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	<title>Comments on: Milliways: The Lost Infocom Game</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/04/18/milliways-the-lost-infocom-game/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/04/18/milliways-the-lost-infocom-game/</link>
	<description></description>
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		<title>By: Cibbuano</title>
		<link>http://www.rockpapershotgun.com/2008/04/18/milliways-the-lost-infocom-game/comment-page-1/#comment-40976</link>
		<dc:creator>Cibbuano</dc:creator>
		<pubDate>Mon, 21 Apr 2008 02:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1575#comment-40976</guid>
		<description>I just downloaded Spellcasting 101 - a terrific game! It&#039;s a hybrid IF - static images, a little GUI, but it&#039;s easiest playing in all text. It&#039;s a raunchy game, too, with loads of offbeat humour. 

You can download it from Abandonia and play it in Ubuntu with dosbox - genius!</description>
		<content:encoded><![CDATA[<p>I just downloaded Spellcasting 101 &#8211; a terrific game! It&#8217;s a hybrid IF &#8211; static images, a little GUI, but it&#8217;s easiest playing in all text. It&#8217;s a raunchy game, too, with loads of offbeat humour. </p>
<p>You can download it from Abandonia and play it in Ubuntu with dosbox &#8211; genius!</p>
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		<title>By: inle</title>
		<link>http://www.rockpapershotgun.com/2008/04/18/milliways-the-lost-infocom-game/comment-page-1/#comment-40845</link>
		<dc:creator>inle</dc:creator>
		<pubDate>Sun, 20 Apr 2008 07:28:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1575#comment-40845</guid>
		<description>Dracko: Absolutely right-- the triumvirate of Short/Cadre/Plotkin is always the perfect place to start.  They each have several works, many quite meaty, several short and sweet. The games themselves run from intricate &quot;classic Infocom&quot; puzzlers to wildly experimental work.  All are original, well-written, thoroughly-coded, smart, and thought-provoking.  
My starting recommendations: Galatea, Shade, and the aforementioned Photopia.  For longer, tougher games, try Spider &amp; Web, Varicella, or Savoir Faire. </description>
		<content:encoded><![CDATA[<p>Dracko: Absolutely right&#8211; the triumvirate of Short/Cadre/Plotkin is always the perfect place to start.  They each have several works, many quite meaty, several short and sweet. The games themselves run from intricate &#8220;classic Infocom&#8221; puzzlers to wildly experimental work.  All are original, well-written, thoroughly-coded, smart, and thought-provoking.<br />
My starting recommendations: Galatea, Shade, and the aforementioned Photopia.  For longer, tougher games, try Spider &#038; Web, Varicella, or Savoir Faire.</p>
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		<title>By: Janto</title>
		<link>http://www.rockpapershotgun.com/2008/04/18/milliways-the-lost-infocom-game/comment-page-1/#comment-40721</link>
		<dc:creator>Janto</dc:creator>
		<pubDate>Sat, 19 Apr 2008 09:57:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1575#comment-40721</guid>
		<description>It&#039;s been years since I last dabbled with IF, but I had a play around with some of the suggested pieces, and came to a couple of conclusions. One, my brain has turned into mush through the passage of time, but my patience has improved enough not to smash the keyboard, and Two, they&#039;re actually pretty good at evoking emotion. Didn&#039;t go deep into Photopia yet, but I really felt engaged and concerned giving first aid.</description>
		<content:encoded><![CDATA[<p>It&#8217;s been years since I last dabbled with IF, but I had a play around with some of the suggested pieces, and came to a couple of conclusions. One, my brain has turned into mush through the passage of time, but my patience has improved enough not to smash the keyboard, and Two, they&#8217;re actually pretty good at evoking emotion. Didn&#8217;t go deep into Photopia yet, but I really felt engaged and concerned giving first aid.</p>
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	<item>
		<title>By: Dracko</title>
		<link>http://www.rockpapershotgun.com/2008/04/18/milliways-the-lost-infocom-game/comment-page-1/#comment-40665</link>
		<dc:creator>Dracko</dc:creator>
		<pubDate>Fri, 18 Apr 2008 21:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1575#comment-40665</guid>
		<description>JJ: In general, start with the works of Emily Short, Andrew Plotkin and Adam Cadre. Pick whatever sounds interesting to you among their catalogue.</description>
		<content:encoded><![CDATA[<p>JJ: In general, start with the works of Emily Short, Andrew Plotkin and Adam Cadre. Pick whatever sounds interesting to you among their catalogue.</p>
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		<title>By: Will Tomas</title>
		<link>http://www.rockpapershotgun.com/2008/04/18/milliways-the-lost-infocom-game/comment-page-1/#comment-40659</link>
		<dc:creator>Will Tomas</dc:creator>
		<pubDate>Fri, 18 Apr 2008 21:15:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1575#comment-40659</guid>
		<description>It&#039;s a great article, and it&#039;s probably worth checking back on to see the comments if you haven&#039;t already - several of the people involved have since chipped in, which also makes interesting reading.</description>
		<content:encoded><![CDATA[<p>It&#8217;s a great article, and it&#8217;s probably worth checking back on to see the comments if you haven&#8217;t already &#8211; several of the people involved have since chipped in, which also makes interesting reading.</p>
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		<title>By: ryan in exile</title>
		<link>http://www.rockpapershotgun.com/2008/04/18/milliways-the-lost-infocom-game/comment-page-1/#comment-40616</link>
		<dc:creator>ryan in exile</dc:creator>
		<pubDate>Fri, 18 Apr 2008 17:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1575#comment-40616</guid>
		<description>do we know which implementors are involved?</description>
		<content:encoded><![CDATA[<p>do we know which implementors are involved?</p>
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		<title>By: Zuffox</title>
		<link>http://www.rockpapershotgun.com/2008/04/18/milliways-the-lost-infocom-game/comment-page-1/#comment-40586</link>
		<dc:creator>Zuffox</dc:creator>
		<pubDate>Fri, 18 Apr 2008 14:51:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1575#comment-40586</guid>
		<description>Just need to get something cleared up: It&#039;s a problem for the Qt3 users, when Digg and Kotaku mentions Qt3, but it&#039;s okay for RPS to do it? Because of a good amount of sharp users - and a generally vastly lower user base?</description>
		<content:encoded><![CDATA[<p>Just need to get something cleared up: It&#8217;s a problem for the Qt3 users, when Digg and Kotaku mentions Qt3, but it&#8217;s okay for RPS to do it? Because of a good amount of sharp users &#8211; and a generally vastly lower user base?</p>
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		<title>By: Richard</title>
		<link>http://www.rockpapershotgun.com/2008/04/18/milliways-the-lost-infocom-game/comment-page-1/#comment-40583</link>
		<dc:creator>Richard</dc:creator>
		<pubDate>Fri, 18 Apr 2008 14:26:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1575#comment-40583</guid>
		<description>9:05 is a nice game too, if you want something with a bit of cleverness you won&#039;t find in most regular games.

