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	<title>Comments on: Will Wright: Cultural Personality In Spore</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/06/27/will-wright-cultural-personality-in-spore/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/06/27/will-wright-cultural-personality-in-spore/</link>
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		<title>By: Stella</title>
		<link>http://www.rockpapershotgun.com/2008/06/27/will-wright-cultural-personality-in-spore/comment-page-1/#comment-63439</link>
		<dc:creator>Stella</dc:creator>
		<pubDate>Tue, 01 Jul 2008 11:54:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2002#comment-63439</guid>
		<description>&quot;Indeed, they are pressing issues in Bioshock. And I dont mean water pressure.&quot;

I agree. A lot of complex themes bubbling just below the surface. And I don&#039;t mean water bubbles.</description>
		<content:encoded><![CDATA[<p>&#8220;Indeed, they are pressing issues in Bioshock. And I dont mean water pressure.&#8221;</p>
<p>I agree. A lot of complex themes bubbling just below the surface. And I don&#8217;t mean water bubbles.</p>
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		<title>By: Dreamhacker</title>
		<link>http://www.rockpapershotgun.com/2008/06/27/will-wright-cultural-personality-in-spore/comment-page-1/#comment-62596</link>
		<dc:creator>Dreamhacker</dc:creator>
		<pubDate>Sat, 28 Jun 2008 12:48:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2002#comment-62596</guid>
		<description>&quot;And don’t forget the whole religion - capatalism thing. Bioshock is a real deep experience. And I don’t mean underwater.&quot;

Indeed, they are pressing issues in Bioshock. And I dont mean water pressure.</description>
		<content:encoded><![CDATA[<p>&#8220;And don’t forget the whole religion &#8211; capatalism thing. Bioshock is a real deep experience. And I don’t mean underwater.&#8221;</p>
<p>Indeed, they are pressing issues in Bioshock. And I dont mean water pressure.</p>
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		<title>By: Aubrey</title>
		<link>http://www.rockpapershotgun.com/2008/06/27/will-wright-cultural-personality-in-spore/comment-page-1/#comment-62530</link>
		<dc:creator>Aubrey</dc:creator>
		<pubDate>Sat, 28 Jun 2008 11:11:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2002#comment-62530</guid>
		<description>Regarding the Bioshock/Spore/social mechanics... Will Wright established a relationship with the space cows. His puny little girl civilization was attack by another race, and the cows tried to protect him.

Same thing happens in BioShock when splicers try to attack Little Sisters - Big Daddies step in. I&#039;m not saying they&#039;re the exact same game... just that that sort of story is generated when modelling relationships as game mechanics. The enemy of my friend is my enemy etc.</description>
		<content:encoded><![CDATA[<p>Regarding the Bioshock/Spore/social mechanics&#8230; Will Wright established a relationship with the space cows. His puny little girl civilization was attack by another race, and the cows tried to protect him.</p>
<p>Same thing happens in BioShock when splicers try to attack Little Sisters &#8211; Big Daddies step in. I&#8217;m not saying they&#8217;re the exact same game&#8230; just that that sort of story is generated when modelling relationships as game mechanics. The enemy of my friend is my enemy etc.</p>
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		<title>By: Pod</title>
		<link>http://www.rockpapershotgun.com/2008/06/27/will-wright-cultural-personality-in-spore/comment-page-1/#comment-62332</link>
		<dc:creator>Pod</dc:creator>
		<pubDate>Sat, 28 Jun 2008 00:02:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2002#comment-62332</guid>
		<description>I didn&#039;t like this guys questions. They were very closed and directing. 

Are interviews like this &quot;worked out&quot; before hand or something?

edit: Also, why has no one asked Will Wright abuot the planets full of Giant Wangs?</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t like this guys questions. They were very closed and directing. </p>
<p>Are interviews like this &#8220;worked out&#8221; before hand or something?</p>
<p>edit: Also, why has no one asked Will Wright abuot the planets full of Giant Wangs?</p>
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		<title>By: RichPowers</title>
		<link>http://www.rockpapershotgun.com/2008/06/27/will-wright-cultural-personality-in-spore/comment-page-1/#comment-62298</link>
		<dc:creator>RichPowers</dc:creator>
		<pubDate>Fri, 27 Jun 2008 19:57:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2002#comment-62298</guid>
		<description>I still don&#039;t see the Bioshock/Spore relation. But then again, the interview, while great, is short on details relating to cultural personalities.</description>
		<content:encoded><![CDATA[<p>I still don&#8217;t see the Bioshock/Spore relation. But then again, the interview, while great, is short on details relating to cultural personalities.</p>
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		<title>By: Frans Coehoorn</title>
		<link>http://www.rockpapershotgun.com/2008/06/27/will-wright-cultural-personality-in-spore/comment-page-1/#comment-62297</link>
		<dc:creator>Frans Coehoorn</dc:creator>
		<pubDate>Fri, 27 Jun 2008 19:48:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2002#comment-62297</guid>
		<description>And don&#039;t forget the whole religion - capatalism thing. Bioshock is a real deep experience. And I don&#039;t mean underwater.</description>
		<content:encoded><![CDATA[<p>And don&#8217;t forget the whole religion &#8211; capatalism thing. Bioshock is a real deep experience. And I don&#8217;t mean underwater.</p>
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		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2008/06/27/will-wright-cultural-personality-in-spore/comment-page-1/#comment-62291</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Fri, 27 Jun 2008 19:09:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2002#comment-62291</guid>
		<description>I believe the Slicer/Big Daddy/Little sister relationship is what&#039;s being referenced.

