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	<title>Comments on: Footprints: The Fall of Mucky Foot</title>
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		<title>By: Son_of_Montfort</title>
		<link>http://www.rockpapershotgun.com/2008/04/22/footprints-the-fall-of-mucky-foot/#comment-454166</link>
		<dc:creator>Son_of_Montfort</dc:creator>
		<pubDate>Mon, 07 Jun 2010 19:23:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1598#comment-454166</guid>
		<description>I always wondered by something like Steam or GoG.com didn&#039;t get Startopia to put up for sale again? I still have a copy, I believe, somewhere in the ether, but it seems lost in the basement of doom and I would much rather slap a $5 and get a digital copy. I remember having tons of fun with it, and it had graphics that were pretty far ahead for its time. It was a good summer of gaming, with Startopia and System Shock 2 on my plate.</description>
		<content:encoded><![CDATA[<p>I always wondered by something like Steam or GoG.com didn&#8217;t get Startopia to put up for sale again? I still have a copy, I believe, somewhere in the ether, but it seems lost in the basement of doom and I would much rather slap a $5 and get a digital copy. I remember having tons of fun with it, and it had graphics that were pretty far ahead for its time. It was a good summer of gaming, with Startopia and System Shock 2 on my plate.
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		<title>By: Jesus</title>
		<link>http://www.rockpapershotgun.com/2008/04/22/footprints-the-fall-of-mucky-foot/#comment-454037</link>
		<dc:creator>Jesus</dc:creator>
		<pubDate>Mon, 07 Jun 2010 12:49:08 +0000</pubDate>
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		<description>Wow.
Can&#039;t believe someone wrote something about Allegiance.

Escapist I salute you.


(also yeah I loved Startopia too, great game it was)</description>
		<content:encoded><![CDATA[<p>Wow.<br />
Can&#8217;t believe someone wrote something about Allegiance.</p>
<p>Escapist I salute you.</p>
<p>(also yeah I loved Startopia too, great game it was)
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		<title>By: Pete</title>
		<link>http://www.rockpapershotgun.com/2008/04/22/footprints-the-fall-of-mucky-foot/#comment-41929</link>
		<dc:creator>Pete</dc:creator>
		<pubDate>Wed, 23 Apr 2008 15:15:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1598#comment-41929</guid>
		<description>&quot;One was called Skyships, a steampunk pirate game.&quot;

Oh my. What a great shame THAT never saw the light of day.</description>
		<content:encoded><![CDATA[<p>&#8220;One was called Skyships, a steampunk pirate game.&#8221;</p>
<p>Oh my. What a great shame THAT never saw the light of day.
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		<title>By: Ginger Yellow</title>
		<link>http://www.rockpapershotgun.com/2008/04/22/footprints-the-fall-of-mucky-foot/#comment-41922</link>
		<dc:creator>Ginger Yellow</dc:creator>
		<pubDate>Wed, 23 Apr 2008 14:38:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1598#comment-41922</guid>
		<description>Always wondered what happened to them. Startopia is one of my all time favourite games. I drag it out every six months or so and play through again. Easily the best themed management game ever. So why do you think it didn&#039;t sell, Kieron? Was it just down to marketing? Fans of management games don&#039;t like space? Or British humour? Makes no sense to me.</description>
		<content:encoded><![CDATA[<p>Always wondered what happened to them. Startopia is one of my all time favourite games. I drag it out every six months or so and play through again. Easily the best themed management game ever. So why do you think it didn&#8217;t sell, Kieron? Was it just down to marketing? Fans of management games don&#8217;t like space? Or British humour? Makes no sense to me.
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		<title>By: Geoff</title>
		<link>http://www.rockpapershotgun.com/2008/04/22/footprints-the-fall-of-mucky-foot/#comment-41906</link>
		<dc:creator>Geoff</dc:creator>
		<pubDate>Wed, 23 Apr 2008 14:00:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1598#comment-41906</guid>
		<description>How did I never hear of Startopia?  I&#039;m probably the only American right now playing Anno 1701, and I prefer the space/sci-fi setting to historical ones.

