By Alec Meer on May 27th, 2008 at 11:28 pm.

Inexplicably exhausted and entirely devoid of an attention span as a result, I’ve been fruitlessly searching for a game to sink my teeth into and refocus myself. Planescape’s calling to me again – it’s been a while – but so far the thought of locating and installing all four of its CDs is putting me off. Yes, it’s that bad. Instead, gazing idly at my bookcase in the hope of inspiration, I find myself ruminating randomly upon games I wish there were sequels to right now.
I often pretend to think sequels are bad ideas creatively speaking, that really developers should go explore whole new universes instead. And yeah, they probably should. Unfortunately, I secretly get as giggly about news that Fun Game X Is To Have Inevitable Sequel as the next raving fanboy. There are ideas and places I’d simply love to go play in again, preferably with extra-sparkly graphics.
So, in no particular order, with no particular reason and with several dozen omissions:
X-COM
Dungeon Keeper
Planescape Torment (with different characters entirely, of course)
Colonisation
Beyond Good & Evil
Star Wars Galaxies (don’t give much of a hoot about Star Wars anymore, but it was a sci-fi MMO with some bold ideas in terms of escaping prescribed classes and allowing players to shape themselves and the world. Horribly clunky, yes, but infinitely more interesting than, say, Tabula Rasa.)
Freelancer (this has been on my Revisit For A Retrospective list for ages now)
Syndicate
Cannon Fodder
Sam & Max Hit The Road (er – a different sequel, anyway)
Homeworld
Smash TV (attempting its glorious manplosions in a super-detailed modern engine strikes me as potentially very funny)
Psychonauts
Dune 2 (C&C’s units never charmed me as Dune 2′s did. I know C&C3′s hardly rocket science, but it still seems so fussy compared to Dune 2′s small, wonderfully focused toybox. Also, giant worms. Every RTS without giant worms seems somehow lacking).
Giants: Citizen Kabuto
Now, sleep.


They really should do a SmashTV sequel and see if they can get the game working without being a credit eating mean spirited horror.
If only it weren’t so much fun I could really learn to hate it.
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I’d like a new Thief game, NOW.
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Alpha Centauri is top of my list.
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Also, Sacrifice please.
On the topic of dungeon keeper, i always felt overlord was a sequel of sorts, also evil genius, both taken in different directions which dk wholely encompassed.
And like it or not planet moon went on to make Armed and Dangerous after Giants: Citizen Kabuto, a sequel of sorts.
Now, one of these sequels seems likely.
Homeworld 3 surely in pre development since relic got the rights.
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Hidden and Dangerous 3 please. It’s always seemed the most WWII of all the WWII games to me.
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Nothing quite as WWII as constantly crashing to desktop or watching your teammates jump off a boat to their hilariously retarded watery deaths, I agree arsewisely
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Sacrifice. Definitely Sacrifice.
Regarding Dune 2, I’m pretty sure Westwood did a 3d Dune rts in between Tiberian Sun and Generals. It did the fashionable “conquer planets, territory by territory” thing.
Still, it seemed more like an exercise in branding than any kind of meaningful development of Dune 2 the game – it certainly had giant worms, but it also had mechs and other undunelike silliness.
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I’ve been hoping for a new Syndicate for years.
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Syndicate, Cannon Fodder and X-Com I can certainly agree upon, though I’m scared of how right you’d have to get any of them before the hard core fan base didn’t lynch you.
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Nice list. Needs more space sims though!
I-War 2 (I’d like it to be more structured like the first game though)
Freespace 2 (What a cliffhanger!)
X-Wing Alliance
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There was a sequel, of sorts, for Smash TV called “Total Carnage”, but it was, well, not much fun comparatively.
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Alpha Centauri, definitely. Even if it’s just some sort of funky update. That game needs to be rediscovered.
Alec’s list is juicy, but I’d also love Bioforge, Crusader No Regret, Zork, Mechwarrior, The Longest Journey (or The Longest Talky Bits But I Don’t Care), Tex Murphy and Darklands.
But I’d sell my soul for a Syndicate sequel.
