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	<title>Comments on: Popfly: DIY Casual, MS-style</title>
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	<link>http://www.rockpapershotgun.com/2008/05/05/popfly-diy-casual-ms-style/</link>
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		<title>By: Andrew Simpson</title>
		<link>http://www.rockpapershotgun.com/2008/05/05/popfly-diy-casual-ms-style/#comment-45023</link>
		<dc:creator>Andrew Simpson</dc:creator>
		<pubDate>Tue, 06 May 2008 10:25:10 +0000</pubDate>
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		<description>Huh. Last time I checked, Popfly was a tool for making Web 2.0 style mashups. Guess their remit has expanded somewhat. It&#039;s still hard to see exactly what the heck the point is, though.</description>
		<content:encoded><![CDATA[<p>Huh. Last time I checked, Popfly was a tool for making Web 2.0 style mashups. Guess their remit has expanded somewhat. It&#8217;s still hard to see exactly what the heck the point is, though.
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		<title>By: Jonathan</title>
		<link>http://www.rockpapershotgun.com/2008/05/05/popfly-diy-casual-ms-style/#comment-44954</link>
		<dc:creator>Jonathan</dc:creator>
		<pubDate>Mon, 05 May 2008 23:52:37 +0000</pubDate>
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		<description>I think what everyone&#039;s forgetting is that the vast vast majority of original stuff on you tube is utterly appalling.

I can&#039;t think the gaming equivalent will vary overly in that regard.</description>
		<content:encoded><![CDATA[<p>I think what everyone&#8217;s forgetting is that the vast vast majority of original stuff on you tube is utterly appalling.</p>
<p>I can&#8217;t think the gaming equivalent will vary overly in that regard.
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		<title>By: Riotpoll</title>
		<link>http://www.rockpapershotgun.com/2008/05/05/popfly-diy-casual-ms-style/#comment-44941</link>
		<dc:creator>Riotpoll</dc:creator>
		<pubDate>Mon, 05 May 2008 22:11:32 +0000</pubDate>
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		<description>The slowness of even a simple (very) version of frogger has put me off this already. Give me flash games any day of the week.</description>
		<content:encoded><![CDATA[<p>The slowness of even a simple (very) version of frogger has put me off this already. Give me flash games any day of the week.
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		<title>By: Zeno</title>
		<link>http://www.rockpapershotgun.com/2008/05/05/popfly-diy-casual-ms-style/#comment-44939</link>
		<dc:creator>Zeno</dc:creator>
		<pubDate>Mon, 05 May 2008 21:58:19 +0000</pubDate>
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		<description>Anyone have any success getting Silverlight to work with Firefox 3 Beta 5?

&#039;Cuz I can&#039;t.</description>
		<content:encoded><![CDATA[<p>Anyone have any success getting Silverlight to work with Firefox 3 Beta 5?</p>
<p>&#8216;Cuz I can&#8217;t.
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		<title>By: spd from Russia</title>
		<link>http://www.rockpapershotgun.com/2008/05/05/popfly-diy-casual-ms-style/#comment-44931</link>
		<dc:creator>spd from Russia</dc:creator>
		<pubDate>Mon, 05 May 2008 20:25:53 +0000</pubDate>
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		<description>utoob of  gaming? no thanx.  utoob is full of crap and finding something good is pretty hard there</description>
		<content:encoded><![CDATA[<p>utoob of  gaming? no thanx.  utoob is full of crap and finding something good is pretty hard there
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		<title>By: Hobbes</title>
		<link>http://www.rockpapershotgun.com/2008/05/05/popfly-diy-casual-ms-style/#comment-44927</link>
		<dc:creator>Hobbes</dc:creator>
		<pubDate>Mon, 05 May 2008 18:44:52 +0000</pubDate>
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		<description>hmm, rather randomly, I found this whilst checking out Kongregate.  Interesting way of lecturing about games, with a game, and prehaps slightly relevant to the idea of community created games.

