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	<title>Comments on: PCG: White Gold Preview</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/06/26/pcg-white-gold-preview/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/06/26/pcg-white-gold-preview/</link>
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		<title>By: Duoae</title>
		<link>http://www.rockpapershotgun.com/2008/06/26/pcg-white-gold-preview/comment-page-1/#comment-62212</link>
		<dc:creator>Duoae</dc:creator>
		<pubDate>Fri, 27 Jun 2008 15:05:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1993#comment-62212</guid>
		<description>&quot;The bugs are entertaining (floating cars) and frustrating (disappearing cars) at the same time. It also crashes so much you might not see the funny before the frustrating. Patched..hmm..I’ve got to try the proper patched up game sometime! &quot;

Not to mention you could drive around without using any fuel. That saved a little money... though the patch sorted that problem out.</description>
		<content:encoded><![CDATA[<p>&#8220;The bugs are entertaining (floating cars) and frustrating (disappearing cars) at the same time. It also crashes so much you might not see the funny before the frustrating. Patched..hmm..I’ve got to try the proper patched up game sometime! &#8221;</p>
<p>Not to mention you could drive around without using any fuel. That saved a little money&#8230; though the patch sorted that problem out.</p>
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		<title>By: Chaz</title>
		<link>http://www.rockpapershotgun.com/2008/06/26/pcg-white-gold-preview/comment-page-1/#comment-62160</link>
		<dc:creator>Chaz</dc:creator>
		<pubDate>Fri, 27 Jun 2008 11:44:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1993#comment-62160</guid>
		<description>I loved Boiling Point, so I&#039;m really looking forward to this and Precursors. In my mind Boiling Point was the kind of open free roaming RPG style game that Stalker should have been.</description>
		<content:encoded><![CDATA[<p>I loved Boiling Point, so I&#8217;m really looking forward to this and Precursors. In my mind Boiling Point was the kind of open free roaming RPG style game that Stalker should have been.</p>
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		<title>By: CitizenLand</title>
		<link>http://www.rockpapershotgun.com/2008/06/26/pcg-white-gold-preview/comment-page-1/#comment-62057</link>
		<dc:creator>CitizenLand</dc:creator>
		<pubDate>Fri, 27 Jun 2008 00:09:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1993#comment-62057</guid>
		<description>Don&#039;t forget the other game they&#039;re doing called &quot;The Precursors&quot;. Its essentially the same open world style game except its a sci-fi title in which you can planet hop, engage in space combat and FPS combat on the planet surface.

http://www.deep-shadows.com/en/gallery.php?pr=5</description>
		<content:encoded><![CDATA[<p>Don&#8217;t forget the other game they&#8217;re doing called &#8220;The Precursors&#8221;. Its essentially the same open world style game except its a sci-fi title in which you can planet hop, engage in space combat and FPS combat on the planet surface.</p>
<p><a href="http://www.deep-shadows.com/en/gallery.php?pr=5" rel="nofollow">http://www.deep-shadows.com/en/gallery.php?pr=5</a></p>
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		<title>By: EyeMessiah</title>
		<link>http://www.rockpapershotgun.com/2008/06/26/pcg-white-gold-preview/comment-page-1/#comment-62040</link>
		<dc:creator>EyeMessiah</dc:creator>
		<pubDate>Thu, 26 Jun 2008 22:17:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1993#comment-62040</guid>
		<description>Haha, I love that the &quot;strong RPG&quot; element is ends with him holding a grenade.  Certainly the menu system in many an RPG has left me wishing for a grenade.</description>
		<content:encoded><![CDATA[<p>Haha, I love that the &#8220;strong RPG&#8221; element is ends with him holding a grenade.  Certainly the menu system in many an RPG has left me wishing for a grenade.</p>
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		<title>By: Bullwinkle</title>
		<link>http://www.rockpapershotgun.com/2008/06/26/pcg-white-gold-preview/comment-page-1/#comment-62021</link>
		<dc:creator>Bullwinkle</dc:creator>
		<pubDate>Thu, 26 Jun 2008 21:12:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1993#comment-62021</guid>
		<description>You know, I could have played through BP&#039;s bugs. What I couldn&#039;t play through was BP&#039;s &quot;head bob&quot; which was actually closer to &quot;tilt the screen back and forth like the planet is on the other end of God&#039;s seesaw&quot;. An unbelievably bizarre, unmodifiable choice that fans of the game insisted was one of its most important features. 

