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	<title>Comments on: SPACE PREVIEW: Mass Effect</title>
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	<link>http://www.rockpapershotgun.com/2008/04/01/spacepreview-mass-effect/</link>
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		<title>By: Lambo</title>
		<link>http://www.rockpapershotgun.com/2008/04/01/spacepreview-mass-effect/comment-page-1/#comment-35966</link>
		<dc:creator>Lambo</dc:creator>
		<pubDate>Wed, 02 Apr 2008 19:59:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1443#comment-35966</guid>
		<description>Did You know that as well as Mass effect coming out on may the 6th that is also the day Bertie Ahern, the irish Taoiseach, resigns from his position?

.....Well now you do!</description>
		<content:encoded><![CDATA[<p>Did You know that as well as Mass effect coming out on may the 6th that is also the day Bertie Ahern, the irish Taoiseach, resigns from his position?</p>
<p>&#8230;..Well now you do!</p>
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		<title>By: Vagabond</title>
		<link>http://www.rockpapershotgun.com/2008/04/01/spacepreview-mass-effect/comment-page-1/#comment-35801</link>
		<dc:creator>Vagabond</dc:creator>
		<pubDate>Wed, 02 Apr 2008 06:32:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1443#comment-35801</guid>
		<description>Whilst Jade Empire did tend to be more evil = rude greedy arrogant jerk, that is at least a kung-fu movie stereotype and it gets much better towards the end of the game.

*** MASSIVE JADE EMPIRE SPOILERS ***

If you follow the evil path and manage to take control of Death&#039;s Hand you have the option of &lt;strike&gt;mind raping&lt;/strike&gt; er, spirit binding your followers that disagree with your decision, making them fully aware of the actions they are taking but unable to do anything that you don&#039;t want them to do.

That seemed pretty &quot;actually&quot; evil to me. 

*** SPOILERS END ***

My main gripe with Mass Effect is that the good and ruthless paths are so similar I gave up early into my second playthrough, because I wasn&#039;t seeing anything different.

Should&#039;ve gone ruthless first playthrough I guess.</description>
		<content:encoded><![CDATA[<p>Whilst Jade Empire did tend to be more evil = rude greedy arrogant jerk, that is at least a kung-fu movie stereotype and it gets much better towards the end of the game.</p>
<p>*** MASSIVE JADE EMPIRE SPOILERS ***</p>
<p>If you follow the evil path and manage to take control of Death&#8217;s Hand you have the option of <strike>mind raping</strike> er, spirit binding your followers that disagree with your decision, making them fully aware of the actions they are taking but unable to do anything that you don&#8217;t want them to do.</p>
<p>That seemed pretty &#8220;actually&#8221; evil to me. </p>
<p>*** SPOILERS END ***</p>
<p>My main gripe with Mass Effect is that the good and ruthless paths are so similar I gave up early into my second playthrough, because I wasn&#8217;t seeing anything different.</p>
<p>Should&#8217;ve gone ruthless first playthrough I guess.</p>
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		<title>By: Jody Macgregor</title>
		<link>http://www.rockpapershotgun.com/2008/04/01/spacepreview-mass-effect/comment-page-1/#comment-35761</link>
		<dc:creator>Jody Macgregor</dc:creator>
		<pubDate>Tue, 01 Apr 2008 23:11:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1443#comment-35761</guid>
		<description>I&#039;m the other one who hates the combat in KOTOR.</description>
		<content:encoded><![CDATA[<p>I&#8217;m the other one who hates the combat in KOTOR.</p>
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		<title>By: Stromko</title>
		<link>http://www.rockpapershotgun.com/2008/04/01/spacepreview-mass-effect/comment-page-1/#comment-35748</link>
		<dc:creator>Stromko</dc:creator>
		<pubDate>Tue, 01 Apr 2008 22:11:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1443#comment-35748</guid>
		<description>Sorry for the double post but I was too late to add to my first. I would like to point out I largely agree with JR&#039;s post, the dearth of downloadable content has been disappointing and long stretches of gameplay in Mass Effect lack narrative and feeling(are &quot;empty&quot;). 

Those narratively empty sections are almost entirely optional, side stories. Some side missions don&#039;t reach a satisfying conclusion. The &quot;Bring Down the Sky&quot; downloadable content left me cold, apparently they only brought in the original voice actor for the two Shepards (male/female) and no one else, so don&#039;t expect to spend some more quality time with your Krogan buddy or that wonderfully dorky Quarian chick.