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Psychonauts would make for a wonderful series of episodes, each episode featuring half its time inside a different mind, and the other half outside.
Also, I’d strangely like to see a sequel to Oni.
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I liked Independence War! I liked it a lot!
Also: Sim City 4. Sim City Societies was like watching the woman you love give birth to a writhing, squalling shade and wondering “WHAT HATH BEEN WROUGHT?”
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Zork! and Kings Quest!
lessons in brevity
http://www.mofata.com
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The one game, more than any other, that frequently has me salivating at the prospect of sequelage, is Midwinter from back in ’89 or thereabouts.
Although I suppose games like Boiling Point have come close… maybe it’s just too ambitious.
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Ryan,
King’s Quest but not Quest for Glory? Boo. Hiss.
They should just remake the mid to early 90s. In 3D.
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Syndicate, Syndicate, Syndicate. Would absolutely adore a proper sequel to that (which is to say that Syndicate Wars felt very different, even if multiplayer + nuclear grenades = fun).
I’ve been convincing myself lately that Battalion Wars is, in fact, a 3D sequel to Cannon Fodder. I certainly play it that way, which is good enough for me.
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Bloodnet, please.
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Speaking of Space Sims…WING COMMANDER 6!!! WING COMMANDER 6!!!!
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I quite like Crimsonland for that SmashTV kind of carnage. It’s from 2003 so probably not much played today. Holds up well (because honestly, 2D ftw).
It would be on my list if they weren’t already making a sequel.
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I’d like a sequel to Vampire The Masquerade: Bloodlines please. One that has everything working. Pretty please.
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Albides: I suppose you mean a new Zork/Longest Journey sequel? They both already have sequels… though I’m not really the biggest Dreamfall fan. (I played it with my brother and father, and we all agreed after finishing it that it wasn’t so much an adventure game as a movie that occasionally had you walk around a little, maybe punch things a bit. Sort of like Indigo Prophecy – which was the last adventure game we’d played – but not advertised as such.)
But I digress.
Things there should be sequels to.. Homeworld, yes. Arcanum, double yes. (Despite the bugs. Or because of them!)
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Larva Mortus is another new game of the same style D (but with some RPG elements like a story and chosing what “quests” to go after and stuff – it’s still a simple room clearing based affair though). I enjoyed the demo and will probably buy the full thing sometime in the near future.
As for wanted sequels… I dunno, I play a lot of indie games nobody will know, and they’re still either enjoyable enough or actively updated or relatively new as to not really need a sequel so badly… Wouldn’t say no to the likes of Fallout or Panzer Dragoon Saga though.
Freelancer was so overrated though. Boring game (with some good mods) with a useless freedom aspect as all the missions were the same between 3 types… All they were good for was to level up some more before advancing the shallow main storyline. Co-op was nice for a bit, but I’d still replace that entry with Elite.
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Anachronox. It’s about time.
Paradroid 2 would be the shiznit.
Half-Life 3. It’s time to finish the fight.
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Pleasing Fungus:
Of course, that goes without saying. I’m scratching my head because even Alec’s list wasn’t limited to games that don’t already have sequels. Or are you referring to the fact that the Longest Journey already has a sequel/episode in production? Zork, as far as I’m aware is dead, though.
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Terra Nova.
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I’ll take any of those, and most of the names mentioned so far in the comments.
Personally, I’d really love to see someone revisit Mail Order Monsters.
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Dune 2′s already had two sequels, more or less – Dune 2000 and Emperor: Battle for Dune. Neither were quite as good, I don’t think. Although Emperor has its charms.
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Death Worm or Burn the Rope.
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FREELANCER MMO RIGHT NOW! Please???
Edit: Alpha Centauri also gets my vote (but maybe not for a MMO..)
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Sequel to the Marathon Trilogy with the intriguing storyline, themes and brutal combat that was missing from Halo.
A proper follow-up to Age of Empires 2.
Fallout 3 (Even if this was coming out tomorrow, I’d still prefer it today thankyouverymuch.)
The next Elder Scrolls, actually. I’m not really a big fan of the lore, or the setting, or even the presentation at times, and Bethesda made quite a few serious errors with Oblivion, but I can’t shake the feeling there’s a faint template of my Perfect Game in the series.
