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	<title>Comments on: SPACE WEEK: Fuck Space!</title>
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	<link>http://www.rockpapershotgun.com/2008/04/03/space-week-fuck-space/</link>
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		<title>By: marriotr</title>
		<link>http://www.rockpapershotgun.com/2008/04/03/space-week-fuck-space/#comment-62827</link>
		<dc:creator>marriotr</dc:creator>
		<pubDate>Sun, 29 Jun 2008 02:47:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1468#comment-62827</guid>
		<description>For some reason, clicking on this game&#039;s program file causes nothing to happen. In my task manager, I see the &#039;fuck space&#039; process, but I have no way t access the shooty goodness!</description>
		<content:encoded><![CDATA[<p>For some reason, clicking on this game&#8217;s program file causes nothing to happen. In my task manager, I see the &#8216;fuck space&#8217; process, but I have no way t access the shooty goodness!
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		<title>By: Fat Zombie</title>
		<link>http://www.rockpapershotgun.com/2008/04/03/space-week-fuck-space/#comment-42772</link>
		<dc:creator>Fat Zombie</dc:creator>
		<pubDate>Sat, 26 Apr 2008 16:08:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1468#comment-42772</guid>
		<description>205.</description>
		<content:encoded><![CDATA[<p>205.
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		<title>By: Mitch Small</title>
		<link>http://www.rockpapershotgun.com/2008/04/03/space-week-fuck-space/#comment-37226</link>
		<dc:creator>Mitch Small</dc:creator>
		<pubDate>Sun, 06 Apr 2008 22:55:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1468#comment-37226</guid>
		<description>@ Stallman Jr: NO U

But seriously, I agree that it&#039;s average, a diversion and not much more and completely not up to the standard of Cactus... but hey, it&#039;s a neat diversion. I wouldn&#039;t call it rubbish, but then again, I&#039;m not British.</description>
		<content:encoded><![CDATA[<p>@ Stallman Jr: NO U</p>
<p>But seriously, I agree that it&#8217;s average, a diversion and not much more and completely not up to the standard of Cactus&#8230; but hey, it&#8217;s a neat diversion. I wouldn&#8217;t call it rubbish, but then again, I&#8217;m not British.
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		<title>By: Ginhyun</title>
		<link>http://www.rockpapershotgun.com/2008/04/03/space-week-fuck-space/#comment-36695</link>
		<dc:creator>Ginhyun</dc:creator>
		<pubDate>Fri, 04 Apr 2008 23:47:58 +0000</pubDate>
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		<description>Yeah, the missiles are an annoying way of artificially increasing the difficulty. It just means that moving around is punished by random instant-kills. The game wouldn&#039;t be so bad if it weren&#039;t for that.</description>
		<content:encoded><![CDATA[<p>Yeah, the missiles are an annoying way of artificially increasing the difficulty. It just means that moving around is punished by random instant-kills. The game wouldn&#8217;t be so bad if it weren&#8217;t for that.
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		<title>By: Stallman Jr</title>
		<link>http://www.rockpapershotgun.com/2008/04/03/space-week-fuck-space/#comment-36642</link>
		<dc:creator>Stallman Jr</dc:creator>
		<pubDate>Fri, 04 Apr 2008 20:11:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1468#comment-36642</guid>
		<description>MedO: I imagine that&#039;s a pain if you&#039;re ever using Emacs.

Also: This: The game really is RUBBISH people; why do you like it so much?</description>
		<content:encoded><![CDATA[<p>MedO: I imagine that&#8217;s a pain if you&#8217;re ever using Emacs.</p>
<p>Also: This: The game really is RUBBISH people; why do you like it so much?
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		<title>By: MedO</title>
		<link>http://www.rockpapershotgun.com/2008/04/03/space-week-fuck-space/#comment-36579</link>
		<dc:creator>MedO</dc:creator>
		<pubDate>Fri, 04 Apr 2008 16:22:58 +0000</pubDate>
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		<description>Z as a standard, non-configurable fire button is a standard annoyance for anyone who doesn&#039;t have a &quot;qwerty&quot; keyboard layout. On the german keyboard, for example, Y and Z are swapped. Imagine the fun when you have to press X and Z at once.

