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	<title>Comments on: &#8220;I had to lead them&#8230; through Hell.&#8221;</title>
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	<link>http://www.rockpapershotgun.com/2008/04/17/i-had-to-lead-them-through-hell/</link>
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		<title>By: Jonathan</title>
		<link>http://www.rockpapershotgun.com/2008/04/17/i-had-to-lead-them-through-hell/#comment-41468</link>
		<dc:creator>Jonathan</dc:creator>
		<pubDate>Tue, 22 Apr 2008 15:06:10 +0000</pubDate>
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		<description>Reply to Talonar

Band of Brothers?

Fancy trying that again?</description>
		<content:encoded><![CDATA[<p>Reply to Talonar</p>
<p>Band of Brothers?</p>
<p>Fancy trying that again?
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		<title>By: Talonar</title>
		<link>http://www.rockpapershotgun.com/2008/04/17/i-had-to-lead-them-through-hell/#comment-41143</link>
		<dc:creator>Talonar</dc:creator>
		<pubDate>Mon, 21 Apr 2008 15:56:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1569#comment-41143</guid>
		<description>Band of Brothers games are based on tactical suppress and flank combat. They are &lt;b&gt;not&lt;/b&gt; your average WW2 shooter and use testimonies and interviews from actual soldiers to set up each encounter in the game.

Trailer looks aweesome, destructable cover looks awesome, game is going to be just as good as the other two titles.</description>
		<content:encoded><![CDATA[<p>Band of Brothers games are based on tactical suppress and flank combat. They are <b>not</b> your average WW2 shooter and use testimonies and interviews from actual soldiers to set up each encounter in the game.</p>
<p>Trailer looks aweesome, destructable cover looks awesome, game is going to be just as good as the other two titles.
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		<title>By: AbyssUK</title>
		<link>http://www.rockpapershotgun.com/2008/04/17/i-had-to-lead-them-through-hell/#comment-40891</link>
		<dc:creator>AbyssUK</dc:creator>
		<pubDate>Sun, 20 Apr 2008 14:03:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1569#comment-40891</guid>
		<description>WW2 FPS games.. really somebody needs to think of it all at a fresh angle.. this is just more of the same. Although that means it will sell like hotcakes, but me am bored of the same old rinse and repeat gameplay we are getting these days.

The idea of a blackadder goes forth game made me lol.. oh the possibilities!</description>
		<content:encoded><![CDATA[<p>WW2 FPS games.. really somebody needs to think of it all at a fresh angle.. this is just more of the same. Although that means it will sell like hotcakes, but me am bored of the same old rinse and repeat gameplay we are getting these days.</p>
<p>The idea of a blackadder goes forth game made me lol.. oh the possibilities!
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		<title>By: Ghiest</title>
		<link>http://www.rockpapershotgun.com/2008/04/17/i-had-to-lead-them-through-hell/#comment-40884</link>
		<dc:creator>Ghiest</dc:creator>
		<pubDate>Sun, 20 Apr 2008 13:38:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1569#comment-40884</guid>
		<description>That&#039;s because us British did nothing in the war apart from suggest stupid plans and sit back and sip tea and sound stupid, whilst the Americans run riot through Europe and single handedly defeated Hitler.  Well according to most WW2 games anyway.</description>
		<content:encoded><![CDATA[<p>That&#8217;s because us British did nothing in the war apart from suggest stupid plans and sit back and sip tea and sound stupid, whilst the Americans run riot through Europe and single handedly defeated Hitler.  Well according to most WW2 games anyway.
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		<title>By: Jonathan</title>
		<link>http://www.rockpapershotgun.com/2008/04/17/i-had-to-lead-them-through-hell/#comment-40685</link>
		<dc:creator>Jonathan</dc:creator>
		<pubDate>Sat, 19 Apr 2008 00:28:15 +0000</pubDate>
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		<description>Also, isn&#039;t Anglo British. These men clearly aren&#039;t British soldiers. They don&#039;t have a mustache between the lot of them.</description>
		<content:encoded><![CDATA[<p>Also, isn&#8217;t Anglo British. These men clearly aren&#8217;t British soldiers. They don&#8217;t have a mustache between the lot of them.
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		<title>By: Alec Meer</title>
		<link>http://www.rockpapershotgun.com/2008/04/17/i-had-to-lead-them-through-hell/#comment-40600</link>
		<dc:creator>Alec Meer</dc:creator>
		<pubDate>Fri, 18 Apr 2008 16:01:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1569#comment-40600</guid>
		<description>(Worth noting that the original COH has Germans as a multiplayer side, and the standalone expansion Opposing Fronts has a Panzer Elite campaign).</description>
		<content:encoded><![CDATA[<p>(Worth noting that the original COH has Germans as a multiplayer side, and the standalone expansion Opposing Fronts has a Panzer Elite campaign).
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		<title>By: Jochen Scheisse</title>
		<link>http://www.rockpapershotgun.com/2008/04/17/i-had-to-lead-them-through-hell/#comment-40599</link>
		<dc:creator>Jochen Scheisse</dc:creator>
		<pubDate>Fri, 18 Apr 2008 15:51:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1569#comment-40599</guid>
		<description>If some publisher really, really had balls, he would develop a game from the Wehrmacht perspective. With adventure elements and &quot;meaningful choices&quot;. You know, like when War movies were still called Antiwar movies.

