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	<title>Comments on: Far Cry 2 Development Video</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/05/07/far-cry-2-development-video/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/05/07/far-cry-2-development-video/</link>
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		<title>By: Sarpedon</title>
		<link>http://www.rockpapershotgun.com/2008/05/07/far-cry-2-development-video/comment-page-1/#comment-46596</link>
		<dc:creator>Sarpedon</dc:creator>
		<pubDate>Fri, 09 May 2008 23:14:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1700#comment-46596</guid>
		<description>non linear is great if you&#039;ve got more than one ending...If you mission is &quot;hunt down this one guy&quot; I think the game will end when you finally &quot;hunt down that one guy&quot; and he&#039;ll only be in one place, so really it&#039;s a huge landscape that you&#039;ll wander around in until you decided to go and kill that guy you&#039;ve got to go and kill.</description>
		<content:encoded><![CDATA[<p>non linear is great if you&#8217;ve got more than one ending&#8230;If you mission is &#8220;hunt down this one guy&#8221; I think the game will end when you finally &#8220;hunt down that one guy&#8221; and he&#8217;ll only be in one place, so really it&#8217;s a huge landscape that you&#8217;ll wander around in until you decided to go and kill that guy you&#8217;ve got to go and kill.</p>
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		<title>By: Lysenko</title>
		<link>http://www.rockpapershotgun.com/2008/05/07/far-cry-2-development-video/comment-page-1/#comment-46120</link>
		<dc:creator>Lysenko</dc:creator>
		<pubDate>Thu, 08 May 2008 15:42:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1700#comment-46120</guid>
		<description>Paul: CoD 2 for starters, although I&#039;ll admit that there&#039;s a difference between fighting through snippets of WWII&#039;s north african campaign and exploring the central african savanna. I believe that city level in Halo 2 was set around a futuristic Mombasa, and likewise a few Halo 3 levels are also set in africa. There may be a few others, but that&#039;s off the top of my head.</description>
		<content:encoded><![CDATA[<p>Paul: CoD 2 for starters, although I&#8217;ll admit that there&#8217;s a difference between fighting through snippets of WWII&#8217;s north african campaign and exploring the central african savanna. I believe that city level in Halo 2 was set around a futuristic Mombasa, and likewise a few Halo 3 levels are also set in africa. There may be a few others, but that&#8217;s off the top of my head.</p>
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		<title>By: Paul</title>
		<link>http://www.rockpapershotgun.com/2008/05/07/far-cry-2-development-video/comment-page-1/#comment-46032</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Thu, 08 May 2008 09:59:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1700#comment-46032</guid>
		<description>Thumbs up to the devs for choosing Africa as the setting for the game because I think until now, no FPS game has used Africa as its setting. Or can anyone name me a fps game?</description>
		<content:encoded><![CDATA[<p>Thumbs up to the devs for choosing Africa as the setting for the game because I think until now, no FPS game has used Africa as its setting. Or can anyone name me a fps game?</p>
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		<title>By: DigitalSignalX</title>
		<link>http://www.rockpapershotgun.com/2008/05/07/far-cry-2-development-video/comment-page-1/#comment-45948</link>
		<dc:creator>DigitalSignalX</dc:creator>
		<pubDate>Thu, 08 May 2008 01:47:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1700#comment-45948</guid>
		<description>do. want. Definitely going to be the new hotness in 09.</description>
		<content:encoded><![CDATA[<p>do. want. Definitely going to be the new hotness in 09.</p>
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		<title>By: Brendan</title>
		<link>http://www.rockpapershotgun.com/2008/05/07/far-cry-2-development-video/comment-page-1/#comment-45874</link>
		<dc:creator>Brendan</dc:creator>
		<pubDate>Wed, 07 May 2008 22:07:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1700#comment-45874</guid>
		<description>Really a lot of the things I&#039;ve heard about this game seem too good to be true. Real time story telling? Unscripted AI? If they can pull it off, I&#039;ll be a quantum leap ahead of any game currently out.

I can see them pulling a STALKER and releasing a disappointing shell of a game.</description>
		<content:encoded><![CDATA[<p>Really a lot of the things I&#8217;ve heard about this game seem too good to be true. Real time story telling? Unscripted AI? If they can pull it off, I&#8217;ll be a quantum leap ahead of any game currently out.</p>
<p>I can see them pulling a STALKER and releasing a disappointing shell of a game.</p>
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		<title>By: Pace</title>
		<link>http://www.rockpapershotgun.com/2008/05/07/far-cry-2-development-video/comment-page-1/#comment-45853</link>
		<dc:creator>Pace</dc:creator>
		<pubDate>Wed, 07 May 2008 21:28:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1700#comment-45853</guid>
		<description>I feel similarly to Cargo Cult about the realistic killing of ordinary people.  I enjoy shooters but I always feel a bit better about it if I&#039;m shooting zombies or aliens or demons or some such.  But maybe I&#039;m just a pussy or some such.</description>
		<content:encoded><![CDATA[<p>I feel similarly to Cargo Cult about the realistic killing of ordinary people.  I enjoy shooters but I always feel a bit better about it if I&#8217;m shooting zombies or aliens or demons or some such.  But maybe I&#8217;m just a pussy or some such.</p>
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		<title>By: Max</title>
		<link>http://www.rockpapershotgun.com/2008/05/07/far-cry-2-development-video/comment-page-1/#comment-45846</link>
		<dc:creator>Max</dc:creator>
		<pubDate>Wed, 07 May 2008 21:17:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1700#comment-45846</guid>
		<description>I think they&#039;re selling this non-linear thing too hard; I don&#039;t give a damn if a game is linear or non-linear as long as it&#039;s well done. 

