer, also discusses game. Starcraft 2 trailer bonanza. Thank GameTrailers, tbh. Lovely Red Alert 3 [...]</description>
		<content:encoded><![CDATA[<p>[...] Far Cry 2 looks interesting. Shakycam bollocks. Jim reposts Batman trailer, also discusses game. Starcraft 2 trailer bonanza. Thank GameTrailers, tbh. Lovely Red Alert 3 [...]
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		<title>By: Radiant</title>
		<link>http://www.rockpapershotgun.com/2008/03/17/thanks-gametrailers-special-starcraft-2/#comment-32150</link>
		<dc:creator>Radiant</dc:creator>
		<pubDate>Tue, 18 Mar 2008 23:32:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1345#comment-32150</guid>
		<description>Whoa that was like Time Commander on acid.

It was actually pretty coherent I was expecting masses and masses of configurations of units but it was pretty straight forward.</description>
		<content:encoded><![CDATA[<p>Whoa that was like Time Commander on acid.</p>
<p>It was actually pretty coherent I was expecting masses and masses of configurations of units but it was pretty straight forward.
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		<title>By: ryan in exile</title>
		<link>http://www.rockpapershotgun.com/2008/03/17/thanks-gametrailers-special-starcraft-2/#comment-32116</link>
		<dc:creator>ryan in exile</dc:creator>
		<pubDate>Tue, 18 Mar 2008 20:30:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1345#comment-32116</guid>
		<description>from gametrailers, more sincere than usual: yr welcome.  Patrick (our guy) did a great job on asking of questions and our new editor Marco busted out some nice after effects, esp. in the art interview.</description>
		<content:encoded><![CDATA[<p>from gametrailers, more sincere than usual: yr welcome.  Patrick (our guy) did a great job on asking of questions and our new editor Marco busted out some nice after effects, esp. in the art interview.
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		<title>By: LongFred</title>
		<link>http://www.rockpapershotgun.com/2008/03/17/thanks-gametrailers-special-starcraft-2/#comment-31973</link>
		<dc:creator>LongFred</dc:creator>
		<pubDate>Tue, 18 Mar 2008 13:14:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1345#comment-31973</guid>
		<description>There you go:

http://gsi.gomtv.com/match/

Click the VOD buttons. It&#039;s some invitational, commented in English.</description>
		<content:encoded><![CDATA[<p>There you go:</p>
<p><a href="http://gsi.gomtv.com/match/" rel="nofollow">http://gsi.gomtv.com/match/</a></p>
<p>Click the VOD buttons. It&#8217;s some invitational, commented in English.
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		<title>By: Radiant</title>
		<link>http://www.rockpapershotgun.com/2008/03/17/thanks-gametrailers-special-starcraft-2/#comment-31972</link>
		<dc:creator>Radiant</dc:creator>
		<pubDate>Tue, 18 Mar 2008 13:11:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1345#comment-31972</guid>
		<description>Anybody have a link to a video of Korean sc players?</description>
		<content:encoded><![CDATA[<p>Anybody have a link to a video of Korean sc players?
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		<title>By: sigma83</title>
		<link>http://www.rockpapershotgun.com/2008/03/17/thanks-gametrailers-special-starcraft-2/#comment-31911</link>
		<dc:creator>sigma83</dc:creator>
		<pubDate>Tue, 18 Mar 2008 09:39:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1345#comment-31911</guid>
		<description>Ensnare was fantastic, especially on air units or as an ad hoc stealth detector. I&#039;ll agree it doesn&#039;t quite live up to the defiler tho.

Mind, spawn broodling was just evil to bust out on a siege tank formation.</description>
		<content:encoded><![CDATA[<p>Ensnare was fantastic, especially on air units or as an ad hoc stealth detector. I&#8217;ll agree it doesn&#8217;t quite live up to the defiler tho.</p>
<p>Mind, spawn broodling was just evil to bust out on a siege tank formation.
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		<title>By: Optimaximal</title>
		<link>http://www.rockpapershotgun.com/2008/03/17/thanks-gametrailers-special-starcraft-2/#comment-31908</link>
		<dc:creator>Optimaximal</dc:creator>
		<pubDate>Tue, 18 Mar 2008 09:09:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1345#comment-31908</guid>
		<description>They&#039;ll still have hero units (remember Raynor, Kerrigan, Tassadul etc. from the original?).  They just won&#039;t be the XP-led buffers that they were in WC3.

This also has bad connotations - the good thing about the hereoes in WC3 was they could survive a pasting due to their special abilities (and they just resurrected anyway) - SC was always infuriating when the heroes died and failed your mission as, despite their raised hitpoints/damage/energy ratings, they&#039;re just normal units.

It&#039;s also good to see the Queen being some use now.  It was such a useless unit in the original until you got the Infest Command Center upgrade and even then she was hard to use.</description>
		<content:encoded><![CDATA[<p>They&#8217;ll still have hero units (remember Raynor, Kerrigan, Tassadul etc. from the original?).  They just won&#8217;t be the XP-led buffers that they were in WC3.</p>
<p>This also has bad connotations &#8211; the good thing about the hereoes in WC3 was they could survive a pasting due to their special abilities (and they just resurrected anyway) &#8211; SC was always infuriating when the heroes died and failed your mission as, despite their raised hitpoints/damage/energy ratings, they&#8217;re just normal units.</p>
<p>It&#8217;s also good to see the Queen being some use now.  It was such a useless unit in the original until you got the Infest Command Center upgrade and even then she was hard to use.
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		<title>By: sigma83</title>
		<link>http://www.rockpapershotgun.com/2008/03/17/thanks-gametrailers-special-starcraft-2/#comment-31905</link>
		<dc:creator>sigma83</dc:creator>
		<pubDate>Tue, 18 Mar 2008 08:43:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1345#comment-31905</guid>
		<description>they have &#039;super-units&#039; tho, which are the Thor, Mothership and Queen. They don&#039;t gain EXP like the WarCraft versions but they&#039;re equivalent-ish.

