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	<title>Comments on: Crysis Warhead Footage</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/06/28/crysis-warhead-footage/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/06/28/crysis-warhead-footage/</link>
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		<title>By: Clicky</title>
		<link>http://www.rockpapershotgun.com/2008/06/28/crysis-warhead-footage/comment-page-1/#comment-64648</link>
		<dc:creator>Clicky</dc:creator>
		<pubDate>Fri, 04 Jul 2008 12:38:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2010#comment-64648</guid>
		<description>@Chemix, Speed was the best mode in the game, mostly because the normal movement was way too slow for me, and you could just run laps around the Koreans with them never hitting you. The only time I used Armor was while fighting those alien flying thingies that shot the shards of ice at you, because those things were basically auto-kill without Armor.</description>
		<content:encoded><![CDATA[<p>@Chemix, Speed was the best mode in the game, mostly because the normal movement was way too slow for me, and you could just run laps around the Koreans with them never hitting you. The only time I used Armor was while fighting those alien flying thingies that shot the shards of ice at you, because those things were basically auto-kill without Armor.</p>
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		<title>By: rocketeer</title>
		<link>http://www.rockpapershotgun.com/2008/06/28/crysis-warhead-footage/comment-page-1/#comment-64176</link>
		<dc:creator>rocketeer</dc:creator>
		<pubDate>Thu, 03 Jul 2008 09:51:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2010#comment-64176</guid>
		<description>More of the same, not so pretty anymore.

I&#039;m not giving any more money to Cevat Yerli just so he can keep whining why they &quot;only&quot; sold 1.5 million units when they should have sold 30 (yeah, right).</description>
		<content:encoded><![CDATA[<p>More of the same, not so pretty anymore.</p>
<p>I&#8217;m not giving any more money to Cevat Yerli just so he can keep whining why they &#8220;only&#8221; sold 1.5 million units when they should have sold 30 (yeah, right).</p>
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		<title>By: KidEternal</title>
		<link>http://www.rockpapershotgun.com/2008/06/28/crysis-warhead-footage/comment-page-1/#comment-63248</link>
		<dc:creator>KidEternal</dc:creator>
		<pubDate>Mon, 30 Jun 2008 18:06:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2010#comment-63248</guid>
		<description>Crysis was too short.
All hail new content and better performance!</description>
		<content:encoded><![CDATA[<p>Crysis was too short.<br />
All hail new content and better performance!</p>
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		<title>By: the_apologist</title>
		<link>http://www.rockpapershotgun.com/2008/06/28/crysis-warhead-footage/comment-page-1/#comment-62846</link>
		<dc:creator>the_apologist</dc:creator>
		<pubDate>Sun, 29 Jun 2008 07:12:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2010#comment-62846</guid>
		<description>I thought the first one was fun. I like fun. I reckon I&#039;ll probably get this if it turns out to be fun. 

Yay fun!</description>
		<content:encoded><![CDATA[<p>I thought the first one was fun. I like fun. I reckon I&#8217;ll probably get this if it turns out to be fun. </p>
<p>Yay fun!</p>
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		<title>By: DNess17</title>
		<link>http://www.rockpapershotgun.com/2008/06/28/crysis-warhead-footage/comment-page-1/#comment-62838</link>
		<dc:creator>DNess17</dc:creator>
		<pubDate>Sun, 29 Jun 2008 05:46:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2010#comment-62838</guid>
		<description>cqdemal:
Because the gameplay IS. I mean it may be open world and whatnot but look at the gameplay it looks like every other freakin shooter on the market.</description>
		<content:encoded><![CDATA[<p>cqdemal:<br />
Because the gameplay IS. I mean it may be open world and whatnot but look at the gameplay it looks like every other freakin shooter on the market.</p>
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		<title>By: Chemix</title>
		<link>http://www.rockpapershotgun.com/2008/06/28/crysis-warhead-footage/comment-page-1/#comment-62820</link>
		<dc:creator>Chemix</dc:creator>
		<pubDate>Sun, 29 Jun 2008 01:58:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2010#comment-62820</guid>
		<description>Towards Stromko:
All the damage levels for the Crysis difficulties are the same as far as I can tell; Delta just turns off grenade warnings and highlighted enemies (after tagging) along with the Korean speech. 

