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	<title>Comments on: Storm in a Teacup: Anti-Anti-Aliasing</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/05/10/storm-in-a-teacup-anti-anti-aliasing/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/05/10/storm-in-a-teacup-anti-anti-aliasing/</link>
	<description></description>
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		<title>By: Ravenger</title>
		<link>http://www.rockpapershotgun.com/2008/05/10/storm-in-a-teacup-anti-anti-aliasing/comment-page-1/#comment-47307</link>
		<dc:creator>Ravenger</dc:creator>
		<pubDate>Tue, 13 May 2008 12:35:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1729#comment-47307</guid>
		<description>If you run the DX9 or DX10 executable directly you can bypass that annoying update check.</description>
		<content:encoded><![CDATA[<p>If you run the DX9 or DX10 executable directly you can bypass that annoying update check.</p>
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		<title>By: Chris</title>
		<link>http://www.rockpapershotgun.com/2008/05/10/storm-in-a-teacup-anti-anti-aliasing/comment-page-1/#comment-47299</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Tue, 13 May 2008 11:50:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1729#comment-47299</guid>
		<description>It also seems to phone home constantly, like Ravenger said. The firewall trick or the No-DVD pretty much do the same thing: stop it phoning home, which stops it crashing. I&#039;ve had a grand total of zero crashes since putting the no-DVD on.</description>
		<content:encoded><![CDATA[<p>It also seems to phone home constantly, like Ravenger said. The firewall trick or the No-DVD pretty much do the same thing: stop it phoning home, which stops it crashing. I&#8217;ve had a grand total of zero crashes since putting the no-DVD on.</p>
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		<title>By: Optimaximal</title>
		<link>http://www.rockpapershotgun.com/2008/05/10/storm-in-a-teacup-anti-anti-aliasing/comment-page-1/#comment-47158</link>
		<dc:creator>Optimaximal</dc:creator>
		<pubDate>Mon, 12 May 2008 19:57:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1729#comment-47158</guid>
		<description>Assassins Creed just checks for updates every time it starts - You&#039;ll notice that it does a quick check before the CD-check.</description>
		<content:encoded><![CDATA[<p>Assassins Creed just checks for updates every time it starts &#8211; You&#8217;ll notice that it does a quick check before the CD-check.</p>
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	<item>
		<title>By: Ravenger</title>
		<link>http://www.rockpapershotgun.com/2008/05/10/storm-in-a-teacup-anti-anti-aliasing/comment-page-1/#comment-47156</link>
		<dc:creator>Ravenger</dc:creator>
		<pubDate>Mon, 12 May 2008 19:43:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1729#comment-47156</guid>
		<description>Another way to improve stability in Assassin&#039;s Creed is to stop it phoning home. For some reason this single player only game keeps trying to connect to the net, which crashes some user&#039;s games. Use a firewall to deny it access, and it doesn&#039;t crash.</description>
		<content:encoded><![CDATA[<p>Another way to improve stability in Assassin&#8217;s Creed is to stop it phoning home. For some reason this single player only game keeps trying to connect to the net, which crashes some user&#8217;s games. Use a firewall to deny it access, and it doesn&#8217;t crash.</p>
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	<item>
		<title>By: Chris</title>
		<link>http://www.rockpapershotgun.com/2008/05/10/storm-in-a-teacup-anti-anti-aliasing/comment-page-1/#comment-47069</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Mon, 12 May 2008 14:58:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1729#comment-47069</guid>
		<description>The vast majority of slowdown/crash etc. issues with Assassin&#039;s Creed appear to be solved by using a No-DVD patch. Nothing to do with DxWhatever.

Another beautiful instance where those worthless beancounting cnuts in suits make games worse for the people who pay for them while making no difference to those who pirate. Yet again, the pirates have a BETTER product than the people who pay money for the game. Well done Ubisoft.</description>
		<content:encoded><![CDATA[<p>The vast majority of slowdown/crash etc. issues with Assassin&#8217;s Creed appear to be solved by using a No-DVD patch. Nothing to do with DxWhatever.</p>
<p>Another beautiful instance where those worthless beancounting cnuts in suits make games worse for the people who pay for them while making no difference to those who pirate. Yet again, the pirates have a BETTER product than the people who pay money for the game. Well done Ubisoft.</p>
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		<title>By: Brad Grenz</title>
		<link>http://www.rockpapershotgun.com/2008/05/10/storm-in-a-teacup-anti-anti-aliasing/comment-page-1/#comment-46827</link>
		<dc:creator>Brad Grenz</dc:creator>
		<pubDate>Sun, 11 May 2008 09:50:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1729#comment-46827</guid>
		<description>I&#039;m not sure I understand how removing a 10.1 code path will solve stability issues for hardware not using that path. By all means, if Ubisoft wants to rework that part of their engine they should feel free, but there&#039;s simply no benefit to patching the current capabilities out for cards that can take advantage.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not sure I understand how removing a 10.1 code path will solve stability issues for hardware not using that path. By all means, if Ubisoft wants to rework that part of their engine they should feel free, but there&#8217;s simply no benefit to patching the current capabilities out for cards that can take advantage.</p>
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		<title>By: Mario Granger</title>
		<link>http://www.rockpapershotgun.com/2008/05/10/storm-in-a-teacup-anti-anti-aliasing/comment-page-1/#comment-46803</link>
		<dc:creator>Mario Granger</dc:creator>
		<pubDate>Sun, 11 May 2008 03:41:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1729#comment-46803</guid>
		<description>I know there are protection measures built into Vista that prevents illegal video copying by encrypting output channels, but I&#039;m not aware of any systems in Vista that covers gaming. 

