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	<title>Comments on: Mythos: Open Beta Coming Soon</title>
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	<link>http://www.rockpapershotgun.com/2008/03/28/mythos-open-beta-coming-soon/</link>
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		<title>By: Protaris</title>
		<link>http://www.rockpapershotgun.com/2008/03/28/mythos-open-beta-coming-soon/#comment-35220</link>
		<dc:creator>Protaris</dc:creator>
		<pubDate>Mon, 31 Mar 2008 08:34:07 +0000</pubDate>
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		<description>I hope there will be a closed online mode, without cheats and hacks!</description>
		<content:encoded><![CDATA[<p>I hope there will be a closed online mode, without cheats and hacks!
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		<title>By: Jiki</title>
		<link>http://www.rockpapershotgun.com/2008/03/28/mythos-open-beta-coming-soon/#comment-34832</link>
		<dc:creator>Jiki</dc:creator>
		<pubDate>Sun, 30 Mar 2008 00:40:16 +0000</pubDate>
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		<description>It would be so ironic if this would turn out more popular than Hellgate.</description>
		<content:encoded><![CDATA[<p>It would be so ironic if this would turn out more popular than Hellgate.
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		<title>By: malkav11</title>
		<link>http://www.rockpapershotgun.com/2008/03/28/mythos-open-beta-coming-soon/#comment-34596</link>
		<dc:creator>malkav11</dc:creator>
		<pubDate>Sat, 29 Mar 2008 08:50:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1417#comment-34596</guid>
		<description>I didn&#039;t find closed beta at all hard to get into. Seemed like they were handing invites out like candy. It&#039;s definitely way better than Dungeon Runners was in beta (can&#039;t speak to release, which I haven&#039;t played). In fact, it&#039;s ridiculously good for a free Diablo clone. And I think there&#039;s supposedly kind of a storyline, although it&#039;s not very emphatic, to be sure. I agree that emphasizing that sort of direction would improve things, but the basic kill-loot-and-level-up play formula has served many a game well enough.</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t find closed beta at all hard to get into. Seemed like they were handing invites out like candy. It&#8217;s definitely way better than Dungeon Runners was in beta (can&#8217;t speak to release, which I haven&#8217;t played). In fact, it&#8217;s ridiculously good for a free Diablo clone. And I think there&#8217;s supposedly kind of a storyline, although it&#8217;s not very emphatic, to be sure. I agree that emphasizing that sort of direction would improve things, but the basic kill-loot-and-level-up play formula has served many a game well enough.
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		<title>By: Flint</title>
		<link>http://www.rockpapershotgun.com/2008/03/28/mythos-open-beta-coming-soon/#comment-34584</link>
		<dc:creator>Flint</dc:creator>
		<pubDate>Sat, 29 Mar 2008 06:25:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1417#comment-34584</guid>
		<description>Eh, I like the fact that they&#039;re making stuff like this with a more cartoony look. Much more eyepleasing IMO and doesn&#039;t get tiresome after a while (like Diablo 2 has started to for me).</description>
		<content:encoded><![CDATA[<p>Eh, I like the fact that they&#8217;re making stuff like this with a more cartoony look. Much more eyepleasing IMO and doesn&#8217;t get tiresome after a while (like Diablo 2 has started to for me).
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		<title>By: Inglorion</title>
		<link>http://www.rockpapershotgun.com/2008/03/28/mythos-open-beta-coming-soon/#comment-34551</link>
		<dc:creator>Inglorion</dc:creator>
		<pubDate>Fri, 28 Mar 2008 23:40:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1417#comment-34551</guid>
		<description>Visually it looks too WOW-like, IMO, with it&#039;s bright colors and all. Wish they would gor for something a bit more gritty, kind of like how Diablo looked.

And I wonder what they had to pay for mythos.com ...</description>
		<content:encoded><![CDATA[<p>Visually it looks too WOW-like, IMO, with it&#8217;s bright colors and all. Wish they would gor for something a bit more gritty, kind of like how Diablo looked.</p>
<p>And I wonder what they had to pay for mythos.com &#8230;
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		<title>By: bleeps</title>
		<link>http://www.rockpapershotgun.com/2008/03/28/mythos-open-beta-coming-soon/#comment-34550</link>
		<dc:creator>bleeps</dc:creator>
		<pubDate>Fri, 28 Mar 2008 23:33:24 +0000</pubDate>
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		<description>So how&#039;s the make-money-from-hard-labor thing going to work? Cash shop for premium features? In-game ads?</description>
		<content:encoded><![CDATA[<p>So how&#8217;s the make-money-from-hard-labor thing going to work? Cash shop for premium features? In-game ads?
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		<title>By: yoho</title>
		<link>http://www.rockpapershotgun.com/2008/03/28/mythos-open-beta-coming-soon/#comment-34482</link>
		<dc:creator>yoho</dc:creator>
		<pubDate>Fri, 28 Mar 2008 17:44:03 +0000</pubDate>
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		<description>Latest patch added mild racial bonuses I thought</description>
		<content:encoded><![CDATA[<p>Latest patch added mild racial bonuses I thought
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		<title>By: RichPowers</title>
		<link>http://www.rockpapershotgun.com/2008/03/28/mythos-open-beta-coming-soon/#comment-34459</link>
		<dc:creator>RichPowers</dc:creator>
		<pubDate>Fri, 28 Mar 2008 16:03:40 +0000</pubDate>
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		<description>Interesting choice of classes, especially if they will be the only three at release. At first I thought the game was leaning towards having lots of highly-specialized classes (as a pyromancer and bloodletter) at the expense of branching class trees. But Wikipedia informs me that this is not the case.

