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	<title>Comments on: Valve Announce Gold Rush For TF2</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/04/30/valve-announce-gold-rush-for-tf2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/04/30/valve-announce-gold-rush-for-tf2/</link>
	<description></description>
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		<title>By: Crispy</title>
		<link>http://www.rockpapershotgun.com/2008/04/30/valve-announce-gold-rush-for-tf2/comment-page-1/#comment-44902</link>
		<dc:creator>Crispy</dc:creator>
		<pubDate>Mon, 05 May 2008 14:57:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1657#comment-44902</guid>
		<description>@Sam:

Valve have thankfully left you the edifying option of  &#039;achievement farming&#039; with a bunch of randoms.

The ungratifying, far-from-pretty alternative is to jump onto a server whose name implies achievement farming and then to access the Steam interface in-game (default: Shift Tab iirc). From here you can select &#039;Players&#039; and &#039;Add as a Friend&#039;. Then you sit around not playing the game with your newfound (pseudo-)friends for the best part of a couple of days until you&#039;ve unlocked the Blutsaugher and the Kritzkrieg, with the Ubersaw being nigh-on impossible for all of TF2&#039;s casual (and supposedly target) playerbase to acquire.

And, I agree, Goldrush is the only good thing to come out of this update.</description>
		<content:encoded><![CDATA[<p>@Sam:</p>
<p>Valve have thankfully left you the edifying option of  &#8216;achievement farming&#8217; with a bunch of randoms.</p>
<p>The ungratifying, far-from-pretty alternative is to jump onto a server whose name implies achievement farming and then to access the Steam interface in-game (default: Shift Tab iirc). From here you can select &#8216;Players&#8217; and &#8216;Add as a Friend&#8217;. Then you sit around not playing the game with your newfound (pseudo-)friends for the best part of a couple of days until you&#8217;ve unlocked the Blutsaugher and the Kritzkrieg, with the Ubersaw being nigh-on impossible for all of TF2&#8217;s casual (and supposedly target) playerbase to acquire.</p>
<p>And, I agree, Goldrush is the only good thing to come out of this update.</p>
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		<title>By: Sam</title>
		<link>http://www.rockpapershotgun.com/2008/04/30/valve-announce-gold-rush-for-tf2/comment-page-1/#comment-44526</link>
		<dc:creator>Sam</dc:creator>
		<pubDate>Fri, 02 May 2008 11:13:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1657#comment-44526</guid>
		<description>Not to be a whining whiner, but it looks like I will never get all of the medic achievements - I don&#039;t have any Steam Friends who play TF2, and I only have two Steam Friends on total anyway. 

Not that I want an ubersaw desperately (and not that I&#039;ve managed to unlock &lt;i&gt;any&lt;/i&gt; of the medic achievements yet, despite medic being my second most played class), but it is a little urking to be condemned just by not being popular...

Goldrush, on the other hand, is the best thing since sliced bread.</description>
		<content:encoded><![CDATA[<p>Not to be a whining whiner, but it looks like I will never get all of the medic achievements &#8211; I don&#8217;t have any Steam Friends who play TF2, and I only have two Steam Friends on total anyway. </p>
<p>Not that I want an ubersaw desperately (and not that I&#8217;ve managed to unlock <i>any</i> of the medic achievements yet, despite medic being my second most played class), but it is a little urking to be condemned just by not being popular&#8230;</p>
<p>Goldrush, on the other hand, is the best thing since sliced bread.</p>
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		<title>By: The right to arm bears</title>
		<link>http://www.rockpapershotgun.com/2008/04/30/valve-announce-gold-rush-for-tf2/comment-page-1/#comment-44473</link>
		<dc:creator>The right to arm bears</dc:creator>
		<pubDate>Fri, 02 May 2008 00:59:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1657#comment-44473</guid>
		<description>Corion: fear not.  I would be willing to wager a bit that the way this has worked is that Valve have been keeping track of the stats that are primary to each class for a while now with their only somewhat eery stat-tracker.  If &lt;i&gt; I &lt;/i&gt; were a forward-thinking game developer with some shadowy future plans for class updates, I would certainly keep track of medic heal points, engineer buildings, spy backstabs, etc.  I would not be surprised to find that they have been tracking at least one variable for each class.  Chances are your day will come.  And if you really have been &quot;taking one for the team&quot; all along then I imagine that your teams have, on average, done better than the opposition.  

