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	<title>Comments on: Heresy War Demo: Impressions</title>
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		<title>By: Crazyboy</title>
		<link>http://www.rockpapershotgun.com/2008/05/15/heresy-war-demo-impressions/comment-page-1/#comment-212407</link>
		<dc:creator>Crazyboy</dc:creator>
		<pubDate>Sun, 28 Jun 2009 12:49:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1760#comment-212407</guid>
		<description>Heresy War is one of the 4 finalists in the 2beegames indie game competition. So vote for it if you wanna see it developed into a finished game.

The final day of voting is today! &lt;a href=&quot;http://www.2beegames.com/&quot; title=&quot;&quot; rel=&quot;nofollow&quot;&gt;www.2beegames.com&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Heresy War is one of the 4 finalists in the 2beegames indie game competition. So vote for it if you wanna see it developed into a finished game.</p>
<p>The final day of voting is today! <a href="http://www.2beegames.com/" title="" rel="nofollow">http://www.2beegames.com</a></p>
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		<title>By: po</title>
		<link>http://www.rockpapershotgun.com/2008/05/15/heresy-war-demo-impressions/comment-page-1/#comment-51015</link>
		<dc:creator>po</dc:creator>
		<pubDate>Tue, 27 May 2008 17:47:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1760#comment-51015</guid>
		<description>I like how it manages to get the motion and controls right.  There&#039;s inertia.  I was surprised when I hit the afterburners, turned around and found myself flying backwards.  There are also fully 3D controls with roll and thrust on all 3 axes.  Now I&#039;ve just got to work out how to map them to a normal joystick (If you can call a HOTAS Cougar normal).