Stealth does seem to run down pretty fast at first, and speed is useless, I&#039;ll give you that, but stealth becomes a staple of your predator esque jungle rampage. You have to learn to use it till you get to cover, prone, change to armor mode and then change back to stealth and get to the next cover point. Stealth and Armor are the only two modes of real use in every mission, though strength can get you to angles of combat that weren&#039;t pre planned, and thus the AI take a while to respond. 

Crysis was a very good game, it just wasn&#039;t much more than a game, it wasn&#039;t an art peace or a story that we can cherish, it was a game, fun to play up till mid part of the alien ship, which I liked the look of.</description>
		<content:encoded><![CDATA[<p>Towards Stromko:<br />
All the damage levels for the Crysis difficulties are the same as far as I can tell; Delta just turns off grenade warnings and highlighted enemies (after tagging) along with the Korean speech. </p>
<p>Stealth does seem to run down pretty fast at first, and speed is useless, I&#8217;ll give you that, but stealth becomes a staple of your predator esque jungle rampage. You have to learn to use it till you get to cover, prone, change to armor mode and then change back to stealth and get to the next cover point. Stealth and Armor are the only two modes of real use in every mission, though strength can get you to angles of combat that weren&#8217;t pre planned, and thus the AI take a while to respond. </p>
<p>Crysis was a very good game, it just wasn&#8217;t much more than a game, it wasn&#8217;t an art peace or a story that we can cherish, it was a game, fun to play up till mid part of the alien ship, which I liked the look of.</p>
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		<title>By: Deuteronomy</title>
		<link>http://www.rockpapershotgun.com/2008/06/28/crysis-warhead-footage/comment-page-1/#comment-62819</link>
		<dc:creator>Deuteronomy</dc:creator>
		<pubDate>Sun, 29 Jun 2008 01:49:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2010#comment-62819</guid>
		<description>The health regen also makes a hell of a lot more sense in Crysis than CoD2-4.  Veteran in CoD1 with 0 health packs and no health regen is still by far the best I&#039;d say.</description>
		<content:encoded><![CDATA[<p>The health regen also makes a hell of a lot more sense in Crysis than CoD2-4.  Veteran in CoD1 with 0 health packs and no health regen is still by far the best I&#8217;d say.</p>
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		<title>By: Mman</title>
		<link>http://www.rockpapershotgun.com/2008/06/28/crysis-warhead-footage/comment-page-1/#comment-62815</link>
		<dc:creator>Mman</dc:creator>
		<pubDate>Sun, 29 Jun 2008 01:35:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2010#comment-62815</guid>
		<description>&quot;I guess if you never played Call of Duty then Crysis would seem a lot more revolutionary.&quot;

Who ever called the health regen revolutionary, or even mentioned it, for that matter? It is, however, one of the best subtle tweaks from Farcry; I have no real love for health regen, but, combined with the brutal checkpoints, getting taken down to critical health and hoping you run across a medikit was one of the worst things in the Farcry, and Crysis fixes it in a simple way (as well as getting rid of forced checkpointing, of course).</description>
		<content:encoded><![CDATA[<p>&#8220;I guess if you never played Call of Duty then Crysis would seem a lot more revolutionary.&#8221;</p>
<p>Who ever called the health regen revolutionary, or even mentioned it, for that matter? It is, however, one of the best subtle tweaks from Farcry; I have no real love for health regen, but, combined with the brutal checkpoints, getting taken down to critical health and hoping you run across a medikit was one of the worst things in the Farcry, and Crysis fixes it in a simple way (as well as getting rid of forced checkpointing, of course).</p>
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		<title>By: Thiefsie</title>
		<link>http://www.rockpapershotgun.com/2008/06/28/crysis-warhead-footage/comment-page-1/#comment-62801</link>
		<dc:creator>Thiefsie</dc:creator>
		<pubDate>Sat, 28 Jun 2008 23:32:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2010#comment-62801</guid>
		<description>Lots of aircraft apparent?

