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	<title>Comments on: The Precursors: A Challenge</title>
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		<title>By: Noc</title>
		<link>http://www.rockpapershotgun.com/2008/04/16/the-precursors-a-challenge/#comment-40732</link>
		<dc:creator>Noc</dc:creator>
		<pubDate>Sat, 19 Apr 2008 13:24:27 +0000</pubDate>
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		<description>I&#039;ve done that once.  it was an &lt;i&gt;illuminating treatise&lt;/i&gt; on an oft overlooked subject.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve done that once.  it was an <i>illuminating treatise</i> on an oft overlooked subject.
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		<title>By: roryok</title>
		<link>http://www.rockpapershotgun.com/2008/04/16/the-precursors-a-challenge/#comment-40731</link>
		<dc:creator>roryok</dc:creator>
		<pubDate>Sat, 19 Apr 2008 13:16:49 +0000</pubDate>
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		<description>@marilena

This is the internet. People can write 17 pages about dog shit.</description>
		<content:encoded><![CDATA[<p>@marilena</p>
<p>This is the internet. People can write 17 pages about dog shit.
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		<title>By: Kanakotka</title>
		<link>http://www.rockpapershotgun.com/2008/04/16/the-precursors-a-challenge/#comment-40667</link>
		<dc:creator>Kanakotka</dc:creator>
		<pubDate>Fri, 18 Apr 2008 21:45:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1559#comment-40667</guid>
		<description>Boiling point as a game, wasn&#039;t horrible. Technically it was. It was very system specific whether it would run or not. Out of 5 different systems i tested running it on (the biggest having 8gb of ram) not a single one could run it without starting to lag a while after. The 8gb of RAM system managed to keep it up for around an hour before starting to lag. And these were all patched to the latest. The whole game was a goddamn memory leak.</description>
		<content:encoded><![CDATA[<p>Boiling point as a game, wasn&#8217;t horrible. Technically it was. It was very system specific whether it would run or not. Out of 5 different systems i tested running it on (the biggest having 8gb of ram) not a single one could run it without starting to lag a while after. The 8gb of RAM system managed to keep it up for around an hour before starting to lag. And these were all patched to the latest. The whole game was a goddamn memory leak.
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		<title>By: marilena</title>
		<link>http://www.rockpapershotgun.com/2008/04/16/the-precursors-a-challenge/#comment-40365</link>
		<dc:creator>marilena</dc:creator>
		<pubDate>Thu, 17 Apr 2008 18:09:37 +0000</pubDate>
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		<description>Boiling Point can be an acquired taste, but at the end of it all it&#039;s an amazingly fun game. It can&#039;t be all bad if people can &lt;a href=&quot;http://www.eurogamer.net/forum_thread_posts.php?thread_id=31274&quot;&gt;end up spending the better part of 17 pages on stories about it&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p>Boiling Point can be an acquired taste, but at the end of it all it&#8217;s an amazingly fun game. It can&#8217;t be all bad if people can <a href="http://www.eurogamer.net/forum_thread_posts.php?thread_id=31274">end up spending the better part of 17 pages on stories about it</a>.
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		<title>By: Kanakotka</title>
		<link>http://www.rockpapershotgun.com/2008/04/16/the-precursors-a-challenge/#comment-40342</link>
		<dc:creator>Kanakotka</dc:creator>
		<pubDate>Thu, 17 Apr 2008 15:35:52 +0000</pubDate>
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		<description>I hope it doesn&#039;t crash and burn in similar way as boiling point did. This looks playable, at the very least.</description>
		<content:encoded><![CDATA[<p>I hope it doesn&#8217;t crash and burn in similar way as boiling point did. This looks playable, at the very least.
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		<title>By: dhex</title>
		<link>http://www.rockpapershotgun.com/2008/04/16/the-precursors-a-challenge/#comment-40315</link>
		<dc:creator>dhex</dc:creator>
		<pubDate>Thu, 17 Apr 2008 13:27:16 +0000</pubDate>
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		<description>no one&#039;s mentioned the amazing boiling point intro movie?

http://www.youtube.com/watch?v=HveFn-T-j8Q

one of the weirdest bits of boiling point was coming across a police station filled with cops with russian accents.

i wish i could have stuck it out more, but it was just so screwed up in so many ways.</description>
		<content:encoded><![CDATA[<p>no one&#8217;s mentioned the amazing boiling point intro movie?</p>
<p><a href="http://www.youtube.com/watch?v=HveFn-T-j8Q" rel="nofollow">http://www.youtube.com/watch?v=HveFn-T-j8Q</a></p>
<p>one of the weirdest bits of boiling point was coming across a police station filled with cops with russian accents.</p>
<p>i wish i could have stuck it out more, but it was just so screwed up in so many ways.
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		<title>By: mkreku</title>
		<link>http://www.rockpapershotgun.com/2008/04/16/the-precursors-a-challenge/#comment-40247</link>
		<dc:creator>mkreku</dc:creator>
		<pubDate>Thu, 17 Apr 2008 06:36:08 +0000</pubDate>
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		<description>I love that you guys are putting a little spotlight on Deep Shadows and their two HUGELY ambitious projects, Precursors and White Gold! I absolutely loved Boiling Point (yes, despite the bugs and crappy AI) and have been following this small company ever since.

They&#039;re really friendly with the fans too, as evidenced by the amount of feedback we get on the official forums over at Deep Shadows homepage..