Other advice: point out how punitively stupid it is to have six medics on defense, and point it out  repeatedly.  You become &quot;that guy,&quot; but your team does better, your whole team will get into the communication groove more, and the whole affair becomes much more fun.  People &lt;i&gt; do &lt;/i&gt; listen.  Cheers ;)</description>
		<content:encoded><![CDATA[<p>Corion: fear not.  I would be willing to wager a bit that the way this has worked is that Valve have been keeping track of the stats that are primary to each class for a while now with their only somewhat eery stat-tracker.  If <i> I </i> were a forward-thinking game developer with some shadowy future plans for class updates, I would certainly keep track of medic heal points, engineer buildings, spy backstabs, etc.  I would not be surprised to find that they have been tracking at least one variable for each class.  Chances are your day will come.  And if you really have been &#8220;taking one for the team&#8221; all along then I imagine that your teams have, on average, done better than the opposition.  </p>
<p>Other advice: point out how punitively stupid it is to have six medics on defense, and point it out  repeatedly.  You become &#8220;that guy,&#8221; but your team does better, your whole team will get into the communication groove more, and the whole affair becomes much more fun.  People <i> do </i> listen.  Cheers ;)</p>
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		<title>By: Corion</title>
		<link>http://www.rockpapershotgun.com/2008/04/30/valve-announce-gold-rush-for-tf2/comment-page-1/#comment-44396</link>
		<dc:creator>Corion</dc:creator>
		<pubDate>Thu, 01 May 2008 15:50:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1657#comment-44396</guid>
		<description>&lt;cite&gt;The right to arm bears&lt;/cite&gt;
&lt;blockquote cite=&quot;The right to arm bears&quot;&gt;Guess all that “taking one for the team” and being medic in the past really has paid off…&lt;/blockquote&gt;
I found I had to continuously take one for the team and be an engineer in the past, so no such luck for me. Now post-patch I STILL have to take one for the team and be engineer since we usually have 5-6 Medics on a given team defending with 0 engineers. I&#039;ll be a medic when we only have 2, but within 10 minutes we&#039;ll have 5 medics and I have to switch back.

It&#039;s amazing that, even with so many medics, there are so few ubercharges deployed on the many teams I&#039;ve been on. People seem to think it&#039;s enough to randomly heal and then die in waves without ever getting ubercharge.

Also, what is the deal with all the people who cheated to unlock the medic things and then hog the medic class? &gt;:0(</description>
		<content:encoded><![CDATA[<p><cite>The right to arm bears</cite></p>
<blockquote cite="The right to arm bears"><p>Guess all that “taking one for the team” and being medic in the past really has paid off…</p></blockquote>
<p>I found I had to continuously take one for the team and be an engineer in the past, so no such luck for me. Now post-patch I STILL have to take one for the team and be engineer since we usually have 5-6 Medics on a given team defending with 0 engineers. I&#8217;ll be a medic when we only have 2, but within 10 minutes we&#8217;ll have 5 medics and I have to switch back.</p>
<p>It&#8217;s amazing that, even with so many medics, there are so few ubercharges deployed on the many teams I&#8217;ve been on. People seem to think it&#8217;s enough to randomly heal and then die in waves without ever getting ubercharge.</p>
<p>Also, what is the deal with all the people who cheated to unlock the medic things and then hog the medic class? &gt;:0(</p>
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		<title>By: The right to arm bears</title>
		<link>http://www.rockpapershotgun.com/2008/04/30/valve-announce-gold-rush-for-tf2/comment-page-1/#comment-44356</link>
		<dc:creator>The right to arm bears</dc:creator>
		<pubDate>Thu, 01 May 2008 13:49:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1657#comment-44356</guid>
		<description>A lovely point about this new update is that somehow Valve have managed to track every hit point you have ever gifted back to someone as medic prior to the update.  I logged on last night curious to try out the medic post-update (even though there were already three medics on my team: guilty as charged) and was quickly greeted by an announcement that I was Chief of Staff, to much Ooohing and Aaaahing.  Guess all that &quot;taking one for the team&quot; and being medic in the past really &lt;i&gt;has&lt;/i&gt; paid off...</description>
		<content:encoded><![CDATA[<p>A lovely point about this new update is that somehow Valve have managed to track every hit point you have ever gifted back to someone as medic prior to the update.  I logged on last night curious to try out the medic post-update (even though there were already three medics on my team: guilty as charged) and was quickly greeted by an announcement that I was Chief of Staff, to much Ooohing and Aaaahing.  Guess all that &#8220;taking one for the team&#8221; and being medic in the past really <i>has</i> paid off&#8230;</p>
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		<title>By: Down Rodeo</title>
		<link>http://www.rockpapershotgun.com/2008/04/30/valve-announce-gold-rush-for-tf2/comment-page-1/#comment-44144</link>
		<dc:creator>Down Rodeo</dc:creator>
		<pubDate>Wed, 30 Apr 2008 22:13:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1657#comment-44144</guid>
		<description>About the console commands to unlock everything... they&#039;ve patched that now. Bit sucky that it happened but apparently they&#039;ll be able to remove the achievements from those that are undeserving, by looking at their playing stats.</description>
		<content:encoded><![CDATA[<p>About the console commands to unlock everything&#8230; they&#8217;ve patched that now. Bit sucky that it happened but apparently they&#8217;ll be able to remove the achievements from those that are undeserving, by looking at their playing stats.</p>
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		<title>By: Captain Bland</title>
		<link>http://www.rockpapershotgun.com/2008/04/30/valve-announce-gold-rush-for-tf2/comment-page-1/#comment-44002</link>
		<dc:creator>Captain Bland</dc:creator>
		<pubDate>Wed, 30 Apr 2008 18:08:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1657#comment-44002</guid>
		<description>Every time i stop to look at the &quot;High Tech Mine-Cart&quot; it makes me smile. Hell, even saying &quot;High Tech Mine-Cart&quot; is fun..</description>
		<content:encoded><![CDATA[<p>Every time i stop to look at the &#8220;High Tech Mine-Cart&#8221; it makes me smile. Hell, even saying &#8220;High Tech Mine-Cart&#8221; is fun..</p>
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		<title>By: Saflo</title>
		<link>http://www.rockpapershotgun.com/2008/04/30/valve-announce-gold-rush-for-tf2/comment-page-1/#comment-43977</link>
		<dc:creator>Saflo</dc:creator>
		<pubDate>Wed, 30 Apr 2008 17:37:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1657#comment-43977</guid>
		<description>I really hope &quot;The Night of a Thousand Medics&quot; catches on.</description>
		<content:encoded><![CDATA[<p>I really hope &#8220;The Night of a Thousand Medics&#8221; catches on.</p>
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		<title>By: rabbitsoup</title>
		<link>http://www.rockpapershotgun.com/2008/04/30/valve-announce-gold-rush-for-tf2/comment-page-1/#comment-43943</link>
		<dc:creator>rabbitsoup</dc:creator>
		<pubDate>Wed, 30 Apr 2008 16:26:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1657#comment-43943</guid>
		<description>unlock_all_achievements

