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	<title>Comments on: APB: The Fashion Parade</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/06/12/apb-the-fashion-parade/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/06/12/apb-the-fashion-parade/</link>
	<description></description>
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		<title>By: maya (psp)</title>
		<link>http://www.rockpapershotgun.com/2008/06/12/apb-the-fashion-parade/comment-page-1/#comment-210265</link>
		<dc:creator>maya (psp)</dc:creator>
		<pubDate>Wed, 24 Jun 2009 18:10:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1905#comment-210265</guid>
		<description>the only thing apb doesnt have on the sims is how theres outfits for nighttime, morning etc. if we have the option for normal everyday n on duty that would be great. also, they should have a third neutral class that can choose to be good or bad.</description>
		<content:encoded><![CDATA[<p>the only thing apb doesnt have on the sims is how theres outfits for nighttime, morning etc. if we have the option for normal everyday n on duty that would be great. also, they should have a third neutral class that can choose to be good or bad.</p>
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		<title>By: baron</title>
		<link>http://www.rockpapershotgun.com/2008/06/12/apb-the-fashion-parade/comment-page-1/#comment-134966</link>
		<dc:creator>baron</dc:creator>
		<pubDate>Fri, 16 Jan 2009 06:31:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1905#comment-134966</guid>
		<description>I`m interested  there`s a lot of articles on casino gambling. There are different methods, tactics, strategies, algorithms of counting, calculations and so on.
But these items are only heap of ads and i don`t want to analyze them `cause i don`t have any basic knowledge. It`s useless. Estimation i think will be wrong.
Is there anyone here who is attracted in such topic?
I`d appreciate someone`s explaining to me is there any systems or strategies, what are they (what approaches or concepts lay in basis) and in which casinos could they be applied to?
Thanx a lot.</description>
		<content:encoded><![CDATA[<p>I`m interested  there`s a lot of articles on casino gambling. There are different methods, tactics, strategies, algorithms of counting, calculations and so on.<br />
But these items are only heap of ads and i don`t want to analyze them `cause i don`t have any basic knowledge. It`s useless. Estimation i think will be wrong.<br />
Is there anyone here who is attracted in such topic?<br />
I`d appreciate someone`s explaining to me is there any systems or strategies, what are they (what approaches or concepts lay in basis) and in which casinos could they be applied to?<br />
Thanx a lot.</p>
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	<item>
		<title>By: boomting4lyf</title>
		<link>http://www.rockpapershotgun.com/2008/06/12/apb-the-fashion-parade/comment-page-1/#comment-93205</link>
		<dc:creator>boomting4lyf</dc:creator>
		<pubDate>Thu, 25 Sep 2008 12:33:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1905#comment-93205</guid>
		<description>hey iyeoze wazzzzzuuuuuuuuuup</description>
		<content:encoded><![CDATA[<p>hey iyeoze wazzzzzuuuuuuuuuup</p>
]]></content:encoded>
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	<item>
		<title>By: boomting</title>
		<link>http://www.rockpapershotgun.com/2008/06/12/apb-the-fashion-parade/comment-page-1/#comment-93204</link>
		<dc:creator>boomting</dc:creator>
		<pubDate>Thu, 25 Sep 2008 12:33:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1905#comment-93204</guid>
		<description>hi tia</description>
		<content:encoded><![CDATA[<p>hi tia</p>
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		<title>By: tia</title>
		<link>http://www.rockpapershotgun.com/2008/06/12/apb-the-fashion-parade/comment-page-1/#comment-93203</link>
		<dc:creator>tia</dc:creator>
		<pubDate>Thu, 25 Sep 2008 12:31:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1905#comment-93203</guid>
		<description>rock paper shotgunnnnnnnnnnn wazzzup with thattttttttttttttt</description>
		<content:encoded><![CDATA[<p>rock paper shotgunnnnnnnnnnn wazzzup with thattttttttttttttt</p>
]]></content:encoded>
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		<title>By: Tom</title>
		<link>http://www.rockpapershotgun.com/2008/06/12/apb-the-fashion-parade/comment-page-1/#comment-60457</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Mon, 23 Jun 2008 00:13:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1905#comment-60457</guid>
		<description>You can follow apb at : www.apb-evolved.com

they have a question &amp; answer coming back soon from what i see on the forums</description>
		<content:encoded><![CDATA[<p>You can follow apb at : <a href="http://www.apb-evolved.com" rel="nofollow">http://www.apb-evolved.com</a></p>
<p>they have a question &amp; answer coming back soon from what i see on the forums</p>
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		<title>By: LionsPhil</title>
		<link>http://www.rockpapershotgun.com/2008/06/12/apb-the-fashion-parade/comment-page-1/#comment-60446</link>
		<dc:creator>LionsPhil</dc:creator>
		<pubDate>Sun, 22 Jun 2008 22:38:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1905#comment-60446</guid>
		<description>I love the way this has got a bunch of grown men interested in, effectively, playing high-tech dress-up with dollies. ;)

As to creating Jeff Minter: hell yes.</description>
		<content:encoded><![CDATA[<p>I love the way this has got a bunch of grown men interested in, effectively, playing high-tech dress-up with dollies. ;)</p>
<p>As to creating Jeff Minter: hell yes.</p>
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		<title>By: The Shed</title>
		<link>http://www.rockpapershotgun.com/2008/06/12/apb-the-fashion-parade/comment-page-1/#comment-57536</link>
		<dc:creator>The Shed</dc:creator>
		<pubDate>Sun, 15 Jun 2008 14:17:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1905#comment-57536</guid>
		<description>It&#039;ll be interesting to see how the customization controls are handled in the console versions of the game. Also has there been any mention of cross-compatibility  in APB? As usual, I&#039;m going to have to get the 360 version simply because I don&#039;t have the money/ time to beef up my computer.

