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	<title>Comments on: Dawn of War II: Things Killing Other Things</title>
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	<link>http://www.rockpapershotgun.com/2008/06/06/dawn-of-war-ii-things-killing-other-things/</link>
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		<title>By: Devin</title>
		<link>http://www.rockpapershotgun.com/2008/06/06/dawn-of-war-ii-things-killing-other-things/comment-page-1/#comment-63702</link>
		<dc:creator>Devin</dc:creator>
		<pubDate>Wed, 02 Jul 2008 04:28:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1870#comment-63702</guid>
		<description>@Gap Gen:

That&#039;s assuming the whole of the fight was those few orks vs. those few marines.

If in fact the marines had been dropped in to take back ground lost when the orks overran a part of the imperial line, and that ridge was a vital anchor to that flank, then dying to retake it makes perfect sense.

On the gripping hand, though, there&#039;s a clear logical coherence (which you obviously see) between that movie and the idea of a chainsaw sword.</description>
		<content:encoded><![CDATA[<p>@Gap Gen:</p>
<p>That&#8217;s assuming the whole of the fight was those few orks vs. those few marines.</p>
<p>If in fact the marines had been dropped in to take back ground lost when the orks overran a part of the imperial line, and that ridge was a vital anchor to that flank, then dying to retake it makes perfect sense.</p>
<p>On the gripping hand, though, there&#8217;s a clear logical coherence (which you obviously see) between that movie and the idea of a chainsaw sword.</p>
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		<title>By: Jason</title>
		<link>http://www.rockpapershotgun.com/2008/06/06/dawn-of-war-ii-things-killing-other-things/comment-page-1/#comment-56548</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Thu, 12 Jun 2008 02:12:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1870#comment-56548</guid>
		<description>Maybe the flag thing the marine was carrying was some sort of homing beacon, so the other marines could successfully avoid cracking up their drop-pods on the city? I mean, if you squint, the open are does kinda look something like a (horribly abused) public park.

Or it could be an artillery spotter&#039;s point; or just a berm with some critical location on the other side. Who knows?

Back to the salient point, DoW II is going to be an opening week purchase, definately.</description>
		<content:encoded><![CDATA[<p>Maybe the flag thing the marine was carrying was some sort of homing beacon, so the other marines could successfully avoid cracking up their drop-pods on the city? I mean, if you squint, the open are does kinda look something like a (horribly abused) public park.</p>
<p>Or it could be an artillery spotter&#8217;s point; or just a berm with some critical location on the other side. Who knows?</p>
<p>Back to the salient point, DoW II is going to be an opening week purchase, definately.</p>
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		<title>By: Gap Gen</title>
		<link>http://www.rockpapershotgun.com/2008/06/06/dawn-of-war-ii-things-killing-other-things/comment-page-1/#comment-55567</link>
		<dc:creator>Gap Gen</dc:creator>
		<pubDate>Mon, 09 Jun 2008 12:53:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1870#comment-55567</guid>
		<description>Yeah, I guess I confuse it with Star Wars, which does take fandom to the extreme with booklets detailing how the fake fantasy weapons work, people dressing up as obscure characters, and so on. I guess my big beef is fanboyism, rather than the universe inherently (even if it isn&#039;t really my thing).

I accept that a chainsaw gun is visually awesome, even if it doesn&#039;t make any sense tactically - it&#039;s fantasy, so whatever. I remember someone complaining about the DoW intro, where heavily armed guys charge a hill and die pointlessly when they could have stayed in their trench and mopped up. It looks cool, even if it is very stupid.</description>
		<content:encoded><![CDATA[<p>Yeah, I guess I confuse it with Star Wars, which does take fandom to the extreme with booklets detailing how the fake fantasy weapons work, people dressing up as obscure characters, and so on. I guess my big beef is fanboyism, rather than the universe inherently (even if it isn&#8217;t really my thing).</p>
<p>I accept that a chainsaw gun is visually awesome, even if it doesn&#8217;t make any sense tactically &#8211; it&#8217;s fantasy, so whatever. I remember someone complaining about the DoW intro, where heavily armed guys charge a hill and die pointlessly when they could have stayed in their trench and mopped up. It looks cool, even if it is very stupid.</p>
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		<title>By: Noc</title>
		<link>http://www.rockpapershotgun.com/2008/06/06/dawn-of-war-ii-things-killing-other-things/comment-page-1/#comment-55549</link>
		<dc:creator>Noc</dc:creator>
		<pubDate>Mon, 09 Jun 2008 11:41:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1870#comment-55549</guid>
		<description>Also, Gap Gen: the point of the 40k Universe isn&#039;t to obsessively catalog and justify everything in the game.

The point of the 40k Universe is to be &lt;strike&gt;hilarious&lt;/strike&gt; AWESOME. It&#039;s an examination of such mature themes as the role of authority and the price of war . . . as seen through the eyes of a twelve-year old boy with an Iron Maiden t-shirt and drawings of tanks all over his notebooks.  In fact, the fiction, which is full of epic battles and planets getting cracked for cosmic demon space-omelettes, doesn&#039;t go very far towards explaining why your two-dozen men and a tank fighting over a a few hundred yard&#039;s worth tabletop is happening at all.

