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	<title>Comments on: PCG: Precursors preview</title>
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	<link>http://www.rockpapershotgun.com/2008/07/09/pcg-precursors-preview/</link>
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		<title>By: DSX</title>
		<link>http://www.rockpapershotgun.com/2008/07/09/pcg-precursors-preview/comment-page-1/#comment-66860</link>
		<dc:creator>DSX</dc:creator>
		<pubDate>Thu, 10 Jul 2008 04:45:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2072#comment-66860</guid>
		<description>I&#039;ve always longed for a KOTOR + X-Wing orgy where you could play ridiculously long campaigns as both an FPS and ... Space Fighter Sim? (not sure what acronym to use). Throw in a Sins-of-a-Homeworld style fleet RTS system and I&#039;d pretty much never play another game ever again. Except Diablo 3.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve always longed for a KOTOR + X-Wing orgy where you could play ridiculously long campaigns as both an FPS and &#8230; Space Fighter Sim? (not sure what acronym to use). Throw in a Sins-of-a-Homeworld style fleet RTS system and I&#8217;d pretty much never play another game ever again. Except Diablo 3.</p>
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		<title>By: Deuteronomy</title>
		<link>http://www.rockpapershotgun.com/2008/07/09/pcg-precursors-preview/comment-page-1/#comment-66789</link>
		<dc:creator>Deuteronomy</dc:creator>
		<pubDate>Wed, 09 Jul 2008 20:18:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2072#comment-66789</guid>
		<description>I don&#039;t know what to say about the Precursors concept except that it&#039;s The Game That Had To Be Made. Seemless Sci-Fi FPS, vehicles, flight sim, RPG elements - it&#039;s a game I&#039;ve fantasized about making if I could make games. As good as Mass Effect is, it&#039;s only a mockery of this pure and holy vision.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know what to say about the Precursors concept except that it&#8217;s The Game That Had To Be Made. Seemless Sci-Fi FPS, vehicles, flight sim, RPG elements &#8211; it&#8217;s a game I&#8217;ve fantasized about making if I could make games. As good as Mass Effect is, it&#8217;s only a mockery of this pure and holy vision.</p>
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		<title>By: Jim Rossignol</title>
		<link>http://www.rockpapershotgun.com/2008/07/09/pcg-precursors-preview/comment-page-1/#comment-66716</link>
		<dc:creator>Jim Rossignol</dc:creator>
		<pubDate>Wed, 09 Jul 2008 18:32:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2072#comment-66716</guid>
		<description>I had a lot of fun with Boiling Point, but even patched it is deeply surreal and broken. If you expect a kind nightmarish comedy, rather than an open-ended FPS, you might get something out of it.</description>
		<content:encoded><![CDATA[<p>I had a lot of fun with Boiling Point, but even patched it is deeply surreal and broken. If you expect a kind nightmarish comedy, rather than an open-ended FPS, you might get something out of it.</p>
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		<title>By: Deuteronomy</title>
		<link>http://www.rockpapershotgun.com/2008/07/09/pcg-precursors-preview/comment-page-1/#comment-66714</link>
		<dc:creator>Deuteronomy</dc:creator>
		<pubDate>Wed, 09 Jul 2008 18:25:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2072#comment-66714</guid>
		<description>Is the latest patched version of Boiling Point worth getting? It&#039;s like 5 bucks on ebay.</description>
		<content:encoded><![CDATA[<p>Is the latest patched version of Boiling Point worth getting? It&#8217;s like 5 bucks on ebay.</p>
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		<title>By: mkreku</title>
		<link>http://www.rockpapershotgun.com/2008/07/09/pcg-precursors-preview/comment-page-1/#comment-66661</link>
		<dc:creator>mkreku</dc:creator>
		<pubDate>Wed, 09 Jul 2008 15:44:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2072#comment-66661</guid>
		<description>Would have loved to read more about this game. Did you get to play it? How did it look? Far from finished? A snowball&#039;s chance in hell of making it good?

I know their (Deep Shadows) broken English must have been a barrier, but still.. this preview could have been written by someone who had never played/tried/seen the game. Like me.</description>
		<content:encoded><![CDATA[<p>Would have loved to read more about this game. Did you get to play it? How did it look? Far from finished? A snowball&#8217;s chance in hell of making it good?</p>
<p>I know their (Deep Shadows) broken English must have been a barrier, but still.. this preview could have been written by someone who had never played/tried/seen the game. Like me.</p>
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		<title>By: Pseudonym</title>
		<link>http://www.rockpapershotgun.com/2008/07/09/pcg-precursors-preview/comment-page-1/#comment-66654</link>
		<dc:creator>Pseudonym</dc:creator>
		<pubDate>Wed, 09 Jul 2008 15:13:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2072#comment-66654</guid>
		<description>Speaking of what Ape said, calling it Precursors isn&#039;t going to help steer people away from comparing it to Star Control II.</description>
		<content:encoded><![CDATA[<p>Speaking of what Ape said, calling it Precursors isn&#8217;t going to help steer people away from comparing it to Star Control II.</p>
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		<title>By: ape</title>
		<link>http://www.rockpapershotgun.com/2008/07/09/pcg-precursors-preview/comment-page-1/#comment-66639</link>
		<dc:creator>ape</dc:creator>
		<pubDate>Wed, 09 Jul 2008 14:07:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2072#comment-66639</guid>
		<description>I have been aching for a good space adventure and hopefully this might be it. Though, judging from Boiling Point, it might also be a broken mess.

