Beyond Beyond Good & Evil

Written by Alec Meer on May 15, 2008 at 8:58 pm.

SHE ISN'T REAL

Coincidence is a funny thing. There we all are griping that us Euro-folk can’t buy the fabulous adventure-platformer-everythinger cult classic Beyond Good & Evil over Steam, while the US-folk are, no doubt, busy replaying the thing with unfettered joy in their spoilt, spoilt hearts. And then the sequel gets announced. Lummee.

Well, sort of. BGE and Rayman creator Michel Ancel’s been chatting to France’s JeuxVideo magazine, and revealed the exciting news that he’s been working on a follow-up for some time now. The bad news? Ubisoft hasn’t actually green-lit it yet.

Here’s his quotes, parsed through my faltering Francais (with a spot of online cheating):

“I’m working on Beyond Good & Evil 2. We have been in pre-production for a year, and we’re carrying out research as a small team. But for the moment, this is at outline stage, Ubisoft hasn’t given its agreement yet.
We want to be in the continuity of the first: a large variety of play types, lots of emotions in the gameplay and from the supporting characters. This time we are dealing with the future of the planet, the rapport with the animals…”

What’s particularly odd about this psuedo-reveal is that Ancel is employed by Ubisoft. He’s one of their most valued staffers I’m sure, but I can’t imagine they’d be terribly happy about him jaffing on about unannounced projects. So, donning my conspiracy theory hat (which is, admittedly, pretty much my only hat), I wonder if this is a testing the waters kind of thing. BGE was a cult hit, not a smash hit, so it’s something of a risky investment for a publisher. Slipping out a quiet word and waiting to see whether the internets go nuts or not is a fairly easy way of establishing whether BGE2’s worth going ahead with.

Well then, internets: whether or not I’m a wrong-headed, paranoid buffoon, are you going to go nuts about BGE2?

(The correct answer is yes).

Thanks to the various folks who mailed us about this story.

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Gravatar James Lyon says:

Any chance to resolve that cliffhanger.

May 15th, 2008 at 9:02 pm

Gravatar Tellurian says:

I’ll go nuts and even bolts or maybe almonds if that might help getting me more BG&E.
Yes, the very basic gameplay was “easy”, but whoever complained about that didn’t get what the game was about at all.
One of the best damn games of the last generation. As a whole. A game that was a LOT more than the sum of its multiple parts. A game with a heart. And a game with a real believable non-oversexed heroine in the lead. Which is REALLY a rare thing in gaming.

May 15th, 2008 at 9:12 pm

Gravatar toro says:

Were should we sign?

ps. O/ Tellurian

May 15th, 2008 at 9:14 pm

Gravatar azwipe says:

If this comes out on PC, and it’s not one of Ubi’s shit-on-a DVD lazy ports, it’s a definite buy.

May 15th, 2008 at 9:14 pm

Gravatar Larington says:

OMG OMG OMG - And the WANT award goes to…
This just brought tears of joy to me (Literally), or maybe ‘cos its been a long day (Curse you assignment deadlines!).

Addendum: WANT ON PC (I forget it was a console game first).

May 15th, 2008 at 9:19 pm

Gravatar John Walker says:

I absolutely flat-out don’t believe this one bit. BG&E2 gets rumoured every year, and every year my hopes are dashed on the cruel rocks of LIES. Lies lies lies. Lies.

LIES!

May 15th, 2008 at 9:24 pm

Gravatar Pidesco says:

Awesome, awesome, awesome, awesome, and awesome.

Also, awesome!

May 15th, 2008 at 9:24 pm

Gravatar AndrewC says:

Umm, I’ve played it twice now - up to the factory level where Mr Pig gets put in a box and sent to the moon. Then I stopped, getting distracted and never feeling an urge to go back. Is it the last 3rd that brings out the strong feelings in people? Or did I miss something in the 1st two thirds? I thought it was lovely enough, but was obviously never compelled. Quick recap?

May 15th, 2008 at 9:36 pm

Gravatar Bobsy says:

Wearing my wishful-thinking hat: Ubisoft are rich richers, so surely they can afford to publish BG&E2 anyway? Mean bastards if they don’t.

May 15th, 2008 at 9:37 pm

Gravatar sigma83 says:

OH DEAR GOD YES. MAKE IT SO MONSIEUR ANCEL! MAKE IT SO!!!