&lt;a href=&quot;http://img483.imageshack.us/img483/2213/389pxfell1covermw9.jpg&quot; rel=&quot;nofollow&quot;&gt;I can&#039;t wait to make Richard Fell as my character&lt;/a&gt;. If this has the capacity to make the tattoo on his neck, I would die from ecstasy.

EDIT: @Cyrenic: As far as I understood it, to initiate a mission you must enter &#039;matchmaking&#039;, as made famous by Halo 2 et al. The players who enter matchmaking are matched up by experience balancing on both sides (3 inexperienced players against 3 inexperienced players, or 5 inexperienced players against 1 very experienced player, etc), so missions should always be balanced, as long as good judgement goes into the code behind it. Once the teams are all set up, objectives are set, and once the crime has begun, the &#039;authorities&#039; are alerted. I don&#039;t think  anyone would enter matchmaking, then just ignore the mission they have been allocated. I also don&#039;t see how this has potential for apathy and abuse? There could be a chance of agreements between the cops and the criminals I suppose... But wouldn&#039;t that just be realistic? ;)</description>
		<content:encoded><![CDATA[<p>It&#8217;ll be interesting to see how the customization controls are handled in the console versions of the game. Also has there been any mention of cross-compatibility  in APB? As usual, I&#8217;m going to have to get the 360 version simply because I don&#8217;t have the money/ time to beef up my computer.</p>
<p><a href="http://img483.imageshack.us/img483/2213/389pxfell1covermw9.jpg" rel="nofollow">I can&#8217;t wait to make Richard Fell as my character</a>. If this has the capacity to make the tattoo on his neck, I would die from ecstasy.</p>
<p>EDIT: @Cyrenic: As far as I understood it, to initiate a mission you must enter &#8216;matchmaking&#8217;, as made famous by Halo 2 et al. The players who enter matchmaking are matched up by experience balancing on both sides (3 inexperienced players against 3 inexperienced players, or 5 inexperienced players against 1 very experienced player, etc), so missions should always be balanced, as long as good judgement goes into the code behind it. Once the teams are all set up, objectives are set, and once the crime has begun, the &#8216;authorities&#8217; are alerted. I don&#8217;t think  anyone would enter matchmaking, then just ignore the mission they have been allocated. I also don&#8217;t see how this has potential for apathy and abuse? There could be a chance of agreements between the cops and the criminals I suppose&#8230; But wouldn&#8217;t that just be realistic? ;)</p>
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		<title>By: Stu</title>
		<link>http://www.rockpapershotgun.com/2008/06/12/apb-the-fashion-parade/comment-page-1/#comment-57292</link>
		<dc:creator>Stu</dc:creator>
		<pubDate>Fri, 13 Jun 2008 22:58:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1905#comment-57292</guid>
		<description>Looks great, and hopefully it&#039;ll make Realtime Worlds lots of money -- lots and lots of money!</description>
		<content:encoded><![CDATA[<p>Looks great, and hopefully it&#8217;ll make Realtime Worlds lots of money &#8212; lots and lots of money!</p>
]]></content:encoded>
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	<item>
		<title>By: mujadaddy</title>
		<link>http://www.rockpapershotgun.com/2008/06/12/apb-the-fashion-parade/comment-page-1/#comment-57156</link>
		<dc:creator>mujadaddy</dc:creator>
		<pubDate>Fri, 13 Jun 2008 15:13:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1905#comment-57156</guid>
		<description>Uhhh... Seconded on the &quot;never heard of it -- looks wildly, fantastically intricate &amp; cool&quot; front.</description>
		<content:encoded><![CDATA[<p>Uhhh&#8230; Seconded on the &#8220;never heard of it &#8212; looks wildly, fantastically intricate &amp; cool&#8221; front.</p>
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	<item>
		<title>By: R.</title>
		<link>http://www.rockpapershotgun.com/2008/06/12/apb-the-fashion-parade/comment-page-1/#comment-57138</link>
		<dc:creator>R.</dc:creator>
		<pubDate>Fri, 13 Jun 2008 14:15:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1905#comment-57138</guid>
		<description>Sold. Great character creators are a thing of beauty.</description>
		<content:encoded><![CDATA[<p>Sold. Great character creators are a thing of beauty.</p>
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		<title>By: Ginger</title>
		<link>http://www.rockpapershotgun.com/2008/06/12/apb-the-fashion-parade/comment-page-1/#comment-57080</link>
		<dc:creator>Ginger</dc:creator>
		<pubDate>Fri, 13 Jun 2008 11:49:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1905#comment-57080</guid>
		<description>Now that *IS* interesting.  It&#039;ll be good to get my hands on the beta and try out a few of the missions to see how well they integrate PVP - the main key to this is often getting the incentives right.

/wanders off to find out more</description>
		<content:encoded><![CDATA[<p>Now that *IS* interesting.  It&#8217;ll be good to get my hands on the beta and try out a few of the missions to see how well they integrate PVP &#8211; the main key to this is often getting the incentives right.</p>
<p>/wanders off to find out more</p>
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