<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: 7 Minutes: HyperNihilistic Indie Platformer</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/03/31/7-minutes-hypernihilistic-indie-platformer/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/03/31/7-minutes-hypernihilistic-indie-platformer/</link>
	<description></description>
	<lastBuildDate>Sun, 22 Nov 2009 01:36:31 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Scott</title>
		<link>http://www.rockpapershotgun.com/2008/03/31/7-minutes-hypernihilistic-indie-platformer/comment-page-1/#comment-60510</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Mon, 23 Jun 2008 04:47:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1438#comment-60510</guid>
		<description>Definitely can&#039;t get past the third or fourth screen, the one where it forks.  I went up and there doesn&#039;t appear to be any way out of that screen, and I cannot make the jump/fall for the lower route, I hit the spikes no matter what I do.  Is there some mystical double jump or other controls that I&#039;m missing?</description>
		<content:encoded><![CDATA[<p>Definitely can&#8217;t get past the third or fourth screen, the one where it forks.  I went up and there doesn&#8217;t appear to be any way out of that screen, and I cannot make the jump/fall for the lower route, I hit the spikes no matter what I do.  Is there some mystical double jump or other controls that I&#8217;m missing?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: chesh</title>
		<link>http://www.rockpapershotgun.com/2008/03/31/7-minutes-hypernihilistic-indie-platformer/comment-page-1/#comment-49156</link>
		<dc:creator>chesh</dc:creator>
		<pubDate>Tue, 20 May 2008 05:50:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1438#comment-49156</guid>
		<description>This really just goes to show how far behind I am on my feeds. I actually enjoyed it quite a lot less once I got through to the credits.</description>
		<content:encoded><![CDATA[<p>This really just goes to show how far behind I am on my feeds. I actually enjoyed it quite a lot less once I got through to the credits.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joe</title>
		<link>http://www.rockpapershotgun.com/2008/03/31/7-minutes-hypernihilistic-indie-platformer/comment-page-1/#comment-38947</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Fri, 11 Apr 2008 22:02:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1438#comment-38947</guid>
		<description>@ April
I&#039;d not read - I&#039;d go for a Fallout 2 speed run. 

Or boil seven eggs.</description>
		<content:encoded><![CDATA[<p>@ April<br />
I&#8217;d not read &#8211; I&#8217;d go for a Fallout 2 speed run. </p>
<p>Or boil seven eggs.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Minerva</title>
		<link>http://www.rockpapershotgun.com/2008/03/31/7-minutes-hypernihilistic-indie-platformer/comment-page-1/#comment-36624</link>
		<dc:creator>Minerva</dc:creator>
		<pubDate>Fri, 04 Apr 2008 19:14:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1438#comment-36624</guid>
		<description>This is like when someone tells you a crappy joke.  You sit there staring at them like they are stupid and they say, &quot;You don&#039;t get it....&quot;

No, I get it, it&#039;s just stupid.

This game is stupid, there is nothing to get.  It&#039;s a crappy platformer with a shitty ending.  It&#039;s not &quot;art&quot; anymore then publishing a book with incomplete sentences and blank pages is art.  The only thing it is, is original.  But guess what, every day I take a crap and it is different then the day before.  It may be original, but it is still feces.</description>
		<content:encoded><![CDATA[<p>This is like when someone tells you a crappy joke.  You sit there staring at them like they are stupid and they say, &#8220;You don&#8217;t get it&#8230;.&#8221;</p>
<p>No, I get it, it&#8217;s just stupid.</p>
<p>This game is stupid, there is nothing to get.  It&#8217;s a crappy platformer with a shitty ending.  It&#8217;s not &#8220;art&#8221; anymore then publishing a book with incomplete sentences and blank pages is art.  The only thing it is, is original.  But guess what, every day I take a crap and it is different then the day before.  It may be original, but it is still feces.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: April</title>
		<link>http://www.rockpapershotgun.com/2008/03/31/7-minutes-hypernihilistic-indie-platformer/comment-page-1/#comment-36341</link>
		<dc:creator>April</dc:creator>
		<pubDate>Fri, 04 Apr 2008 05:41:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1438#comment-36341</guid>
		<description>I like what this game taught me. If I have seven minutes to wait before I die I&#039;m gonna read a book.</description>
		<content:encoded><![CDATA[<p>I like what this game taught me. If I have seven minutes to wait before I die I&#8217;m gonna read a book.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mar</title>
		<link>http://www.rockpapershotgun.com/2008/03/31/7-minutes-hypernihilistic-indie-platformer/comment-page-1/#comment-36302</link>
		<dc:creator>Mar</dc:creator>
		<pubDate>Fri, 04 Apr 2008 02:14:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1438#comment-36302</guid>
		<description>I liked the game. It took me two tries to get the ending but it was worth the 14 minutes of play. Its pretty easy when you know what to do.</description>
		<content:encoded><![CDATA[<p>I liked the game. It took me two tries to get the ending but it was worth the 14 minutes of play. Its pretty easy when you know what to do.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hidden_7</title>
		<link>http://www.rockpapershotgun.com/2008/03/31/7-minutes-hypernihilistic-indie-platformer/comment-page-1/#comment-36032</link>
		<dc:creator>Hidden_7</dc:creator>
		<pubDate>Thu, 03 Apr 2008 08:51:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1438#comment-36032</guid>
		<description>Some spoilers, be warned