May 15th, 2008 at 9:48 pm

Gravatar Jonathan says:

Reply to John Walker
But has it ever been brought up by the main designer in nationwide print magazine. Also the cost of modern day preproduction means Ubisoft more money canning it, even just in loss of man hours, than letting it develop.

Other game cliff hangers that need to be resolved ASAP
Anachronox

Well just Anachronox really but I really really want a decent conclusion to that.

May 15th, 2008 at 9:50 pm

Gravatar MedO says:

BG&E is one of the best games I ever played. Let me sum up a few things about my experience:

- The story was rather bad towards the end.
- The same goes for the level design. I was very much reminded of Jedi Knight 2 in terms of idiotic room layouts and puzzles in the later part of the game.
- The cliffhanger ending was completely unnecessary and doesn’t fit the mood of the game for me. While the credits were rolling I imagined there might be an ending scene with Jade sitting by that tree by the lighthouse again (to come full circle), and a small optimistic talk with Peij or one of the children or something like that.
- The camera direction often was downright awful and didn’t show you things you wanted or needed to see in some places.
- The graphics were not too impressive but the framerate was often low anyway.

That said, it is one of the best games I’ve ever played. Which means that very much about it must have been done right.

If BG&E2 can come even close to that, it’s a definite buy for me. I’m vaguely optimistic, but so many sequels of great games have been crap…

May 15th, 2008 at 9:52 pm

Gravatar Theory says:

Bueno, Yade!

May 15th, 2008 at 9:57 pm

Gravatar Cian says:

Glee!
Please be real. The recent It’s All Over of Jade with a Pearl Earring revived a deep longing within my heart.
And I’d quite like to play another Beyond Good & Evil game.

May 15th, 2008 at 10:18 pm

Gravatar RLacey says:

This would make my year.

May 15th, 2008 at 10:19 pm

Gravatar Bitkari says:

I’d wager that the reason that BG&E was not a huge success the first time around was due more to lacklustre marketing than anything to do with the game itself.

“Hardcore” games gain popularity at the hands of a few evangelists, spreading the good word. More casual games, especially with a new IP, need to be nurtured towards the marketplace with an intravenous injection of pure Parisian cash.

May 15th, 2008 at 10:19 pm

Gravatar The Archetype says:

Hooray!

My only problem with Beyond Good & Evil was that I thought it was far too short, which seems a bit silly since I got my copy used for $20. I disliked the cliffhanger ending as well. A sequel, which resolves that and let’s me spend more time in Jade’s world definitely gets my vote.

I have high hopes that this will get made.

May 15th, 2008 at 10:20 pm

Gravatar BGEQuestion says:

Does anyone know if they ever fixed the problem where you couldn’t invert the y-axis without also inverting the x? I remember a Ubisoft PR person saying, laughably, that it was done for design reasons. If they fixed that bug, I’ll pick up the original on Steam and finally give it a go.

May 15th, 2008 at 10:25 pm

Gravatar Larington says:

I second the call for a resolution for Anachronox! (SPOILERS: I wanna know what happened to a certain character at the end, amongst many other mysteries awaiting a resolution).

I’d say the strongest element within BG&E is the world itself, some might write off that whole photographing the creatures thing as an OCD collecters type thing, but having all the wildlife around really contributed to the atmosphere - I really felt like it was a real proper world, and the exploring was fun as well… Lets hope theres more to explore this time. ;-)

May 15th, 2008 at 10:27 pm

Gravatar Bobby_C says:

Regarding his mentioning the project before Ubisoft has greenlighted it, it’s interesting if you consider the BGE2 rumor that was posted on Surfergirl’s blog a few months ago, namely that Ancel intended Raving Rabbids to be a standard Rayman game with the rabbids as baddies, but that the project was going nowhere until some other guy turned it into minigames starring the rabbids.

Supposedly Ancel hated the concept and its success, and threatened to leave Ubi unless he was allowed to do absolutely whatever he wanted on his next project. Thus BGE2’s current situation.

May 15th, 2008 at 10:28 pm

Gravatar mandrill says:

I watched my wife complete it on the GameCube. It was lovely to look at stylistically, and the story was better than some T.V., which admittedly isn’t saying much. I’m quite sad to see it not being available through Steam to us Europeans. Shame on you Ubisoft.
I look forward to seeing a sequel though, the sooner the better.

