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	<title>Comments on: Sword of the Stars: Swordier, Starrier Than Ever</title>
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	<link>http://www.rockpapershotgun.com/2008/05/27/sword-of-the-stars-swordier-starrier-than-ever/</link>
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		<title>By: Chris (a different one)</title>
		<link>http://www.rockpapershotgun.com/2008/05/27/sword-of-the-stars-swordier-starrier-than-ever/comment-page-1/#comment-51461</link>
		<dc:creator>Chris (a different one)</dc:creator>
		<pubDate>Wed, 28 May 2008 22:21:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1812#comment-51461</guid>
		<description>While I kind of enjoy the legend of the tale, I feel obliged to try and put some perspective on the matter, particularly since Paul put a lot work into those tutorial videos, and they deserve some applause, not a handful of people rehashing the sad events of two years ago. 

Six guys spent two years independently producing a strat game that scope-wise ideally would have had 16 - the day of release, we made ourselves available on the board to discuss the game (something we&#039;ve continued to do every day since then), something we specifically wanted to do, counter to the common gaming press model of no-devs, no answers. 

And yes, we stood up to the guy that came through the door within hours and started peeing on the furniture - it was regrettable, but if we were going to make ourselves accessible, we had to be firm - discussion was wide open, but &quot;you guys suck and I can say that as much as I want&quot; was out. Nobody can take that day in and day out. That&#039;s why you don&#039;t often get devs on messageboards. Nobody wants to put up with that kind of hassle.

So, yes, we killed and ate the first self-important jerk to show up. It was self-defense, yer honor. And we&#039;ve listened to everybody else since then - sometimes we explain why things are the way they are and we will be standing by our design choices. Often it has resulted in updates that not only contain bug fixes, but requested features, and extra content.

I totally get it if a few people will avoid SotS because we wouldn&#039;t, couldn&#039;t eat every shovelful tossed at us - standing on the principle of gamers should be heard is one we understand, since it&#039;s the same principle we based our decision to be available to hear from gamers in the first place, instead of standing apart and letting PR flaks handle things - but, if that&#039;s the way things have to be, then, best of luck.

As for buying it, if you&#039;re curious, you don&#039;t have to - the new demo allows up to 3 people in multiplayer, using 3 of the 5 races. It&#039;s a big, healthful chunk of the full game. PLUS it has Paul&#039;s vids, so the learning curve is that much milder. Thanks Paul - you did us a real solid, letting us build your tutorial vids into the game/demo.

Apologies to Alex - I don&#039;t normally soapbox (that&#039;s what our board is for, after all - nyuk!), but I appreciate the nod and letting me chime in. Nice demo article btw - it got me thinking back to our first demo. We learned some hard lessons on that one.</description>
		<content:encoded><![CDATA[<p>While I kind of enjoy the legend of the tale, I feel obliged to try and put some perspective on the matter, particularly since Paul put a lot work into those tutorial videos, and they deserve some applause, not a handful of people rehashing the sad events of two years ago. </p>
<p>Six guys spent two years independently producing a strat game that scope-wise ideally would have had 16 &#8211; the day of release, we made ourselves available on the board to discuss the game (something we&#8217;ve continued to do every day since then), something we specifically wanted to do, counter to the common gaming press model of no-devs, no answers. </p>
<p>And yes, we stood up to the guy that came through the door within hours and started peeing on the furniture &#8211; it was regrettable, but if we were going to make ourselves accessible, we had to be firm &#8211; discussion was wide open, but &#8220;you guys suck and I can say that as much as I want&#8221; was out. Nobody can take that day in and day out. That&#8217;s why you don&#8217;t often get devs on messageboards. Nobody wants to put up with that kind of hassle.</p>
<p>So, yes, we killed and ate the first self-important jerk to show up. It was self-defense, yer honor. And we&#8217;ve listened to everybody else since then &#8211; sometimes we explain why things are the way they are and we will be standing by our design choices. Often it has resulted in updates that not only contain bug fixes, but requested features, and extra content.</p>
<p>I totally get it if a few people will avoid SotS because we wouldn&#8217;t, couldn&#8217;t eat every shovelful tossed at us &#8211; standing on the principle of gamers should be heard is one we understand, since it&#8217;s the same principle we based our decision to be available to hear from gamers in the first place, instead of standing apart and letting PR flaks handle things &#8211; but, if that&#8217;s the way things have to be, then, best of luck.</p>
<p>As for buying it, if you&#8217;re curious, you don&#8217;t have to &#8211; the new demo allows up to 3 people in multiplayer, using 3 of the 5 races. It&#8217;s a big, healthful chunk of the full game. PLUS it has Paul&#8217;s vids, so the learning curve is that much milder. Thanks Paul &#8211; you did us a real solid, letting us build your tutorial vids into the game/demo.</p>
<p>Apologies to Alex &#8211; I don&#8217;t normally soapbox (that&#8217;s what our board is for, after all &#8211; nyuk!), but I appreciate the nod and letting me chime in. Nice demo article btw &#8211; it got me thinking back to our first demo. We learned some hard lessons on that one.</p>
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		<title>By: Chris</title>
		<link>http://www.rockpapershotgun.com/2008/05/27/sword-of-the-stars-swordier-starrier-than-ever/comment-page-1/#comment-51260</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Wed, 28 May 2008 14:39:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1812#comment-51260</guid>
		<description>Yea, sadly, I&#039;m not likely to look into it again either. Criticism on the Kerberos forum in initial release was treated with such venom and antagonism by the board moderators, that I just can&#039;t bring myself to look at the game again.</description>
		<content:encoded><![CDATA[<p>Yea, sadly, I&#8217;m not likely to look into it again either. Criticism on the Kerberos forum in initial release was treated with such venom and antagonism by the board moderators, that I just can&#8217;t bring myself to look at the game again.</p>
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		<title>By: Paul</title>
		<link>http://www.rockpapershotgun.com/2008/05/27/sword-of-the-stars-swordier-starrier-than-ever/comment-page-1/#comment-51245</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Wed, 28 May 2008 13:32:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1812#comment-51245</guid>
		<description>No problem man. I&#039;m not holding a gun to your head or anything. I just thought you might be interested to see if your suggestions were put into the game anyway.</description>
		<content:encoded><![CDATA[<p>No problem man. I&#8217;m not holding a gun to your head or anything. I just thought you might be interested to see if your suggestions were put into the game anyway.</p>
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		<title>By: Bob the Tomato</title>
		<link>http://www.rockpapershotgun.com/2008/05/27/sword-of-the-stars-swordier-starrier-than-ever/comment-page-1/#comment-51146</link>
		<dc:creator>Bob the Tomato</dc:creator>
		<pubDate>Wed, 28 May 2008 06:02:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1812#comment-51146</guid>
		<description>&quot;@Stromko: a lot of the changes in the past almost 2 years since the original release have been driven by user and review comments.&quot;

