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	<title>Comments on: The Thursday Papers</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/04/03/the-thursday-papers/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/04/03/the-thursday-papers/</link>
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		<item>
		<title>By: IvanHoeHo</title>
		<link>http://www.rockpapershotgun.com/2008/04/03/the-thursday-papers/comment-page-1/#comment-36660</link>
		<dc:creator>IvanHoeHo</dc:creator>
		<pubDate>Fri, 04 Apr 2008 21:58:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1472#comment-36660</guid>
		<description>Maybe it&#039;s just me, but it seems to be flying kinda..... slow, for a jet.</description>
		<content:encoded><![CDATA[<p>Maybe it&#8217;s just me, but it seems to be flying kinda&#8230;.. slow, for a jet.</p>
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		<title>By: Taximan</title>
		<link>http://www.rockpapershotgun.com/2008/04/03/the-thursday-papers/comment-page-1/#comment-36617</link>
		<dc:creator>Taximan</dc:creator>
		<pubDate>Fri, 04 Apr 2008 18:40:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1472#comment-36617</guid>
		<description>True that. Lawrence Holland &amp; Splash Damage should be working on every lite-sim.

I&#039;m sure there are legions of us who spent their teenage years optimizing their shield-engine-blaster energy-feeds in their sleep and dreaming of that lovely shorn-wing death spin of Y-wings or Tie-Fighters before they explode.</description>
		<content:encoded><![CDATA[<p>True that. Lawrence Holland &amp; Splash Damage should be working on every lite-sim.</p>
<p>I&#8217;m sure there are legions of us who spent their teenage years optimizing their shield-engine-blaster energy-feeds in their sleep and dreaming of that lovely shorn-wing death spin of Y-wings or Tie-Fighters before they explode.</p>
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	<item>
		<title>By: Simon</title>
		<link>http://www.rockpapershotgun.com/2008/04/03/the-thursday-papers/comment-page-1/#comment-36604</link>
		<dc:creator>Simon</dc:creator>
		<pubDate>Fri, 04 Apr 2008 18:14:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1472#comment-36604</guid>
		<description>It&#039;d be better if it was by the Secret Weapons over Normandy people.</description>
		<content:encoded><![CDATA[<p>It&#8217;d be better if it was by the Secret Weapons over Normandy people.</p>
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	<item>
		<title>By: Taximan</title>
		<link>http://www.rockpapershotgun.com/2008/04/03/the-thursday-papers/comment-page-1/#comment-36444</link>
		<dc:creator>Taximan</dc:creator>
		<pubDate>Fri, 04 Apr 2008 11:31:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1472#comment-36444</guid>
		<description>Last I heard of HAWX was when it was Tom Clancy&#039;s Air Combat or something of the like, which sounds a lot like Chuck Yeager&#039;s Air Combat (Now there was a nice combat air sim back in the day. Nothing like shooting down B17&#039;s, completely anachronistically, in an F4 Phantom. P-51&#039;s vs. MIG 15 was interesting, though.).

As far as I know it&#039;s being developed by the people who worked on Blazing Angels. Could be a good thing.</description>
		<content:encoded><![CDATA[<p>Last I heard of HAWX was when it was Tom Clancy&#8217;s Air Combat or something of the like, which sounds a lot like Chuck Yeager&#8217;s Air Combat (Now there was a nice combat air sim back in the day. Nothing like shooting down B17&#8217;s, completely anachronistically, in an F4 Phantom. P-51&#8217;s vs. MIG 15 was interesting, though.).</p>
<p>As far as I know it&#8217;s being developed by the people who worked on Blazing Angels. Could be a good thing.</p>
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		<title>By: Philip</title>
		<link>http://www.rockpapershotgun.com/2008/04/03/the-thursday-papers/comment-page-1/#comment-36422</link>
		<dc:creator>Philip</dc:creator>
		<pubDate>Fri, 04 Apr 2008 10:53:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1472#comment-36422</guid>
		<description>I think you&#039;re thinking about Tony HAWX...  :P</description>
		<content:encoded><![CDATA[<p>I think you&#8217;re thinking about Tony HAWX&#8230;  :P</p>
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		<title>By: Simon</title>
		<link>http://www.rockpapershotgun.com/2008/04/03/the-thursday-papers/comment-page-1/#comment-36420</link>
		<dc:creator>Simon</dc:creator>
		<pubDate>Fri, 04 Apr 2008 10:46:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1472#comment-36420</guid>
		<description>I wonder if in HAWX you&#039;ll be able to get points for doing &#039;xtreme&#039; areal moves which you can then use to &#039;pimp out&#039; your plane.
I mean, it can&#039;t be hard to give a top-gun like game at least the same ammount of juvinile gay as Army of Two has.</description>
		<content:encoded><![CDATA[<p>I wonder if in HAWX you&#8217;ll be able to get points for doing &#8216;xtreme&#8217; areal moves which you can then use to &#8216;pimp out&#8217; your plane.<br />
I mean, it can&#8217;t be hard to give a top-gun like game at least the same ammount of juvinile gay as Army of Two has.</p>
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		<title>By: marilena</title>
		<link>http://www.rockpapershotgun.com/2008/04/03/the-thursday-papers/comment-page-1/#comment-36407</link>
		<dc:creator>marilena</dc:creator>
		<pubDate>Fri, 04 Apr 2008 10:16:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1472#comment-36407</guid>
		<description>@Högni Þór