May 15th, 2008 at 10:34 pm

Gravatar Meat Circus says:

ZOMFG!

More Alpha sections! More pig/uncle hybrids! More Hillys! More hovercraft-fixing hippos! More, oh so much more, sneaking around!

Man is happy.

May 15th, 2008 at 10:51 pm

Gravatar roBurky says:

Woo!

Beyond Good and Evil had the best stealth system ever. It doesn’t get mentioned much, but considering every other ’stealth element’ in other games gets mutilated by gamer forums, this should be clue enough of its greatness.

May 15th, 2008 at 11:01 pm

Gravatar Thingus says:

The stealth was just stealthy enough to leave you the option of combat, but the enemies were hard enough to discourage it, which made beating them all the sweeter. I reckon this was a Good Thing. Also, there were no annoying characters, they never grated or got old. I genuinely liked most of them! Also also, more Spanish holographic storage systems.

I’d settle for a similar game from the same studio, even if it was a totally different story.

May 15th, 2008 at 11:12 pm

Gravatar Feet says:

Yaaaay! I like to take toe-foes of the crazy peoples.

May 15th, 2008 at 11:28 pm

Gravatar BrokenSymmetry says:

BG&E is the only game ever where I liked the stealth sections. Oh, and hitting the guards on their tanks was great fun.

And nobody has mentioned the game’s genious spiralling character input system yet!

May 15th, 2008 at 11:33 pm

Gravatar Man Raised By Puffins says:

Ooh, yes please Ubisoft.

May 15th, 2008 at 11:49 pm

Gravatar James G says:

:: Shakes Fist at Meer :: Curse you and your misleading lies! I sat with mouth hung open and sparkle in my eyes for a few moments before hitting “Read the rest of this entry »” and seeing the ‘Well, sort of.’ Which means that if it now doesn’t come to pass I shall be flinging obscenities in your direction and placing the blame on you shoulders. Which would be a shame as I quite like you otherwise.

The first game was great, although I missed it at release and tracked it down (new) on eBay later. But don’t blame me for its poor sales as it came out while I was at uni and had a PC that was born in 1997.

While its true that BG&E had a strong, non-sexualised, female protagonist, it is a shame that this is a fact that still needs to get brought up. Games are getting better in this respect, but its telling that it is still a characteristic which is deemed fit to mention. Still, I’m glad to see that they do get praised for it, as it will hopefully drive the games industry in a more positive direction.

May 15th, 2008 at 11:55 pm

Gravatar Homunculus says:

You have a heart fashioned from condensed flintish misery if your immediate reaction to this news wasn’t yesssssss.

That said, Ancel’s mentioned this before (and, hey, even rapped a bit), but not in such concrete terms.

May 15th, 2008 at 11:57 pm

Gravatar Kadayi says:

BG&E is quality. Annoyingly I was pretty near the end when I foolishly managed to Brick my HD during an upgrade and subsequently never got around to finishing it (same with Psychonauts…). However I’ll be up for BG&E2 for sure.

May 16th, 2008 at 12:05 am

Gravatar Zarniwoop says:

Sorry to be the fly in the preverbial ointment here, but why does everyone want a sequel, exactly? Okay, as good as it was I never got to the very end. But unless there’s some massive cliffhangar I’m missing, I’d much rather just have an equally good game set in somewhere entirely else. With an entirely different story.

There are some games I really wish they’d hurry up and make a sequel for. Dreamfall, for example. But why risk spoiling such a lovely game as BGAE for no reason other than the fact that it might make Ubisoft a bit more money? Call me an idealist but this is what I feel is wrong with the games industry. Consumers and companies bent on running ‘franchises’ [*shudder*] into the ground.

May 16th, 2008 at 12:08 am

Gravatar tmp says:

But unless there’s some massive cliffhangar I’m missing

There’s a twist and then nasty cliffhanger pretty much at the very end of the game and past the credits, and so getting to know what happens after that would be nice.

Somewhat doubtful Ubisoft would be looking at comments on intrawebs as indication if the sequel should get the agreement, but just in case they would here’s one more “yes please” for it.

do want.

