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	<title>Comments on: Colonization II!</title>
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		<title>By: wholesale</title>
		<link>http://www.rockpapershotgun.com/2008/06/09/colonization-ii/#comment-233465</link>
		<dc:creator>wholesale</dc:creator>
		<pubDate>Wed, 05 Aug 2009 07:48:16 +0000</pubDate>
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		<description>Looking for trusted &lt;a href=&quot;http://www.amandaiec.com/yiwu_agent/&quot; rel=&quot;nofollow&quot;&gt;yiwu agent&lt;/a&gt;? &lt;a href=&quot;http://www.amandaiec.com/&quot; rel=&quot;nofollow&quot;&gt;Yiwu&lt;/a&gt; Amanda is your ideal business partner in Yiwu China.</description>
		<content:encoded><![CDATA[<p>Looking for trusted <a href="http://www.amandaiec.com/yiwu_agent/" rel="nofollow">yiwu agent</a>? <a href="http://www.amandaiec.com/" rel="nofollow">Yiwu</a> Amanda is your ideal business partner in Yiwu China.
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		<title>By: Mathmin</title>
		<link>http://www.rockpapershotgun.com/2008/06/09/colonization-ii/#comment-83414</link>
		<dc:creator>Mathmin</dc:creator>
		<pubDate>Sat, 30 Aug 2008 22:46:50 +0000</pubDate>
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		<description>The moment they release another Alpha Centauri -I&#039;m going to buy whatever it takes to get that game. Civ. IV -or five or 1001, all it&#039;s expansions -the ones that exist, the ones that haven&#039;t been made and the ones that just exist only in the game developers imaginations- and the game developers grandmothers if it&#039;s required -just to get that game. But before that, colonization is a pretty damn good bargain -it&#039;s the first civ type of game I ever played and I was pretty young back then. Ah, the nostalgia.

Anyway I have to say I agree with Sucram, the Civ IV in front of the colonization makes it sound like a mod in some way or a cheap adaptation. It would be hard for such a trifle to live up to my expectations, as they are of galactic magnitude.  Sorry if my English is a bit off I&#039;m not a mother tongue speaker.</description>
		<content:encoded><![CDATA[<p>The moment they release another Alpha Centauri -I&#8217;m going to buy whatever it takes to get that game. Civ. IV -or five or 1001, all it&#8217;s expansions -the ones that exist, the ones that haven&#8217;t been made and the ones that just exist only in the game developers imaginations- and the game developers grandmothers if it&#8217;s required -just to get that game. But before that, colonization is a pretty damn good bargain -it&#8217;s the first civ type of game I ever played and I was pretty young back then. Ah, the nostalgia.</p>
<p>Anyway I have to say I agree with Sucram, the Civ IV in front of the colonization makes it sound like a mod in some way or a cheap adaptation. It would be hard for such a trifle to live up to my expectations, as they are of galactic magnitude.  Sorry if my English is a bit off I&#8217;m not a mother tongue speaker.
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		<title>By: Gap Gen</title>
		<link>http://www.rockpapershotgun.com/2008/06/09/colonization-ii/#comment-56474</link>
		<dc:creator>Gap Gen</dc:creator>
		<pubDate>Wed, 11 Jun 2008 20:44:46 +0000</pubDate>
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		<description>Well, that was part of the remit of Alien Crossfire, but it wasn&#039;t done exactly like that - I agree that it would have been interesting, though. And yes, I do like the choose-your-own attitude to government and the consequences it entails. Must play Civ 4 some time and find out if it&#039;s any improvement on SMAC in that area.</description>
		<content:encoded><![CDATA[<p>Well, that was part of the remit of Alien Crossfire, but it wasn&#8217;t done exactly like that &#8211; I agree that it would have been interesting, though. And yes, I do like the choose-your-own attitude to government and the consequences it entails. Must play Civ 4 some time and find out if it&#8217;s any improvement on SMAC in that area.
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		<title>By: Heliocentricity</title>
		<link>http://www.rockpapershotgun.com/2008/06/09/colonization-ii/#comment-56444</link>
		<dc:creator>Heliocentricity</dc:creator>
		<pubDate>Wed, 11 Jun 2008 19:55:50 +0000</pubDate>
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		<description>As for SMAC its all about Zakharov, but i loved all the factions. Getting behind the philosophy rather than the &#039;racism&#039; inherent in Civ.

