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	<title>Comments on: Crysis: Who&#8217;s The Star Of The Show?</title>
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		<title>By: Ian</title>
		<link>http://www.rockpapershotgun.com/2008/05/07/crysis-whos-the-star-of-the-show/#comment-46024</link>
		<dc:creator>Ian</dc:creator>
		<pubDate>Thu, 08 May 2008 09:38:22 +0000</pubDate>
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		<description>@Alex re: &quot;grindingly bad dialogue&quot;

I thought the dialogue got worse later. I thought the dynamic between the team members was alright and at least the dialogue for Psycho sounded like an approximation of how some Englishers might talk, rather than the usual attempt to fit as many British slang phrases into one sentence as possible like we normally get in games.

&quot;Bloody bollocks! That bloody git just bloody bollocksed up that shite! BOLLOCKS!&quot;</description>
		<content:encoded><![CDATA[<p>@Alex re: &#8220;grindingly bad dialogue&#8221;</p>
<p>I thought the dialogue got worse later. I thought the dynamic between the team members was alright and at least the dialogue for Psycho sounded like an approximation of how some Englishers might talk, rather than the usual attempt to fit as many British slang phrases into one sentence as possible like we normally get in games.</p>
<p>&#8220;Bloody bollocks! That bloody git just bloody bollocksed up that shite! BOLLOCKS!&#8221;
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		<title>By: Jiki</title>
		<link>http://www.rockpapershotgun.com/2008/05/07/crysis-whos-the-star-of-the-show/#comment-45971</link>
		<dc:creator>Jiki</dc:creator>
		<pubDate>Thu, 08 May 2008 04:47:05 +0000</pubDate>
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		<description>Crysis as a game was failed potential. The main feeling I had playing it was boredom. The AI was so pathetic and all the challenge from far cry had been thrown out of the window.</description>
		<content:encoded><![CDATA[<p>Crysis as a game was failed potential. The main feeling I had playing it was boredom. The AI was so pathetic and all the challenge from far cry had been thrown out of the window.
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		<title>By: restricted3</title>
		<link>http://www.rockpapershotgun.com/2008/05/07/crysis-whos-the-star-of-the-show/#comment-45911</link>
		<dc:creator>restricted3</dc:creator>
		<pubDate>Wed, 07 May 2008 23:28:22 +0000</pubDate>
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		<description>All the more reason they should be happy with what they sold instead of crying PIRACY! and going to consoles like almost everybody else.</description>
		<content:encoded><![CDATA[<p>All the more reason they should be happy with what they sold instead of crying PIRACY! and going to consoles like almost everybody else.
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		<title>By: Kadayi</title>
		<link>http://www.rockpapershotgun.com/2008/05/07/crysis-whos-the-star-of-the-show/#comment-45866</link>
		<dc:creator>Kadayi</dc:creator>
		<pubDate>Wed, 07 May 2008 21:54:14 +0000</pubDate>
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		<description>I didn&#039;t even finish the demo tbh. It did look lovely (as much as my rig could push it), but it just didn&#039;t grip me, and when I realized I had a guy named &#039;Psycho&#039; in my team I knew I was in the interactive version of a straight to video release.</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t even finish the demo tbh. It did look lovely (as much as my rig could push it), but it just didn&#8217;t grip me, and when I realized I had a guy named &#8216;Psycho&#8217; in my team I knew I was in the interactive version of a straight to video release.
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		<title>By: Jahkaivah</title>
		<link>http://www.rockpapershotgun.com/2008/05/07/crysis-whos-the-star-of-the-show/#comment-45776</link>
		<dc:creator>Jahkaivah</dc:creator>
		<pubDate>Wed, 07 May 2008 18:48:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1702#comment-45776</guid>
		<description>@Alec Meer

&quot;I found Crysis increasingly dull in everything past the demo content - primarily because I’d exhausted pretty much everything the game had to offer (shitty aliens and planes aside) in my three-hour exploration of that first level.&quot;