I think it&#039;s a good game but it&#039;s definitely not the second coming. It has some excellent moments but it&#039;s not the best open-world RPG ever. Their focus on making a trilogy has seemingly aborted any real effort toward expansions.</description>
		<content:encoded><![CDATA[<p>Sorry for the double post but I was too late to add to my first. I would like to point out I largely agree with JR&#8217;s post, the dearth of downloadable content has been disappointing and long stretches of gameplay in Mass Effect lack narrative and feeling(are &#8220;empty&#8221;). </p>
<p>Those narratively empty sections are almost entirely optional, side stories. Some side missions don&#8217;t reach a satisfying conclusion. The &#8220;Bring Down the Sky&#8221; downloadable content left me cold, apparently they only brought in the original voice actor for the two Shepards (male/female) and no one else, so don&#8217;t expect to spend some more quality time with your Krogan buddy or that wonderfully dorky Quarian chick.</p>
<p>I think it&#8217;s a good game but it&#8217;s definitely not the second coming. It has some excellent moments but it&#8217;s not the best open-world RPG ever. Their focus on making a trilogy has seemingly aborted any real effort toward expansions.</p>
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		<title>By: Stromko</title>
		<link>http://www.rockpapershotgun.com/2008/04/01/spacepreview-mass-effect/comment-page-1/#comment-35738</link>
		<dc:creator>Stromko</dc:creator>
		<pubDate>Tue, 01 Apr 2008 21:41:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1443#comment-35738</guid>
		<description>I actually liked the fighting. Near the end of my first playthrough I&#039;d kitted out my sniper rifle to be a high-explosive CANNON. It was quite possibly better than the Mako cannon. They would&#039;ve done well to make the more interesting upgrades such as that available earlier on, in my opinion. The only reason I even got access to stuff like that on my first playthrough was that I&#039;d exhausted all the side stories and achieved a pretty high level.

Certain classes were definitely disadvantaged in combat and especially frustrating. I played through as a straight soldier my first time, a shooty character with heavy armor and durability is &#039;easy&#039; mode and focused Biotic / Tech users are just necessary support classes. Nice to have them as your allies, but as your allies lack the aggression necessary to be proper shooty-types, it&#039;s best to fill out that role yourself unless you&#039;re looking for a particularly challenging playthrough.

You could also drift into especially hard missions without any warning. They&#039;re between a rock and a hard place on that one, they can&#039;t very well make every class as good at combat or someone will complain they&#039;re all the same, and they can&#039;t make every fight equally challenging per your level or it&#039;ll take the same heat Elder Scrolls: Oblivion did.

Just for the record, not everyone likes Battlestar Galactica. I find it relentlessly depressing, a universe I /don&#039;t/ want to visit. Perhaps I&#039;m just in it for escapism rather than a reflection of our own, disturbing times. Guilty as charged, bring me more blue women!</description>
		<content:encoded><![CDATA[<p>I actually liked the fighting. Near the end of my first playthrough I&#8217;d kitted out my sniper rifle to be a high-explosive CANNON. It was quite possibly better than the Mako cannon. They would&#8217;ve done well to make the more interesting upgrades such as that available earlier on, in my opinion. The only reason I even got access to stuff like that on my first playthrough was that I&#8217;d exhausted all the side stories and achieved a pretty high level.</p>
<p>Certain classes were definitely disadvantaged in combat and especially frustrating. I played through as a straight soldier my first time, a shooty character with heavy armor and durability is &#8216;easy&#8217; mode and focused Biotic / Tech users are just necessary support classes. Nice to have them as your allies, but as your allies lack the aggression necessary to be proper shooty-types, it&#8217;s best to fill out that role yourself unless you&#8217;re looking for a particularly challenging playthrough.</p>
<p>You could also drift into especially hard missions without any warning. They&#8217;re between a rock and a hard place on that one, they can&#8217;t very well make every class as good at combat or someone will complain they&#8217;re all the same, and they can&#8217;t make every fight equally challenging per your level or it&#8217;ll take the same heat Elder Scrolls: Oblivion did.</p>
<p>Just for the record, not everyone likes Battlestar Galactica. I find it relentlessly depressing, a universe I /don&#8217;t/ want to visit. Perhaps I&#8217;m just in it for escapism rather than a reflection of our own, disturbing times. Guilty as charged, bring me more blue women!</p>
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		<title>By: Pidesco</title>
		<link>http://www.rockpapershotgun.com/2008/04/01/spacepreview-mass-effect/comment-page-1/#comment-35715</link>
		<dc:creator>Pidesco</dc:creator>
		<pubDate>Tue, 01 Apr 2008 20:00:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1443#comment-35715</guid>
		<description>This is the only Bioware RPG I haven&#039;t played, and I have to say that if it is more of the same from Bioware as I infer from the article I might just give this a pass. Which would be a first since NWN&#039;s expansions. I mean, NWN&#039;s OC was blandness in RPG form, ditto for KOTOR (apart from the setting, that is), and JE, while not completely bland, the combat system was stupidly simple. 