…and many more, naturally.
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SimAnt? I can imagine that it would look rather stunning in 3d. Also derivatives of the format, like SimFly or even SimMosquito, just so that Jack Thompson could whine about it being too bloody. On a side note, hive-games like SimAnt would benefit greatly from the multiple cores of current and future CPUs.
Apparently a group of Russian devs have felt my urgent need for a new Death Track game. Kudos to them, but I’m not too enthusiastic about its chances to win my heart. It’s pretty according to the screenshots, and I really hope that at least some fun can be extracted from it. They’ve already released as a Russian version, but the demo for it didn’t run on my computer. I guess I’ll have to for an English translation and/or a working version.
Remakes or serious updates of the games that new technology or Microsoft has killed would also be greatly appreciated. Longbow 2, USAF… even Crimson Skies is broken. X-Wing Alliance has already been mentioned.
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Does anyone have any suggestions for games that remind them of Syndicate? The only thing I’ve played in the last 5 years or so that had a similar appeal was Shadowgrounds Survivor
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Outcast 2. NOW.
Or at least a re-release of the original that works well on modern PCs.
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dungeon keeper 3 or dungeon hack 2
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any links available? :hopeful:
or do I have to ebay these guys
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Freelancer 2 pretty please.
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Descent 4
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Did someone say Homeworld?… We wait patiently.
A modern x-wing/tie would be delicious as well.
Neither one likely to happen given the state of their IP+developers.
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A good list, and many good comments, but I’m with DigitalSignal: a TIE Fighter for today’s machines would make me cry with delight. I would buy a copy, then I would buy it for friends, then I would buy extra copies to have on h and to give out, then I would sneak into my friends’ houses at night and snap their discs in twain in order to force them to buy extra copies.
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Populous II!!
But reading the list, I also have to second Albides for Crusader No Regret. I forget which was first, No Remorse or No Regret, loved those games!
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If you’re not wanting to find your Planescape Torment discs, the last time I fired up Gametap it was available there.
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I just stated playing Torment again… in 1680×1050 widescreen. There’s a patch I found that does wonders for the otherwise cramped ui. It’s worth it. You know it.
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Rustkill: I’ll take a link for your magical resolution changer if you don’t mind.
DigitalSignalX: Relic bought back the Homeworld licence as far as I know.
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I’d kill a man for Die By the Sword 2.
Abuse me all you want, but I’m still totally giddy about it’s control system. No where else is the simple act of blocking so satisfying.
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Hardwar
It’ll really never happen I know but no game felt quite so alive and immersive as it. Obscure as hell but you can download it pretty easily via captian zedo’s site.
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Die By the Sword was awesome, if only because you could kill your friends limb by limb. Nothing quite like chopping both arms off someone and watch them run around like a chicken.
Also, Homeworld, Alpha Centauri, (proper) Dune 2, Freelancer.
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I actually restarted Planescape a few days ago, and am now busily trying to fight my way back to where my old save corrupted itself. I’m not normally one to replay games, but what’s struck me is just how easy it is to sink back into the story and the world, even when you’ve seen a lot of it before.
@ Rustkill:
Ooh. Thanks for the patch reference, I’m downloading it now. Looks like it should be pretty helpful.
@ Dishwasherlove:
I think this is the one he means: http://www.gibberlings3.net/widescreen/ . Hope it helps.
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Second Cannon Fodder on a sequel to Vampire: Bloodlines.
Better yet, more Source-engine goodness in the new WoD. “Mage: The Awakening: Leylines: Too many titles?”
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@Maxnormal:
You should try Hardwar’s predecessor: Sentinel Worlds. Would I kill for a remake of that game! (Yes.)
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They should remake the first Dungeon Keeper. No sprite monsters. The isometric, block-based level design should stay of course. But please keep or remake these wonderful voice-overs!
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Incubation 2
Jagged Alliance 3
Aliens vs Predator 2 (true sequel to AvP this time, please)
Lander 2 (more ships and customization options)
Albion (same world, different times)
Dungeon Master 3!!!