Heck thats why I didn&#039;t buy Crysis, everything worth playing was put in the demo, even the Nuke Gun.</description>
		<content:encoded><![CDATA[<p>@Alec Meer</p>
<p>&#8220;I found Crysis increasingly dull in everything past the demo content &#8211; primarily because I’d exhausted pretty much everything the game had to offer (shitty aliens and planes aside) in my three-hour exploration of that first level.&#8221;</p>
<p>Heck thats why I didn&#8217;t buy Crysis, everything worth playing was put in the demo, even the Nuke Gun.
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		<title>By: dhex</title>
		<link>http://www.rockpapershotgun.com/2008/05/07/crysis-whos-the-star-of-the-show/#comment-45702</link>
		<dc:creator>dhex</dc:creator>
		<pubDate>Wed, 07 May 2008 16:24:09 +0000</pubDate>
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		<description>&lt;i&gt;In fact, if you stumble upon an encampment of enemies that is part of the storyline and proceed to kill everything in sight, you’re punished for it (you ‘fail the mission’, if I remember correctly).&lt;/i&gt;

where was this? i&#039;m replaying* right now on delta and would like to see some of the stuff i missed the first two times through.

* or rather, trying to. i suck at games in general.</description>
		<content:encoded><![CDATA[<p><i>In fact, if you stumble upon an encampment of enemies that is part of the storyline and proceed to kill everything in sight, you’re punished for it (you ‘fail the mission’, if I remember correctly).</i></p>
<p>where was this? i&#8217;m replaying* right now on delta and would like to see some of the stuff i missed the first two times through.</p>
<p>* or rather, trying to. i suck at games in general.
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		<title>By: chenghiz</title>
		<link>http://www.rockpapershotgun.com/2008/05/07/crysis-whos-the-star-of-the-show/#comment-45697</link>
		<dc:creator>chenghiz</dc:creator>
		<pubDate>Wed, 07 May 2008 16:15:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1702#comment-45697</guid>
		<description>&lt;i&gt;It seems many games don’t have as focussed endings as they do beginnings. Half-Life, Crysis and Far Cry spring to mind. Is this because developers panic as they tend towards their goal, thinking their game isn’t challenging enough? Or is it simply pressure from publishers that make devs rush them game out?&lt;/i&gt;

Books have much the same problem, really. I think writing a good ending is probably one of the most difficult things to do in fiction, be it in written form or in a game.</description>
		<content:encoded><![CDATA[<p><i>It seems many games don’t have as focussed endings as they do beginnings. Half-Life, Crysis and Far Cry spring to mind. Is this because developers panic as they tend towards their goal, thinking their game isn’t challenging enough? Or is it simply pressure from publishers that make devs rush them game out?</i></p>
<p>Books have much the same problem, really. I think writing a good ending is probably one of the most difficult things to do in fiction, be it in written form or in a game.
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		<title>By: Alex</title>
		<link>http://www.rockpapershotgun.com/2008/05/07/crysis-whos-the-star-of-the-show/#comment-45693</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Wed, 07 May 2008 16:05:43 +0000</pubDate>
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		<description>I thought it was a mediocre shooter covered in doesn&#039;t-it-look-great-sauce.

I too found myself using the cloak ability most. I feel the game doesn&#039;t entice its players enough to try and do other stuff. It&#039;s supposed to be a playground, but it never feels that way.

I like to compare &lt;i&gt;Crysis&lt;/i&gt; to &lt;i&gt;BioShock&lt;/i&gt; in this respect - &lt;i&gt;BioShock&lt;/i&gt; entices you to try different plasmid/weapon combinations, invites you to go and have fun.

In &lt;i&gt;Crysis&lt;/i&gt; you&#039;re dropped on a huge island - you can go anywhere! Great, but why would you? There&#039;s no reason to go and explore the island. In fact, if you stumble upon an encampment of enemies that is part of the storyline and proceed to kill everything in sight, you&#039;re punished for it (you &#039;fail the mission&#039;, if I remember correctly). And this is all before the maps you play on become funnellike in nature.

