A hundred thousand yes:
Blueberry Garden is by Swedish developer, Erik Svedäng, and just looks utterly wonderful. The game is entered into this year’s Swedish Game Awards, and you can find out more about it, and that, here.
More from the web
08/04/2008 at 00:26
I’m not sure what’s going on; but it’s beautiful.
08/04/2008 at 01:28
i failed to see the game or the wonderful, but loved the music. to each their own i guess.
08/04/2008 at 02:06
You know what this just made me think of? You know what games need?
The National Film Board of Canada. Just, them.
08/04/2008 at 02:19
The breeding was unexpected. Well, sort of. I thought, “Surely they’re not!”, and then they did.
I’m very curious.
08/04/2008 at 02:20
Jack Monahan says:
another charmingly rendered 2d sidescrollin’ indie game
WHAT A SURPRISE. Seriously though, did everyone get together and put together a set of rules for execution of indie games that seems nearly as dogmatic as the mainstream fare it’s meant to triumph over, or at least subvert a little bit?
08/04/2008 at 06:23
You’re right. 2d side-scrolling games are just bending their knee to the dogmatic cartel secretly controlling indie games. It’s nothing to do with 3d engines being a sod to write or 2d sidescrollers being what gamer writers grew up with and thus feel a bit nostalgic for.
08/04/2008 at 07:07
I’m not getting the hate. It looks beautiful. It did not remind me of other indie games, but rather artsy animation.
And it’s not like all of the indie games look this way, there’s still a lot of bloody shoot em ups and whatnot, but the more interesting stuff seems to have this trend now. I’m not complaining as long as the results are this unique.
08/04/2008 at 07:16
Very nice. Though the interview could be more in depth about the mechanics of the thing.
08/04/2008 at 07:40
From the trailer only… is it just me or does that game look a little… Soviet?
08/04/2008 at 08:37
Del Boy says:
Ah right, so the pencil goes on the cheese.
08/04/2008 at 08:47
I’m utterly, thoroughly baffled. Yet, for some reason, that doesn’t matter.
08/04/2008 at 09:13
Reminds me of Super Mario and Yoshi’s Island/Story. Looks nice anyway.
08/04/2008 at 09:22
didn’t really see any gaming in there, but does look nice.
08/04/2008 at 11:32
uh huh, same here…
08/04/2008 at 11:42
Hm, it certainly looks like it is more exploration based than anything else.
Reminds me of Seiklus in that aspect.
Which reminds me: When is Velella coming out?
While in the past few months the amount of unusual indie games grew I don’t think it is enough.
For those who like generic games, there are still more than enough of those.
08/04/2008 at 11:44
How many weapons does the game have?
08/04/2008 at 11:58
Kissing… I knew it! I knew that’s where babies come from!
Incidentally I was a little worried at the start of the trailer that this was another LineRider thing. Thankfully it looks not.
08/04/2008 at 12:21
Beautiful trailer indeed !
08/04/2008 at 12:31
I presume that after 30 days the bats are released.
08/04/2008 at 12:37
From the interview
“How much the player have to interact with that is up to her – but it sure helps a lot.”
Ewwwwww! This is a game for girls.
Also, I still don’t know what you actually do.
08/04/2008 at 13:32
Oh, god, it’s beautiful.
08/04/2008 at 15:09
El Stevo says:
I wonder if there’s incest.
08/04/2008 at 19:19
This game has “bafflingly pleasing” written all over it. I require it posthaste!
08/04/2008 at 23:04
Reminds me of Boomshine(link to k2xl.com). In the way that it should be pleasantly relaxing to play the game.
22/01/2009 at 15:45
This will forever change the face of entertainment. I am confident that the prototype we’ve seen here at The Company will improve and thus, dawn a new era of gaming.
From Mega Drive to PC.
Ride a dinosaur naked.
On liminal spaces
More pikes, less panzers
When it pours
Wargame & simulation blather
By the Furies, it's big
Hot and Frightening
Something kinda uuuurghh
Early Access impressions
The original, that is
The Death Of The Party
Without Looking Dazed And Confused
The Sexiest Boardgame
Too difficult - or just too drawn-out?