Wizardry 9 (more like VI and VII compared to 8 and no more cheesy graphic this time)
Oni 2
Die by the Sword (or possible at least Severance: Blade of Darkness) sequels or at least similar type of game
Diablo 3 (of course)
Metal Mutant 2 !!!111 :-)
Super Metroid and/or Castlevania (SotN) – 2D exploration game
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Duke Nuekm?
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There is an I-War 2. It’s pretty good, but it’s nowhere near as good as the first game, and it has a slightly different approach/tack. The first game is one of my favourite of all time. So many memories, so many stories to tell. The second one is a bit “meh”.
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On the subject of Dune 2, I’d also really like to see a modern take on the original Dune, I found the mix of adventure game and strategy game oddly compelling, really ought to go back and give that another play…
And for some reason that cookey old game called *** with the planets you’d vie for control of and try to wipe out the AI/Alien Race by trying to build up the 3-5 planets inbetween before going on to take out the AI home planet… Complete with a solar storm which would do nout more than turn off all your solar power plants and factories, heh. Mix that with some kind of populous the beginning style planet to interface with your production and you could have some interesting gameplay right there.
*** – Actually, I’m not even sure it is called Platoon, tried to look it up with no luck…
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@ Dishwasherlove: The link that James posted is the one I used. The inventory screens and a few others show up in the top right corner as they can’t be resised the same way, but the world itself is much better in widescreen :)
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Everything said, and Tie Fighter.
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Alpha Centauri. Hell yes.
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@Arnulf – totally agree! I still have some DK1 voice wav files!
DK2 was undercooked…
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I’d like to see Lord British get back to making Ultimas, but I suppose that’s all kinds of impossible.
I’d very much like to see a remake of Hardwar with modern technology, as well. That was the best game that no one’s ever played.
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@ GiGinge. Are you sure you agree? For some reason I get the impression you’re being sarcastic. Anyway, I hardly had any of those problems, and they were easy to overlook when they did occur. The games had a great atmosphere.
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From your list, I missed Star Control and Master of Magic.
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I’ve been keeping a close eye on the Planescape Trilogy mod for NWN2. Unfortunately it seems to be stuck in a runaway development process, and no one seems to be prepared to say “Right! Thats it.” Although it claims its in internal beta on the main page, discussion in the forums suggests that it has been pulled back into development.
http://www.planescapetrilogy.com/
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You forgot Sacrifice on that list. If you are a “Giants: Citizen Kabuto” person, than you also must be a “Sacrifice” person. Stands to reason.
Thinking about Giants and Sacrifice allways makes me sad. The late 90s and early 2000s surely were the golden age of pc-gaming.
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While I think almost everything already mentioned is a great game, how about some discussion of why we could never get a great sequel to some of these titles?
Again, these are great games, but in some cases, I think a shiny new update would be kind of pointless (i.e., would a 3d, texture mapped NetHack ((with bloom!)) be any good?).
So, my thoughts on the original list (the ones I’ve played).
X-COM: The weird thing about this is that people HAVE made sequels, and, while nice efforts, they just weren’t the same (nevermind TFTD, that was really more of an add-on). On one level, X-COM was a very simple game–it would seem elementary to do it again…but no one has.
Planescape Torment (with different characters entirely, of course): I think the parenthetical says it all–the brilliance of Planescape WAS the characters. I’ll go so far as to say that Planescape was the best piece of interactive fiction I’ve ever encountered (that’s a good thing). Could it be done again, using the same wonderful setting? I think absolutely. Will any publisher want to finance a game with this much reading involved? Probably not.
Star Wars Galaxies: Admittedly, my exposure to this one was limited to only a few hours, but I think it’s safe to say that MMOs will never again be a font of creativity. Any investor is going to look at WoW’s numbers and want the same thing. And (I know, there’s argument fodder here), getting those numbers means not rocking the boat, genre/setting wise. We’ll see how Conan does (haven’t played it, hope it does well, just ’cause it’s different).