Regarding the game: Yay, another WW2FPS where you play an Anglo! Go uninspired bullshit! At least Call of Duty let you play Russians now and then. Congratulations Gaming Industry, you made me so sick of the scenario I passed up the reportedly great Company of Heroes just because of it.</description>
		<content:encoded><![CDATA[<p>If some publisher really, really had balls, he would develop a game from the Wehrmacht perspective. With adventure elements and &#8220;meaningful choices&#8221;. You know, like when War movies were still called Antiwar movies.</p>
<p>Regarding the game: Yay, another WW2FPS where you play an Anglo! Go uninspired bullshit! At least Call of Duty let you play Russians now and then. Congratulations Gaming Industry, you made me so sick of the scenario I passed up the reportedly great Company of Heroes just because of it.
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		<title>By: Jonathan</title>
		<link>http://www.rockpapershotgun.com/2008/04/17/i-had-to-lead-them-through-hell/#comment-40538</link>
		<dc:creator>Jonathan</dc:creator>
		<pubDate>Fri, 18 Apr 2008 10:34:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1569#comment-40538</guid>
		<description>Reply to Okami
Great, now you&#039;ve killed my buzz. I bet you&#039;re great at parties. My own grand parents were German and Ukranian, so all the &quot;Fritz&quot; stuff is pretty jarring for me. But my great great great great grandpappy fought in the Holy Roman Empire so I know I should probably feel guilty about playing against them in Total War.  

I hate the fact so many games spend monthes in capturing textures and particle effects. Then seem to do the ragdolling, the most common and arguably most important part of the physics, in half an hour. After going down the pub. 

Watching a &quot;goddamned nazi&quot; execute a perfect backflip on a rocket to the face is really going to ruin the immersion.

It&#039;s almost as if they wanted to get nice still frames instead of a consistent atmosphere and experience. But that&#039;s just crazy thought, no company would ever do that in any medium ever. It&#039;s far too cheeky.</description>
		<content:encoded><![CDATA[<p>Reply to Okami<br />
Great, now you&#8217;ve killed my buzz. I bet you&#8217;re great at parties. My own grand parents were German and Ukranian, so all the &#8220;Fritz&#8221; stuff is pretty jarring for me. But my great great great great grandpappy fought in the Holy Roman Empire so I know I should probably feel guilty about playing against them in Total War.  </p>
<p>I hate the fact so many games spend monthes in capturing textures and particle effects. Then seem to do the ragdolling, the most common and arguably most important part of the physics, in half an hour. After going down the pub. </p>
<p>Watching a &#8220;goddamned nazi&#8221; execute a perfect backflip on a rocket to the face is really going to ruin the immersion.</p>
<p>It&#8217;s almost as if they wanted to get nice still frames instead of a consistent atmosphere and experience. But that&#8217;s just crazy thought, no company would ever do that in any medium ever. It&#8217;s far too cheeky.
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		<title>By: Okami</title>
		<link>http://www.rockpapershotgun.com/2008/04/17/i-had-to-lead-them-through-hell/#comment-40512</link>
		<dc:creator>Okami</dc:creator>
		<pubDate>Fri, 18 Apr 2008 08:23:15 +0000</pubDate>
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		<description>Yay! Another chance to kill my grandfathers and their friends over and over again!</description>
		<content:encoded><![CDATA[<p>Yay! Another chance to kill my grandfathers and their friends over and over again!
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		<title>By: Dracko</title>
		<link>http://www.rockpapershotgun.com/2008/04/17/i-had-to-lead-them-through-hell/#comment-40501</link>
		<dc:creator>Dracko</dc:creator>
		<pubDate>Fri, 18 Apr 2008 07:48:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1569#comment-40501</guid>
		<description>&lt;i&gt;About being Spielberg. You are not Spielberg.&lt;/i&gt;

You say that like it&#039;s a bad thing.</description>
		<content:encoded><![CDATA[<p><i>About being Spielberg. You are not Spielberg.</i></p>
<p>You say that like it&#8217;s a bad thing.
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		<title>By: Adel</title>
		<link>http://www.rockpapershotgun.com/2008/04/17/i-had-to-lead-them-through-hell/#comment-40471</link>
		<dc:creator>Adel</dc:creator>
		<pubDate>Fri, 18 Apr 2008 01:48:43 +0000</pubDate>
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		<description>I enjoy WWII games, but I wish they&#039;d get their inspiration and set pieces from something other than Saving Private Ryan or Band of Brothers already.

I was really hoping this iteration of Brothers in Arms would&#039;ve followed more along the lines of &quot;A Bridge Too Far&quot; and let us play as the British 1st Airborne Division at Arnhem.</description>
		<content:encoded><![CDATA[<p>I enjoy WWII games, but I wish they&#8217;d get their inspiration and set pieces from something other than Saving Private Ryan or Band of Brothers already.</p>
<p>I was really hoping this iteration of Brothers in Arms would&#8217;ve followed more along the lines of &#8220;A Bridge Too Far&#8221; and let us play as the British 1st Airborne Division at Arnhem.
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		<title>By: araczynski</title>
		<link>http://www.rockpapershotgun.com/2008/04/17/i-had-to-lead-them-through-hell/#comment-40470</link>
		<dc:creator>araczynski</dc:creator>
		<pubDate>Fri, 18 Apr 2008 01:39:33 +0000</pubDate>
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		<description>i personally will NEVER tire of ww2 games.  you can never get tired of killing fricking natzis.</description>
		<content:encoded><![CDATA[<p>i personally will NEVER tire of ww2 games.  you can never get tired of killing fricking natzis.
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