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	<title>Comments on: SocioTown Beta &amp; Trailer</title>
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	<link>http://www.rockpapershotgun.com/2008/04/12/sociotown-beta-trailer/</link>
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		<title>By: KingMob</title>
		<link>http://www.rockpapershotgun.com/2008/04/12/sociotown-beta-trailer/#comment-39316</link>
		<dc:creator>KingMob</dc:creator>
		<pubDate>Mon, 14 Apr 2008 01:42:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1531#comment-39316</guid>
		<description>Maybe my lack of browser-based-MMO knowledge is showing, but this looks derivative and awful. Why do you need Sims style pyramids above your heads when you&#039;re boxing, and how does it add to gameplay to make runners run out of energy and have to rest, or pick up weights in the middle of the road?

The graphics are awful but that&#039;s a given for browers, right? Is the lack of straight lines supposed to give it a fun, cartoony feel? My opinion is there&#039;s a line between cartoony and sloppy and this went right over the line and kept going.

Also if it&#039;s going to be cartoony and have birds carrying letters go whole hog and add a bunch of fun stuff to play with, like Ragnarok with its pets and funny hats. Why make players work so hard at building up their characters, is that a fun part of a social game or can we leave dumb grinding to everyday life and achiever-based MMOs?

Sorry to be so negative about a first look trailer.</description>
		<content:encoded><![CDATA[<p>Maybe my lack of browser-based-MMO knowledge is showing, but this looks derivative and awful. Why do you need Sims style pyramids above your heads when you&#8217;re boxing, and how does it add to gameplay to make runners run out of energy and have to rest, or pick up weights in the middle of the road?</p>
<p>The graphics are awful but that&#8217;s a given for browers, right? Is the lack of straight lines supposed to give it a fun, cartoony feel? My opinion is there&#8217;s a line between cartoony and sloppy and this went right over the line and kept going.</p>
<p>Also if it&#8217;s going to be cartoony and have birds carrying letters go whole hog and add a bunch of fun stuff to play with, like Ragnarok with its pets and funny hats. Why make players work so hard at building up their characters, is that a fun part of a social game or can we leave dumb grinding to everyday life and achiever-based MMOs?</p>
<p>Sorry to be so negative about a first look trailer.
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		<title>By: Vollgassen</title>
		<link>http://www.rockpapershotgun.com/2008/04/12/sociotown-beta-trailer/#comment-39195</link>
		<dc:creator>Vollgassen</dc:creator>
		<pubDate>Sun, 13 Apr 2008 04:34:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1531#comment-39195</guid>
		<description>My exhausted?</description>
		<content:encoded><![CDATA[<p>My exhausted?
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		<title>By: Larington</title>
		<link>http://www.rockpapershotgun.com/2008/04/12/sociotown-beta-trailer/#comment-39146</link>
		<dc:creator>Larington</dc:creator>
		<pubDate>Sat, 12 Apr 2008 18:16:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1531#comment-39146</guid>
		<description>I&#039;m sorry, I tried to resist but I can&#039;t stop myself from cracking this awful awful pun:

Will sociotown have lots of sociopaths to explore?</description>
		<content:encoded><![CDATA[<p>I&#8217;m sorry, I tried to resist but I can&#8217;t stop myself from cracking this awful awful pun:</p>
<p>Will sociotown have lots of sociopaths to explore?
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		<title>By: Chris Hepner</title>
		<link>http://www.rockpapershotgun.com/2008/04/12/sociotown-beta-trailer/#comment-39132</link>
		<dc:creator>Chris Hepner</dc:creator>
		<pubDate>Sat, 12 Apr 2008 17:19:26 +0000</pubDate>
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		<description>&quot;Your exhausted!&quot;</description>
		<content:encoded><![CDATA[<p>&#8220;Your exhausted!&#8221;
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		<title>By: Findus Crispy Pancakes</title>
		<link>http://www.rockpapershotgun.com/2008/04/12/sociotown-beta-trailer/#comment-39078</link>
		<dc:creator>Findus Crispy Pancakes</dc:creator>
		<pubDate>Sat, 12 Apr 2008 12:17:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1531#comment-39078</guid>
		<description>The melee combat looks a lot more fun than in most MMOs.</description>
		<content:encoded><![CDATA[<p>The melee combat looks a lot more fun than in most MMOs.
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		<title>By: Butler`</title>
		<link>http://www.rockpapershotgun.com/2008/04/12/sociotown-beta-trailer/#comment-39034</link>
		<dc:creator>Butler`</dc:creator>
		<pubDate>Sat, 12 Apr 2008 09:14:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1531#comment-39034</guid>
		<description>Aaaah, lifting dumbells in the middle of the street - we&#039;ve all been there.

Something tells me this isn&#039;t &lt;a href=&quot;http://www.gamesindustry.biz/articles/koster-the-web-is-kicking-the-console-industrys-ass&quot; title=&quot;&quot; rel=&quot;nofollow&quot;&gt;what Raph Koster meant&lt;/a&gt;, but it&#039;s certainly heading in the right direction.</description>
		<content:encoded><![CDATA[<p>Aaaah, lifting dumbells in the middle of the street &#8211; we&#8217;ve all been there.</p>
<p>Something tells me this isn&#8217;t <a href="http://www.gamesindustry.biz/articles/koster-the-web-is-kicking-the-console-industrys-ass" title="" rel="nofollow">what Raph Koster meant</a>, but it&#8217;s certainly heading in the right direction.
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