The Terran Air Cavalry concept excites me like a small child with chocolate. My three great loves of RTS games: Infantry, Air units, and space marines: TOGETHER. It&#039;s like a dream only I woke up and the dream came with me.

Pretty much everything about the Terrans I&#039;ve heard so far I like. Infantry drop pods? Transforming walker/fliers? Stealth bombers? Turret constructing ships? Area bombardment battlecruisers? More powerful siege tanks? HP upgrades for marines? Landing dropships? (more a thematic argument than a functional one, but COME ON)

I&#039;m salivating. ROCK AND ROLL! (cocks gauss rifle)</description>
		<content:encoded><![CDATA[<p>they have &#8216;super-units&#8217; tho, which are the Thor, Mothership and Queen. They don&#8217;t gain EXP like the WarCraft versions but they&#8217;re equivalent-ish.</p>
<p>The Terran Air Cavalry concept excites me like a small child with chocolate. My three great loves of RTS games: Infantry, Air units, and space marines: TOGETHER. It&#8217;s like a dream only I woke up and the dream came with me.</p>
<p>Pretty much everything about the Terrans I&#8217;ve heard so far I like. Infantry drop pods? Transforming walker/fliers? Stealth bombers? Turret constructing ships? Area bombardment battlecruisers? More powerful siege tanks? HP upgrades for marines? Landing dropships? (more a thematic argument than a functional one, but COME ON)</p>
<p>I&#8217;m salivating. ROCK AND ROLL! (cocks gauss rifle)
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		<title>By: Flint</title>
		<link>http://www.rockpapershotgun.com/2008/03/17/thanks-gametrailers-special-starcraft-2/#comment-31897</link>
		<dc:creator>Flint</dc:creator>
		<pubDate>Tue, 18 Mar 2008 08:08:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1345#comment-31897</guid>
		<description>I really liked the hero units in WC3 (IMO one of the best features of the game), but I don&#039;t think they&#039;d fit in the Starcraft universe. I wasn&#039;t expecting them to pop up in SC2 anyway.

Is the zerg comparison video promising another zerg demonstration video coming up soon, similar to the terran and protoss ones?</description>
		<content:encoded><![CDATA[<p>I really liked the hero units in WC3 (IMO one of the best features of the game), but I don&#8217;t think they&#8217;d fit in the Starcraft universe. I wasn&#8217;t expecting them to pop up in SC2 anyway.</p>
<p>Is the zerg comparison video promising another zerg demonstration video coming up soon, similar to the terran and protoss ones?
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		<title>By: luckystriker</title>
		<link>http://www.rockpapershotgun.com/2008/03/17/thanks-gametrailers-special-starcraft-2/#comment-31895</link>
		<dc:creator>luckystriker</dc:creator>
		<pubDate>Tue, 18 Mar 2008 06:35:16 +0000</pubDate>
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		<description>Have you guys ever seen Korean Stacraft progamers play each other on live TV? Their micro/macro is mind-blowing and it&#039;s actually makes for some pretty exciting viewing (as opposed to watching amateurs, where games are sloooow). With the original Starcraft, no one at Blizzard ever thought what these guys are doing would ever have been possible. SC2 is Blizzard&#039;s attempt at updating SC for the e-sports community. Really looking forward to it.</description>
		<content:encoded><![CDATA[<p>Have you guys ever seen Korean Stacraft progamers play each other on live TV? Their micro/macro is mind-blowing and it&#8217;s actually makes for some pretty exciting viewing (as opposed to watching amateurs, where games are sloooow). With the original Starcraft, no one at Blizzard ever thought what these guys are doing would ever have been possible. SC2 is Blizzard&#8217;s attempt at updating SC for the e-sports community. Really looking forward to it.
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		<title>By: heartless_</title>
		<link>http://www.rockpapershotgun.com/2008/03/17/thanks-gametrailers-special-starcraft-2/#comment-31886</link>
		<dc:creator>heartless_</dc:creator>
		<pubDate>Tue, 18 Mar 2008 02:02:54 +0000</pubDate>
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		<description>At least we all agree that they need to get it perfect or face Armageddon.</description>
		<content:encoded><![CDATA[<p>At least we all agree that they need to get it perfect or face Armageddon.
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		<title>By: Down Rodeo</title>
		<link>http://www.rockpapershotgun.com/2008/03/17/thanks-gametrailers-special-starcraft-2/#comment-31882</link>
		<dc:creator>Down Rodeo</dc:creator>
		<pubDate>Tue, 18 Mar 2008 01:15:07 +0000</pubDate>
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		<description>I wonder if they&#039;re still implementing the unit caps in the same way, I mean having pylons, supply depots and overlords as buildings/units that increase the maximum number of units you can have. That slightly annoyed me, especially as Overlords could be taken out by a squad of Valkyries if you weren&#039;t careful, but then I never really did play as the Zerg. And I suppose, how else would you limit massive rushes at the start? (Where the Zerg are limited to merely being &#039;big&#039; :D )</description>
		<content:encoded><![CDATA[<p>I wonder if they&#8217;re still implementing the unit caps in the same way, I mean having pylons, supply depots and overlords as buildings/units that increase the maximum number of units you can have. That slightly annoyed me, especially as Overlords could be taken out by a squad of Valkyries if you weren&#8217;t careful, but then I never really did play as the Zerg. And I suppose, how else would you limit massive rushes at the start? (Where the Zerg are limited to merely being &#8216;big&#8217; :D )
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