Just Cause sucked, too. Hey, look, here&#039;s another platoon of enemies popping out of an empty room I just cleared! Guess I shouldn&#039;t have turned my back, eh? Those crazy dimensional portals.</description>
		<content:encoded><![CDATA[<p>You know, I could have played through BP&#8217;s bugs. What I couldn&#8217;t play through was BP&#8217;s &#8220;head bob&#8221; which was actually closer to &#8220;tilt the screen back and forth like the planet is on the other end of God&#8217;s seesaw&#8221;. An unbelievably bizarre, unmodifiable choice that fans of the game insisted was one of its most important features. </p>
<p>Just Cause sucked, too. Hey, look, here&#8217;s another platoon of enemies popping out of an empty room I just cleared! Guess I shouldn&#8217;t have turned my back, eh? Those crazy dimensional portals.</p>
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		<title>By: Jonelo</title>
		<link>http://www.rockpapershotgun.com/2008/06/26/pcg-white-gold-preview/comment-page-1/#comment-61941</link>
		<dc:creator>Jonelo</dc:creator>
		<pubDate>Thu, 26 Jun 2008 16:39:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1993#comment-61941</guid>
		<description>Actually the  game works perfectly with 1.5 GB of memory, hardly consumes more than 1000 mb with Windows XP. The game run very well today in the PCs .

The problems  not are the  bugs, the problem is that the programers are  two people,  lack  the  70 %  of the programation of the gameplay ;),  the missions are quite bads  many times.</description>
		<content:encoded><![CDATA[<p>Actually the  game works perfectly with 1.5 GB of memory, hardly consumes more than 1000 mb with Windows XP. The game run very well today in the PCs .</p>
<p>The problems  not are the  bugs, the problem is that the programers are  two people,  lack  the  70 %  of the programation of the gameplay ;),  the missions are quite bads  many times.</p>
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		<title>By: Kanakotka</title>
		<link>http://www.rockpapershotgun.com/2008/06/26/pcg-white-gold-preview/comment-page-1/#comment-61934</link>
		<dc:creator>Kanakotka</dc:creator>
		<pubDate>Thu, 26 Jun 2008 15:51:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1993#comment-61934</guid>
		<description>A bit buggy? A bit? A supercomputer couldn&#039;t have ran boiling point for more than an hour due to it&#039;s massive memory leak :P It was more resource sucking than crysis ever was.</description>
		<content:encoded><![CDATA[<p>A bit buggy? A bit? A supercomputer couldn&#8217;t have ran boiling point for more than an hour due to it&#8217;s massive memory leak :P It was more resource sucking than crysis ever was.</p>
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		<title>By: Mr. Brand</title>
		<link>http://www.rockpapershotgun.com/2008/06/26/pcg-white-gold-preview/comment-page-1/#comment-61921</link>
		<dc:creator>Mr. Brand</dc:creator>
		<pubDate>Thu, 26 Jun 2008 15:12:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1993#comment-61921</guid>
		<description>Just Cause was a third person freeroamer about taking control points/bases to win. Crackdown was sorta like that. Boiling Point is a first person freeroaming shooty-thing with an end goal (save your daughter) and no specific steps to take between. &quot;Here&#039;s some money, there&#039;s the small town with various factions. Join any or none, get some weapons, figure out how to finish.&quot;