I guess I&#039;ll just go play Star Control II now.</description>
		<content:encoded><![CDATA[<p>I have been aching for a good space adventure and hopefully this might be it. Though, judging from Boiling Point, it might also be a broken mess.</p>
<p>I guess I&#8217;ll just go play Star Control II now.</p>
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		<title>By: andy</title>
		<link>http://www.rockpapershotgun.com/2008/07/09/pcg-precursors-preview/comment-page-1/#comment-66631</link>
		<dc:creator>andy</dc:creator>
		<pubDate>Wed, 09 Jul 2008 13:39:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2072#comment-66631</guid>
		<description>&quot;rather then than just better something Derek Smart would make&quot;

not exactly ambitious!</description>
		<content:encoded><![CDATA[<p>&#8220;rather then than just better something Derek Smart would make&#8221;</p>
<p>not exactly ambitious!</p>
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		<title>By: Caiman</title>
		<link>http://www.rockpapershotgun.com/2008/07/09/pcg-precursors-preview/comment-page-1/#comment-66616</link>
		<dc:creator>Caiman</dc:creator>
		<pubDate>Wed, 09 Jul 2008 12:35:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2072#comment-66616</guid>
		<description>This is clearly an attempt at my Dream Game (TM), long imagined but never delivered.  I never played Boiling Point, but judging by its reputation I&#039;m probably going to be dreaming for a while longer.</description>
		<content:encoded><![CDATA[<p>This is clearly an attempt at my Dream Game (TM), long imagined but never delivered.  I never played Boiling Point, but judging by its reputation I&#8217;m probably going to be dreaming for a while longer.</p>
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		<title>By: Sucram</title>
		<link>http://www.rockpapershotgun.com/2008/07/09/pcg-precursors-preview/comment-page-1/#comment-66611</link>
		<dc:creator>Sucram</dc:creator>
		<pubDate>Wed, 09 Jul 2008 11:51:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2072#comment-66611</guid>
		<description>Don&#039;t know enough yet to judge if it&#039;s &lt;i&gt;really  &lt;/i&gt;&lt;i&gt; over ambitious, while they are talking some big ideas it&#039;s the &lt;/i&gt;&lt;i&gt; details &lt;/i&gt; that tend to suck up the development time. 

I hope their goal is to make this game stonkin&#039; fantastic! rather then than just better something Derek Smart would make.  So that if they fail, they fail wonderfully. 

Good luck to them.</description>
		<content:encoded><![CDATA[<p>Don&#8217;t know enough yet to judge if it&#8217;s <i>really  </i><i> over ambitious, while they are talking some big ideas it&#8217;s the </i><i> details </i> that tend to suck up the development time. </p>
<p>I hope their goal is to make this game stonkin&#8217; fantastic! rather then than just better something Derek Smart would make.  So that if they fail, they fail wonderfully. </p>
<p>Good luck to them.</p>
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		<title>By: Duoae</title>
		<link>http://www.rockpapershotgun.com/2008/07/09/pcg-precursors-preview/comment-page-1/#comment-66587</link>
		<dc:creator>Duoae</dc:creator>
		<pubDate>Wed, 09 Jul 2008 10:38:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2072#comment-66587</guid>
		<description>Ambitious? It&#039;s been in development for years now... I doubt it&#039;ll be the most polished game in history - much like Boiling point was - but i think it&#039;ll be fun and interesting.</description>
		<content:encoded><![CDATA[<p>Ambitious? It&#8217;s been in development for years now&#8230; I doubt it&#8217;ll be the most polished game in history &#8211; much like Boiling point was &#8211; but i think it&#8217;ll be fun and interesting.</p>
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		<title>By: cullnean</title>
		<link>http://www.rockpapershotgun.com/2008/07/09/pcg-precursors-preview/comment-page-1/#comment-66577</link>
		<dc:creator>cullnean</dc:creator>
		<pubDate>Wed, 09 Jul 2008 10:08:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=2072#comment-66577</guid>
		<description>ambition is what we need from dev&#039;s these days</description>
		<content:encoded><![CDATA[<p>ambition is what we need from dev&#8217;s these days</p>
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