Instead, the fiction is there to craft a world wherein, thematically, a &lt;i&gt;chainsaw sword&lt;/i&gt; does not look out of place.</description>
		<content:encoded><![CDATA[<p>Also, Gap Gen: the point of the 40k Universe isn&#8217;t to obsessively catalog and justify everything in the game.</p>
<p>The point of the 40k Universe is to be <strike>hilarious</strike> AWESOME. It&#8217;s an examination of such mature themes as the role of authority and the price of war . . . as seen through the eyes of a twelve-year old boy with an Iron Maiden t-shirt and drawings of tanks all over his notebooks.  In fact, the fiction, which is full of epic battles and planets getting cracked for cosmic demon space-omelettes, doesn&#8217;t go very far towards explaining why your two-dozen men and a tank fighting over a a few hundred yard&#8217;s worth tabletop is happening at all.</p>
<p>Instead, the fiction is there to craft a world wherein, thematically, a <i>chainsaw sword</i> does not look out of place.</p>
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		<title>By: Gap Gen</title>
		<link>http://www.rockpapershotgun.com/2008/06/06/dawn-of-war-ii-things-killing-other-things/comment-page-1/#comment-55539</link>
		<dc:creator>Gap Gen</dc:creator>
		<pubDate>Mon, 09 Jun 2008 11:19:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1870#comment-55539</guid>
		<description>I bow to your superior cultural knowledge, Kieron.</description>
		<content:encoded><![CDATA[<p>I bow to your superior cultural knowledge, Kieron.</p>
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		<title>By: ACK</title>
		<link>http://www.rockpapershotgun.com/2008/06/06/dawn-of-war-ii-things-killing-other-things/comment-page-1/#comment-55523</link>
		<dc:creator>ACK</dc:creator>
		<pubDate>Mon, 09 Jun 2008 10:44:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1870#comment-55523</guid>
		<description>Thank you, Kieron, for reminding me of Nemesis and 2000AD. I can&#039;t say I&#039;ve ever read a better comic. 

Didn&#039;t GW have a Rogue Trooper skirmish-type RPG game? I recollect reading a mission for it in some mag back when I was a PFY. On that note, a (computer) game truly doing 2000AD justice would be a game I&#039;d buy in a second. 

On the whole &quot;what is a derivate of what&quot; issue; yes, most things are based on the work of others, what seem to matter is the angle of attack. I&#039;d say both 40K and StarCraft does a pretty decent job of it (and Nemesis does it so good you don&#039;t even mind it). Granted, I haven&#039;t read a 40K rule-book in about 10 years and their writing was on a slippery slope already back then. But the orcs of 40K used to be a pretty humourous bunch, and the writing in the first couple of books were quite funny from time to time.</description>
		<content:encoded><![CDATA[<p>Thank you, Kieron, for reminding me of Nemesis and 2000AD. I can&#8217;t say I&#8217;ve ever read a better comic. </p>
<p>Didn&#8217;t GW have a Rogue Trooper skirmish-type RPG game? I recollect reading a mission for it in some mag back when I was a PFY. On that note, a (computer) game truly doing 2000AD justice would be a game I&#8217;d buy in a second. </p>
<p>On the whole &#8220;what is a derivate of what&#8221; issue; yes, most things are based on the work of others, what seem to matter is the angle of attack. I&#8217;d say both 40K and StarCraft does a pretty decent job of it (and Nemesis does it so good you don&#8217;t even mind it). Granted, I haven&#8217;t read a 40K rule-book in about 10 years and their writing was on a slippery slope already back then. But the orcs of 40K used to be a pretty humourous bunch, and the writing in the first couple of books were quite funny from time to time.</p>
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		<title>By: Jarmo</title>
		<link>http://www.rockpapershotgun.com/2008/06/06/dawn-of-war-ii-things-killing-other-things/comment-page-1/#comment-55518</link>
		<dc:creator>Jarmo</dc:creator>
		<pubDate>Mon, 09 Jun 2008 10:22:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1870#comment-55518</guid>
		<description>Verily, and that&#039;s as delightfully perverse as imagining the lawmen of Mega-City One as heroes.</description>
		<content:encoded><![CDATA[<p>Verily, and that&#8217;s as delightfully perverse as imagining the lawmen of Mega-City One as heroes.</p>
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		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2008/06/06/dawn-of-war-ii-things-killing-other-things/comment-page-1/#comment-55515</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Mon, 09 Jun 2008 10:10:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1870#comment-55515</guid>
		<description>40K&#039;s imperium is basically the Termight Empire played as heroes.