Question for the people who &quot;completed&quot; it both ways. Do you consider having &quot;won&quot; if you stay in the room, thus complete it and get the credits, or make it to the &quot;end&quot; having not &quot;completed&quot; the game, but in defiance at least &quot;beaten&quot; it? For me it&#039;s the latter. I&#039;d much rather get an existential reading than a buddhist one out of this, but it seems that that is the Wrong reading.</description>
		<content:encoded><![CDATA[<p>Some spoilers, be warned</p>
<p>Question for the people who &#8220;completed&#8221; it both ways. Do you consider having &#8220;won&#8221; if you stay in the room, thus complete it and get the credits, or make it to the &#8220;end&#8221; having not &#8220;completed&#8221; the game, but in defiance at least &#8220;beaten&#8221; it? For me it&#8217;s the latter. I&#8217;d much rather get an existential reading than a buddhist one out of this, but it seems that that is the Wrong reading.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jonathon Halliwell</title>
		<link>http://www.rockpapershotgun.com/2008/03/31/7-minutes-hypernihilistic-indie-platformer/comment-page-1/#comment-35909</link>
		<dc:creator>Jonathon Halliwell</dc:creator>
		<pubDate>Wed, 02 Apr 2008 15:25:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1438#comment-35909</guid>
		<description>I had to touch the blue thing, and out of sheer frustration at how much of a bastard the game was I had to complete it</description>
		<content:encoded><![CDATA[<p>I had to touch the blue thing, and out of sheer frustration at how much of a bastard the game was I had to complete it</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hypocee</title>
		<link>http://www.rockpapershotgun.com/2008/03/31/7-minutes-hypernihilistic-indie-platformer/comment-page-1/#comment-35703</link>
		<dc:creator>Hypocee</dc:creator>
		<pubDate>Tue, 01 Apr 2008 18:31:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1438#comment-35703</guid>
		<description>Smee: That &quot;hero actually doing evil&quot; game you describe may well exist already, but if not it is coming soon. I apologise most humbly for the preciousness of not giving its name or even creator, but it&#039;s such a HUGE spoiler that even I, with my virtual immunity to spoilification, balk at spreading it.</description>
		<content:encoded><![CDATA[<p>Smee: That &#8220;hero actually doing evil&#8221; game you describe may well exist already, but if not it is coming soon. I apologise most humbly for the preciousness of not giving its name or even creator, but it&#8217;s such a HUGE spoiler that even I, with my virtual immunity to spoilification, balk at spreading it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2008/03/31/7-minutes-hypernihilistic-indie-platformer/comment-page-1/#comment-35700</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Tue, 01 Apr 2008 18:12:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1438#comment-35700</guid>
		<description>Actually, I may write more on this, as I&#039;ve changed my take a little.

(It&#039;s a Buddhist game, innit?)

KG</description>
		<content:encoded><![CDATA[<p>Actually, I may write more on this, as I&#8217;ve changed my take a little.</p>
<p>(It&#8217;s a Buddhist game, innit?)</p>
<p>KG</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Synnah</title>
		<link>http://www.rockpapershotgun.com/2008/03/31/7-minutes-hypernihilistic-indie-platformer/comment-page-1/#comment-35695</link>
		<dc:creator>Synnah</dc:creator>
		<pubDate>Tue, 01 Apr 2008 18:07:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1438#comment-35695</guid>
		<description>&lt;i&gt;well, it’s kind of clever to get the player to wait 7 minutes in the same room, doing something else(i.e. playing contra 4 on the ds in my case)&lt;/i&gt;

Super Paper Mario makes you do that at one point. Only you can&#039;t really do something else, as you have to hold right on the d-pad for a good 10 minutes.  I was at least able to walk around the house, thanks to the Wii&#039;s wireless controller.</description>
		<content:encoded><![CDATA[<p><i>well, it’s kind of clever to get the player to wait 7 minutes in the same room, doing something else(i.e. playing contra 4 on the ds in my case)</i></p>
<p>Super Paper Mario makes you do that at one point. Only you can&#8217;t really do something else, as you have to hold right on the d-pad for a good 10 minutes.  I was at least able to walk around the house, thanks to the Wii&#8217;s wireless controller.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: El Stevo</title>
		<link>http://www.rockpapershotgun.com/2008/03/31/7-minutes-hypernihilistic-indie-platformer/comment-page-1/#comment-35685</link>
		<dc:creator>El Stevo</dc:creator>
		<pubDate>Tue, 01 Apr 2008 17:40:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1438#comment-35685</guid>
		<description>A game where you have to do nothing for seven minutes to win. Snore.</description>
		<content:encoded><![CDATA[<p>A game where you have to do nothing for seven minutes to win. Snore.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

<!-- Dynamic page generated in 0.193 seconds. -->
<!-- Cached page generated by WP-Super-Cache on 2009-11-22 01:47:53 -->