Where has the daring Bioware gone, I wonder? It better be working on Dragon Age.</description>
		<content:encoded><![CDATA[<p>This is the only Bioware RPG I haven&#8217;t played, and I have to say that if it is more of the same from Bioware as I infer from the article I might just give this a pass. Which would be a first since NWN&#8217;s expansions. I mean, NWN&#8217;s OC was blandness in RPG form, ditto for KOTOR (apart from the setting, that is), and JE, while not completely bland, the combat system was stupidly simple. </p>
<p>Where has the daring Bioware gone, I wonder? It better be working on Dragon Age.</p>
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		<title>By: Butler`</title>
		<link>http://www.rockpapershotgun.com/2008/04/01/spacepreview-mass-effect/comment-page-1/#comment-35711</link>
		<dc:creator>Butler`</dc:creator>
		<pubDate>Tue, 01 Apr 2008 19:15:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1443#comment-35711</guid>
		<description>etho, absolute mirror of you there.

I expected a mediocre experience and got a damn fine one that gripped me through to the end (rare - i still haven&#039;t completed bioshock tbh).

I also enjoyed the action-orientated RPG combat, and found it far more enjoyable than the KOTOR system.

No chance of playing it on PC though, as Mr Vexor points out, there&#039;s a certain city that needs to be liberated around that time...</description>
		<content:encoded><![CDATA[<p>etho, absolute mirror of you there.</p>
<p>I expected a mediocre experience and got a damn fine one that gripped me through to the end (rare &#8211; i still haven&#8217;t completed bioshock tbh).</p>
<p>I also enjoyed the action-orientated RPG combat, and found it far more enjoyable than the KOTOR system.</p>
<p>No chance of playing it on PC though, as Mr Vexor points out, there&#8217;s a certain city that needs to be liberated around that time&#8230;</p>
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		<title>By: Vexor</title>
		<link>http://www.rockpapershotgun.com/2008/04/01/spacepreview-mass-effect/comment-page-1/#comment-35707</link>
		<dc:creator>Vexor</dc:creator>
		<pubDate>Tue, 01 Apr 2008 18:53:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1443#comment-35707</guid>
		<description>Beginning of May? I&#039;ll be waist deep in GTAIV. With that said I&#039;ve played through Mass Effect on the highest difficulty setting with no aim adjustment and was still disappointed in the &quot;challenge&quot;. The game was just to damn easy. I don&#039;t think the story was terrible, certainly better then a few (*cough Crysis*).  

As etho points out, if you don&#039;t get &quot;over-hyped&quot; the game is pretty solid. Even my gf played through it (4 times!).</description>
		<content:encoded><![CDATA[<p>Beginning of May? I&#8217;ll be waist deep in GTAIV. With that said I&#8217;ve played through Mass Effect on the highest difficulty setting with no aim adjustment and was still disappointed in the &#8220;challenge&#8221;. The game was just to damn easy. I don&#8217;t think the story was terrible, certainly better then a few (*cough Crysis*).  </p>
<p>As etho points out, if you don&#8217;t get &#8220;over-hyped&#8221; the game is pretty solid. Even my gf played through it (4 times!).</p>
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		<title>By: etho</title>
		<link>http://www.rockpapershotgun.com/2008/04/01/spacepreview-mass-effect/comment-page-1/#comment-35698</link>
		<dc:creator>etho</dc:creator>
		<pubDate>Tue, 01 Apr 2008 18:09:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1443#comment-35698</guid>
		<description>Mass Effect is a pretty damn good game, but the trick is to not get too worked up about it. Prior to it&#039;s console release, it was being treated like the second coming of, i dunno, Star Wars? Something like that? Anyway, it came out and it was good, but not perfect and was therefore consider a disappointment. But it is good. And, having the 360 backlash to temper expectations I bet it gets a reasonably fair shake when released on the PC.