Don&#039;t even get me started on the awful story and grindingly bad dialogue..</description>
		<content:encoded><![CDATA[<p>I thought it was a mediocre shooter covered in doesn&#8217;t-it-look-great-sauce.</p>
<p>I too found myself using the cloak ability most. I feel the game doesn&#8217;t entice its players enough to try and do other stuff. It&#8217;s supposed to be a playground, but it never feels that way.</p>
<p>I like to compare <i>Crysis</i> to <i>BioShock</i> in this respect &#8211; <i>BioShock</i> entices you to try different plasmid/weapon combinations, invites you to go and have fun.</p>
<p>In <i>Crysis</i> you&#8217;re dropped on a huge island &#8211; you can go anywhere! Great, but why would you? There&#8217;s no reason to go and explore the island. In fact, if you stumble upon an encampment of enemies that is part of the storyline and proceed to kill everything in sight, you&#8217;re punished for it (you &#8216;fail the mission&#8217;, if I remember correctly). And this is all before the maps you play on become funnellike in nature.</p>
<p>Don&#8217;t even get me started on the awful story and grindingly bad dialogue..
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		<title>By: Flint</title>
		<link>http://www.rockpapershotgun.com/2008/05/07/crysis-whos-the-star-of-the-show/#comment-45657</link>
		<dc:creator>Flint</dc:creator>
		<pubDate>Wed, 07 May 2008 14:43:51 +0000</pubDate>
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		<description>Frosty840
&lt;i&gt;Hold the suitButton down for stealth, suitButton   melee button for whatever that did (never did any close combat in the whole game as far as I remember), hold suitButton and jump to jump really high, and hold suitButton and shift to run really fast.&lt;/i&gt;

Sounds like a masochistic and extremely awkward option, over the wonderfully working system it is now. I just mapped my suit menu button to be the right mouse button, switching modes came naturally and quickly.</description>
		<content:encoded><![CDATA[<p>Frosty840<br />
<i>Hold the suitButton down for stealth, suitButton   melee button for whatever that did (never did any close combat in the whole game as far as I remember), hold suitButton and jump to jump really high, and hold suitButton and shift to run really fast.</i></p>
<p>Sounds like a masochistic and extremely awkward option, over the wonderfully working system it is now. I just mapped my suit menu button to be the right mouse button, switching modes came naturally and quickly.
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		<title>By: Kadayi</title>
		<link>http://www.rockpapershotgun.com/2008/05/07/crysis-whos-the-star-of-the-show/#comment-45636</link>
		<dc:creator>Kadayi</dc:creator>
		<pubDate>Wed, 07 May 2008 14:02:08 +0000</pubDate>
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		<description>It seems to be a common trend Helder.</description>
		<content:encoded><![CDATA[<p>It seems to be a common trend Helder.
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		<title>By: Helder Pinto</title>
		<link>http://www.rockpapershotgun.com/2008/05/07/crysis-whos-the-star-of-the-show/#comment-45625</link>
		<dc:creator>Helder Pinto</dc:creator>
		<pubDate>Wed, 07 May 2008 13:46:14 +0000</pubDate>
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		<description>Unfortunatly, Crytek does&#039;nt know how to make games well.
But hell, they surely do know how to make engines!</description>
		<content:encoded><![CDATA[<p>Unfortunatly, Crytek does&#8217;nt know how to make games well.<br />
But hell, they surely do know how to make engines!
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		<title>By: dhex</title>
		<link>http://www.rockpapershotgun.com/2008/05/07/crysis-whos-the-star-of-the-show/#comment-45619</link>
		<dc:creator>dhex</dc:creator>
		<pubDate>Wed, 07 May 2008 13:39:43 +0000</pubDate>
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		<description>i map the v button to suit controls and never had a problem.

part of the end were great - i actually liked the fucked up vtol section quite a bit as a setpiece and experience - but yeah, the last boss was rather pointless.

and compared to sneaking about the jungle, running for your life, trying to loop around the flankers and take them out from behind, well...no contest. (korean-only .cfg edit is a must!)

it does make me hope for a sequel, though, that perhaps takes into account the suit powers while fighting the admittedly awesome looking alien enemies.

when folks come over and say &quot;oh hey you do that pc thing what about crysis or whatever?&quot; i load up the alien ship first just to show off my fancy graphics card. because? just because.</description>
		<content:encoded><![CDATA[<p>i map the v button to suit controls and never had a problem.</p>
<p>part of the end were great &#8211; i actually liked the fucked up vtol section quite a bit as a setpiece and experience &#8211; but yeah, the last boss was rather pointless.</p>
<p>and compared to sneaking about the jungle, running for your life, trying to loop around the flankers and take them out from behind, well&#8230;no contest. (korean-only .cfg edit is a must!)</p>
<p>it does make me hope for a sequel, though, that perhaps takes into account the suit powers while fighting the admittedly awesome looking alien enemies.</p>
<p>when folks come over and say &#8220;oh hey you do that pc thing what about crysis or whatever?&#8221; i load up the alien ship first just to show off my fancy graphics card. because? just because.
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