Freelancer (and Tie Fighter, and Wing Commander):
Yeah, what the hell happened to space sims? Seriously, wasn’t Wing Commander pretty much one of the biggest PC game series of the nineties? What happened (aside from digital Anvil/Origin’s implosion)? Did Freelancer/Ultima 9 do that badly? Did WC 5′s reliance on FMV kill the whole genre? I can’t think of a single reason why a rockin’ space sim with a good story couldn’t kick a tremendous amount of furry Kilrathi ass in this day and age.
Sam & Max Hit The Road (also, every other point and click adventure): I love them. They were the first and best games I ever played. Hero’s Quest (screw you, Milton Bradley) taught me how to type (to this day, I can type “ask about” faster than my own name).
But I think the Internet killed ‘em. Some of the puzzles these games involved are so Byzantine that it might take hours, or even days to figure out, and even then, only after trying every random combination of stuff in your inventory (Anyone else remember the inflatable duck-bandaid-pliers-rope combination in Endless Journey?). As gamers get older, they have less time for this stuff, and younger gamers, with 24 hour access to GameFAQs, can speed through the game in an hour or so. Games are faster moving creatures now, and, as much as I love them, I feel like adventure games are dinosaurs, to slow to keep up (I know, flamebait, but I think this is worth discussing. In a civil Fashion).
Homeworld:
Yeah, this is also a mystery. Considering the widespread appeal of RTS games, isn’t this one a easy moneymaker? Maybe there’s something about how you can’t really navigate a 3d space with a console controller? I mean StarCraft in space? No brainer, right?
I apologize for being so long winded, but hopefully this might create some (constructive?) debate!
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Yeah, a proper sequel to Dune 2 please! Dune 2000 sucked, and was basically a rehashed C&C clone.
Dune 2 is probably the reason I play games.
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Privateer, please (first one, preferably)
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i still break out smashTV on mame. and i agree w/xcom. i tried ufo aftermath and it just doesnt do it for me. i dont need the change in perspective, the isometric is good for the game. i just want more xcom with .. what would be cool is handdrawn over the top cartoonish characters. whatever. good times.
syndicate would rock too. keep the isometric
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mmm Syndicate, yes.
I’d also like moar Monkey Island or Beneath a Steal Sky, for all that point and click games seem to be dead now :(
Oh and I might actually be happy if I could take the rest of the week off and play Half Life 3.
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Hardwar was fantastically quirky, trawling drugs and then paying off the police, good times, good times.
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Re: Wing Commander/Freelancer/Mercenary (Except no-one mentioned the last one): The forthcoming Precursors is perhaps the closest thing to it.
KG
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noom : there was a sequel to Midwinter, Flames of Freedom
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I will join he general consensus that we need some decent combat IN SPACE. Whether it be a sequel to Starlancer, Tie Fighter or Freespace 2.
Hell, I’d even accept Tachyon: The Kiss Curl if it starred Ash (who plays Bruce Campbell in real life).
I wrote a rather enthusiastic and overgenerous review of Freelancer waybackwhen which basically said ‘Space Combat is back! This will be model that dozens of games follow’.
Oh man! -100 foresight.
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I concur about X-Com. The ALTAR Interactive UFO titles aren’t terrible, but somehow they’re just missing the spark that would raise them above being worthy but flawed to true greatness. And I would kill for a straight port of UFO: Enemy Unknown onto DS.
Other games I’d like to see sequels for:
A sequel to Freespace 2 has got to be near the top of the list. I recently started replaying it with the Source Code Project texture packs and it’s still absolutely brilliant.
I would definitely like to see a third installment of Knights of the Old Republic – though preferably without the bugs and the horribly cobbled together ending this time, please. I break out in a cold sweat whenever I think about Mordenkainen’s Flying Lightsabers in the finale. Ludicrous.
I know there’s reportedly a KotOR MMORPG in the works, but the very concept gives me the fear. World of Warcraft is bad enough. Turn me loose on a KotOR MMO, and it would be curtains…
I’ve been waiting years now (a decade?) for a proper sequel to Elite. I enjoyed Frontier and First Encounters a lot, but thanks to there being no frame rate limiter, they’re pretty much unplayable on anything faster than a Pentium 2. X3 was almost there as a substitute, but I want Thargoids, not Kha’ak (was there ever a more ill-conceived name for a alien race than Kha’ak? I think not). I do miss cruising the galaxy in a Panther Clipper or Imperial Trader. Sigh.