Plus, Arnold Vosloo.</description>
		<content:encoded><![CDATA[<p>Just Cause was a third person freeroamer about taking control points/bases to win. Crackdown was sorta like that. Boiling Point is a first person freeroaming shooty-thing with an end goal (save your daughter) and no specific steps to take between. &#8220;Here&#8217;s some money, there&#8217;s the small town with various factions. Join any or none, get some weapons, figure out how to finish.&#8221;</p>
<p>Plus, Arnold Vosloo.</p>
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		<title>By: PaulMorel</title>
		<link>http://www.rockpapershotgun.com/2008/06/26/pcg-white-gold-preview/comment-page-1/#comment-61912</link>
		<dc:creator>PaulMorel</dc:creator>
		<pubDate>Thu, 26 Jun 2008 14:40:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1993#comment-61912</guid>
		<description>Yeah, this game does look a lot like Just Cause.  Don&#039;t get me wrong, Just Cause was beautiful, as long as you were just floating along in your parachute, looking at the scenery.  The second you actually tried playing the game .. well, that was a mistake.  Hopefully this doesn&#039;t play like Just Cause.</description>
		<content:encoded><![CDATA[<p>Yeah, this game does look a lot like Just Cause.  Don&#8217;t get me wrong, Just Cause was beautiful, as long as you were just floating along in your parachute, looking at the scenery.  The second you actually tried playing the game .. well, that was a mistake.  Hopefully this doesn&#8217;t play like Just Cause.</p>
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		<title>By: 18Rabbit</title>
		<link>http://www.rockpapershotgun.com/2008/06/26/pcg-white-gold-preview/comment-page-1/#comment-61896</link>
		<dc:creator>18Rabbit</dc:creator>
		<pubDate>Thu, 26 Jun 2008 14:07:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1993#comment-61896</guid>
		<description>It reminds me of Just Cause too but more in the scenery than the gameplay.  Which isn&#039;t bad, Just Cause was a very pretty game.  I never played Boiling Point but being able to ride sharks is both ridiculous and AWESOME at the same time.</description>
		<content:encoded><![CDATA[<p>It reminds me of Just Cause too but more in the scenery than the gameplay.  Which isn&#8217;t bad, Just Cause was a very pretty game.  I never played Boiling Point but being able to ride sharks is both ridiculous and AWESOME at the same time.</p>
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		<title>By: Steve</title>
		<link>http://www.rockpapershotgun.com/2008/06/26/pcg-white-gold-preview/comment-page-1/#comment-61887</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Thu, 26 Jun 2008 13:39:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1993#comment-61887</guid>
		<description>It&#039;s perfectly acceptable to emphasise the buggyness of 1.0 Boiling Point.  People who are genuinely interested in a preview are people who buy on release day.  They should know if a dev. has a record for releasing unfinished/buggy games.  Troika was one, Bohemia Interactive another.  A dev.&#039;s commitment to solving problems is something a review should worry about.  I read something recently about previews being generally too positive and how Edge isn&#039;t.  Now PC Gamer isn&#039;t as well.  I&#039;m pleased, keep it up. :-)
Now I&#039;m tuppence poorer.</description>
		<content:encoded><![CDATA[<p>It&#8217;s perfectly acceptable to emphasise the buggyness of 1.0 Boiling Point.  People who are genuinely interested in a preview are people who buy on release day.  They should know if a dev. has a record for releasing unfinished/buggy games.  Troika was one, Bohemia Interactive another.  A dev.&#8217;s commitment to solving problems is something a review should worry about.  I read something recently about previews being generally too positive and how Edge isn&#8217;t.  Now PC Gamer isn&#8217;t as well.  I&#8217;m pleased, keep it up. :-)<br />
Now I&#8217;m tuppence poorer.</p>
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		<title>By: Dante</title>
		<link>http://www.rockpapershotgun.com/2008/06/26/pcg-white-gold-preview/comment-page-1/#comment-61877</link>
		<dc:creator>Dante</dc:creator>
		<pubDate>Thu, 26 Jun 2008 12:57:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1993#comment-61877</guid>
		<description>I for one hope they don&#039;t get it working right at all. If Boiling Point had been fixed it would have been an exceptional open world shooter with a terrible writing and sunk without a trace. As it was it was hilarious, broken fun.

Why bother patching it? The bugs are what make it unique, in what other game can people swap stories about flying jaguars taking down helicopters?

No, I hope they mess it up again, because it&#039;s way more fun that way.</description>
		<content:encoded><![CDATA[<p>I for one hope they don&#8217;t get it working right at all. If Boiling Point had been fixed it would have been an exceptional open world shooter with a terrible writing and sunk without a trace. As it was it was hilarious, broken fun.</p>
<p>Why bother patching it? The bugs are what make it unique, in what other game can people swap stories about flying jaguars taking down helicopters?</p>
<p>No, I hope they mess it up again, because it&#8217;s way more fun that way.</p>
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