This looks excellent to me, and I&#039;m probably gonna end up buying an old copy now, but I never even heard of it when it came out.

It&#039;s just a shame the sales won&#039;t get back to these guys...</description>
		<content:encoded><![CDATA[<p>How did I never hear of Startopia?  I&#8217;m probably the only American right now playing Anno 1701, and I prefer the space/sci-fi setting to historical ones.</p>
<p>This looks excellent to me, and I&#8217;m probably gonna end up buying an old copy now, but I never even heard of it when it came out.</p>
<p>It&#8217;s just a shame the sales won&#8217;t get back to these guys&#8230;
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		<title>By: fluffy bunny</title>
		<link>http://www.rockpapershotgun.com/2008/04/22/footprints-the-fall-of-mucky-foot/#comment-41668</link>
		<dc:creator>fluffy bunny</dc:creator>
		<pubDate>Wed, 23 Apr 2008 08:38:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1598#comment-41668</guid>
		<description>I love Startopia so much. It&#039;s just... perfect. There&#039;s something wrong with a world where stuff like Prison Tycoon sells and stuff like Startopia doesn&#039;t.</description>
		<content:encoded><![CDATA[<p>I love Startopia so much. It&#8217;s just&#8230; perfect. There&#8217;s something wrong with a world where stuff like Prison Tycoon sells and stuff like Startopia doesn&#8217;t.
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		<title>By: parm</title>
		<link>http://www.rockpapershotgun.com/2008/04/22/footprints-the-fall-of-mucky-foot/#comment-41649</link>
		<dc:creator>parm</dc:creator>
		<pubDate>Wed, 23 Apr 2008 08:11:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1598#comment-41649</guid>
		<description>All you bastards that didn&#039;t buy Startopia, I hope you&#039;re happy now. It was a bloody brilliant game with some of the best and funniest writing and presentation I&#039;ve ever seen. Sim Spacestation? With a sense of humour straight out of the Douglas Adams school of resigned cynicism? By rights, this game should have been as big, or bigger, than any of the Theme series. I shall have to go home and dig it out again tonight.</description>
		<content:encoded><![CDATA[<p>All you bastards that didn&#8217;t buy Startopia, I hope you&#8217;re happy now. It was a bloody brilliant game with some of the best and funniest writing and presentation I&#8217;ve ever seen. Sim Spacestation? With a sense of humour straight out of the Douglas Adams school of resigned cynicism? By rights, this game should have been as big, or bigger, than any of the Theme series. I shall have to go home and dig it out again tonight.
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		<title>By: A.Nonny.Moose</title>
		<link>http://www.rockpapershotgun.com/2008/04/22/footprints-the-fall-of-mucky-foot/#comment-41605</link>
		<dc:creator>A.Nonny.Moose</dc:creator>
		<pubDate>Wed, 23 Apr 2008 03:59:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1598#comment-41605</guid>
		<description>I don&#039;t know the other guys involved, but Mike Diskett is a top bloke. This sounds like yet another good bunch of people either being screwed over by the publishers, and/or simply not getting the rub of the green in the marketplace. In my experience, sadly too common. When people ask me what its like to work in games development, I tell them the facts:

8 years, 6 companies, 4 redundancies, 1 walk-out through not being paid for months and 1 resignation. Only 1 of these 6 companies still exist, although 1 of the others claim they do too. I think they are kidding themselves.

Games, its a great buisiness.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know the other guys involved, but Mike Diskett is a top bloke. This sounds like yet another good bunch of people either being screwed over by the publishers, and/or simply not getting the rub of the green in the marketplace. In my experience, sadly too common. When people ask me what its like to work in games development, I tell them the facts:</p>
<p>8 years, 6 companies, 4 redundancies, 1 walk-out through not being paid for months and 1 resignation. Only 1 of these 6 companies still exist, although 1 of the others claim they do too. I think they are kidding themselves.</p>
<p>Games, its a great buisiness.
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		<title>By: Daniel Purvis</title>
		<link>http://www.rockpapershotgun.com/2008/04/22/footprints-the-fall-of-mucky-foot/#comment-41593</link>
		<dc:creator>Daniel Purvis</dc:creator>
		<pubDate>Wed, 23 Apr 2008 01:26:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1598#comment-41593</guid>
		<description>Yeah, yeah. I know haha! But hey, man. Programming is universal.

