<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Ex-Star Wars Galaxy Designer Talks NGE</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/06/15/ex-star-wars-galaxy-designer-talks-nge/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/06/15/ex-star-wars-galaxy-designer-talks-nge/</link>
	<description></description>
	<lastBuildDate>Mon, 13 Feb 2012 20:04:10 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Matzerath</title>
		<link>http://www.rockpapershotgun.com/2008/06/15/ex-star-wars-galaxy-designer-talks-nge/#comment-166058</link>
		<dc:creator>Matzerath</dc:creator>
		<pubDate>Mon, 30 Mar 2009 02:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1920#comment-166058</guid>
		<description>&quot;Everyone has a big &#039;but&#039;. C&#039;mon Simone, let&#039;s talk about your big &#039;but&#039;.&quot;</description>
		<content:encoded><![CDATA[<p>&#8220;Everyone has a big &#8216;but&#8217;. C&#8217;mon Simone, let&#8217;s talk about your big &#8216;but&#8217;.&#8221;
<p class="report-comment">
				<span id="reportcomment_results_div_166058"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 166058 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_166058"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DaedalusV</title>
		<link>http://www.rockpapershotgun.com/2008/06/15/ex-star-wars-galaxy-designer-talks-nge/#comment-60120</link>
		<dc:creator>DaedalusV</dc:creator>
		<pubDate>Sat, 21 Jun 2008 19:54:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1920#comment-60120</guid>
		<description>I am a long-term Pre-cu player, I quit the game 3 days into the CU (had renewed my sub for 6 months a month or so prior to that infamous date)
I loved the Pre-cu experience, and haven&#039;t really been able to find any other MMO that gives me quite what SWG gave me. 
Most MMOs are developed with the primary focus on combat and character progression (instead of development.) Looted drops controls player economy, simplistic crafting, poorly implemented, ressource gathering mainly through combat.
SWG gave me the sandbox environment and player interdependency (sp?) I want in a MMO. Choices! not simplistic pseudo RPGs like WoW and the likes.</description>
		<content:encoded><![CDATA[<p>I am a long-term Pre-cu player, I quit the game 3 days into the CU (had renewed my sub for 6 months a month or so prior to that infamous date)<br />
I loved the Pre-cu experience, and haven&#8217;t really been able to find any other MMO that gives me quite what SWG gave me.<br />
Most MMOs are developed with the primary focus on combat and character progression (instead of development.) Looted drops controls player economy, simplistic crafting, poorly implemented, ressource gathering mainly through combat.<br />
SWG gave me the sandbox environment and player interdependency (sp?) I want in a MMO. Choices! not simplistic pseudo RPGs like WoW and the likes.
<p class="report-comment">
				<span id="reportcomment_results_div_60120"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 60120 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_60120"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2008/06/15/ex-star-wars-galaxy-designer-talks-nge/#comment-58349</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Tue, 17 Jun 2008 13:21:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1920#comment-58349</guid>
		<description>But Freespace 2 was better game than X-Wing Alliance, for example, and scored worse.

(Tie-Fighter wasn&#039;t just a brilliant game though - it was also a brilliant Star Wars game specifically, capturing so much of the universe&#039;s flavour. If it was an awesome game of high-sea combat on boats with the Star Wars licence over the top, people just would have blinked a lot. And it may have found an awesome high-seas fan audience, but you suspect the devs went &quot;We are so not appealing to SW fans here&quot;.)

KG</description>
		<content:encoded><![CDATA[<p>But Freespace 2 was better game than X-Wing Alliance, for example, and scored worse.</p>
<p>(Tie-Fighter wasn&#8217;t just a brilliant game though &#8211; it was also a brilliant Star Wars game specifically, capturing so much of the universe&#8217;s flavour. If it was an awesome game of high-sea combat on boats with the Star Wars licence over the top, people just would have blinked a lot. And it may have found an awesome high-seas fan audience, but you suspect the devs went &#8220;We are so not appealing to SW fans here&#8221;.)</p>
<p>KG
<p class="report-comment">
				<span id="reportcomment_results_div_58349"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 58349 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_58349"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nick</title>
		<link>http://www.rockpapershotgun.com/2008/06/15/ex-star-wars-galaxy-designer-talks-nge/#comment-58333</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Tue, 17 Jun 2008 12:39:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1920#comment-58333</guid>
		<description>For example, TIE Fighter is one of the best games of its genre, reguardless of licence.