@Paul: Since I&#039;m in the same position as Stromko (flamed by head developer once demo came out), I&#039;m also going to have to vote, &quot;My money is better spent elsewhere.&quot;

-Bob the Tomato a.k.a. the guy who&#039;s refusing to purchase games from pricks.</description>
		<content:encoded><![CDATA[<p>&#8220;@Stromko: a lot of the changes in the past almost 2 years since the original release have been driven by user and review comments.&#8221;</p>
<p>@Paul: Since I&#8217;m in the same position as Stromko (flamed by head developer once demo came out), I&#8217;m also going to have to vote, &#8220;My money is better spent elsewhere.&#8221;</p>
<p>-Bob the Tomato a.k.a. the guy who&#8217;s refusing to purchase games from pricks.</p>
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		<title>By: Paul</title>
		<link>http://www.rockpapershotgun.com/2008/05/27/sword-of-the-stars-swordier-starrier-than-ever/comment-page-1/#comment-51121</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Wed, 28 May 2008 02:00:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1812#comment-51121</guid>
		<description>@theleif: you can get the game + exp + update to bring yourself into line with the CE on plenty of download services including Stardock&#039;s.

@Stromko: a lot of the changes in the past almost 2 years since the original release have been driven by user and review comments. The demo is free and you can easily tell if the game works for you no matter what you think of the people who made it.

-Paul a.k.a. the guy who made the tutorial vids</description>
		<content:encoded><![CDATA[<p>@theleif: you can get the game + exp + update to bring yourself into line with the CE on plenty of download services including Stardock&#8217;s.</p>
<p>@Stromko: a lot of the changes in the past almost 2 years since the original release have been driven by user and review comments. The demo is free and you can easily tell if the game works for you no matter what you think of the people who made it.</p>
<p>-Paul a.k.a. the guy who made the tutorial vids</p>
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		<title>By: Al3xand3r</title>
		<link>http://www.rockpapershotgun.com/2008/05/27/sword-of-the-stars-swordier-starrier-than-ever/comment-page-1/#comment-51100</link>
		<dc:creator>Al3xand3r</dc:creator>
		<pubDate>Wed, 28 May 2008 00:13:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1812#comment-51100</guid>
		<description>I would imagine having some tactful ways to present your points works wonders with people, game developers or not. Really, if you can play strategy games, surely you can use strategy in real life even if you don&#039;t actually have any respect for people... Diplomacy is a great skill wherever ir applies :)</description>
		<content:encoded><![CDATA[<p>I would imagine having some tactful ways to present your points works wonders with people, game developers or not. Really, if you can play strategy games, surely you can use strategy in real life even if you don&#8217;t actually have any respect for people&#8230; Diplomacy is a great skill wherever ir applies :)</p>
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		<title>By: Stromko</title>
		<link>http://www.rockpapershotgun.com/2008/05/27/sword-of-the-stars-swordier-starrier-than-ever/comment-page-1/#comment-51098</link>
		<dc:creator>Stromko</dc:creator>
		<pubDate>Wed, 28 May 2008 00:06:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1812#comment-51098</guid>
		<description>My memory of Sword of the Stars is forever marred. After trying out the demo/beta for awhile and getting annoyed at having to micromanage every single f*cking ship at every single stop, I went to the beta boards to suggest that they should go ahead and get rid of mindless micromanagement. 

