By John Walker on March 20th, 2008 at 12:26 pm.
With all the moaning and bitching about the PC of late, it’s a relief to hear EA championing the format. According to a recent Eurogamer article, EA say that the consoles still can’t keep up with the real-time strategy.
“Console RTS design has come a long way, but I don’t know if you will be able to lead design of a true RTS, which is so inherently reliant on the mouse and keyboard combination, on the console. It’s one of the reasons we don’t do cross platform play – the way RTS’ [sic] are meant to be played, the PC guys would be so much faster.”
This is all being said to suggest that next year’s Red Alert 3 will be cross-platform, but even this early on EA are stating it won’t compare to the PC version.
“What our team has done with the new radial interface in C&C3 Kane’s Wrath is leaps and bounds beyond that. It’s still not close to a PC, but it shows we can keep improving and that’s something our team is dedicated to continue to strive towards.”