Now, while this may look like it&#039;s everything it&#039;s promising, so did Crysis only a short while ago. I&#039;m a little more wary now.</description>
		<content:encoded><![CDATA[<p>I think they&#8217;re selling this non-linear thing too hard; I don&#8217;t give a damn if a game is linear or non-linear as long as it&#8217;s well done. </p>
<p>Now, while this may look like it&#8217;s everything it&#8217;s promising, so did Crysis only a short while ago. I&#8217;m a little more wary now.</p>
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		<title>By: JohnG</title>
		<link>http://www.rockpapershotgun.com/2008/05/07/far-cry-2-development-video/comment-page-1/#comment-45838</link>
		<dc:creator>JohnG</dc:creator>
		<pubDate>Wed, 07 May 2008 20:57:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1700#comment-45838</guid>
		<description>Do I want this.. oh yeah.. doubt it&#039;ll run on my laptop though.

I smell a reason to buy a new computer.</description>
		<content:encoded><![CDATA[<p>Do I want this.. oh yeah.. doubt it&#8217;ll run on my laptop though.</p>
<p>I smell a reason to buy a new computer.</p>
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		<title>By: Whiskey Jack</title>
		<link>http://www.rockpapershotgun.com/2008/05/07/far-cry-2-development-video/comment-page-1/#comment-45832</link>
		<dc:creator>Whiskey Jack</dc:creator>
		<pubDate>Wed, 07 May 2008 20:37:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1700#comment-45832</guid>
		<description>po said: &quot;OK, so a BIG thing that ruins realism for me is when you strafe sideways and the gun moves in a perfectly level straight line&quot;

For me it is when you can&#039;t see your legs, which is in most FPS.  When I look down I always feel like the character is 4 feet tall if I can&#039;t see his legs.  Apparently it is a lot of animation work though so I can understand why most devs don&#039;t do it.</description>
		<content:encoded><![CDATA[<p>po said: &#8220;OK, so a BIG thing that ruins realism for me is when you strafe sideways and the gun moves in a perfectly level straight line&#8221;</p>
<p>For me it is when you can&#8217;t see your legs, which is in most FPS.  When I look down I always feel like the character is 4 feet tall if I can&#8217;t see his legs.  Apparently it is a lot of animation work though so I can understand why most devs don&#8217;t do it.</p>
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		<title>By: Marcin</title>
		<link>http://www.rockpapershotgun.com/2008/05/07/far-cry-2-development-video/comment-page-1/#comment-45823</link>
		<dc:creator>Marcin</dc:creator>
		<pubDate>Wed, 07 May 2008 20:20:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1700#comment-45823</guid>
		<description>This reminds me to fire up Boiling Point again. And Armed Assault, although admittedly the best part of that one is buzzing towns in an assault chopper.</description>
		<content:encoded><![CDATA[<p>This reminds me to fire up Boiling Point again. And Armed Assault, although admittedly the best part of that one is buzzing towns in an assault chopper.</p>
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		<title>By: much2much</title>
		<link>http://www.rockpapershotgun.com/2008/05/07/far-cry-2-development-video/comment-page-1/#comment-45684</link>
		<dc:creator>much2much</dc:creator>
		<pubDate>Wed, 07 May 2008 15:41:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1700#comment-45684</guid>
		<description>OMFG!! Beautiful.

Stalker should be delayed and moved over to this engine.</description>
		<content:encoded><![CDATA[<p>OMFG!! Beautiful.</p>
<p>Stalker should be delayed and moved over to this engine.</p>
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		<title>By: Cian</title>
		<link>http://www.rockpapershotgun.com/2008/05/07/far-cry-2-development-video/comment-page-1/#comment-45683</link>
		<dc:creator>Cian</dc:creator>
		<pubDate>Wed, 07 May 2008 15:39:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1700#comment-45683</guid>
		<description>Somehow, working for rebel forces in a Central African civil war seems alot more morally dubious than the normal choices.</description>
		<content:encoded><![CDATA[<p>Somehow, working for rebel forces in a Central African civil war seems alot more morally dubious than the normal choices.</p>
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