I’d also like to see a Mechwarrior sequel that’s a whole lot more like the first two games of the series than the last two.
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Homeworld ++
Mechwarrior
Planetside
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@ Tom Armitage: Yes I know there is an I-War 2, I was listing it as a game I’d like a sequel to :)
I found my main annoyance with I-War 2 was firstly some of the mission objectives were so obscure, I had to resort to walkthroughs a couple of times. Another was there was no real motivation to be a pirate. You were essentially playing a good-guy, why would it be acceptable to pirate things?
What I missed about the original was where the game would change the hud or playstyle just for one mission. Like where you had to essentially play basketball with cargo containers, or when you were boarded and they bad guy was tossing your crew out of the airlock until you met his demands.
It was very hard at times but my second favourite space-sim of all time (after Freespace 2).
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Ultima Online
Another World
Birthright: The Gorgon’s Alliance
Warlords II: Deluxe (III and IV hardly live up to part II)
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Joy of joys! There is a new Odd World game on the way, maybe: http://url.ie/eq2
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One word:
Sacrifice.
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Supremacy (or Overlord to the non-europeans) & I concur.
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I would love to play a Tropico 3. The first game was set in modern times and the second game was set in the time of piracy. I always wanted to see a third game set in the future, maybe after some great disaster.
I would also like a Leisure Suit Larry game by the original creator please.
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You mean you don’t have all your CDs and games in a neatly ordered fashion or in boxes?
The only time i’ve lost games (and it’s always the complete game and not just a disc) is when i’ve lent them to friends and forgotten about it.
I lost my Warzone 2100 that way… luckily now it’s a freeware project. Doesn’t run as well though :/
I liked Freelancer but it wasn’t what i was expecting after the brilliance and beauty that was Starlancer (speaking of which i need to buy myself a copy of that…)
*Trundles off to ebay*
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Actually, they could just set a new version in the present day, since no matter how long you played a single game you were essentially stuck in the 50s. Cars and proper roads could be a nice touch, but after the delightful and unexpected new direction the sequel took this would seem like a step backward.
Anyway, viva Tropico.
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Needs moar Descent.
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Manic Miner?
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My memory is hazy, but do I recall Forsaken being significantly better than Descent, or just prettier? Certainly a blast from the past this article, love it.
MOOOOAR: Xwing/TieFighter, Alpha Centauri, Diablo.
- The former is unlikely merely due to the financial situation; done properly this is a some what niche genre but with a greater audience due to ZOMG STAR WARS factor. The best chance of getting a space sim is unfortunatley going to be a multiplatform 3rd person arcade blaster. Which will be awful, and we all know it. If it does somehow happen, and I pray that it does, we can only hope it goes to developers that care, and they are very rare indeed.
- Alpha Centauri 2 will NEVER happen, Firaxis are far too busy failing to fix 15 years old Civ through 5 different iterations, and then re-compiling the newest one in Stupid for the consoles.
- Expect an official announcement of Diablo 3 by November.
And yes, honourable mentions to more Sacrifice, Transport Tycoon, Baldur’s Gate and Syndicate (if only so I can see what the fuss is about… I’ve never played it *hides*).
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I’m not sure if I’m the only one, but I’d love to see a new Jedi Knight game out. It might not have to be with Kyle. Maybe in the Old Republic timeline. I’m sure there are no more Imperial Remnants after he was done with them.
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I long for another campaign in the inner sphere.
MECHWARRIOR FTW
…though this is very intriguing.
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Dungeon Keeper -> Evil Genius. Overlord.
Dune 2 -> Emperor: Battle for Dune?
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I’d love to see a new Jedi Knight also. Dungeon Keeper 3 and Monkey Island also deserve a good sequel, but I really wish someone would make a proper new Settlers game (ie a remake of Settlers 2)
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How about;
Typing of the Dead 2 (I mean they’re up to House of the Dead 4, so there’s got to be material.)