However, it&#039;s usually possible to swap to qwerty-layout by pressing &quot;alt-shift&quot; in any application, at least in WinXP.</description>
		<content:encoded><![CDATA[<p>Z as a standard, non-configurable fire button is a standard annoyance for anyone who doesn&#8217;t have a &#8220;qwerty&#8221; keyboard layout. On the german keyboard, for example, Y and Z are swapped. Imagine the fun when you have to press X and Z at once.</p>
<p>However, it&#8217;s usually possible to swap to qwerty-layout by pressing &#8220;alt-shift&#8221; in any application, at least in WinXP.
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		<title>By: redzero</title>
		<link>http://www.rockpapershotgun.com/2008/04/03/space-week-fuck-space/#comment-36520</link>
		<dc:creator>redzero</dc:creator>
		<pubDate>Fri, 04 Apr 2008 14:05:29 +0000</pubDate>
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		<description>fuck space rocks!</description>
		<content:encoded><![CDATA[<p>fuck space rocks!
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		<title>By: roBurky</title>
		<link>http://www.rockpapershotgun.com/2008/04/03/space-week-fuck-space/#comment-36453</link>
		<dc:creator>roBurky</dc:creator>
		<pubDate>Fri, 04 Apr 2008 11:44:57 +0000</pubDate>
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		<description>Well, moving as little as possible has got me to the fifth boss so far, with no deaths to falling missiles.</description>
		<content:encoded><![CDATA[<p>Well, moving as little as possible has got me to the fifth boss so far, with no deaths to falling missiles.
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		<title>By: John Walker</title>
		<link>http://www.rockpapershotgun.com/2008/04/03/space-week-fuck-space/#comment-36443</link>
		<dc:creator>John Walker</dc:creator>
		<pubDate>Fri, 04 Apr 2008 11:31:51 +0000</pubDate>
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		<description>Not at all. The solution is to move lots and lots. My falling bullet strategy is to wiggle left and right with maximum ferocity.</description>
		<content:encoded><![CDATA[<p>Not at all. The solution is to move lots and lots. My falling bullet strategy is to wiggle left and right with maximum ferocity.
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		<title>By: roBurky</title>
		<link>http://www.rockpapershotgun.com/2008/04/03/space-week-fuck-space/#comment-36405</link>
		<dc:creator>roBurky</dc:creator>
		<pubDate>Fri, 04 Apr 2008 10:11:19 +0000</pubDate>
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		<description>But but but. The only way to survive the missiles of death is to not be moving when they come. And there&#039;s no way to know when they come, so there&#039;s no way to know when to stop.

Edit: Ok, the solution is to never move.</description>
		<content:encoded><![CDATA[<p>But but but. The only way to survive the missiles of death is to not be moving when they come. And there&#8217;s no way to know when they come, so there&#8217;s no way to know when to stop.</p>
<p>Edit: Ok, the solution is to never move.
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		<title>By: Rev. S Campbell</title>
		<link>http://www.rockpapershotgun.com/2008/04/03/space-week-fuck-space/#comment-36391</link>
		<dc:creator>Rev. S Campbell</dc:creator>
		<pubDate>Fri, 04 Apr 2008 09:06:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1468#comment-36391</guid>
		<description>Alternatively, you need to stop SUCKING SO MUCH.</description>
		<content:encoded><![CDATA[<p>Alternatively, you need to stop SUCKING SO MUCH.
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		<title>By: roBurky</title>
		<link>http://www.rockpapershotgun.com/2008/04/03/space-week-fuck-space/#comment-36387</link>
		<dc:creator>roBurky</dc:creator>
		<pubDate>Fri, 04 Apr 2008 08:50:15 +0000</pubDate>
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		<description>Jesus hell. That is a thoroughly unfair piece of software.

There really needs to be some kind of warning about the light speed missiles of instant death.</description>
		<content:encoded><![CDATA[<p>Jesus hell. That is a thoroughly unfair piece of software.</p>
<p>There really needs to be some kind of warning about the light speed missiles of instant death.
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