Basically looks like Crysis has been Battlefielded</description>
		<content:encoded><![CDATA[<p>Lots of aircraft apparent?</p>
<p>Basically looks like Crysis has been Battlefielded</p>
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		<title>By: Stromko</title>
		<link>http://www.rockpapershotgun.com/2008/06/28/crysis-warhead-footage/comment-page-1/#comment-62793</link>
		<dc:creator>Stromko</dc:creator>
		<pubDate>Sat, 28 Jun 2008 22:45:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2010#comment-62793</guid>
		<description>I just didn&#039;t enjoy Crysis. Actively using any of the suit powers ran down the battery so fast I couldn&#039;t do anything useful with them. I was constantly insta-killed by attacks and situations (exploding vehicles) I couldn&#039;t really see coming. The health-regeneration system deprived other sections of any real challenge, since I could screw up massively but they didn&#039;t have enough firepower to finish me off.

I guess they may have tried new things with the gameplay, it was just all too watered down to count -- I guess if you never played Call of Duty then Crysis would seem a lot more revolutionary. The health regen system was just a bad mix for the much wider &#039;corridors&#039; that Crysis gave you, they couldn&#039;t depend on X number of bad guys shooting at you and making you stop and strategize, so instead they made it so one guy with a rocket launcher could finish you in one hit.

I wish they&#039;d given us more options with the difficulty settings too. I would&#039;ve preferred that the Korean soldiers spoke, you know, KOREAN, but you only get that with the highest difficulty level. Regular difficulty was already too hard for me so I had to put up with their crappy accents instead.

I&#039;m sure there&#039;s tweak mods by now that fix a few things about Crysis, but I will not judge a game based on what the fans have done to it. Once we start doing that, we may as well give every game an A+ because they MIGHT be fixed down the line; it&#039;s just too unreliable.</description>
		<content:encoded><![CDATA[<p>I just didn&#8217;t enjoy Crysis. Actively using any of the suit powers ran down the battery so fast I couldn&#8217;t do anything useful with them. I was constantly insta-killed by attacks and situations (exploding vehicles) I couldn&#8217;t really see coming. The health-regeneration system deprived other sections of any real challenge, since I could screw up massively but they didn&#8217;t have enough firepower to finish me off.</p>
<p>I guess they may have tried new things with the gameplay, it was just all too watered down to count &#8212; I guess if you never played Call of Duty then Crysis would seem a lot more revolutionary. The health regen system was just a bad mix for the much wider &#8216;corridors&#8217; that Crysis gave you, they couldn&#8217;t depend on X number of bad guys shooting at you and making you stop and strategize, so instead they made it so one guy with a rocket launcher could finish you in one hit.</p>
<p>I wish they&#8217;d given us more options with the difficulty settings too. I would&#8217;ve preferred that the Korean soldiers spoke, you know, KOREAN, but you only get that with the highest difficulty level. Regular difficulty was already too hard for me so I had to put up with their crappy accents instead.</p>
<p>I&#8217;m sure there&#8217;s tweak mods by now that fix a few things about Crysis, but I will not judge a game based on what the fans have done to it. Once we start doing that, we may as well give every game an A+ because they MIGHT be fixed down the line; it&#8217;s just too unreliable.</p>
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		<title>By: Flint</title>
		<link>http://www.rockpapershotgun.com/2008/06/28/crysis-warhead-footage/comment-page-1/#comment-62741</link>
		<dc:creator>Flint</dc:creator>
		<pubDate>Sat, 28 Jun 2008 18:38:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2010#comment-62741</guid>
		<description>Too much vehicles. They were the original game&#039;s worst part, I damn well hope that they&#039;re not mandatory in this one.

Otherwise, I&#039;m perfectly fine with more wonderful Crysis action.</description>
		<content:encoded><![CDATA[<p>Too much vehicles. They were the original game&#8217;s worst part, I damn well hope that they&#8217;re not mandatory in this one.</p>
<p>Otherwise, I&#8217;m perfectly fine with more wonderful Crysis action.</p>
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		<title>By: Sprafa</title>
		<link>http://www.rockpapershotgun.com/2008/06/28/crysis-warhead-footage/comment-page-1/#comment-62705</link>
		<dc:creator>Sprafa</dc:creator>
		<pubDate>Sat, 28 Jun 2008 17:04:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2010#comment-62705</guid>
		<description>for anyone annoyed by the tendency of the damn north koreans not to die after a full clip, try the realism mod for crysis. It allows penetration, increased particle effects and one-hit kills.</description>
		<content:encoded><![CDATA[<p>for anyone annoyed by the tendency of the damn north koreans not to die after a full clip, try the realism mod for crysis. It allows penetration, increased particle effects and one-hit kills.</p>
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