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	<title>Comments on: Clear Sky Environmental Trailer</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/07/04/clear-sky-environmental-trailer/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/07/04/clear-sky-environmental-trailer/</link>
	<description></description>
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		<title>By: semen</title>
		<link>http://www.rockpapershotgun.com/2008/07/04/clear-sky-environmental-trailer/comment-page-1/#comment-66620</link>
		<dc:creator>semen</dc:creator>
		<pubDate>Wed, 09 Jul 2008 12:52:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2043#comment-66620</guid>
		<description>About Over-the-horizon radar you can read in English
&lt;a href=&quot;http://www.chornobyl.in.ua/chernobyl-2.htm&quot; title=&quot;Chernobyl - secret radar&quot; rel=&quot;nofollow&quot;&gt;  - &lt;b&gt;Description of secret military town in alienation zone&lt;/b&gt;&lt;/a&gt;

&lt;a href=&quot;http://www.chornobyl.in.ua/chornobyl_2_report.htm&quot; title=&quot;Chernobyl - secret radar&quot; rel=&quot;nofollow&quot;&gt; &lt;b&gt;Photo-report from secrep space spy radar in Chernobyl-2&lt;/b&gt;&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>About Over-the-horizon radar you can read in English<br />
<a href="http://www.chornobyl.in.ua/chernobyl-2.htm" title="Chernobyl - secret radar" rel="nofollow">  &#8211; <b>Description of secret military town in alienation zone</b></a></p>
<p><a href="http://www.chornobyl.in.ua/chornobyl_2_report.htm" title="Chernobyl - secret radar" rel="nofollow"> <b>Photo-report from secrep space spy radar in Chernobyl-2</b></a></p>
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		<title>By: Maximum Fish</title>
		<link>http://www.rockpapershotgun.com/2008/07/04/clear-sky-environmental-trailer/comment-page-1/#comment-65744</link>
		<dc:creator>Maximum Fish</dc:creator>
		<pubDate>Mon, 07 Jul 2008 13:30:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2043#comment-65744</guid>
		<description>Black raven!  Black raven!  Circling above the grave.</description>
		<content:encoded><![CDATA[<p>Black raven!  Black raven!  Circling above the grave.</p>
]]></content:encoded>
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	<item>
		<title>By: Halfgild Wynac</title>
		<link>http://www.rockpapershotgun.com/2008/07/04/clear-sky-environmental-trailer/comment-page-1/#comment-65253</link>
		<dc:creator>Halfgild Wynac</dc:creator>
		<pubDate>Sun, 06 Jul 2008 10:27:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2043#comment-65253</guid>
		<description>By the way, there was already an interview
http://www.game-ost.ru/articles.php?id=11&amp;action=view
Unfortunately in Russian, so I doubt it will be of any help without translation...</description>
		<content:encoded><![CDATA[<p>By the way, there was already an interview<br />
<a href="http://www.game-ost.ru/articles.php?id=11&amp;action=view" rel="nofollow">http://www.game-ost.ru/articles.php?id=11&amp;action=view</a><br />
Unfortunately in Russian, so I doubt it will be of any help without translation&#8230;</p>
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	<item>
		<title>By: Deuteronomy</title>
		<link>http://www.rockpapershotgun.com/2008/07/04/clear-sky-environmental-trailer/comment-page-1/#comment-65208</link>
		<dc:creator>Deuteronomy</dc:creator>
		<pubDate>Sun, 06 Jul 2008 05:03:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2043#comment-65208</guid>
		<description>RPS should do a feature on the music of Stalker. Interview that mooze guy or something.</description>
		<content:encoded><![CDATA[<p>RPS should do a feature on the music of Stalker. Interview that mooze guy or something.</p>
]]></content:encoded>
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		<title>By: Saflo</title>
		<link>http://www.rockpapershotgun.com/2008/07/04/clear-sky-environmental-trailer/comment-page-1/#comment-65195</link>
		<dc:creator>Saflo</dc:creator>
		<pubDate>Sun, 06 Jul 2008 03:24:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2043#comment-65195</guid>
		<description>I like the music.</description>
		<content:encoded><![CDATA[<p>I like the music.</p>
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		<title>By: Muzman</title>
		<link>http://www.rockpapershotgun.com/2008/07/04/clear-sky-environmental-trailer/comment-page-1/#comment-65161</link>
		<dc:creator>Muzman</dc:creator>
		<pubDate>Sat, 05 Jul 2008 21:34:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2043#comment-65161</guid>
		<description>That radar array is an awesome thing.  In one of the interview videos the guy from GSC says it&#039;s so big they can&#039;t fit it in the game so they have a cut down version.</description>
		<content:encoded><![CDATA[<p>That radar array is an awesome thing.  In one of the interview videos the guy from GSC says it&#8217;s so big they can&#8217;t fit it in the game so they have a cut down version.</p>
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		<title>By: Tom</title>
		<link>http://www.rockpapershotgun.com/2008/07/04/clear-sky-environmental-trailer/comment-page-1/#comment-65057</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Sat, 05 Jul 2008 11:53:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2043#comment-65057</guid>
		<description>this is going to be awesome!
From what we&#039;ve seen/heard looks like GSC has learnt lessons from the Stalker.
And my god how cool does that smoke look.  God bless GPU physics!
Looks like someones going to put it to good use.</description>
		<content:encoded><![CDATA[<p>this is going to be awesome!<br />
From what we&#8217;ve seen/heard looks like GSC has learnt lessons from the Stalker.<br />
And my god how cool does that smoke look.  God bless GPU physics!<br />
Looks like someones going to put it to good use.</p>
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		<title>By: caesarbear</title>
		<link>http://www.rockpapershotgun.com/2008/07/04/clear-sky-environmental-trailer/comment-page-1/#comment-65054</link>
		<dc:creator>caesarbear</dc:creator>
		<pubDate>Sat, 05 Jul 2008 11:41:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2043#comment-65054</guid>
		<description>&lt;blockquote&gt;It might all get too complex introducing that sort of thing and weaving a story through it, so I don’t know how that will go.&lt;/blockquote&gt;
My guess (and hope) is that the story will end up taking more of a backseat to the A Life system. It will be a little more Rogue-ish than the first.