And lets not forget Rebel Assault!

Oh wait, actually, lets.</description>
		<content:encoded><![CDATA[<p>For example, TIE Fighter is one of the best games of its genre, reguardless of licence.</p>
<p>And lets not forget Rebel Assault!</p>
<p>Oh wait, actually, lets.
<p class="report-comment">
				<span id="reportcomment_results_div_58333"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 58333 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_58333"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2008/06/15/ex-star-wars-galaxy-designer-talks-nge/#comment-58282</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Tue, 17 Jun 2008 09:31:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1920#comment-58282</guid>
		<description>Turin: I&#039;ll put aside the fact that the SW licence always ends up adding to a review score - which I hate, obviously - the best Star Wars games, which best capture something that&#039;s brilliant about Star Wars, sell the most. Being the best Star Wars game and the best game aren&#039;t actually opposing forces.

KG</description>
		<content:encoded><![CDATA[<p>Turin: I&#8217;ll put aside the fact that the SW licence always ends up adding to a review score &#8211; which I hate, obviously &#8211; the best Star Wars games, which best capture something that&#8217;s brilliant about Star Wars, sell the most. Being the best Star Wars game and the best game aren&#8217;t actually opposing forces.</p>
<p>KG
<p class="report-comment">
				<span id="reportcomment_results_div_58282"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 58282 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_58282"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Turin Turambar</title>
		<link>http://www.rockpapershotgun.com/2008/06/15/ex-star-wars-galaxy-designer-talks-nge/#comment-57915</link>
		<dc:creator>Turin Turambar</dc:creator>
		<pubDate>Mon, 16 Jun 2008 14:48:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1920#comment-57915</guid>
		<description>Kieron, the point was: They shouldn&#039;t have supposed so easy that SW Galaxy was going to be a hit. I think they thought:
Star Wars + MMO = easy money!

Lots of other games from the SW had been succesful, yes, but because they were good games, not because the brand. The brand is only a little push at the beginning of the shelf life of the product. There are also SW games that bombed horribly, so the brand can&#039;t be a decisive factor.</description>
		<content:encoded><![CDATA[<p>Kieron, the point was: They shouldn&#8217;t have supposed so easy that SW Galaxy was going to be a hit. I think they thought:<br />
Star Wars + MMO = easy money!</p>
<p>Lots of other games from the SW had been succesful, yes, but because they were good games, not because the brand. The brand is only a little push at the beginning of the shelf life of the product. There are also SW games that bombed horribly, so the brand can&#8217;t be a decisive factor.
<p class="report-comment">
				<span id="reportcomment_results_div_57915"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 57915 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_57915"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sal</title>
		<link>http://www.rockpapershotgun.com/2008/06/15/ex-star-wars-galaxy-designer-talks-nge/#comment-57890</link>
		<dc:creator>Sal</dc:creator>
		<pubDate>Mon, 16 Jun 2008 14:31:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1920#comment-57890</guid>
		<description>I agree with chaos4u.  I recently ended my sub...after 4 years of crap.  When WOW went live, and NGE, SWG basiclly died.</description>
		<content:encoded><![CDATA[<p>I agree with chaos4u.  I recently ended my sub&#8230;after 4 years of crap.  When WOW went live, and NGE, SWG basiclly died.
<p class="report-comment">
				<span id="reportcomment_results_div_57890"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 57890 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_57890"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: grumpy</title>
		<link>http://www.rockpapershotgun.com/2008/06/15/ex-star-wars-galaxy-designer-talks-nge/#comment-57809</link>
		<dc:creator>grumpy</dc:creator>
		<pubDate>Mon, 16 Jun 2008 12:30:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1920#comment-57809</guid>
		<description>&lt;blockquote&gt;That it was a game where the shopkeepers seemed to have the most fun struck me as an incredibly odd approach to an MMO.&lt;/blockquote&gt;
Hah, that&#039;s pretty accurate.
I used to play it quite a lot back in beta.... As a weaponsmith. I tried a combat, and went &quot;meh, this is ok, guess I&#039;ll go see if I can&#039;t make myself a better gun though&quot;.
And found out that crafting was where the real fun was at.
Never really looked back, until a year later when I played the free trial with a few friends, and then only because fighting is better suited for 3 people trying to play together.</description>
		<content:encoded><![CDATA[<blockquote><p>That it was a game where the shopkeepers seemed to have the most fun struck me as an incredibly odd approach to an MMO.</p></blockquote>
<p>Hah, that&#8217;s pretty accurate.<br />
I used to play it quite a lot back in beta&#8230;. As a weaponsmith. I tried a combat, and went &#8220;meh, this is ok, guess I&#8217;ll go see if I can&#8217;t make myself a better gun though&#8221;.<br />
And found out that crafting was where the real fun was at.<br />
Never really looked back, until a year later when I played the free trial with a few friends, and then only because fighting is better suited for 3 people trying to play together.
<p class="report-comment">
				<span id="reportcomment_results_div_57809"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 57809 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_57809"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jonathan</title>
		<link>http://www.rockpapershotgun.com/2008/06/15/ex-star-wars-galaxy-designer-talks-nge/#comment-57773</link>
		<dc:creator>Jonathan</dc:creator>
		<pubDate>Mon, 16 Jun 2008 11:28:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1920#comment-57773</guid>
		<description>Great, now I can&#039;t look a lolcat without thinking of punitive oral sex. That&#039;s just dandy.</description>
		<content:encoded><![CDATA[<p>Great, now I can&#8217;t look a lolcat without thinking of punitive oral sex. That&#8217;s just dandy.
<p class="report-comment">
				<span id="reportcomment_results_div_57773"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 57773 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_57773"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Leelad</title>
		<link>http://www.rockpapershotgun.com/2008/06/15/ex-star-wars-galaxy-designer-talks-nge/#comment-57763</link>
		<dc:creator>Leelad</dc:creator>
		<pubDate>Mon, 16 Jun 2008 10:19:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1920#comment-57763</guid>
		<description>Agree with KG, W,o and W 3 letters that prove that wrong. 

