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	<title>Comments on: CCP&#8217;s Torfi Frans Olafsson On The Future Of Eve</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/04/02/ccps-torfi-frans-olafsson-on-the-future-of-eve/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/04/02/ccps-torfi-frans-olafsson-on-the-future-of-eve/</link>
	<description></description>
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		<title>By: the badger full of silly people</title>
		<link>http://www.rockpapershotgun.com/2008/04/02/ccps-torfi-frans-olafsson-on-the-future-of-eve/comment-page-2/#comment-47945</link>
		<dc:creator>the badger full of silly people</dc:creator>
		<pubDate>Thu, 15 May 2008 12:37:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1448#comment-47945</guid>
		<description>what are you talking about all of you?????????
this will defenetly destroy the game!
its just that the need for real isk ccp has is bigger than the virtual one...
im sure it will be full of 11-16years old kids in a year
dam...thats can be called &quot;permanent death if in station&quot;
ill miss the comfortable belly of my pod..... :(</description>
		<content:encoded><![CDATA[<p>what are you talking about all of you?????????<br />
this will defenetly destroy the game!<br />
its just that the need for real isk ccp has is bigger than the virtual one&#8230;<br />
im sure it will be full of 11-16years old kids in a year<br />
dam&#8230;thats can be called &#8220;permanent death if in station&#8221;<br />
ill miss the comfortable belly of my pod&#8230;.. :(</p>
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		<title>By: star</title>
		<link>http://www.rockpapershotgun.com/2008/04/02/ccps-torfi-frans-olafsson-on-the-future-of-eve/comment-page-2/#comment-41484</link>
		<dc:creator>star</dc:creator>
		<pubDate>Tue, 22 Apr 2008 15:46:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1448#comment-41484</guid>
		<description>Ahh srry about these second post, but had a thought. Think will allso be cool to be able to design oure corp/alliance uniforms. you know what im talking about ;)</description>
		<content:encoded><![CDATA[<p>Ahh srry about these second post, but had a thought. Think will allso be cool to be able to design oure corp/alliance uniforms. you know what im talking about ;)</p>
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		<title>By: quasidog</title>
		<link>http://www.rockpapershotgun.com/2008/04/02/ccps-torfi-frans-olafsson-on-the-future-of-eve/comment-page-2/#comment-40210</link>
		<dc:creator>quasidog</dc:creator>
		<pubDate>Thu, 17 Apr 2008 01:12:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1448#comment-40210</guid>
		<description>About time! ;p   Honestly the biggest hole in Eve is the lack of depth outside of spaceship flight.  It might not be much but having a character than can move around a bit and interact will add a whole new dimension to the game that it has been lacking.</description>
		<content:encoded><![CDATA[<p>About time! ;p   Honestly the biggest hole in Eve is the lack of depth outside of spaceship flight.  It might not be much but having a character than can move around a bit and interact will add a whole new dimension to the game that it has been lacking.</p>
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		<title>By: star</title>
		<link>http://www.rockpapershotgun.com/2008/04/02/ccps-torfi-frans-olafsson-on-the-future-of-eve/comment-page-2/#comment-39735</link>
		<dc:creator>star</dc:creator>
		<pubDate>Tue, 15 Apr 2008 14:07:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1448#comment-39735</guid>
		<description>Oh man theres so manny implications here like:
-could we go shot a dude in station if he hides there (under aggro law and all that-new pvp mode, new portable weaponds, new skills for those, some auto turrets to act as concord......-I&#039;d vote for that),
- if im in a bar and a friend is under attack out in space would I have to pay the bar-tender, run all way to ship, and then undock and go pewpew, or just &quot;teleport&quot; to ship&#039;s capsule?, 
-buysness: I understand that it will be possible to have markets and stuff ownd in stations. would that bring isk in? if so doesit gonna be another &quot;rich get richer&quot; or it wil be more based on players imagination to attract people in she/he&#039;s bar (damn sounds like &quot;second life&quot;-sorry about that but as a new player I&#039;d be bombarder by cool, expensive to build locations from older players, mackeng it impossible for me to get it started.....