May 16th, 2008 at 12:54 am

Gravatar Jonathan says:

Reply to Zarniwoop
Sorry but theres a number of things you’re missing
Hillys is one of the best settings out there and we barely touched the surface in the first game. Space Whales people!
Jade is my second favourite heroine of all time, beaten by April Ryan, with more humanity and vulnerability than any other character you can name.
The score is wonderful and ties into the settings and story. In particular that Spanish tinge of the towns and the general cosmopolitan feel.
There is a huge gut punch at the end which I liked as there had been foreshadowing that it would happen so it isn’t too out there. This needs resolving.
It made me cry twice.

Why are you people who haven’t finished it not playing it right now?

Reply to Homunculus
That was from a year ago, Ancel now says he’s worked on it for a year. I choose to be foolishly optimistic as long as they get the same team back. Christoffer Heral, soundtrack guy, in particular.

May 16th, 2008 at 12:58 am

Gravatar spd from Russia says:

I loved BGE (Best Game Ever… almost)
Ansel is one of the best game designers and very underrated. he is the western Miyamoto, no less

May 16th, 2008 at 1:05 am

Gravatar spd from Russia says:

oh and yes, BGE is somewhat like Zelda. but its actually better!
too bad it wasnt as popular

May 16th, 2008 at 1:08 am

Gravatar Sucram says:

I liked the spiral text input system in BG&E, much better than other conso..

oh wait; I meant, the story, the setting, the music, the green lipstick. Oh how I loved this things, let us march on Ubisoft.

May 16th, 2008 at 3:12 am

Gravatar Flint says:

The cliffhanger after the credits didn’t annoy me that much, considering we get those in pretty much every game these days. What annoyed me more was the constant foreshadowing (the thing about Jade herself) that happened in the last level and during the final battle, which then got completely unresolved.

BG&E succeeds perfectly in having a strong atmosphere, something I value a lot. I loved just going on about in Hyllis, the great design matched with the great graphical style and music made even simple traveling great. Plus Jade’s one of the greatest female protagonists ever.

Do want. Do want very much.

May 16th, 2008 at 3:18 am

Gravatar Therlun says:

Yay!
Dont like action adventures, but loved Beyond.

May 16th, 2008 at 5:13 am

Gravatar Narvi says:

Why did you raise my hopes only to dash them with the possibility of it not actually happening? :(

May 16th, 2008 at 8:14 am

Gravatar Joe says:

I will actually kill anyone who comes between me and more Jade.

May 16th, 2008 at 8:33 am

Gravatar Adam J Hepton says:

If posting here means it’s more likely to happen, then I post to say that yes, I would be more than happy to pay full price for a sequel. Cock-a-hoop, in fact.

May 16th, 2008 at 8:43 am

Gravatar Jarmo says:

Beyond Good & Evil is one of the most wonderful gaming experiences I have had the pleasure of having. Needless to say, I would immediately buy a sequel.

The beautiful landscapes, rich emotions the game induced and varied gameplay enriched my free time. Jade herself is the only game character I’ve had something like a crush on. Please, Jade, let us meet again.

May 16th, 2008 at 9:13 am

Gravatar fluffy bunny says:

I bet that if this gets made, it will only be on 360/PS3.

May 16th, 2008 at 9:15 am

Gravatar Man Raised By Puffins says:

@ Zarniwoop: Normally I’d agree that creatives should set about making new games rather than continuing franchises, but I’d much rather a new BG&E from Ancel & co than any more mini-game compilations or licenced games (although Kong was pretty good) which they seem to have been set to work on.

May 16th, 2008 at 9:22 am

Gravatar Zhal says:

I’m already nuts. @_@ GIMME!

May 16th, 2008 at 9:29 am

Gravatar Chris says:

This here bit of the internets is certainly going nuts. Get it here!

May 16th, 2008 at 9:35 am

Gravatar phil says:

BG&E 2 - Yes please

More spoilers; The cliff hanger for me was less about Mr. Piggy getting an alien zit on his trotter and more about Jade’s relationship to the final boss, though they resisted a “I am your father Luke’ moment you did get the sense there was some history there waited to be explored.

May 16th, 2008 at 9:38 am

Gravatar Kangarootoo says:

I don’t know about the internet going nuts, but I’d put my nuts on the internet if it gets BG&E2 made.

May 16th, 2008 at 10:19 am

Gravatar Ian says:

Woo, and indeed hoo!