I saw someone else already made the same suggestion, and was flamed by the head dev for his gall. Well, wtf. I don&#039;t have high hopes for Kerberos when they treat honest and earnest suggestions to make their games better, as attacks on their personal character.</description>
		<content:encoded><![CDATA[<p>My memory of Sword of the Stars is forever marred. After trying out the demo/beta for awhile and getting annoyed at having to micromanage every single f*cking ship at every single stop, I went to the beta boards to suggest that they should go ahead and get rid of mindless micromanagement. </p>
<p>I saw someone else already made the same suggestion, and was flamed by the head dev for his gall. Well, wtf. I don&#8217;t have high hopes for Kerberos when they treat honest and earnest suggestions to make their games better, as attacks on their personal character.</p>
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		<title>By: theleif</title>
		<link>http://www.rockpapershotgun.com/2008/05/27/sword-of-the-stars-swordier-starrier-than-ever/comment-page-1/#comment-51074</link>
		<dc:creator>theleif</dc:creator>
		<pubDate>Tue, 27 May 2008 22:53:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1812#comment-51074</guid>
		<description>I&#039;ve been meaning to by it since the expansion came out. However, until I can get the original game and the expansion in one digital package, I&#039;ll wait.

Seems like a really nice game.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been meaning to by it since the expansion came out. However, until I can get the original game and the expansion in one digital package, I&#8217;ll wait.</p>
<p>Seems like a really nice game.</p>
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		<title>By: Apexodic</title>
		<link>http://www.rockpapershotgun.com/2008/05/27/sword-of-the-stars-swordier-starrier-than-ever/comment-page-1/#comment-51020</link>
		<dc:creator>Apexodic</dc:creator>
		<pubDate>Tue, 27 May 2008 18:31:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1812#comment-51020</guid>
		<description>Don&#039;t people get tired of typing (or pasting) their link over and over in near every single RPS topic? It&#039;s just sad to attempt to use RPS&#039; exposure to your benefit like this... I can&#039;t click anything on here without being greeted with that brevity thing nowadays. Oh well, if he keeps doing it then I guess it works...</description>
		<content:encoded><![CDATA[<p>Don&#8217;t people get tired of typing (or pasting) their link over and over in near every single RPS topic? It&#8217;s just sad to attempt to use RPS&#8217; exposure to your benefit like this&#8230; I can&#8217;t click anything on here without being greeted with that brevity thing nowadays. Oh well, if he keeps doing it then I guess it works&#8230;</p>
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		<title>By: fluffy bunny</title>
		<link>http://www.rockpapershotgun.com/2008/05/27/sword-of-the-stars-swordier-starrier-than-ever/comment-page-1/#comment-51003</link>
		<dc:creator>fluffy bunny</dc:creator>
		<pubDate>Tue, 27 May 2008 17:13:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1812#comment-51003</guid>
		<description>This game is definitely worth a try. It&#039;s a little different from the other competitors in the genre, but give it a chance. IMO it&#039;s a bit of a hidden gem.</description>
		<content:encoded><![CDATA[<p>This game is definitely worth a try. It&#8217;s a little different from the other competitors in the genre, but give it a chance. IMO it&#8217;s a bit of a hidden gem.</p>
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		<title>By: much2much</title>
		<link>http://www.rockpapershotgun.com/2008/05/27/sword-of-the-stars-swordier-starrier-than-ever/comment-page-1/#comment-51000</link>
		<dc:creator>much2much</dc:creator>
		<pubDate>Tue, 27 May 2008 17:12:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1812#comment-51000</guid>
		<description>&quot;Vaguely Sinsy stuff.&quot;
Hasn&#039;t Rupert Murdoch poached you yet?</description>
		<content:encoded><![CDATA[<p>&#8220;Vaguely Sinsy stuff.&#8221;<br />
Hasn&#8217;t Rupert Murdoch poached you yet?</p>
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		<title>By: Alec Meer</title>
		<link>http://www.rockpapershotgun.com/2008/05/27/sword-of-the-stars-swordier-starrier-than-ever/comment-page-1/#comment-50996</link>
		<dc:creator>Alec Meer</dc:creator>
		<pubDate>Tue, 27 May 2008 16:59:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1812#comment-50996</guid>
		<description>Sorry - fixed now.</description>
		<content:encoded><![CDATA[<p>Sorry &#8211; fixed now.</p>
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