Unless Alanshearer the Belf Paladin was Thralls love child.</description>
		<content:encoded><![CDATA[<p>Agree with KG, W,o and W 3 letters that prove that wrong. </p>
<p>Unless Alanshearer the Belf Paladin was Thralls love child.
<p class="report-comment">
				<span id="reportcomment_results_div_57763"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 57763 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_57763"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Leelad</title>
		<link>http://www.rockpapershotgun.com/2008/06/15/ex-star-wars-galaxy-designer-talks-nge/#comment-57762</link>
		<dc:creator>Leelad</dc:creator>
		<pubDate>Mon, 16 Jun 2008 10:16:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1920#comment-57762</guid>
		<description>Without knowing about it I rejoined galaxies the week after it hit....what a superbly awesome backlash i witnessed. Fuck the changes to the game. What happened to that community and the pure anger that spewed from the forum alone was incredible. 

I do remember everyone thinking that they where shaping it into a console MMO. 

It&#039;s actually looking like being something decent now though.  I pop back every year for a month to see how they are plodding along with it.</description>
		<content:encoded><![CDATA[<p>Without knowing about it I rejoined galaxies the week after it hit&#8230;.what a superbly awesome backlash i witnessed. Fuck the changes to the game. What happened to that community and the pure anger that spewed from the forum alone was incredible. </p>
<p>I do remember everyone thinking that they where shaping it into a console MMO. </p>
<p>It&#8217;s actually looking like being something decent now though.  I pop back every year for a month to see how they are plodding along with it.
<p class="report-comment">
				<span id="reportcomment_results_div_57762"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 57762 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_57762"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2008/06/15/ex-star-wars-galaxy-designer-talks-nge/#comment-57754</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Mon, 16 Jun 2008 09:50:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1920#comment-57754</guid>
		<description>Turin: Considering the majority of Star Wars game ever doesn&#039;t allow you to play the characters who people loved in the film, and are enormously successful, I&#039;m not sure I follow you there.

KG</description>
		<content:encoded><![CDATA[<p>Turin: Considering the majority of Star Wars game ever doesn&#8217;t allow you to play the characters who people loved in the film, and are enormously successful, I&#8217;m not sure I follow you there.</p>
<p>KG
<p class="report-comment">
				<span id="reportcomment_results_div_57754"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 57754 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_57754"></span>
			</p>
]]></content:encoded>
	</item>
</channel>
</rss>