Not to say there aren&#039;t any, I&#039;m just not aware of them.</description>
		<content:encoded><![CDATA[<p>I know there are protection measures built into Vista that prevents illegal video copying by encrypting output channels, but I&#8217;m not aware of any systems in Vista that covers gaming. </p>
<p>Not to say there aren&#8217;t any, I&#8217;m just not aware of them.</p>
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	<item>
		<title>By: Empty=IRL=</title>
		<link>http://www.rockpapershotgun.com/2008/05/10/storm-in-a-teacup-anti-anti-aliasing/comment-page-1/#comment-46800</link>
		<dc:creator>Empty=IRL=</dc:creator>
		<pubDate>Sun, 11 May 2008 02:39:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1729#comment-46800</guid>
		<description>&lt;blockquote cite=&quot;Dinger&quot;&gt;Microsoft can offer developers the enhanced protection from their clients that Vista offers.
&lt;/blockquote&gt;

Er.... what?
What are these enhanced protection features?
Sounds like another Vista basher....</description>
		<content:encoded><![CDATA[<blockquote cite="Dinger"><p>Microsoft can offer developers the enhanced protection from their clients that Vista offers.
</p></blockquote>
<p>Er&#8230;. what?<br />
What are these enhanced protection features?<br />
Sounds like another Vista basher&#8230;.</p>
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		<title>By: Nick</title>
		<link>http://www.rockpapershotgun.com/2008/05/10/storm-in-a-teacup-anti-anti-aliasing/comment-page-1/#comment-46797</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Sun, 11 May 2008 01:48:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1729#comment-46797</guid>
		<description>Nah, issues like this are why Ubisoft suck the proverbial.</description>
		<content:encoded><![CDATA[<p>Nah, issues like this are why Ubisoft suck the proverbial.</p>
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		<title>By: The Shed</title>
		<link>http://www.rockpapershotgun.com/2008/05/10/storm-in-a-teacup-anti-anti-aliasing/comment-page-1/#comment-46785</link>
		<dc:creator>The Shed</dc:creator>
		<pubDate>Sat, 10 May 2008 22:16:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1729#comment-46785</guid>
		<description>Hey, the game&#039;s no pants brutha. Try playing it yourself. (The only problem is that it loses pretty much all appeal after the story&#039;s done. Not enough incentive to keep playing basically, although the gameplay is funs.)

Also, straight up Mario G-dawg. I couldn&#039;t keep up with P-C gaming, so I had to slip almost exclusively into console gaming. Fair enough Mr (pronounced Meester) Meer. </description>
		<content:encoded><![CDATA[<p>Hey, the game&#8217;s no pants brutha. Try playing it yourself. (The only problem is that it loses pretty much all appeal after the story&#8217;s done. Not enough incentive to keep playing basically, although the gameplay is funs.)</p>
<p>Also, straight up Mario G-dawg. I couldn&#8217;t keep up with P-C gaming, so I had to slip almost exclusively into console gaming. Fair enough Mr (pronounced Meester) Meer.</p>
]]></content:encoded>
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		<title>By: AbyssUK</title>
		<link>http://www.rockpapershotgun.com/2008/05/10/storm-in-a-teacup-anti-anti-aliasing/comment-page-1/#comment-46774</link>
		<dc:creator>AbyssUK</dc:creator>
		<pubDate>Sat, 10 May 2008 20:46:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1729#comment-46774</guid>
		<description>The game is still pants, right?

Ok... move along.</description>
		<content:encoded><![CDATA[<p>The game is still pants, right?</p>
<p>Ok&#8230; move along.</p>
]]></content:encoded>
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		<title>By: malkav11</title>
		<link>http://www.rockpapershotgun.com/2008/05/10/storm-in-a-teacup-anti-anti-aliasing/comment-page-1/#comment-46773</link>
		<dc:creator>malkav11</dc:creator>
		<pubDate>Sat, 10 May 2008 20:41:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1729#comment-46773</guid>
		<description>Remove the glitches? But they were such an important part of their storytelling method!

....oh, yeah, some people were having the game crash on them, weren&#039;t they? I beat the whole thing, had exactly one problem - I somehow got stuck in a wall in the aftermath of an assassination. Once.</description>
		<content:encoded><![CDATA[<p>Remove the glitches? But they were such an important part of their storytelling method!</p>
<p>&#8230;.oh, yeah, some people were having the game crash on them, weren&#8217;t they? I beat the whole thing, had exactly one problem &#8211; I somehow got stuck in a wall in the aftermath of an assassination. Once.</p>
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