It&#039;s pretty cool and all that but there things that must be considerd.  Oh love the fact that you went for realistic humanoid proportions, was scared I&#039;ll see wow in space .... you know orcs, farry&#039;s flying harbinger&#039;s.... that kind of nightmare.</description>
		<content:encoded><![CDATA[<p>Oh man theres so manny implications here like:<br />
-could we go shot a dude in station if he hides there (under aggro law and all that-new pvp mode, new portable weaponds, new skills for those, some auto turrets to act as concord&#8230;&#8230;-I&#8217;d vote for that),<br />
- if im in a bar and a friend is under attack out in space would I have to pay the bar-tender, run all way to ship, and then undock and go pewpew, or just &#8220;teleport&#8221; to ship&#8217;s capsule?,<br />
-buysness: I understand that it will be possible to have markets and stuff ownd in stations. would that bring isk in? if so doesit gonna be another &#8220;rich get richer&#8221; or it wil be more based on players imagination to attract people in she/he&#8217;s bar (damn sounds like &#8220;second life&#8221;-sorry about that but as a new player I&#8217;d be bombarder by cool, expensive to build locations from older players, mackeng it impossible for me to get it started&#8230;..</p>
<p>It&#8217;s pretty cool and all that but there things that must be considerd.  Oh love the fact that you went for realistic humanoid proportions, was scared I&#8217;ll see wow in space &#8230;. you know orcs, farry&#8217;s flying harbinger&#8217;s&#8230;. that kind of nightmare.</p>
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		<title>By: Ant</title>
		<link>http://www.rockpapershotgun.com/2008/04/02/ccps-torfi-frans-olafsson-on-the-future-of-eve/comment-page-2/#comment-39642</link>
		<dc:creator>Ant</dc:creator>
		<pubDate>Tue, 15 Apr 2008 09:51:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1448#comment-39642</guid>
		<description>idiots, fuck new content when you have a buggy product.
morons, do something about lag and bugs, fuck this shiny shit
stupid cunts</description>
		<content:encoded><![CDATA[<p>idiots, fuck new content when you have a buggy product.<br />
morons, do something about lag and bugs, fuck this shiny shit<br />
stupid cunts</p>
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		<title>By: Jura Mizodando</title>
		<link>http://www.rockpapershotgun.com/2008/04/02/ccps-torfi-frans-olafsson-on-the-future-of-eve/comment-page-2/#comment-39313</link>
		<dc:creator>Jura Mizodando</dc:creator>
		<pubDate>Mon, 14 Apr 2008 01:34:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1448#comment-39313</guid>
		<description>arqueturus says:

&quot;That’s odd roB, because I have a very exact picture of what mine will look like - the same as when I was originally creating my Avatar.&quot;

Unfortunately for some, you will have to completely redefine your character&#039;s face and outfit in the new system, in an all-new character definer.  You can try to make it as similar to your old 2D portrait as you can, if you want, or you can (as I will) enjoy an opportunity to try something else.

I&#039;m looking forward to this expansion.  It&#039;ll be interesting to see how CCP changes their screenshots of the game.  Currently it&#039;s all spacecraft &amp; space backgrounds.  Will it be men &amp; women in bars afterwards?

As for those thinking that the entire ambulation upgrade is a waste of time... CCP has to add features in order to add customers.  If they simply fix what&#039;s there, how do they market that?  &quot;EVE Online - now with loads of bugs FIXED!!!&quot;  Doesn&#039;t sound so snappy.

There are small bugs - for example, you say &quot;dock&quot; and your ship ambles up to the station and bangs into it, without actually docking.  Would be great to fix those silly little ones.  But - I  would love it if they would fix these huge, rather fundamental things though -

1) missiles &amp; laser weapons shoot straight through objects towards their target (space stations... asteroids... other players&#039; ships) changing this would allow you to hide behind an asteroid... making combat in an asteroid belt much more interesting... weapons could hit other ships by accident (right now they only hit their target)

2) collision between ships - currently they fly straight through each other, unless their centre-points happen to collide in which case they exhibit this weird avoidance manoeuvering... not very realistic looking esp. on large ships.