KG</description>
		<content:encoded><![CDATA[<p>I believe the Slicer/Big Daddy/Little sister relationship is what&#8217;s being referenced.</p>
<p>KG</p>
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		<title>By: Erlam</title>
		<link>http://www.rockpapershotgun.com/2008/06/27/will-wright-cultural-personality-in-spore/comment-page-1/#comment-62287</link>
		<dc:creator>Erlam</dc:creator>
		<pubDate>Fri, 27 Jun 2008 18:40:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2002#comment-62287</guid>
		<description>What Approximated Social Mechanics were in Bioshock? Guy makes paradise underwater - fails? I&#039;m actually curious, not taking shots.</description>
		<content:encoded><![CDATA[<p>What Approximated Social Mechanics were in Bioshock? Guy makes paradise underwater &#8211; fails? I&#8217;m actually curious, not taking shots.</p>
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		<title>By: Mechtroid</title>
		<link>http://www.rockpapershotgun.com/2008/06/27/will-wright-cultural-personality-in-spore/comment-page-1/#comment-62278</link>
		<dc:creator>Mechtroid</dc:creator>
		<pubDate>Fri, 27 Jun 2008 17:57:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2002#comment-62278</guid>
		<description>So, I wonder how many people will choose a new game using the tag &quot;Pokemon&quot;?

Also, that part at the end made me think of &quot;There is no cow level&quot;.</description>
		<content:encoded><![CDATA[<p>So, I wonder how many people will choose a new game using the tag &#8220;Pokemon&#8221;?</p>
<p>Also, that part at the end made me think of &#8220;There is no cow level&#8221;.</p>
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		<title>By: Aubrey</title>
		<link>http://www.rockpapershotgun.com/2008/06/27/will-wright-cultural-personality-in-spore/comment-page-1/#comment-62188</link>
		<dc:creator>Aubrey</dc:creator>
		<pubDate>Fri, 27 Jun 2008 13:08:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2002#comment-62188</guid>
		<description>Approximated Social Mechanics are an area which I&#039;m convinced will see more and more development, as they seem pretty core to interesting emergent narrative. The Sims already had it to a degree, but it felt incidental. Bioshock had a more static approach (but it worked). Spore obviously has a more dynamic approach which feeds back more immediately into the game. It should nudge things further in that direction. Hopefully. Good good good.</description>
		<content:encoded><![CDATA[<p>Approximated Social Mechanics are an area which I&#8217;m convinced will see more and more development, as they seem pretty core to interesting emergent narrative. The Sims already had it to a degree, but it felt incidental. Bioshock had a more static approach (but it worked). Spore obviously has a more dynamic approach which feeds back more immediately into the game. It should nudge things further in that direction. Hopefully. Good good good.</p>
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	<item>
		<title>By: ape</title>
		<link>http://www.rockpapershotgun.com/2008/06/27/will-wright-cultural-personality-in-spore/comment-page-1/#comment-62173</link>
		<dc:creator>ape</dc:creator>
		<pubDate>Fri, 27 Jun 2008 12:15:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2002#comment-62173</guid>
		<description>I find myself as being like in addict in withdrawl yet I haven&#039;t even played the game.  Hyperboles aside, I really can&#039;t wait.</description>
		<content:encoded><![CDATA[<p>I find myself as being like in addict in withdrawl yet I haven&#8217;t even played the game.  Hyperboles aside, I really can&#8217;t wait.</p>
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		<title>By: tom</title>
		<link>http://www.rockpapershotgun.com/2008/06/27/will-wright-cultural-personality-in-spore/comment-page-1/#comment-62094</link>
		<dc:creator>tom</dc:creator>
		<pubDate>Fri, 27 Jun 2008 07:56:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2002#comment-62094</guid>
		<description>Killer cows! Woop!</description>
		<content:encoded><![CDATA[<p>Killer cows! Woop!</p>
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