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	<title>Comments on: Planescape Landscapes</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/05/29/planescape-landscapes/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/05/29/planescape-landscapes/</link>
	<description></description>
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		<item>
		<title>By: blas</title>
		<link>http://www.rockpapershotgun.com/2008/05/29/planescape-landscapes/comment-page-2/#comment-134578</link>
		<dc:creator>blas</dc:creator>
		<pubDate>Thu, 15 Jan 2009 02:46:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1826#comment-134578</guid>
		<description>The fix pack posted aabove is very outdated.

Qwinn is now maintaining a new one.

http://www.shsforums.net/index.php?s=fc873fdba8b96b23ebafb26492326d58&amp;showforum=551
the dl links are in the forum links there.</description>
		<content:encoded><![CDATA[<p>The fix pack posted aabove is very outdated.</p>
<p>Qwinn is now maintaining a new one.</p>
<p><a href="http://www.shsforums.net/index.php?s=fc873fdba8b96b23ebafb26492326d58&amp;showforum=551" rel="nofollow">http://www.shsforums.net/index.php?s=fc873fdba8b96b23ebafb26492326d58&amp;showforum=551</a><br />
the dl links are in the forum links there.</p>
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	<item>
		<title>By: Bex</title>
		<link>http://www.rockpapershotgun.com/2008/05/29/planescape-landscapes/comment-page-2/#comment-108432</link>
		<dc:creator>Bex</dc:creator>
		<pubDate>Sun, 02 Nov 2008 04:47:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1826#comment-108432</guid>
		<description>I wish someone would make a similar mod for Dungeon Keeper</description>
		<content:encoded><![CDATA[<p>I wish someone would make a similar mod for Dungeon Keeper</p>
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	<item>
		<title>By: Zed</title>
		<link>http://www.rockpapershotgun.com/2008/05/29/planescape-landscapes/comment-page-2/#comment-81631</link>
		<dc:creator>Zed</dc:creator>
		<pubDate>Mon, 25 Aug 2008 02:27:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1826#comment-81631</guid>
		<description>/finally gets back home to his discs and installs/

Oh wow.  Thank you so much for this.  Maybe I&#039;ll be able to finish this brilliant thing now.</description>
		<content:encoded><![CDATA[<p>/finally gets back home to his discs and installs/</p>
<p>Oh wow.  Thank you so much for this.  Maybe I&#8217;ll be able to finish this brilliant thing now.</p>
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	</item>
	<item>
		<title>By: Schtee</title>
		<link>http://www.rockpapershotgun.com/2008/05/29/planescape-landscapes/comment-page-2/#comment-79595</link>
		<dc:creator>Schtee</dc:creator>
		<pubDate>Tue, 19 Aug 2008 17:33:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1826#comment-79595</guid>
		<description>Fallout 1 &amp; 2 Res patches:
http://www.nma-fallout.com/forum/dload.php?action=file&amp;file_id=1129
http://www.nma-fallout.com/forum/dload.php?action=file&amp;file_id=1158
Yay? Yes.</description>
		<content:encoded><![CDATA[<p>Fallout 1 &amp; 2 Res patches:<br />
<a href="http://www.nma-fallout.com/forum/dload.php?action=file&amp;file_id=1129" rel="nofollow">http://www.nma-fallout.com/forum/dload.php?action=file&amp;file_id=1129</a><br />
<a href="http://www.nma-fallout.com/forum/dload.php?action=file&amp;file_id=1158" rel="nofollow">http://www.nma-fallout.com/forum/dload.php?action=file&amp;file_id=1158</a><br />
Yay? Yes.</p>
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	<item>
		<title>By: Game-Fm</title>
		<link>http://www.rockpapershotgun.com/2008/05/29/planescape-landscapes/comment-page-2/#comment-77081</link>
		<dc:creator>Game-Fm</dc:creator>
		<pubDate>Sun, 10 Aug 2008 18:36:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1826#comment-77081</guid>
		<description>I have found and publish some &lt;a href=&quot;http://game-fm.com/torment/planescape-torment-game-video/&quot; rel=&quot;nofollow&quot;&gt;game videos from Planescape Torment&lt;/a&gt; on my blog</description>
		<content:encoded><![CDATA[<p>I have found and publish some <a href="http://game-fm.com/torment/planescape-torment-game-video/" rel="nofollow">game videos from Planescape Torment</a> on my blog</p>
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	<item>
		<title>By: vbigiani aka The Bigg</title>
		<link>http://www.rockpapershotgun.com/2008/05/29/planescape-landscapes/comment-page-2/#comment-55272</link>
		<dc:creator>vbigiani aka The Bigg</dc:creator>
		<pubDate>Sun, 08 Jun 2008 01:01:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1826#comment-55272</guid>
		<description>&lt;blockquote&gt;Elo says:

Some clever types recently made a variant of this mod to make a widescreen mod for the Dark Engine games. Thief 1 2 and System Shock 2. No clue how they managed to get an Infinity engine mod working with Dark engine, but I’m happy they did.&lt;/blockquote&gt;
The history of Widescreen for the IE is that weak-ling (the same dude that made the System Shock 2 hack you link to) originally made an hack for Baldur&#039;s Gate II at 1440x900 (by simply overwriting the relevant files). I spotted it and wrote a mod around it so that it asks the desired resolution (and, with help from both weak-ling and Avenger, also expanded it to the other IE games). Since my mod used a &lt;a href=&quot;http://www.weidu.org/&quot; rel=&quot;nofollow&quot;&gt;full, six years mature uninstall framework&lt;/a&gt; and had highly generic code for this type of patching (it declares a list of offset-oldvalue-newvalue triplets and tries to apply all of them, with support for different lists for different game versions), Weak-ling adapted it to the Dark Engine rather than write a patcher from scratch (usually, game cracks and similar have a similar VC   framework in which you have to plug your offset-oldvalue-newvalue, but it doesn&#039;t contain support for actually asking your resolution).</description>
		<content:encoded><![CDATA[<blockquote><p>Elo says:</p>
<p>Some clever types recently made a variant of this mod to make a widescreen mod for the Dark Engine games. Thief 1 2 and System Shock 2. No clue how they managed to get an Infinity engine mod working with Dark engine, but I’m happy they did.</p></blockquote>
<p>The history of Widescreen for the IE is that weak-ling (the same dude that made the System Shock 2 hack you link to) originally made an hack for Baldur&#8217;s Gate II at 1440&#215;900 (by simply overwriting the relevant files). I spotted it and wrote a mod around it so that it asks the desired resolution (and, with help from both weak-ling and Avenger, also expanded it to the other IE games). Since my mod used a <a href="http://www.weidu.org/" rel="nofollow">full, six years mature uninstall framework</a> and had highly generic code for this type of patching (it declares a list of offset-oldvalue-newvalue triplets and tries to apply all of them, with support for different lists for different game versions), Weak-ling adapted it to the Dark Engine rather than write a patcher from scratch (usually, game cracks and similar have a similar VC   framework in which you have to plug your offset-oldvalue-newvalue, but it doesn&#8217;t contain support for actually asking your resolution).</p>
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	</item>
	<item>
		<title>By: vbigiani aka The Bigg</title>
		<link>http://www.rockpapershotgun.com/2008/05/29/planescape-landscapes/comment-page-2/#comment-55262</link>
		<dc:creator>vbigiani aka The Bigg</dc:creator>
		<pubDate>Sun, 08 Jun 2008 00:15:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1826#comment-55262</guid>
		<description>By accident - I&#039;ve seen one of those screenshots linked &lt;a href=&quot;http://www.shsforums.net/index.php?s=&amp;showtopic=34243&amp;view=findpost&amp;p=398422&quot; rel=&quot;nofollow&quot;&gt;in the forum for another PST mod&lt;/a&gt;, I noticed the URL for the pic, and investigated on what post would contain enlarged PST screenshots, and if it mentioned Widescreen at all  :)</description>
		<content:encoded><![CDATA[<p>By accident &#8211; I&#8217;ve seen one of those screenshots linked <a href="http://www.shsforums.net/index.php?s=&amp;showtopic=34243&amp;view=findpost&amp;p=398422" rel="nofollow">in the forum for another PST mod</a>, I noticed the URL for the pic, and investigated on what post would contain enlarged PST screenshots, and if it mentioned Widescreen at all  :)</p>
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	</item>
	<item>
		<title>By: surprise</title>
		<link>http://www.rockpapershotgun.com/2008/05/29/planescape-landscapes/comment-page-2/#comment-55148</link>
		<dc:creator>surprise</dc:creator>
		<pubDate>Sat, 07 Jun 2008 16:55:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1826#comment-55148</guid>
		<description>Which brings us to the question how you found out about this post ;-)