And if you really want to be impressed (even if the game is a bit tricky for absolute newcomers), Spider And Web.</description>
		<content:encoded><![CDATA[<p>9:05 is a nice game too, if you want something with a bit of cleverness you won&#8217;t find in most regular games.</p>
<p>And if you really want to be impressed (even if the game is a bit tricky for absolute newcomers), Spider And Web.</p>
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	<item>
		<title>By: Gloinn</title>
		<link>http://www.rockpapershotgun.com/2008/04/18/milliways-the-lost-infocom-game/comment-page-1/#comment-40571</link>
		<dc:creator>Gloinn</dc:creator>
		<pubDate>Fri, 18 Apr 2008 13:07:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1575#comment-40571</guid>
		<description>JJ: What the bunny said.  Photopia is the probably the best start.  It&#039;s easy and is a good representative for the new breed of IF.</description>
		<content:encoded><![CDATA[<p>JJ: What the bunny said.  Photopia is the probably the best start.  It&#8217;s easy and is a good representative for the new breed of IF.</p>
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	</item>
	<item>
		<title>By: JJ</title>
		<link>http://www.rockpapershotgun.com/2008/04/18/milliways-the-lost-infocom-game/comment-page-1/#comment-40570</link>
		<dc:creator>JJ</dc:creator>
		<pubDate>Fri, 18 Apr 2008 13:02:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1575#comment-40570</guid>
		<description>Thanks fluffy! I&#039;ll check those out</description>
		<content:encoded><![CDATA[<p>Thanks fluffy! I&#8217;ll check those out</p>
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	<item>
		<title>By: Mike</title>
		<link>http://www.rockpapershotgun.com/2008/04/18/milliways-the-lost-infocom-game/comment-page-1/#comment-40563</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Fri, 18 Apr 2008 12:14:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1575#comment-40563</guid>
		<description>That&#039;s a fantastic article. A great piece of research, making good use of an unbelievable find. God knows what else is on there.</description>
		<content:encoded><![CDATA[<p>That&#8217;s a fantastic article. A great piece of research, making good use of an unbelievable find. God knows what else is on there.</p>
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	<item>
		<title>By: fluffy bunny</title>
		<link>http://www.rockpapershotgun.com/2008/04/18/milliways-the-lost-infocom-game/comment-page-1/#comment-40562</link>
		<dc:creator>fluffy bunny</dc:creator>
		<pubDate>Fri, 18 Apr 2008 12:07:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1575#comment-40562</guid>
		<description>An obvious place to start would be http://www.wurb.com/if/ .

Sort by rating.

Personally I&#039;d point you in the direction of Photopia, Anchorhead, Vespers, Dangerous Curves and Glowgrass.

Oh, and for some experimental fun, be sure to check Aisle (http://www.wurb.com/if/game/431).</description>
		<content:encoded><![CDATA[<p>An obvious place to start would be <a href="http://www.wurb.com/if/" rel="nofollow">http://www.wurb.com/if/</a> .</p>
<p>Sort by rating.</p>
<p>Personally I&#8217;d point you in the direction of Photopia, Anchorhead, Vespers, Dangerous Curves and Glowgrass.</p>
<p>Oh, and for some experimental fun, be sure to check Aisle (<a href="http://www.wurb.com/if/game/431" rel="nofollow">http://www.wurb.com/if/game/431</a>).</p>
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