Col is a different beast though, the &#039;racism&#039; is at its core, you dont trust your homeland government by the end, and they dont trust you its very much like rome: total war.

Col totally covered slavery, they keep it vauge though, defeat an enemy army and put them to work growing crops or mining?

About SMAC and Col together, i walways felt SMAC should have had the potential for a &quot;earth ship&quot; to show up midgame, fresh with a new colony and tech the likes you could barely dream of, expecting everyone to instantly bow to it much like the anti independance armies of col.</description>
		<content:encoded><![CDATA[<p>As for SMAC its all about Zakharov, but i loved all the factions. Getting behind the philosophy rather than the &#8216;racism&#8217; inherent in Civ.</p>
<p>Col is a different beast though, the &#8216;racism&#8217; is at its core, you dont trust your homeland government by the end, and they dont trust you its very much like rome: total war.</p>
<p>Col totally covered slavery, they keep it vauge though, defeat an enemy army and put them to work growing crops or mining?</p>
<p>About SMAC and Col together, i walways felt SMAC should have had the potential for a &#8220;earth ship&#8221; to show up midgame, fresh with a new colony and tech the likes you could barely dream of, expecting everyone to instantly bow to it much like the anti independance armies of col.
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		<title>By: john</title>
		<link>http://www.rockpapershotgun.com/2008/06/09/colonization-ii/#comment-56364</link>
		<dc:creator>john</dc:creator>
		<pubDate>Wed, 11 Jun 2008 15:46:46 +0000</pubDate>
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		<description>This is the very worse timing ever. I&#039;ve just plunged back into Colonization, in the form of the (increasingly excellent) &lt;a href=&quot;http://www.freecol.org/&quot; rel=&quot;nofollow&quot;&gt;FreeCol&lt;/a&gt; mentioned.</description>
		<content:encoded><![CDATA[<p>This is the very worse timing ever. I&#8217;ve just plunged back into Colonization, in the form of the (increasingly excellent) <a href="http://www.freecol.org/" rel="nofollow">FreeCol</a> mentioned.
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		<title>By: malkav11</title>
		<link>http://www.rockpapershotgun.com/2008/06/09/colonization-ii/#comment-56196</link>
		<dc:creator>malkav11</dc:creator>
		<pubDate>Wed, 11 Jun 2008 00:08:23 +0000</pubDate>
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		<description>I think there *is* (or was) someone trying to mod Colonization into Civ IV. But I expect Firaxis&#039;ll have a much easier time of it.</description>
		<content:encoded><![CDATA[<p>I think there *is* (or was) someone trying to mod Colonization into Civ IV. But I expect Firaxis&#8217;ll have a much easier time of it.
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		<title>By: Gap Gen</title>
		<link>http://www.rockpapershotgun.com/2008/06/09/colonization-ii/#comment-56147</link>
		<dc:creator>Gap Gen</dc:creator>
		<pubDate>Tue, 10 Jun 2008 20:18:56 +0000</pubDate>
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		<description>Yeah, the joy of SMAC was always that the factions weren&#039;t characterised by the units they had (since every faction had the same units) but the way they behaved - Miriam had massive low-tech armies that were invincible in the early game but could be wiped out by a late-game tech opponent like Lal or Zakharov, while as you say, Yang just built massive sprawling hive empires and Morgan built tiny, super-rich nations.</description>
		<content:encoded><![CDATA[<p>Yeah, the joy of SMAC was always that the factions weren&#8217;t characterised by the units they had (since every faction had the same units) but the way they behaved &#8211; Miriam had massive low-tech armies that were invincible in the early game but could be wiped out by a late-game tech opponent like Lal or Zakharov, while as you say, Yang just built massive sprawling hive empires and Morgan built tiny, super-rich nations.
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		<title>By: Erlam</title>
		<link>http://www.rockpapershotgun.com/2008/06/09/colonization-ii/#comment-56096</link>
		<dc:creator>Erlam</dc:creator>
		<pubDate>Tue, 10 Jun 2008 16:36:08 +0000</pubDate>