and problem solved. ps the ubersaw is just better than the old saw, no real trade off</description>
		<content:encoded><![CDATA[<p>unlock_all_achievements</p>
<p>and problem solved. ps the ubersaw is just better than the old saw, no real trade off</p>
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		<title>By: Alex</title>
		<link>http://www.rockpapershotgun.com/2008/04/30/valve-announce-gold-rush-for-tf2/comment-page-1/#comment-43900</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Wed, 30 Apr 2008 14:40:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1657#comment-43900</guid>
		<description>Right. Thanks for your help, guys.

I used to play CS and CS:S a lot about 6 years back but always with a group of friends, because of the tide of arseholes that seemed to inhabit most servers (I mean, who wants to play a game like CS and &lt;b&gt;not&lt;/b&gt; play as a team - that always seems baffling to me). And then I kind of.. stopped.

Sounds like I&#039;ll wait a few weeks before I try TF2, because I &lt;i&gt;really&lt;/i&gt; want to play a Medic, not because of silly achievements. I&#039;m already in the RPS group (as &lt;i&gt;qrter&lt;/i&gt;) anyway, I&#039;ll have a look where RPS people are playing.</description>
		<content:encoded><![CDATA[<p>Right. Thanks for your help, guys.</p>
<p>I used to play CS and CS:S a lot about 6 years back but always with a group of friends, because of the tide of arseholes that seemed to inhabit most servers (I mean, who wants to play a game like CS and <b>not</b> play as a team &#8211; that always seems baffling to me). And then I kind of.. stopped.</p>
<p>Sounds like I&#8217;ll wait a few weeks before I try TF2, because I <i>really</i> want to play a Medic, not because of silly achievements. I&#8217;m already in the RPS group (as <i>qrter</i>) anyway, I&#8217;ll have a look where RPS people are playing.</p>
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		<title>By: heartless_</title>
		<link>http://www.rockpapershotgun.com/2008/04/30/valve-announce-gold-rush-for-tf2/comment-page-1/#comment-43890</link>
		<dc:creator>heartless_</dc:creator>
		<pubDate>Wed, 30 Apr 2008 14:10:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1657#comment-43890</guid>
		<description>Now if I can only get CentOS 5 + kernel-devel (and -source) to agree with nVidias installer...</description>
		<content:encoded><![CDATA[<p>Now if I can only get CentOS 5 + kernel-devel (and -source) to agree with nVidias installer&#8230;</p>
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		<title>By: Down Rodeo</title>
		<link>http://www.rockpapershotgun.com/2008/04/30/valve-announce-gold-rush-for-tf2/comment-page-1/#comment-43878</link>
		<dc:creator>Down Rodeo</dc:creator>
		<pubDate>Wed, 30 Apr 2008 13:38:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1657#comment-43878</guid>
		<description>I am so happy. There goes revision for a while... dammit, exams!</description>
		<content:encoded><![CDATA[<p>I am so happy. There goes revision for a while&#8230; dammit, exams!</p>
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