A disclaimer: I liked the combat. I think I&#039;m the only one, but then, I&#039;m the only one that hated the combat in KOTOR, so there you go.</description>
		<content:encoded><![CDATA[<p>Mass Effect is a pretty damn good game, but the trick is to not get too worked up about it. Prior to it&#8217;s console release, it was being treated like the second coming of, i dunno, Star Wars? Something like that? Anyway, it came out and it was good, but not perfect and was therefore consider a disappointment. But it is good. And, having the 360 backlash to temper expectations I bet it gets a reasonably fair shake when released on the PC.</p>
<p>A disclaimer: I liked the combat. I think I&#8217;m the only one, but then, I&#8217;m the only one that hated the combat in KOTOR, so there you go.</p>
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		<title>By: Cradok</title>
		<link>http://www.rockpapershotgun.com/2008/04/01/spacepreview-mass-effect/comment-page-1/#comment-35693</link>
		<dc:creator>Cradok</dc:creator>
		<pubDate>Tue, 01 Apr 2008 17:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1443#comment-35693</guid>
		<description>I&#039;m looking forward to actually getting to play this without having it freeze every sixty seconds and/or whenever I save...

The 360 is a wonderful beast, when it&#039;s not being deeply shit...</description>
		<content:encoded><![CDATA[<p>I&#8217;m looking forward to actually getting to play this without having it freeze every sixty seconds and/or whenever I save&#8230;</p>
<p>The 360 is a wonderful beast, when it&#8217;s not being deeply shit&#8230;</p>
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		<title>By: Down Rodeo</title>
		<link>http://www.rockpapershotgun.com/2008/04/01/spacepreview-mass-effect/comment-page-1/#comment-35692</link>
		<dc:creator>Down Rodeo</dc:creator>
		<pubDate>Tue, 01 Apr 2008 17:54:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1443#comment-35692</guid>
		<description>I quite liked Jade Empire. I felt that in that it fell into a &quot;Good/Bad/Greedy&quot; sort of choice, in that you could be nice (help them for free), attempt to extort people for more money (I helped you now PAY ME!) or not help them in the first instance and murder them.

Trying not to spoil anything (probably failing so look away now) the endings AFAIR fell into those categories as well. Though in the game as in the ending the Greedy is somewhat evil.</description>
		<content:encoded><![CDATA[<p>I quite liked Jade Empire. I felt that in that it fell into a &#8220;Good/Bad/Greedy&#8221; sort of choice, in that you could be nice (help them for free), attempt to extort people for more money (I helped you now PAY ME!) or not help them in the first instance and murder them.</p>
<p>Trying not to spoil anything (probably failing so look away now) the endings AFAIR fell into those categories as well. Though in the game as in the ending the Greedy is somewhat evil.</p>
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		<title>By: Noc</title>
		<link>http://www.rockpapershotgun.com/2008/04/01/spacepreview-mass-effect/comment-page-1/#comment-35684</link>
		<dc:creator>Noc</dc:creator>
		<pubDate>Tue, 01 Apr 2008 17:36:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1443#comment-35684</guid>
		<description>The Sex-Time Event (see what I did there?) in God of War generated some interesting moments.  

&quot;. . . &quot;
&quot;What are you doing?&quot; 
&quot;He&#039;s having sex.&quot;
&quot;. . . &quot;
&quot;This is stupid.&quot; 
&quot;I&#039;m doing it for the orbs!&quot;

Also: STE?  More like STD!  Hot damn, I&#039;m on a roll today.</description>
		<content:encoded><![CDATA[<p>The Sex-Time Event (see what I did there?) in God of War generated some interesting moments.  </p>
<p>&#8220;. . . &#8221;<br />
&#8220;What are you doing?&#8221;<br />
&#8220;He&#8217;s having sex.&#8221;<br />
&#8220;. . . &#8221;<br />
&#8220;This is stupid.&#8221;<br />
&#8220;I&#8217;m doing it for the orbs!&#8221;</p>
<p>Also: STE?  More like STD!  Hot damn, I&#8217;m on a roll today.</p>
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