By Kieron Gillen on April 25th, 2008 at 4:05 pm.
I wandered down to That There London last week to have Fallout 3 demoed to me. My preview went live, in it I start somewhat blandly…
Given that the developer is responsible for the most successful Western-style RPG of recent years, Oblivion, it was a little surprising, during Fallout 3’s demonstration, to get the sense of a team with something to prove. While there’s much about FO3 that recalls Oblivion, there are also regular elements that arise as if to signify, “You know – we’re good enough to deal with a legend as big as Fallout. Watch this.” In itself, this is a tad touching. A team like Bethesda would probably be justified in going, “Damn the lot of you – our way is the best way.” The result is something that – on these impressions – seems to be the next logical step on from Oblivion, while infusing as much of what made Fallout Fallout as they reasonably can.
Before wandering into more interesting areas. No, really. I touch on the start of the game, conversation options, Dogmeat and my worries about combat – which aren’t the worries I expected to have.