3) ships cast shadows on themselves in Trinity... which is cool.  However they don&#039;t cast shadows on other ships, or space stations... space stations don&#039;t cast shadows on you either.  Would make things a lot cooler looking (yeah I know, it would be darker for most people esp. if you&#039;re in the shadow of a planet the whole time!)</description>
		<content:encoded><![CDATA[<p>arqueturus says:</p>
<p>&#8220;That’s odd roB, because I have a very exact picture of what mine will look like &#8211; the same as when I was originally creating my Avatar.&#8221;</p>
<p>Unfortunately for some, you will have to completely redefine your character&#8217;s face and outfit in the new system, in an all-new character definer.  You can try to make it as similar to your old 2D portrait as you can, if you want, or you can (as I will) enjoy an opportunity to try something else.</p>
<p>I&#8217;m looking forward to this expansion.  It&#8217;ll be interesting to see how CCP changes their screenshots of the game.  Currently it&#8217;s all spacecraft &amp; space backgrounds.  Will it be men &amp; women in bars afterwards?</p>
<p>As for those thinking that the entire ambulation upgrade is a waste of time&#8230; CCP has to add features in order to add customers.  If they simply fix what&#8217;s there, how do they market that?  &#8220;EVE Online &#8211; now with loads of bugs FIXED!!!&#8221;  Doesn&#8217;t sound so snappy.</p>
<p>There are small bugs &#8211; for example, you say &#8220;dock&#8221; and your ship ambles up to the station and bangs into it, without actually docking.  Would be great to fix those silly little ones.  But &#8211; I  would love it if they would fix these huge, rather fundamental things though -</p>
<p>1) missiles &amp; laser weapons shoot straight through objects towards their target (space stations&#8230; asteroids&#8230; other players&#8217; ships) changing this would allow you to hide behind an asteroid&#8230; making combat in an asteroid belt much more interesting&#8230; weapons could hit other ships by accident (right now they only hit their target)</p>
<p>2) collision between ships &#8211; currently they fly straight through each other, unless their centre-points happen to collide in which case they exhibit this weird avoidance manoeuvering&#8230; not very realistic looking esp. on large ships.</p>
<p>3) ships cast shadows on themselves in Trinity&#8230; which is cool.  However they don&#8217;t cast shadows on other ships, or space stations&#8230; space stations don&#8217;t cast shadows on you either.  Would make things a lot cooler looking (yeah I know, it would be darker for most people esp. if you&#8217;re in the shadow of a planet the whole time!)</p>
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		<title>By: Conjure</title>
		<link>http://www.rockpapershotgun.com/2008/04/02/ccps-torfi-frans-olafsson-on-the-future-of-eve/comment-page-2/#comment-39275</link>
		<dc:creator>Conjure</dc:creator>
		<pubDate>Sun, 13 Apr 2008 19:04:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1448#comment-39275</guid>
		<description>Hmm my main reason to play games is to explore things unknown me to.  At least its a big part of why I play.  So with this new level of unknown game play factors I cant wait to play as I used to again.</description>
		<content:encoded><![CDATA[<p>Hmm my main reason to play games is to explore things unknown me to.  At least its a big part of why I play.  So with this new level of unknown game play factors I cant wait to play as I used to again.</p>
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		<title>By: Aria Jenneth</title>
		<link>http://www.rockpapershotgun.com/2008/04/02/ccps-torfi-frans-olafsson-on-the-future-of-eve/comment-page-2/#comment-39269</link>
		<dc:creator>Aria Jenneth</dc:creator>
		<pubDate>Sun, 13 Apr 2008 18:16:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1448#comment-39269</guid>
		<description>After years of staring at my ships, I really can&#039;t wait to get out and move around, rather than just narrating my actions in &quot;bar&quot; channels and the like. BTW-- EVE canonical note: the fact that our characters are cybernetically linked to their ships doesn&#039;t imply that they haven&#039;t been able to unplug themselves until now.