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		<description>As long as there aren&#039;t any American Spearmen or Club-Warriors or whatever, I&#039;m there.</description>
		<content:encoded><![CDATA[<p>As long as there aren&#8217;t any American Spearmen or Club-Warriors or whatever, I&#8217;m there.
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		<title>By: Nimic</title>
		<link>http://www.rockpapershotgun.com/2008/06/09/colonization-ii/#comment-56086</link>
		<dc:creator>Nimic</dc:creator>
		<pubDate>Tue, 10 Jun 2008 16:13:33 +0000</pubDate>
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		<description>This is great news... but.. I want Alpha Centauri 2! I did get the original Civilization, and I&#039;ve played Colonization before, but I never really became that interested in Civilization before 3, and then even more so at 4. SMAC, though, I&#039;ve been enjoying for a long time. It&#039;s... great!</description>
		<content:encoded><![CDATA[<p>This is great news&#8230; but.. I want Alpha Centauri 2! I did get the original Civilization, and I&#8217;ve played Colonization before, but I never really became that interested in Civilization before 3, and then even more so at 4. SMAC, though, I&#8217;ve been enjoying for a long time. It&#8217;s&#8230; great!
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		<title>By: Him</title>
		<link>http://www.rockpapershotgun.com/2008/06/09/colonization-ii/#comment-56055</link>
		<dc:creator>Him</dc:creator>
		<pubDate>Tue, 10 Jun 2008 15:09:07 +0000</pubDate>
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		<description>In response to Gap Gen, I seem to remember there being penal colonists as well, one step below indentured servants. That being said, yeah, I figured &#039;indentured servant&#039; was a polite way of saying slave.
As for bringing back SMAC, there would need to be some interesting work done on the AI in Civ to reflect just how &#039;individual&#039; the alternate factions in SMAC approached the game. Remember the giant cities of Yang&#039;s Human Hive? The focus on research from Pravin Lal, who despite being an egg-head rarely crumbled when you threatened him?</description>
		<content:encoded><![CDATA[<p>In response to Gap Gen, I seem to remember there being penal colonists as well, one step below indentured servants. That being said, yeah, I figured &#8216;indentured servant&#8217; was a polite way of saying slave.<br />
As for bringing back SMAC, there would need to be some interesting work done on the AI in Civ to reflect just how &#8216;individual&#8217; the alternate factions in SMAC approached the game. Remember the giant cities of Yang&#8217;s Human Hive? The focus on research from Pravin Lal, who despite being an egg-head rarely crumbled when you threatened him?
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		<title>By: KindredPhantom</title>
		<link>http://www.rockpapershotgun.com/2008/06/09/colonization-ii/#comment-56040</link>
		<dc:creator>KindredPhantom</dc:creator>
		<pubDate>Tue, 10 Jun 2008 14:01:52 +0000</pubDate>
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		<description>Awesome Flakes!</description>
		<content:encoded><![CDATA[<p>Awesome Flakes!
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		<title>By: Gap Gen</title>
		<link>http://www.rockpapershotgun.com/2008/06/09/colonization-ii/#comment-56021</link>
		<dc:creator>Gap Gen</dc:creator>
		<pubDate>Tue, 10 Jun 2008 12:45:41 +0000</pubDate>
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		<description>&lt;cite&gt;Did slavery really seem like such an omission to that many people? I’m just curious - I’d never even considered it until reading some comments on here the last time the game came up.&lt;/cite&gt;

Well, you can exploit foreigners through the medium of religious conversion in Colonization, I guess. Or maybe the phrase &#039;indentured servant&#039; was a euphemism.</description>
		<content:encoded><![CDATA[<p><cite>Did slavery really seem like such an omission to that many people? I’m just curious &#8211; I’d never even considered it until reading some comments on here the last time the game came up.</cite></p>
<p>Well, you can exploit foreigners through the medium of religious conversion in Colonization, I guess. Or maybe the phrase &#8216;indentured servant&#8217; was a euphemism.
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