If this ends up being modding friendly the B5 fans are going to love it, as there&#039;s finally an engine that can support the Starfury&#039;s flight style properly.  I look forward to that, as I&#039;m currently enjoying throwing BF2&#039;s AIX mod&#039;s Littlebirds around, and am just itching to try something even more manoeuverable.</description>
		<content:encoded><![CDATA[<p>I like how it manages to get the motion and controls right.  There&#8217;s inertia.  I was surprised when I hit the afterburners, turned around and found myself flying backwards.  There are also fully 3D controls with roll and thrust on all 3 axes.  Now I&#8217;ve just got to work out how to map them to a normal joystick (If you can call a HOTAS Cougar normal).</p>
<p>If this ends up being modding friendly the B5 fans are going to love it, as there&#8217;s finally an engine that can support the Starfury&#8217;s flight style properly.  I look forward to that, as I&#8217;m currently enjoying throwing BF2&#8217;s AIX mod&#8217;s Littlebirds around, and am just itching to try something even more manoeuverable.</p>
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	<item>
		<title>By: Darkmatter</title>
		<link>http://www.rockpapershotgun.com/2008/05/15/heresy-war-demo-impressions/comment-page-1/#comment-50201</link>
		<dc:creator>Darkmatter</dc:creator>
		<pubDate>Fri, 23 May 2008 13:28:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1760#comment-50201</guid>
		<description>This is the most fun I have had with a space shooter in as long as I can remember! It manages to include a sense of scale, which in turn leads to a feeling of speed as you zip around capital ships. The backgrounds too! planets taking up half the screen! I&#039;m in love.  I can&#039;t wait til this is finished so I can spend hard earned dollars on it.</description>
		<content:encoded><![CDATA[<p>This is the most fun I have had with a space shooter in as long as I can remember! It manages to include a sense of scale, which in turn leads to a feeling of speed as you zip around capital ships. The backgrounds too! planets taking up half the screen! I&#8217;m in love.  I can&#8217;t wait til this is finished so I can spend hard earned dollars on it.</p>
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	<item>
		<title>By: P Dante</title>
		<link>http://www.rockpapershotgun.com/2008/05/15/heresy-war-demo-impressions/comment-page-1/#comment-48682</link>
		<dc:creator>P Dante</dc:creator>
		<pubDate>Sat, 17 May 2008 22:52:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1760#comment-48682</guid>
		<description>Megabits you shay...</description>
		<content:encoded><![CDATA[<p>Megabits you shay&#8230;</p>
]]></content:encoded>
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		<title>By: Paul</title>
		<link>http://www.rockpapershotgun.com/2008/05/15/heresy-war-demo-impressions/comment-page-1/#comment-48186</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Fri, 16 May 2008 03:11:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1760#comment-48186</guid>
		<description>That was pretty fun. I liked the virtual cockpit and the subtle highlighting of the canopy glass. Good for immersion, but it could have used a padlock like fight sims instead of that external view.</description>
		<content:encoded><![CDATA[<p>That was pretty fun. I liked the virtual cockpit and the subtle highlighting of the canopy glass. Good for immersion, but it could have used a padlock like fight sims instead of that external view.</p>
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		<title>By: Caiman</title>
		<link>http://www.rockpapershotgun.com/2008/05/15/heresy-war-demo-impressions/comment-page-1/#comment-48184</link>
		<dc:creator>Caiman</dc:creator>
		<pubDate>Fri, 16 May 2008 02:29:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1760#comment-48184</guid>
		<description>Is the Space Sim going to be the new &quot;Arkanoid clone&quot; for indie developers?</description>
		<content:encoded><![CDATA[<p>Is the Space Sim going to be the new &#8220;Arkanoid clone&#8221; for indie developers?</p>
]]></content:encoded>
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	<item>
		<title>By: rora</title>
		<link>http://www.rockpapershotgun.com/2008/05/15/heresy-war-demo-impressions/comment-page-1/#comment-48183</link>
		<dc:creator>rora</dc:creator>
		<pubDate>Fri, 16 May 2008 02:27:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1760#comment-48183</guid>
		<description>i had major mouse sensitivity issues with a logitech g5. the music also tended to go into loops whenever there was loading. i don&#039;t see any mention of system requirements on the website, but i have a fairly new (though mid-grade) machine, so i&#039;m going to have to give this game a thumbs down, from a playability standpoint</description>
		<content:encoded><![CDATA[<p>i had major mouse sensitivity issues with a logitech g5. the music also tended to go into loops whenever there was loading. i don&#8217;t see any mention of system requirements on the website, but i have a fairly new (though mid-grade) machine, so i&#8217;m going to have to give this game a thumbs down, from a playability standpoint</p>
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	<item>
		<title>By: CLLMM</title>
		<link>http://www.rockpapershotgun.com/2008/05/15/heresy-war-demo-impressions/comment-page-1/#comment-48149</link>
		<dc:creator>CLLMM</dc:creator>
		<pubDate>Thu, 15 May 2008 23:37:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1760#comment-48149</guid>
		<description>I quite enjoyed this demo. I wish Tarr Chronicles had this control system, but that was still an enjoyable game as well. The vertical thrusters are fantastic for dodging.</description>
		<content:encoded><![CDATA[<p>I quite enjoyed this demo. I wish Tarr Chronicles had this control system, but that was still an enjoyable game as well. The vertical thrusters are fantastic for dodging.</p>
]]></content:encoded>
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	<item>
		<title>By: Pod</title>
		<link>http://www.rockpapershotgun.com/2008/05/15/heresy-war-demo-impressions/comment-page-1/#comment-48081</link>
		<dc:creator>Pod</dc:creator>
		<pubDate>Thu, 15 May 2008 20:44:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1760#comment-48081</guid>
		<description>I&#039;m liking how RPS has started linking DIRECT to the download page! Yesterday I downloaded Indy in seconds thank&#039;s to Walkers prime linking skills. (fact: I started the, in comparison, tiny Larva game downloading first and it still hadn&#039;t finished by the time the massive Indy demo had downloaded! Thanks, gamershell!)</description>
		<content:encoded><![CDATA[<p>I&#8217;m liking how RPS has started linking DIRECT to the download page! Yesterday I downloaded Indy in seconds thank&#8217;s to Walkers prime linking skills. (fact: I started the, in comparison, tiny Larva game downloading first and it still hadn&#8217;t finished by the time the massive Indy demo had downloaded! Thanks, gamershell!)</p>
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	<item>
		<title>By: RichPowers</title>
		<link>http://www.rockpapershotgun.com/2008/05/15/heresy-war-demo-impressions/comment-page-1/#comment-48063</link>
		<dc:creator>RichPowers</dc:creator>
		<pubDate>Thu, 15 May 2008 19:54:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1760#comment-48063</guid>
		<description>I have no idea what the hell is going on in that screenshot.</description>
		<content:encoded><![CDATA[<p>I have no idea what the hell is going on in that screenshot.</p>
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		<title>By: Therlun</title>
		<link>http://www.rockpapershotgun.com/2008/05/15/heresy-war-demo-impressions/comment-page-1/#comment-48047</link>
		<dc:creator>Therlun</dc:creator>
		<pubDate>Thu, 15 May 2008 18:46:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1760#comment-48047</guid>
		<description>I had hopes for capital ship combat for a second there :(

Bridge Commander was so much fun in MP, and it would have been even better without the license.</description>
		<content:encoded><![CDATA[<p>I had hopes for capital ship combat for a second there :(</p>
<p>Bridge Commander was so much fun in MP, and it would have been even better without the license.</p>
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		<title>By: Kanakotka</title>
		<link>http://www.rockpapershotgun.com/2008/05/15/heresy-war-demo-impressions/comment-page-1/#comment-48042</link>
		<dc:creator>Kanakotka</dc:creator>
		<pubDate>Thu, 15 May 2008 18:10:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1760#comment-48042</guid>
		<description>A surprise entrée genre that i loved thought dead long ago aside from the (clunky confusing controlled) X series and upcoming (hit or miss studios. aka netdevil) jumpgate? JUBILATIONS!</description>
		<content:encoded><![CDATA[<p>A surprise entrée genre that i loved thought dead long ago aside from the (clunky confusing controlled) X series and upcoming (hit or miss studios. aka netdevil) jumpgate? JUBILATIONS!</p>
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