&lt;a href=&quot;http://www.kongregate.com/games/pixelate/understanding-games-episode-1&quot; rel=&quot;nofollow&quot;&gt;http://www.kongregate.com/games/pixelate/understanding-games-episode-1&lt;/a&gt;
&lt;a href=&quot;http://www.kongregate.com/games/pixelate/understanding-games-episode-1&quot; rel=&quot;nofollow&quot;&gt;http://www.kongregate.com/games/pixelate/understanding-games-episode-2&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>hmm, rather randomly, I found this whilst checking out Kongregate.  Interesting way of lecturing about games, with a game, and prehaps slightly relevant to the idea of community created games.</p>
<p><a href="http://www.kongregate.com/games/pixelate/understanding-games-episode-1" rel="nofollow">http://www.kongregate.com/games/pixelate/understanding-games-episode-1</a><br />
<a href="http://www.kongregate.com/games/pixelate/understanding-games-episode-1" rel="nofollow">http://www.kongregate.com/games/pixelate/understanding-games-episode-2</a>
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		<title>By: Mike</title>
		<link>http://www.rockpapershotgun.com/2008/05/05/popfly-diy-casual-ms-style/#comment-44920</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Mon, 05 May 2008 17:16:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1686#comment-44920</guid>
		<description>I tried PopFly this morning, and a few things struck me. First of all, claims of not needing to code are a bit misleading, because the customisation options it offers you generally need you to have a kind of programmer&#039;s mindset about you. It&#039;s more like not needing to &lt;i&gt;type&lt;/i&gt; rather than not needing to code.
Second, it&#039;s pigging slow. I&#039;ve got a pretty laggy machine here, but Popfly chugs along like Crysis being played on a 486. 

In general though, these things are really great. I&#039;m glad people are making more of them, because getting people interested in the idea of games creation is a great thing. As you say, it&#039;s the YouTube of gaming - it should be as easy as possible, even if the easiest results are actually quite poor.</description>
		<content:encoded><![CDATA[<p>I tried PopFly this morning, and a few things struck me. First of all, claims of not needing to code are a bit misleading, because the customisation options it offers you generally need you to have a kind of programmer&#8217;s mindset about you. It&#8217;s more like not needing to <i>type</i> rather than not needing to code.<br />
Second, it&#8217;s pigging slow. I&#8217;ve got a pretty laggy machine here, but Popfly chugs along like Crysis being played on a 486. </p>
<p>In general though, these things are really great. I&#8217;m glad people are making more of them, because getting people interested in the idea of games creation is a great thing. As you say, it&#8217;s the YouTube of gaming &#8211; it should be as easy as possible, even if the easiest results are actually quite poor.
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		<title>By: PleasingFungus</title>
		<link>http://www.rockpapershotgun.com/2008/05/05/popfly-diy-casual-ms-style/#comment-44913</link>
		<dc:creator>PleasingFungus</dc:creator>
		<pubDate>Mon, 05 May 2008 16:04:01 +0000</pubDate>
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		<description>I think they&#039;re supposed to be rocket-cannon.</description>
		<content:encoded><![CDATA[<p>I think they&#8217;re supposed to be rocket-cannon.
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		<title>By: Zonderic</title>
		<link>http://www.rockpapershotgun.com/2008/05/05/popfly-diy-casual-ms-style/#comment-44905</link>
		<dc:creator>Zonderic</dc:creator>
		<pubDate>Mon, 05 May 2008 15:05:05 +0000</pubDate>
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		<description>^Seriously.

Also, I&#039;m not sure I understand what those red-ish orange ovals are.</description>
		<content:encoded><![CDATA[<p>^Seriously.</p>
<p>Also, I&#8217;m not sure I understand what those red-ish orange ovals are.
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		<title>By: RobotLiberationArmy</title>
		<link>http://www.rockpapershotgun.com/2008/05/05/popfly-diy-casual-ms-style/#comment-44904</link>
		<dc:creator>RobotLiberationArmy</dc:creator>
		<pubDate>Mon, 05 May 2008 14:58:57 +0000</pubDate>
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		<description>That is one of the more phallic things I have seen.</description>
		<content:encoded><![CDATA[<p>That is one of the more phallic things I have seen.
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