KG</description>
		<content:encoded><![CDATA[<p>40K&#8217;s imperium is basically the Termight Empire played as heroes.</p>
<p>KG</p>
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		<title>By: Jarmo</title>
		<link>http://www.rockpapershotgun.com/2008/06/06/dawn-of-war-ii-things-killing-other-things/comment-page-1/#comment-55511</link>
		<dc:creator>Jarmo</dc:creator>
		<pubDate>Mon, 09 Jun 2008 10:04:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1870#comment-55511</guid>
		<description>&quot;Be pure! Be vigilant! Behave!&quot;

One could argue that the whole Wh40k shtick of sticking quotations everywhere in the gaming materials is descended from the similar pithy sayings in Nemesis the Warlock.</description>
		<content:encoded><![CDATA[<p>&#8220;Be pure! Be vigilant! Behave!&#8221;</p>
<p>One could argue that the whole Wh40k shtick of sticking quotations everywhere in the gaming materials is descended from the similar pithy sayings in Nemesis the Warlock.</p>
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		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2008/06/06/dawn-of-war-ii-things-killing-other-things/comment-page-1/#comment-55500</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Mon, 09 Jun 2008 08:58:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1870#comment-55500</guid>
		<description>40K rips off almost everything. It&#039;s part of its charm.

But the single, most important reference in a far bigger way than something like Dune is Nemesis The Warlock and the associated mythos in 2000 AD - the Termight Empire, Torquemada, etc.

I strongly recommend &lt;a HREF=&quot;http://www.amazon.co.uk/Complete-Nemesis-Warlock-Bk-1/dp/1905437110/ref=sr_1_3?ie=UTF8&amp;s=books&amp;qid=1213001865&amp;sr=8-3&quot; rel=&quot;nofollow&quot;&gt;The Complete Nemesis The Warlock&lt;/a&gt; to anyone who wishes to investigate.

KG</description>
		<content:encoded><![CDATA[<p>40K rips off almost everything. It&#8217;s part of its charm.</p>
<p>But the single, most important reference in a far bigger way than something like Dune is Nemesis The Warlock and the associated mythos in 2000 AD &#8211; the Termight Empire, Torquemada, etc.</p>
<p>I strongly recommend <a HREF="http://www.amazon.co.uk/Complete-Nemesis-Warlock-Bk-1/dp/1905437110/ref=sr_1_3?ie=UTF8&#038;s=books&#038;qid=1213001865&#038;sr=8-3" rel="nofollow">The Complete Nemesis The Warlock</a> to anyone who wishes to investigate.</p>
<p>KG</p>
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		<title>By: Gap Gen</title>
		<link>http://www.rockpapershotgun.com/2008/06/06/dawn-of-war-ii-things-killing-other-things/comment-page-1/#comment-55497</link>
		<dc:creator>Gap Gen</dc:creator>
		<pubDate>Mon, 09 Jun 2008 08:41:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1870#comment-55497</guid>
		<description>Looking at it on Wikipedia, I&#039;d probably agree, if 40K wasn&#039;t a rip-off of Dune and stuff anyways. Maybe the crucial difference is that the story is better in the game&#039;s campaign (which is the only real exposure I&#039;ve had to 40K aside from Wikipedia), and it has a good sense of humour (unlike the shitty Orcs in 40K).</description>
		<content:encoded><![CDATA[<p>Looking at it on Wikipedia, I&#8217;d probably agree, if 40K wasn&#8217;t a rip-off of Dune and stuff anyways. Maybe the crucial difference is that the story is better in the game&#8217;s campaign (which is the only real exposure I&#8217;ve had to 40K aside from Wikipedia), and it has a good sense of humour (unlike the shitty Orcs in 40K).</p>
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		<title>By: ACK</title>
		<link>http://www.rockpapershotgun.com/2008/06/06/dawn-of-war-ii-things-killing-other-things/comment-page-1/#comment-55344</link>
		<dc:creator>ACK</dc:creator>
		<pubDate>Sun, 08 Jun 2008 15:05:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1870#comment-55344</guid>
		<description>Hey, wait a sec, why do the assault marines getting slaughtered by the nob in the title screeny have heresy style helmets? What is that? Mark V armour? They have the new jet packs though.

(Sorry, had to)

And Space Hulk: hell yes please with sugar on top.

Oh, and come to think of it, a DoW: Horus Heresy would be quite nice too, the old school way, before they added all the spikey bits on the chaos marines that is. Damn, I&#039;m getting old.

@Cap Gen: StarCraft doesn&#039;t need any backstory as everything is a blatant rip-off of 40K anyway ;-)</description>
		<content:encoded><![CDATA[<p>Hey, wait a sec, why do the assault marines getting slaughtered by the nob in the title screeny have heresy style helmets? What is that? Mark V armour? They have the new jet packs though.</p>
<p>(Sorry, had to)</p>
<p>And Space Hulk: hell yes please with sugar on top.</p>
<p>Oh, and come to think of it, a DoW: Horus Heresy would be quite nice too, the old school way, before they added all the spikey bits on the chaos marines that is. Damn, I&#8217;m getting old.</p>
<p>@Cap Gen: StarCraft doesn&#8217;t need any backstory as everything is a blatant rip-off of 40K anyway ;-)</p>
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