Let&#039;s hope they save the proper english for STALKER 3 Mile Island.</description>
		<content:encoded><![CDATA[<blockquote><p>It might all get too complex introducing that sort of thing and weaving a story through it, so I don’t know how that will go.</p></blockquote>
<p>My guess (and hope) is that the story will end up taking more of a backseat to the A Life system. It will be a little more Rogue-ish than the first.</p>
<p>Let&#8217;s hope they save the proper english for STALKER 3 Mile Island.</p>
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		<title>By: phuzz</title>
		<link>http://www.rockpapershotgun.com/2008/07/04/clear-sky-environmental-trailer/comment-page-1/#comment-65047</link>
		<dc:creator>phuzz</dc:creator>
		<pubDate>Sat, 05 Jul 2008 10:59:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2043#comment-65047</guid>
		<description>Thanks Cargo :)
on that site I did find:
http://www.chornobyl.in.ua/chornobyl_2_report_ru.htm
not that I can read the text but the pictures are...bleak</description>
		<content:encoded><![CDATA[<p>Thanks Cargo :)<br />
on that site I did find:<br />
<a href="http://www.chornobyl.in.ua/chornobyl_2_report_ru.htm" rel="nofollow">http://www.chornobyl.in.ua/chornobyl_2_report_ru.htm</a><br />
not that I can read the text but the pictures are&#8230;bleak</p>
]]></content:encoded>
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	<item>
		<title>By: James T</title>
		<link>http://www.rockpapershotgun.com/2008/07/04/clear-sky-environmental-trailer/comment-page-1/#comment-65043</link>
		<dc:creator>James T</dc:creator>
		<pubDate>Sat, 05 Jul 2008 10:43:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2043#comment-65043</guid>
		<description>&lt;blockquote&gt;I always regretted there wasn’t a way to explain yourself if you shot a fellow stalker by accident, it’d be nice to be able to say sorry, multiplayer style.&lt;/blockquote&gt;
I wanted to be able to confront assassination-targeted Loners so that other people who happened to be at that fireplace or in that group wouldn&#039;t necessarily turn on me when the fight started.
&quot;Aha, YOU&#039;RE the one who shot that Freedom-er in cold blood!&quot;
&quot;Yes, and you&#039;ll never take me alive, Marked One!  Ha ha ha!&quot;
As it is I just have to pretend they&#039;re all accomplices and wipe out the lot of &#039;em.</description>
		<content:encoded><![CDATA[<blockquote><p>I always regretted there wasn’t a way to explain yourself if you shot a fellow stalker by accident, it’d be nice to be able to say sorry, multiplayer style.</p></blockquote>
<p>I wanted to be able to confront assassination-targeted Loners so that other people who happened to be at that fireplace or in that group wouldn&#8217;t necessarily turn on me when the fight started.<br />
&#8220;Aha, YOU&#8217;RE the one who shot that Freedom-er in cold blood!&#8221;<br />
&#8220;Yes, and you&#8217;ll never take me alive, Marked One!  Ha ha ha!&#8221;<br />
As it is I just have to pretend they&#8217;re all accomplices and wipe out the lot of &#8216;em.</p>
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		<title>By: Deuteronomy</title>
		<link>http://www.rockpapershotgun.com/2008/07/04/clear-sky-environmental-trailer/comment-page-1/#comment-65035</link>
		<dc:creator>Deuteronomy</dc:creator>
		<pubDate>Sat, 05 Jul 2008 10:00:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2043#comment-65035</guid>
		<description>Darklep, Stalker is definitely in the top 10 of best games of all time in my humble opine.</description>
		<content:encoded><![CDATA[<p>Darklep, Stalker is definitely in the top 10 of best games of all time in my humble opine.</p>
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		<title>By: windlab</title>
		<link>http://www.rockpapershotgun.com/2008/07/04/clear-sky-environmental-trailer/comment-page-1/#comment-65032</link>
		<dc:creator>windlab</dc:creator>
		<pubDate>Sat, 05 Jul 2008 09:48:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2043#comment-65032</guid>
		<description>What&#039;s the storyline going to be about this time?  Or do you just make the story up for yourself, much as I did with Shadow of Chernobyl.

I always regretted there wasn&#039;t a way to explain yourself if you shot a fellow stalker by accident, it&#039;d be nice to be able to say sorry, multiplayer style.</description>
		<content:encoded><![CDATA[<p>What&#8217;s the storyline going to be about this time?  Or do you just make the story up for yourself, much as I did with Shadow of Chernobyl.</p>
<p>I always regretted there wasn&#8217;t a way to explain yourself if you shot a fellow stalker by accident, it&#8217;d be nice to be able to say sorry, multiplayer style.</p>
]]></content:encoded>
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