Must admit, the business side of the industry scares me a lot - more so after reading this issue of Escapist. I&#039;ve always wondered how developers go when they start new companies but I&#039;ve never looked into it, too young, too ignorant.

I do know that splintering can be difficult in Australia due to our tax system. I&#039;ve known of one splinter group and a sound recording studio that tanked on release of their first game and after the first year (respectively) for tax reasons, as game development isn&#039;t attributed the same benefits as other creative endeavours such as television, artists, writers etc.

The government is currently looking at introducing a 40% rebate for game developers, as other creative Australian industries are provided, which should help gaming companies establish themselves.

I&#039;m also surprised at how common splintering is. When I asked how the Pandemic guys felt about merging with EA, he said the mood was positive but that if it came down to it, many of the developers wouldn&#039;t think twice about breaking away and setting up their own shop.</description>
		<content:encoded><![CDATA[<p>Yeah, yeah. I know haha! But hey, man. Programming is universal.</p>
<p>Must admit, the business side of the industry scares me a lot &#8211; more so after reading this issue of Escapist. I&#8217;ve always wondered how developers go when they start new companies but I&#8217;ve never looked into it, too young, too ignorant.</p>
<p>I do know that splintering can be difficult in Australia due to our tax system. I&#8217;ve known of one splinter group and a sound recording studio that tanked on release of their first game and after the first year (respectively) for tax reasons, as game development isn&#8217;t attributed the same benefits as other creative endeavours such as television, artists, writers etc.</p>
<p>The government is currently looking at introducing a 40% rebate for game developers, as other creative Australian industries are provided, which should help gaming companies establish themselves.</p>
<p>I&#8217;m also surprised at how common splintering is. When I asked how the Pandemic guys felt about merging with EA, he said the mood was positive but that if it came down to it, many of the developers wouldn&#8217;t think twice about breaking away and setting up their own shop.
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		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2008/04/22/footprints-the-fall-of-mucky-foot/#comment-41589</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Wed, 23 Apr 2008 01:04:47 +0000</pubDate>
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		<description>PC Site!

KG</description>
		<content:encoded><![CDATA[<p>PC Site!</p>
<p>KG
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		<title>By: Daniel Purvis</title>
		<link>http://www.rockpapershotgun.com/2008/04/22/footprints-the-fall-of-mucky-foot/#comment-41588</link>
		<dc:creator>Daniel Purvis</dc:creator>
		<pubDate>Wed, 23 Apr 2008 01:00:25 +0000</pubDate>
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		<description>Excuse me while I go cut myself ... no mention of, sniff, &lt;a href=&quot;http://www.escapistmagazine.com/articles/view/issues/issue_146/4837-Resisting-the-Next-Generation&quot;&gt; My article&lt;/a&gt;:(</description>
		<content:encoded><![CDATA[<p>Excuse me while I go cut myself &#8230; no mention of, sniff, <a href="http://www.escapistmagazine.com/articles/view/issues/issue_146/4837-Resisting-the-Next-Generation"> My article</a>:(
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		<title>By: Arnulf</title>
		<link>http://www.rockpapershotgun.com/2008/04/22/footprints-the-fall-of-mucky-foot/#comment-41567</link>
		<dc:creator>Arnulf</dc:creator>
		<pubDate>Tue, 22 Apr 2008 22:41:30 +0000</pubDate>
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		<description>Funny and sad at the same time.

I&#039;ve bought both Urban Chaos and Startopia.

Am I a misfit?</description>
		<content:encoded><![CDATA[<p>Funny and sad at the same time.</p>
<p>I&#8217;ve bought both Urban Chaos and Startopia.</p>
<p>Am I a misfit?
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