May 16th, 2008 at 10:23 am

Gravatar Taxman says:

According to Kotaku who translated a french interview with Michel Ancel the project is for the PS3/X360 only.
http://kotaku.com/391065/beyond-good–evil-2-is-for-ps3-360

(The PC seems to have not been mentioned at all so maybe there is still a chance if the project gets green lit)

May 16th, 2008 at 10:25 am

Gravatar mister slim says:

Clearly we should just assemble a paramilitary force and get this game made. I’m pretty sure the RPS collective could take France.

May 16th, 2008 at 10:50 am

Gravatar matte_k says:

Just been replaying the first on GC, as my PC broke down last week, i’d forgotten how good it is! Also, my nickname in school was Hilly so that was an added bonus when I started playing, to have a planet named after you (almost) :).

And yes, I’d love a sequel to Anachronox-one of the most underrated PC games ever. Everyone remembers Ion Storm for either Daikatana or Deus Ex, and yet no mention is made of this gem. Hell, it even made Final Fantasy-style turn based combat acceptable! Plus, any game that includes a whole planet as a selectable party member is a stroke of genius in my book.

But both games share a common thread- great sense of humour, and actually making you care about the characters you meet /control. Not many do that these days, at least not to that extent.

Finally, where the hell is The Longest Journey 3? I heard something about episodic content a while ago, but since then…nothing…

May 16th, 2008 at 10:50 am

Gravatar Jonathan says:

Reply to Taxman
This is Ubisoft we’re talking about, as long as the developers are not exclusive the game will be ported. Though the port may be carp the modders and fan patches should clean it up like with Resident Evil 4.

May 16th, 2008 at 11:18 am

Gravatar Therlun says:

Anachronox was a great story, in a great world, with great humour and excelent use of the engine, but the actual “game” was not very good in my eyes.

May 16th, 2008 at 11:22 am

Gravatar J says:

It’s because you didn’t believe hard enough John.

We believe in you Jade! (and you Michael Ancel!)

May 16th, 2008 at 12:19 pm

Gravatar The_B says:

I feel a bit of Journey is required here.

“DOOOOON’T STOP, BEELIEEVINNN’!”

May 16th, 2008 at 12:25 pm

Gravatar Simon Brent says:

WANT. NOW.

May 16th, 2008 at 12:32 pm

Gravatar Matthew says:

If it is greenlit, I will buy two copies. You heard.

May 16th, 2008 at 12:38 pm

Gravatar Tim says:

Where do I pre-order?

May 16th, 2008 at 1:00 pm

Gravatar James says:

Although BG&E was a brilliant game, I remember the stealth parts being very hard and I was constantly having to re-do them.

I must re-play it soon. I remember a really exciting and cinematic chase scene over rooftops.

One of the main reasons I enjoyed it was because I knew little about it other than the PC Gamer review. All of a sudden what first appeared to be a simple adventure game turned into something epic, with a large dash of Zelda goodness on top.

May 16th, 2008 at 1:20 pm

Gravatar Ian says:

PS3/360 only? Well, a PS3 could be on the cards in the middle-term for me anyway, as if I’m gonna get have to get a blu-ray player I might as well get it where I might want some of the games too.

BG&E2 could be what makes the decision for me.

May 16th, 2008 at 4:04 pm

Gravatar lungfish says:

truly wonderful news, am i right in thinking that it was originally structured as a trilogy but Ubi canned the last two parts when BG&E didn’t sell too well?

May 16th, 2008 at 4:22 pm

Gravatar Ian says:

@lungfish: I believe that to be the case.

That cliffhanger ending would be a total shitter if they’d planned it as a one-off game. :D

May 16th, 2008 at 4:30 pm

Gravatar lungfish says:

yep, strangely enough i’ve been replaying BG&E this last week, and it’s still amazing, more surprisingly the graphics have stood up rather well, the stylised look and the quality of the animation have dated far less than other games of it’s era. Then there are all the incidental details in the world, like the cherry blossoms and dust motes drifting through the air, it just feels like, well not real, but like a world as opposed to a string of rooms.
And the way the necessary limitations work within the game, the curbing of progress found in all games of this type tying in with the story as opposed to simply feeling contrived.

May 16th, 2008 at 5:08 pm

Gravatar Candid Manchurian says:

More Mammago!

May 16th, 2008 at 5:49 pm

Gravatar J.A. says:

So great. This is my favourite game of all time, narrowly beating Psychonauts, Baldur’s Gate 2 and Bioshock. I would probably have killed someone if it meant this game was being made.