Also, I think it’s interesting that each class will have different minions; in most RPGs, minion control is reserved for a few classes at most.

Looks like a fantastic game though, certainly better than Hellgate: London</description>
		<content:encoded><![CDATA[<p>Interesting choice of classes, especially if they will be the only three at release. At first I thought the game was leaning towards having lots of highly-specialized classes (as a pyromancer and bloodletter) at the expense of branching class trees. But Wikipedia informs me that this is not the case.</p>
<p>Also, I think it’s interesting that each class will have different minions; in most RPGs, minion control is reserved for a few classes at most.</p>
<p>Looks like a fantastic game though, certainly better than Hellgate: London
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		<title>By: Ghiest</title>
		<link>http://www.rockpapershotgun.com/2008/03/28/mythos-open-beta-coming-soon/#comment-34394</link>
		<dc:creator>Ghiest</dc:creator>
		<pubDate>Fri, 28 Mar 2008 11:03:05 +0000</pubDate>
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		<description>Actually it&#039;s pretty shockingly bad really, not the game ... but the total lack of direction within the game.  Zero story line sets it apart from Diablo (and it&#039;s clones) if it had a decent storyline then it might have been a playable game.

You find yourself endless wandering around doing pretty much nothing. aimlessly wandering the land looking for a bit of gold and exp.  The whole hub for groups ect doesn&#039;t work wel either imo for a iso game, and hasn&#039;t since Ultima Online.</description>
		<content:encoded><![CDATA[<p>Actually it&#8217;s pretty shockingly bad really, not the game &#8230; but the total lack of direction within the game.  Zero story line sets it apart from Diablo (and it&#8217;s clones) if it had a decent storyline then it might have been a playable game.</p>
<p>You find yourself endless wandering around doing pretty much nothing. aimlessly wandering the land looking for a bit of gold and exp.  The whole hub for groups ect doesn&#8217;t work wel either imo for a iso game, and hasn&#8217;t since Ultima Online.
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		<title>By: Baltech</title>
		<link>http://www.rockpapershotgun.com/2008/03/28/mythos-open-beta-coming-soon/#comment-34392</link>
		<dc:creator>Baltech</dc:creator>
		<pubDate>Fri, 28 Mar 2008 10:49:24 +0000</pubDate>
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		<description>It&#039;s got to be one of the best DiabloII clones around. Still in Beta and it already looks and feels quite good. So far I&#039;ve only done single play but it gets the DII flow quite right. Its fluent, fast paced and considerably crunchy. 

I&#039;m not so shure about the whole MMO aspect of it yet. I did not have any incentive yet for grouping. Also, if it can keep its appeal over a longer period remains to be seen.

Still, for no money this is a great little timekiller.</description>
		<content:encoded><![CDATA[<p>It&#8217;s got to be one of the best DiabloII clones around. Still in Beta and it already looks and feels quite good. So far I&#8217;ve only done single play but it gets the DII flow quite right. Its fluent, fast paced and considerably crunchy. </p>
<p>I&#8217;m not so shure about the whole MMO aspect of it yet. I did not have any incentive yet for grouping. Also, if it can keep its appeal over a longer period remains to be seen.</p>
<p>Still, for no money this is a great little timekiller.
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		<title>By: RiptoR</title>
		<link>http://www.rockpapershotgun.com/2008/03/28/mythos-open-beta-coming-soon/#comment-34385</link>
		<dc:creator>RiptoR</dc:creator>
		<pubDate>Fri, 28 Mar 2008 10:11:02 +0000</pubDate>
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		<description>I&#039;m in the closed beta of Mythos, and the first time I played it, I  played for 8 hours non-stop. Reminds me a lot of Fate, but with a lot of improvements.</description>
		<content:encoded><![CDATA[<p>I&#8217;m in the closed beta of Mythos, and the first time I played it, I  played for 8 hours non-stop. Reminds me a lot of Fate, but with a lot of improvements.
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		<title>By: woop</title>
		<link>http://www.rockpapershotgun.com/2008/03/28/mythos-open-beta-coming-soon/#comment-34383</link>
		<dc:creator>woop</dc:creator>
		<pubDate>Fri, 28 Mar 2008 10:06:17 +0000</pubDate>
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		<description>I&#039;ve been on the Mythos beta for a while.  Very smooth indeed, never had a problem, and it gives you that Diablo-esque hit you might be needing.

However it is a little one-dimensional, and I found the lack of narrative (such as you might find in Diablo) to reduce the longevity of the experience.

Although maybe that&#039;s all you want from this kind of game?  Perhaps it is like me criticizing a kettle for only boiling water.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been on the Mythos beta for a while.  Very smooth indeed, never had a problem, and it gives you that Diablo-esque hit you might be needing.</p>
<p>However it is a little one-dimensional, and I found the lack of narrative (such as you might find in Diablo) to reduce the longevity of the experience.</p>
<p>Although maybe that&#8217;s all you want from this kind of game?  Perhaps it is like me criticizing a kettle for only boiling water.
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