But still, good work. it works like a charm.</description>
		<content:encoded><![CDATA[<p>Which brings us to the question how you found out about this post ;-)</p>
<p>But still, good work. it works like a charm.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: vbigiani aka The Bigg</title>
		<link>http://www.rockpapershotgun.com/2008/05/29/planescape-landscapes/comment-page-2/#comment-55141</link>
		<dc:creator>vbigiani aka The Bigg</dc:creator>
		<pubDate>Sat, 07 Jun 2008 16:23:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1826#comment-55141</guid>
		<description>Wow, I (er, my mod) got mentioned on a major blog and I didn&#039;t even notice  :)</description>
		<content:encoded><![CDATA[<p>Wow, I (er, my mod) got mentioned on a major blog and I didn&#8217;t even notice  :)</p>
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	<item>
		<title>By: Lp</title>
		<link>http://www.rockpapershotgun.com/2008/05/29/planescape-landscapes/comment-page-2/#comment-53836</link>
		<dc:creator>Lp</dc:creator>
		<pubDate>Wed, 04 Jun 2008 09:13:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1826#comment-53836</guid>
		<description>Nice. If it does the exactly same thing to the Baldur&#039;s Gates and the Icewind Dales, it&#039;s a must-have for begginers in this field, including me, that are virtualy smashed (there is no other word) by the pixelsize of those games.
Now, to see those beautiful 2D paintings (I had no ideia that Planescape was like that - beautyfull indeed) all I need is one copy of the Planescape: Torment, an authentic quest, I dare say.</description>
		<content:encoded><![CDATA[<p>Nice. If it does the exactly same thing to the Baldur&#8217;s Gates and the Icewind Dales, it&#8217;s a must-have for begginers in this field, including me, that are virtualy smashed (there is no other word) by the pixelsize of those games.<br />
Now, to see those beautiful 2D paintings (I had no ideia that Planescape was like that &#8211; beautyfull indeed) all I need is one copy of the Planescape: Torment, an authentic quest, I dare say.</p>
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	<item>
		<title>By: Perry</title>
		<link>http://www.rockpapershotgun.com/2008/05/29/planescape-landscapes/comment-page-2/#comment-53754</link>
		<dc:creator>Perry</dc:creator>
		<pubDate>Wed, 04 Jun 2008 00:32:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1826#comment-53754</guid>
		<description>Installing as I type this!!!</description>
		<content:encoded><![CDATA[<p>Installing as I type this!!!</p>
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		<title>By: Lukasz</title>
		<link>http://www.rockpapershotgun.com/2008/05/29/planescape-landscapes/comment-page-2/#comment-53281</link>
		<dc:creator>Lukasz</dc:creator>
		<pubDate>Tue, 03 Jun 2008 03:54:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1826#comment-53281</guid>
		<description>@Fumarole.  You are playing BG1 with this mod?  how?</description>
		<content:encoded><![CDATA[<p>@Fumarole.  You are playing BG1 with this mod?  how?</p>
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