I&#039;m pretty sure hat&#039;s a Dassault Rafale pure and simple, not futurized or mixed in with other planes.</description>
		<content:encoded><![CDATA[<p>@Högni Þór</p>
<p>I&#8217;m pretty sure hat&#8217;s a Dassault Rafale pure and simple, not futurized or mixed in with other planes.</p>
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		<title>By: kalain</title>
		<link>http://www.rockpapershotgun.com/2008/04/03/the-thursday-papers/comment-page-1/#comment-36403</link>
		<dc:creator>kalain</dc:creator>
		<pubDate>Fri, 04 Apr 2008 09:59:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1472#comment-36403</guid>
		<description>Looks like a nice game, but I have a single fear about it.

it&#039;s being developed for consoles as well, so does that mean that they will do a cop out and do our version with console controls, like most other companies do nowadays? Be sorry if they didn&#039;t tailor it for our lovely range of force-feedback joysticks.  And if they did have specific PC controls, it might actually appear on my &#039;buy&#039; list and the old Sidewinder comes out to play again.</description>
		<content:encoded><![CDATA[<p>Looks like a nice game, but I have a single fear about it.</p>
<p>it&#8217;s being developed for consoles as well, so does that mean that they will do a cop out and do our version with console controls, like most other companies do nowadays? Be sorry if they didn&#8217;t tailor it for our lovely range of force-feedback joysticks.  And if they did have specific PC controls, it might actually appear on my &#8216;buy&#8217; list and the old Sidewinder comes out to play again.</p>
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		<title>By: Sander</title>
		<link>http://www.rockpapershotgun.com/2008/04/03/the-thursday-papers/comment-page-1/#comment-36369</link>
		<dc:creator>Sander</dc:creator>
		<pubDate>Fri, 04 Apr 2008 07:58:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1472#comment-36369</guid>
		<description>Hey! The failed joke worked, for once! Nice.</description>
		<content:encoded><![CDATA[<p>Hey! The failed joke worked, for once! Nice.</p>
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		<title>By: AbyssUK</title>
		<link>http://www.rockpapershotgun.com/2008/04/03/the-thursday-papers/comment-page-1/#comment-36368</link>
		<dc:creator>AbyssUK</dc:creator>
		<pubDate>Fri, 04 Apr 2008 07:53:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1472#comment-36368</guid>
		<description>I might have to break out my joystick *gosh*</description>
		<content:encoded><![CDATA[<p>I might have to break out my joystick *gosh*</p>
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	<item>
		<title>By: CLLMM</title>
		<link>http://www.rockpapershotgun.com/2008/04/03/the-thursday-papers/comment-page-1/#comment-36325</link>
		<dc:creator>CLLMM</dc:creator>
		<pubDate>Fri, 04 Apr 2008 04:29:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1472#comment-36325</guid>
		<description>I&#039;m sorry but if they follow with the Tom Clancy idea, you&#039;ll get a sim-lite that will be too complex for arcadey players and too shallow for hardcore simmers. It sounds like a lead ballon, with an AIM-120 coming straight for it. (And to head off any complaints, I enjoy both Ace Combat,IL-2 Sturmovik, and LOMAC)</description>
		<content:encoded><![CDATA[<p>I&#8217;m sorry but if they follow with the Tom Clancy idea, you&#8217;ll get a sim-lite that will be too complex for arcadey players and too shallow for hardcore simmers. It sounds like a lead ballon, with an AIM-120 coming straight for it. (And to head off any complaints, I enjoy both Ace Combat,IL-2 Sturmovik, and LOMAC)</p>
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	<item>
		<title>By: Noc</title>
		<link>http://www.rockpapershotgun.com/2008/04/03/the-thursday-papers/comment-page-1/#comment-36321</link>
		<dc:creator>Noc</dc:creator>
		<pubDate>Fri, 04 Apr 2008 04:13:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1472#comment-36321</guid>
		<description>&lt;blockquote&gt;&quot;OMG, you totally stole the whole &quot;reborn as a cyborg&quot; thing from my game. &quot;

&quot;I thought your game was about poop!  and david bowie in general midi!&quot;

&quot;Yeah but it also has a cyborg battle with the unicorn.&quot;&lt;/blockquote&gt;

I don&#039;t think I have to say anything anymore.</description>
		<content:encoded><![CDATA[<blockquote><p>&#8220;OMG, you totally stole the whole &#8220;reborn as a cyborg&#8221; thing from my game. &#8221;</p>
<p>&#8220;I thought your game was about poop!  and david bowie in general midi!&#8221;</p>
<p>&#8220;Yeah but it also has a cyborg battle with the unicorn.&#8221;</p></blockquote>
<p>I don&#8217;t think I have to say anything anymore.</p>
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