May 16th, 2008 at 11:47 pm

Gravatar mo says:

BG&E: was so good, that bit where Jade’s being chased across the roofs and it all slows down and… oh, wonderful gaming moment. Definitely: more please.

May 17th, 2008 at 7:51 am

Gravatar sigma83 says:

the whole game was a string of nicely constructed moments, at least in my nostalgia-ridden eye of hindsight

May 17th, 2008 at 11:26 am

Gravatar Masked Dave says:

*GOES NUTS*

May 18th, 2008 at 1:11 pm

Gravatar Tim says:

Oh wow, I’ve been dreaming of the sequal for years!! Jade come back to us :)

May 18th, 2008 at 5:18 pm

Gravatar Phil H says:

Oh Jesus. I go on vacation for a couple weeks and BG&E hits Steam AND has fresh sequel talk? YES PLEASE! I picked up the PS2 version as my old PC couldn’t handle the game, one of the few action/adventure games I’ve done multiple playthroughs on. Soundtrack, characters, and setting are all top notch and I’d love to see them all come back for more, but for now I’ll settle for the Steam download and give it yet another go.

As to poor sales, well, it did come out at almost the same time as Prince of Persia’s revival(also by Ubi), and we all know which one got the marketing money :(

May 18th, 2008 at 7:54 pm

Gravatar Moltare says:

“Go nuts” is insufficient.

“CRAZY go nuts” might just begin to tap at the edges.

(Also, they’d better use the same music style as the original, because it was glorious)

May 19th, 2008 at 5:35 pm

Gravatar SirNuke says:

I got BGE a couple days ago. I just finished it and really enjoyed it. I normally don’t like stealth sections, preferring to rush in guns blazing, but it’s really well done here. I think I’ll put it in my top ten favorite games.

The story is good and kept me interested, but I was kind of expecting something related to, you know, being beyond good & evil. The good and evil sides are pretty much set right from the beginning. Would have been nice to poke with ideas of “what is good” or something. Dialog isn’t good but avoids cringes and the excellent voice acting makes up for it. Music doesn’t always fit the feeling of the action, but it’s otherwise excellent.

I could rip into the camera and controls, but honestly bad controls didn’t stop me from enjoying Grim Fandango and Psychonauts (amongst other games).

I’ll definitely take a look at BGE2, if/when it comes out.

May 20th, 2008 at 4:00 am

Gravatar Mani@WiiDS says:

We at the WiiDSpodcast and BGE2Revolution agree - and this is why we are doing everything we can in order to get this game publicised and inform everyone of how great that original game was.

This Petition will go a long way to help us get this game our of Michel Ancels brain and into our hands.

http://www.petitiononline.com/mod_perl/signed.cgi?bgaep&1

Thanks for you Support! Spread the word.

May 21st, 2008 at 3:50 pm

Gravatar The Infidel says:

Viva la REVOLUTION!!!

May 21st, 2008 at 4:10 pm

Gravatar Mani@WiiDS says:

:D

May 21st, 2008 at 4:41 pm

Gravatar Ninkobra says:

I don’t care if it becomes PC exclusive, I want BG&E 2! The original was so awesome, it was actually the only game so far that a store clerk has gone out of his way to tell me how good it was, and boy was he right! We need to rally up and let Ubi know that we want the sequel!

May 22nd, 2008 at 2:48 am

Gravatar Mani@WiiDS says:

We certainly do! Lets not let our voices go unheard! Please sign the petition, it has grown expotentially in the last few days - and you have to power to make a difference. Sign. Thanks.

May 22nd, 2008 at 3:08 am

Gravatar Reaper says:

I must admit, I’m excited. I trust Ancel, and I believe he’s telling the truth. But yeah, it’s possible, but for me… IT’S WORKING!!! :D

May 22nd, 2008 at 2:48 pm

Gravatar GothikX says:

\o/
Ditto for Anachronox2, but that’s something of a lost cause methinks.

May 23rd, 2008 at 3:01 pm

Gravatar B-Gev says:

This is our chance to get the sequel, we must support Mr. Ancel!

Sign the petition: http://www.petitiononline.com/bgaep/

and join the BG&E fan community: http://s6.invisionfree.com/BGE2_Revolution

May 23rd, 2008 at 7:06 pm

Gravatar Mani@WiiDS says:

We can do it!

May 24th, 2008 at 12:43 pm

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