Zak Mckracken Episodic Content
Blood 3
Redneck Rampage 2
Shadow of the Comet 2
Arcanum 2
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Cry, I’d give a left nut for more IWar. I was thumbing through my CD binder and it stared lovingly at me. The physics were outstanding, I vividly remember sliding alongside cap ships with my nose pointed at them picking off ship components.
I’d give my right nut for a remake of TIE Fighter with just next gen graphics cry.
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Remakes of:
Battlezone
Bards Tale 1
Battle Bugs
Archon
Thank you :>
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@Meat Circus
Wasn’t Jet Set Willy the sequel to Manic Miner?
@Cossak
There was an aniversary edition of Settlers 2 released last year. As re-makes go pretty much the only thing they did was change the graphics engine, so perhaps its a bit too close to the previous for your tastes.
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The worst thing about BioShock being a huge success, is that there’s now no way Irrational will make another little Freedom Force game, but that’s the sequel I’d most like to see.
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anyone remember Summoner (old DOS-platform game in the pre-diablo 3/4 inventory/spell-clicking adventure genre)? that was a game deserving of a franchise… just think what you could do with it today. gets my head spinning with ideas and potential machinations; also, desire.
as for the rest of the lists presented, there are very few of these less-than-fondly remembered. only one i don’t rightly understand is SW Galaxies. i played it for a good long while (about 8 months or so), but always felt sort of slighted by it as new bolt-ons came around. i think i was there until a few months before the spaceship expansion, and then i quit in a fit of apathy.
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@phil
mmm… arcanum 2..
just.. more troika altogether
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(Good) Interstate 76 sequel pls.
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Arsewisely says: “Hidden and Dangerous 3 please. It’s always seemed the most WWII of all the WWII games to me.”
GiGinge says: “Nothing quite as WWII as constantly crashing to desktop or watching your teammates jump off a boat to their hilariously retarded watery deaths, I agree arsewisely”
That’s so damn rich. Rofl.
A new Jedi knight game is such an obvious step, what with next-gen physics and graphics. I really don’t think Star Wars: TFU (that’s “The Fuckest, Uppest”) will live up to anywhere near JKII. Also, a new Thief game would be unbelievably sweet (Deadly Shadows was such a great trequel, especially in these days of rubbishy sequels).
Wahey for the new (oober-cinematic?) Oddworld game!
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http://www.gamersyde.com/stream_7321_en.html
Beyond Good & Evil 2 trailer…
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Goddamnit Al3xand3r! I just posted that on another thread… I think you beat me to it, though.
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Not Summoner (which is a bad console port from the early days of the PS2), but The Summoning, which is if not the best thing SSI ever put out, then pretty damn close.
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Halflife
Doom
Tomb Raider
John Madden
C&C
The Sims Vacation Expansion Pack
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Seriously though.
XCOM
Mercenary. Though there was an expansion\sequel wasn’t there? It had a red disk, or the world was red or the loading screen was red. Something about it was red!
Syndicate\Syndicate Wars
Sacrifice
True Love
Battlezone
Dungeon Keeper
Grim Fucking Fandango
When I think of more I will add them for posterity.
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I would like to see a Graphically enhanced DOOM. No change in weapons or game play, just the same game with new shiny graphics. Cause now, like then(when DOOM was made) there is just something satisfying about mowing down a room full of 30+ monsters with only a pile of empty shells as contribution to the brief battle that was waged there.
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Serious Sam & Painkiller are in order for you MrMelons. Especially the 2nd option…
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Just a small thing, but Grim Fandango absolutely, CATEGORICALLY, does not need a sequel.
It ended perfectly. It’s one game that should and will be remembered fondly rather than picked at for needing a cash-in sequel.
Although ‘cash-in’ doesn’t really go hand in hand with ‘point -n-click’, so I guess it would technically be OK.
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Stop knocking remakes people!
Dune 2000 was a remake of the older Dune 2, not a new game.
I don’t know why some of these replies have knocked it so hard. It was pretty competent. And the FMV was pretty good, to boot as I recall. IIRC, the guy who played Gimli in the LOTR films played your Mentat. This was around the same time he was making cameo’s in Wing Commander 3.
Also there was a voice cameo by Frank Klepacki buried somewhere inside it.
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