Maybe yours hasn&#039;t, of course, but that doesn&#039;t mean that he couldn&#039;t have done so if he wanted to.</description>
		<content:encoded><![CDATA[<p>After years of staring at my ships, I really can&#8217;t wait to get out and move around, rather than just narrating my actions in &#8220;bar&#8221; channels and the like. BTW&#8211; EVE canonical note: the fact that our characters are cybernetically linked to their ships doesn&#8217;t imply that they haven&#8217;t been able to unplug themselves until now.</p>
<p>Maybe yours hasn&#8217;t, of course, but that doesn&#8217;t mean that he couldn&#8217;t have done so if he wanted to.</p>
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		<title>By: Entilzah</title>
		<link>http://www.rockpapershotgun.com/2008/04/02/ccps-torfi-frans-olafsson-on-the-future-of-eve/comment-page-2/#comment-39261</link>
		<dc:creator>Entilzah</dc:creator>
		<pubDate>Sun, 13 Apr 2008 17:31:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1448#comment-39261</guid>
		<description>Isn&#039;t needed. Cool great yada yada can&#039;t you be doing something more worthwhile?</description>
		<content:encoded><![CDATA[<p>Isn&#8217;t needed. Cool great yada yada can&#8217;t you be doing something more worthwhile?</p>
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		<title>By: Murke</title>
		<link>http://www.rockpapershotgun.com/2008/04/02/ccps-torfi-frans-olafsson-on-the-future-of-eve/comment-page-2/#comment-39251</link>
		<dc:creator>Murke</dc:creator>
		<pubDate>Sun, 13 Apr 2008 14:57:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1448#comment-39251</guid>
		<description>When I was told about this game for the first time and interesting in trying it my expectations where if it would be possible to walk around the station, so it&#039;s cool the see it come to discussion 2 years later..</description>
		<content:encoded><![CDATA[<p>When I was told about this game for the first time and interesting in trying it my expectations where if it would be possible to walk around the station, so it&#8217;s cool the see it come to discussion 2 years later..</p>
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		<title>By: Miasma</title>
		<link>http://www.rockpapershotgun.com/2008/04/02/ccps-torfi-frans-olafsson-on-the-future-of-eve/comment-page-2/#comment-39220</link>
		<dc:creator>Miasma</dc:creator>
		<pubDate>Sun, 13 Apr 2008 10:16:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1448#comment-39220</guid>
		<description>Awesome article and excellent, articulate responses! EVE is definitely a game that will be around for a long while as long as CCP continues to be proactively involved in the games development.</description>
		<content:encoded><![CDATA[<p>Awesome article and excellent, articulate responses! EVE is definitely a game that will be around for a long while as long as CCP continues to be proactively involved in the games development.</p>
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		<title>By: Samuel Hammond</title>
		<link>http://www.rockpapershotgun.com/2008/04/02/ccps-torfi-frans-olafsson-on-the-future-of-eve/comment-page-2/#comment-39000</link>
		<dc:creator>Samuel Hammond</dc:creator>
		<pubDate>Sat, 12 Apr 2008 03:48:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1448#comment-39000</guid>
		<description>I think the replies to this article alone are proof not just of CCP&#039;s excellent dev staff but of the games maturity and depth, compare these kinds of reply to replies about WoW patches or development notes and its clear who CCP&#039;s intended audience are. The player base of EVE reflects how the dev&#039;s have built the game, and I have faith that CCP are building ambulation to reflect how the player base acts, obviously especially when players are station-bound or simply have nothing to do in the game. Its going to relieve tensions and boredom when you&#039;re camped in a station, and the gambling bit sounds awesome :P

There is such a large amount of constructive feedback here its staggering, if i ran any kind of MMO myself i&#039;d love to have such an intellectual player base, Torfi probably gets alot of information from here, might even read it himself :P The community of EVE definately fuels the developers vision, I&#039;m looking forward to see just how deep they can make ambulation, as such an the idea would be far more aesthetic in the minds of another dev team :D</description>
		<content:encoded><![CDATA[<p>I think the replies to this article alone are proof not just of CCP&#8217;s excellent dev staff but of the games maturity and depth, compare these kinds of reply to replies about WoW patches or development notes and its clear who CCP&#8217;s intended audience are. The player base of EVE reflects how the dev&#8217;s have built the game, and I have faith that CCP are building ambulation to reflect how the player base acts, obviously especially when players are station-bound or simply have nothing to do in the game. Its going to relieve tensions and boredom when you&#8217;re camped in a station, and the gambling bit sounds awesome :P</p>
<p>There is such a large amount of constructive feedback here its staggering, if i ran any kind of MMO myself i&#8217;d love to have such an intellectual player base, Torfi probably gets alot of information from here, might even read it himself :P The community of EVE definately fuels the developers vision, I&#8217;m looking forward to see just how deep they can make ambulation, as such an the idea would be far more aesthetic in the minds of another dev team :D</p>
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