Really looking forward to these two games! Also looking forward to Kieron Gillens report once he returns from Ukraine! Man, that&#039;s an exotic country to visit..</description>
		<content:encoded><![CDATA[<p>I love that you guys are putting a little spotlight on Deep Shadows and their two HUGELY ambitious projects, Precursors and White Gold! I absolutely loved Boiling Point (yes, despite the bugs and crappy AI) and have been following this small company ever since.</p>
<p>They&#8217;re really friendly with the fans too, as evidenced by the amount of feedback we get on the official forums over at Deep Shadows homepage..</p>
<p>Really looking forward to these two games! Also looking forward to Kieron Gillens report once he returns from Ukraine! Man, that&#8217;s an exotic country to visit..
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		<title>By: Al3xand3r</title>
		<link>http://www.rockpapershotgun.com/2008/04/16/the-precursors-a-challenge/#comment-40218</link>
		<dc:creator>Al3xand3r</dc:creator>
		<pubDate>Thu, 17 Apr 2008 02:14:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1559#comment-40218</guid>
		<description>You know, I thought this would be an elite-style game and that made me worried about how thinly spread all the content would be. But I think I was wrong in my initial assumption and this will be much more restricted, hopefully offering a still free-form action RPG but with more dense content. For example the story could take place on a handful of planets and the space uniting them rather than an ever expanding procedurally generated universe. That could work if it had a deep story to go with it and still allowed open ended gameplay within that area.

I really like what they&#039;ve done with the vehicles, it all seems very solid. The weakest aspect seems to be the actual FPS parts but that looks decent too. I do hope it&#039;s optional though and I can just stay in a vehicle for 90% of the time or at least 90% of the combat. Even just roaming the desert in that buggy looked fun.</description>
		<content:encoded><![CDATA[<p>You know, I thought this would be an elite-style game and that made me worried about how thinly spread all the content would be. But I think I was wrong in my initial assumption and this will be much more restricted, hopefully offering a still free-form action RPG but with more dense content. For example the story could take place on a handful of planets and the space uniting them rather than an ever expanding procedurally generated universe. That could work if it had a deep story to go with it and still allowed open ended gameplay within that area.</p>
<p>I really like what they&#8217;ve done with the vehicles, it all seems very solid. The weakest aspect seems to be the actual FPS parts but that looks decent too. I do hope it&#8217;s optional though and I can just stay in a vehicle for 90% of the time or at least 90% of the combat. Even just roaming the desert in that buggy looked fun.
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		<title>By: Jonas</title>
		<link>http://www.rockpapershotgun.com/2008/04/16/the-precursors-a-challenge/#comment-40203</link>
		<dc:creator>Jonas</dc:creator>
		<pubDate>Thu, 17 Apr 2008 00:31:33 +0000</pubDate>
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		<description>Or alternately: Boiling Point in Space.

Too obvious?

I honestly can&#039;t see how they&#039;re going to fill all this game space with interesting stuff to do. Generic spawning enemies may be enough for a cheap MMOG, but as an elitist RPG gamer, I demand actual meaningful and varying content. Even Boiling Point was made out of tiles (tiles!) and featured massive repetition with intermittent areas of actual interest.

Then again, it might be brilliant.</description>
		<content:encoded><![CDATA[<p>Or alternately: Boiling Point in Space.</p>
<p>Too obvious?</p>
<p>I honestly can&#8217;t see how they&#8217;re going to fill all this game space with interesting stuff to do. Generic spawning enemies may be enough for a cheap MMOG, but as an elitist RPG gamer, I demand actual meaningful and varying content. Even Boiling Point was made out of tiles (tiles!) and featured massive repetition with intermittent areas of actual interest.</p>
<p>Then again, it might be brilliant.
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		<title>By: Garreett</title>
		<link>http://www.rockpapershotgun.com/2008/04/16/the-precursors-a-challenge/#comment-40179</link>
		<dc:creator>Garreett</dc:creator>
		<pubDate>Wed, 16 Apr 2008 21:28:01 +0000</pubDate>
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		<description>This looks like Serious Sam mixed with EVE mixed with Halo.</description>
		<content:encoded><![CDATA[<p>This looks like Serious Sam mixed with EVE mixed with Halo.
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		<title>By: AbyssUK</title>
		<link>http://www.rockpapershotgun.com/2008/04/16/the-precursors-a-challenge/#comment-40169</link>
		<dc:creator>AbyssUK</dc:creator>
		<pubDate>Wed, 16 Apr 2008 20:45:34 +0000</pubDate>
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		<description>I hope not too much is lost in translation, boiling point was massive in its scope.. and this looks like they have put boiling point through a particle accelerator and smashed it at 0.99997 times the speed of light into a solid molecule of AWESOME... only god knows if it&#039;ll stick too it.</description>
		<content:encoded><![CDATA[<p>I hope not too much is lost in translation, boiling point was massive in its scope.. and this looks like they have put boiling point through a particle accelerator and smashed it at 0.99997 times the speed of light into a solid molecule of AWESOME&#8230; only god knows if it&#8217;ll stick too it.
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		<title>By: Turin Turambar</title>
		<link>http://www.rockpapershotgun.com/2008/04/16/the-precursors-a-challenge/#comment-40165</link>
		<dc:creator>Turin Turambar</dc:creator>
		<pubDate>Wed, 16 Apr 2008 20:35:23 +0000</pubDate>
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		<description>@Okami: Fail: they won&#039;t make a good game.</description>
		<content:encoded><![CDATA[<p>@Okami: Fail: they won&#8217;t make a good game.
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